Arthurj650 Posted May 2, 2023 Posted May 2, 2023 13 hours ago, Farsh-nuke said: I have used this with the Yurinia mod but I have never attempted enslaving them as typically I enslave to add kinky options to a follower mod I downloaded or to turn a random enemy into a follower. I do not think you can ever a slave and the original npc alive at the same time as the enslaving process specifically tries to maintain continuity with the character when there are quests and unique dialogue and that typically involves Clifton making a patch for it as part of an update. I don't know if there is any support for enslaving the Yurinia slaves since officially enslaving basic followers isn't supported, never mind what you're asking I can do this with immersive wenches and have no issues with the same people in the world.
youngcashey Posted May 2, 2023 Posted May 2, 2023 Thank you for developing this. By far the best mod on LL.
Selena Glazer Posted May 2, 2023 Posted May 2, 2023 Hey i have a question Are these plugins still needed, or they have been merged into the latest versions? Thanks in advance
fred200 Posted May 2, 2023 Posted May 2, 2023 4.5.2 I also had to remove the ESM flag or I got a cyclic redundancy check from Vortex. Works fine without that flag.
beetlebug123 Posted May 2, 2023 Posted May 2, 2023 Thanks for your reply to my last question. Now, like some others, I continuously get the "sorry not interested" dialogue when trying to sell. This is the case for all slaves whether they are in DOM or PAHE. Disabling DOMAYGAS.esp and going back to transferring slaves to PAHE before selling fixes the problem. Love the mod and thank you so much for the troubleshooting support!
dirkhotdog Posted May 3, 2023 Posted May 3, 2023 (edited) On 5/1/2023 at 2:25 AM, TrollAutokill said: Go through the last dialogue, it will disable the inform dialogue. I was able to test some more today and I'm consistently unable to get past the inform dialogue for cloned slaves. After cloning the slave appears (with clothes on, which solves the first issue) and when I interact with them they say "Wait! I surrender!" and I'm given the choice to edit their equipment and then tell them they're a slave now, or skip right to informing them. I've tried every combination of dialogue paths here and each time I interact with them it starts the dialogue over and I'm unable to get past it to the normal slave dialogue. If I don't clone my slaves, the mod seems to be working exactly as intended but 1) they immediately strip when imported to DoM and won't equip any clothes I give them and 2) slavetats don't appear to be working. But when I clone them, they equip clothes and the slavetat tears appear. Any other ideas? Thanks for the help so far. Edited May 3, 2023 by dirkhotdog 1
DocClox Posted May 3, 2023 Posted May 3, 2023 The "lock position on pose" mechanism is still fighting with SexLab. (You might want to have some eyeball bleach handy before looking at the screenshots ...) Spoiler 1
Karenus Posted May 3, 2023 Posted May 3, 2023 Hello, folks. I think I found a fix to slaves not wearing armor/clothing. In your slave's dialogue, do: Listen here, slave -> About your duties as a slave -> Wear your most protective armor. For some reason the mod seems to be treating clothing and armor equally. With a slave holding only clothing (before doing the fix) they would stay naked even after telling them to dress up. After the fix, they'll behave like any other follower, wearing the most protective armor/clothing. Side note, I saw some people recommending cloning the slaves, but that proved to be a temporary solution for me and they would go back to naked as soon as I so much opened their inventory. 2
dirkhotdog Posted May 3, 2023 Posted May 3, 2023 (edited) 3 hours ago, Karenus said: Hello, folks. I think I found a fix to slaves not wearing armor/clothing. In your slave's dialogue, do: Listen here, slave -> About your duties as a slave -> Wear your most protective armor. For some reason the mod seems to be treating clothing and armor equally. With a slave holding only clothing (before doing the fix) they would stay naked even after telling them to dress up. After the fix, they'll behave like any other follower, wearing the most protective armor/clothing. Side note, I saw some people recommending cloning the slaves, but that proved to be a temporary solution for me and they would go back to naked as soon as I so much opened their inventory. Gonna test this out later today, thanks so much for the tip mate. Cloning was introducing more problems than it was solving for me so fingers crossed this fix does it. EDIT: This seems to have fixed the issue for me as well, thanks again! Edited May 4, 2023 by dirkhotdog 1
Short_Hair_Lover Posted May 3, 2023 Posted May 3, 2023 Talking of stripping, is there a way to make a toggle so that they don't strip wigs? Even not stripping anything from the head would work for me since I use an invisible helmet mod anyway. 1
TrollAutokill Posted May 4, 2023 Author Posted May 4, 2023 (edited) 5 hours ago, Short_Hair_Lover said: Talking of stripping, is there a way to make a toggle so that they don't strip wigs? Even not stripping anything from the head would work for me since I use an invisible helmet mod anyway. Wigs have to be treated with keyword distributor to add the SexlabNoStrip keyword to them: https://www.nexusmods.com/skyrimspecialedition/mods/55728 Any other way would slow down the scripts too much to take into account all the possible names for Whigs, dongles, ... Edited May 4, 2023 by TrollAutokill 1
DocClox Posted May 4, 2023 Posted May 4, 2023 Here's a fun thing. I set up this arrangement for my slaves in Bleak Falls And then, to stop Serana from casually elbowing them out of her way, I set the "reset actor position when posing" box. This is the result: 2023-05-04 13-23-53.mp4 Not exactly what I was expecting. Probably nothing to do about it except not to use it for too-tightly packed furniture arrangements, but I thought I'd share anyway. 1
TrollAutokill Posted May 4, 2023 Author Posted May 4, 2023 38 minutes ago, DocClox said: Here's a fun thing. I set up this arrangement for my slaves in Bleak Falls And then, to stop Serana from casually elbowing them out of her way, I set the "reset actor position when posing" box. This is the result: 2023-05-04 13-23-53.mp4 9.16 MB · 0 downloads Not exactly what I was expecting. Probably nothing to do about it except not to use it for too-tightly packed furniture arrangements, but I thought I'd share anyway. You'd better off teaching Serana a lesson, or two...
