Akrham Posted May 5, 2023 Posted May 5, 2023 Hi All Thanks for the Mod. I just have a question regarding the training stats. Once they reach 100 are they supposed to change in the UI to the new stats (and so have "worship, desire, etc..." in place of the old stats), or are the changes only registered in the "feelings" window? Because I have a slave in love with all stats at 100 but I do not see changes in the stats (but i see the feelings change). In seedit I do not see any conflict between DOM or other mods, so I am just trying to understand if there is something screwed up with my LO or it's just my misinterpretation of the mod. Thank you for any information! 1
TrollAutokill Posted May 5, 2023 Author Posted May 5, 2023 1 hour ago, Akrham said: Hi All Thanks for the Mod. I just have a question regarding the training stats. Once they reach 100 are they supposed to change in the UI to the new stats (and so have "worship, desire, etc..." in place of the old stats), or are the changes only registered in the "feelings" window? Because I have a slave in love with all stats at 100 but I do not see changes in the stats (but i see the feelings change). In seedit I do not see any conflict between DOM or other mods, so I am just trying to understand if there is something screwed up with my LO or it's just my misinterpretation of the mod. Thank you for any information! They should change in the UI. They do change with the slave info spell and next version will have them change in the dialogue message box too. 1
TrollAutokill Posted May 5, 2023 Author Posted May 5, 2023 Version 4.5.3 is out, Small bug fix increment from 4.5.2, - Removed esm flag from DoM esp - Added spoken answers to "Let's have a serious chat" personality traits and feelings. - Added SexLab faction check to actor repositioning. - Added promise status in mood message if the promise was kept. - Added love/loyal training to training stats in message box. 4
DocClox Posted May 5, 2023 Posted May 5, 2023 Started a new game and the notifications came back. No idea why they went away. 1
TrollAutokill Posted May 5, 2023 Author Posted May 5, 2023 4 hours ago, DocClox said: Started a new game and the notifications came back. No idea why they went away. The notifications use the widgets from apropos. I have seen them failed to initialize once, I can't remember why. Anyhow if it happens again you should try to re-initialize DoM from the MCM menu. It should fix it. 1
McLovin3 Posted May 6, 2023 Posted May 6, 2023 For the new training stats in the message box. Some of my regular slaves (as in not love or loyal) show missing or 0 for the stat (This 0 one is usually submission). Pretty sure it's related to when the normal stat is capped at 100. The new stats show on my loyal and in love slaves In the example below, submission, fear, Humiliation, Anger and Resignation and all actually at 100 for her Spoiler 1
DocClox Posted May 6, 2023 Posted May 6, 2023 52 minutes ago, TrollAutokill said: The notifications use the widgets from apropos Yeah. Only I've never used apropos. Weird, huh? Anyway, not to worry. Rebuilds are always flaky to start off with.
Superfart2000 Posted May 6, 2023 Posted May 6, 2023 possible bug i've noticed that when i go to enslave they seem to be stuck in the being abducted state and i cannot interact through speech i can however interact through hotkeys and the wheel however
TrollAutokill Posted May 6, 2023 Author Posted May 6, 2023 1 hour ago, Superfart2000 said: possible bug i've noticed that when i go to enslave they seem to be stuck in the being abducted state and i cannot interact through speech i can however interact through hotkeys and the wheel however What kind of NPCs are you trying to enslave? Some will have their dialogue blocked by their original quest. In that case I recommend to enslave them first with PAH.
DMC500 Posted May 6, 2023 Posted May 6, 2023 Is automatic slave naming is still in this mod? And if so, what do I need to set for this function to work?
TrollAutokill Posted May 6, 2023 Author Posted May 6, 2023 1 hour ago, DMC500 said: Is automatic slave naming is still in this mod? And if so, what do I need to set for this function to work? It uses PAH renaming. Make sure you have it set in PAH MCM menu. 1
Superfart2000 Posted May 6, 2023 Posted May 6, 2023 (edited) 5 hours ago, TrollAutokill said: What kind of NPCs are you trying to enslave? Some will have their dialogue blocked by their original quest. In that case I recommend to enslave them first with PAH. i usually enslave bandits i don't really enslave any quest npc's. Update: so i did as you suggested and it works no problem dunno why it was doing that with bandit npc's though. Edited May 6, 2023 by Superfart2000 1
eclipsed7774 Posted May 6, 2023 Posted May 6, 2023 Any fix for not being able to sell slaves ? No one is interested.
Randy77 Posted May 7, 2023 Posted May 7, 2023 13 hours ago, eclipsed7774 said: Any fix for not being able to sell slaves ? No one is interested. in current build with DOMAYGAS esp ticked I can pimp both PAH and DOM slaves out fantastic ;), but I can not sell DOM or PAH slaves ;(, with it unticked I can sell the PAH slaves 1
eclipsed7774 Posted May 7, 2023 Posted May 7, 2023 4 hours ago, Randy77 said: in current build with DOMAYGAS esp ticked I can pimp both PAH and DOM slaves out fantastic ;), but I can not sell DOM or PAH slaves ;(, with it unticked I can sell the PAH slaves Same here. Also having issues with Devious Devices on DoM slaves.
bnub345 Posted May 7, 2023 Posted May 7, 2023 39 minutes ago, eclipsed7774 said: Same here. Also having issues with Devious Devices on DoM slaves. Use this mod if you want devious devices on NPCs, especially dom slaves. This is the SE version, but the page also has a link to the LE version. 2
EmerlGEX Posted May 7, 2023 Posted May 7, 2023 Hello, i have a problem with some slaves lossing their names and becoming uneable to talk to, first i tried debugging them it MCM menu, but didnt worked, then i discovered that it can be fixed temporaly by naming them again, but doing that just make them losing their names again and it happens faster every time.
TrollAutokill Posted May 8, 2023 Author Posted May 8, 2023 6 hours ago, EmerlGEX said: Hello, i have a problem with some slaves lossing their names and becoming uneable to talk to, first i tried debugging them it MCM menu, but didnt worked, then i discovered that it can be fixed temporaly by naming them again, but doing that just make them losing their names again and it happens faster every time. When they loose their name are they also nameless in the MCM? If they are unable to talk too, use the 'K' key on them to reset. Unfortunately this means you have an incompatible mod in your list.
theman123 Posted May 8, 2023 Posted May 8, 2023 (edited) I have a problem with slaves when they are recloned through their dialogue, they don't follow me even if I reset them. I also tried restarting PAH via the instructions on the download page. I'm using 4.5.3 Edited May 8, 2023 by theman123
Luka9470 Posted May 8, 2023 Posted May 8, 2023 (edited) On 5/6/2023 at 2:01 PM, Superfart2000 said: possible bug i've noticed that when i go to enslave they seem to be stuck in the being abducted state and i cannot interact through speech i can however interact through hotkeys and the wheel however I also have this Edited May 8, 2023 by Luka9470
kimponki Posted May 8, 2023 Posted May 8, 2023 You should add Reaction when NPC near by saw another NPC get Abduction , they should attack player 1
TrollAutokill Posted May 8, 2023 Author Posted May 8, 2023 (edited) 3 hours ago, theman123 said: I have a problem with slaves when they are recloned through their dialogue, they don't follow me even if I reset them. I also tried restarting PAH via the instructions on the download page. I'm using 4.5.3 3 hours ago, Luka9470 said: I also have this 1 hour ago, Luka9470 said: Yes it's a known problem. Actually both PAH and DoM need a save reload for correct initialization Never start enslaving right away, it will screw your game. This is documented in the mod description, see the installation section. Edited May 8, 2023 by TrollAutokill
Gräfin Zeppelin Posted May 8, 2023 Posted May 8, 2023 14 hours ago, EmerlGEX said: Hello, i have a problem with some slaves lossing their names and becoming uneable to talk to, first i tried debugging them it MCM menu, but didnt worked, then i discovered that it can be fixed temporaly by naming them again, but doing that just make them losing their names again and it happens faster every time. This is a problem that already appeared in Paradise Halls. Hit console and target the bugged NPC then type disable then enable Should fix it.
TrollAutokill Posted May 8, 2023 Author Posted May 8, 2023 (edited) 14 hours ago, EmerlGEX said: Hello, i have a problem with some slaves lossing their names and becoming uneable to talk to, first i tried debugging them it MCM menu, but didnt worked, then i discovered that it can be fixed temporaly by naming them again, but doing that just make them losing their names again and it happens faster every time. 29 minutes ago, Gräfin Zeppelin said: This is a problem that already appeared in Paradise Halls. Hit console and target the bugged NPC then type disable then enable Should fix it. We might be dealing with a second source for this problem with aygas. Since I started working with aygas I see more and more slaves affected after being scanned by aygas sell quest. The Skyrim engine might be to blame. I am working on a solution. Edited May 8, 2023 by TrollAutokill 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now