DocClox Posted May 4, 2023 Posted May 4, 2023 9 minutes ago, TrollAutokill said: You'd better off teaching Serana a lesson, or two... Not until I've finished her quests. Although if it wasn't her it would be someone else. There's always someone wants to get through my layouts and doesn't much care who they push. Ah well, back to the status quo it is then 1
Farsh-nuke Posted May 4, 2023 Posted May 4, 2023 (edited) Okay I've caught up properly and I am excited by your progress. (You have no idea how much I want the kink traits. For a sub to discover they are into... - okay that would be TMI) Seeing that you are brainstorming quests I got excited and created a very rough draft for how I think a consensual challenge quest could work. I refer to it as 'benevolence mode' because I am bad at names but I wanted to come up with something that would hopefully be easy to make and produce a quest that could incorporate vanilla NPCs and work with the current dom infrastructure. Idea Benevolence Mode or Pacifist Run Begin quest by walking up to someone and asking something along the lines of "You look the adventurous type? How would you like to explore your boundaries?" Select persons might introduce themselves or have dialogue options introducing their interests from a given player level i.e. a level 5 five quest might see Sven wanting to temper his ego and learn some humility after being rebuffed by Camilla too many times. While Legate Rikka might volunteer herself for some 'humbling before Talos' if the player is at level 50. Jsons similar to how virginity and personality is determined (or something better) could contain quest details. For each unique named person there would be dialogue explaining why they want to do it and outlining the unique ways they would do it. There may also be a diary entry or notes depending on how high priority the volunteer is. Benevolence mode would be a challenge either 'enforced' through mcm or optionally as a quest to 'enslave' a person consensually using DOM's systems. If not 'enforced' then the player can at almost any point choose to normally enslave the quest giver. When playing through a Benevolence Mode quest the player must talk with the volunteer and optionally (at a later stage of development) research them to create a training regimen that best produces results without overworking or upsetting them. The research would break down into passive stuff that does not require consent (what the player can see about the volunteer's home and work) and Active stuff that requires the consent of the volunteer. (i.e asking their employers, friends and family while respecting the limits i.e. Volunteer says 'You can ask them about me generally but you can't ask invasive questions about my sex life' You would then have the option to ask invasive questions but would receive a notification that you failed the quest and have to reload or apologise the npc through a speech check and then have to wait in game time before trying again. All volunteers will be able to revoke consent at any time and the quest will fail if their consent is not listened to. This will be implemented by a timer derived from the document file indicating their stamina and other thresholds. Once a limit has been reached for a session the player will have to wait a semi randomised time before the volunteer will submit to training again.) Coded in the character file will be tailored tastes. Some of which they will know and give out up front. Some tastes will be revealed as training continues. An NPC may start out liking the idea of being whipped or used anally then change their mind. It may be hardcoded in that they will only be trained the best if you help them discover these dislikes - i.e. You display your understanding of consent to their desires, even knowing as a player that their desire will change - this will prevent players with foreknowledge maxxing out a named npc's quest on a second go quickly based on prior knowledge. End states for volunteer slaves. A. Slave returns to their vanilla AI with a short dialogue added thanking you for helping them explore their boundaries. If a trader thery offer you a discount on their store. B. The volunteer asks that you 'rent' them under the same contract to a dominant they fancy - i.e. Edda could be sold to Haelga's Bunkhouse in Riften - once 'rented' the volunteer sandboxes about their new home and have dialogues of thanks but is otherwise released back to vanilla AI. Their 'owner' considers you an ally and gives you coin that you can collect or choose to have spent on their welfare. C. Actually sell them to a rival. They will be bitter and resentful and you will technically fail the quest but the reward might be greater. - i.e. You can 'sell' Camilla Valerius to Sven or Faendal or indeed Sven and Faendal to each other. D. "I now pronounce you..." The slave has been perfectly trained and during the training process you indicated your romantic interest in them. You swear to each other to make the ultimate commitment. Officially there is no paperwork. (unless a patch for Aygas or Slaverun detection can be made) the volunteer and the Player character have a ceremony in Riften at the Temple of Mara before their friends and family. The quest is passed with the npc consensual choosing to be your player character's legal property. This allows them to remain as a DOM Slave at your side while passing the quest. E. The player is enslaved normally and passed off to AYGAS F. If the player is a generic created through a random quest (should such a feature ever be implemented) then they announce they are leaving to start a new life somewhere (character is removed from DOM but a year after this quest completion is announced they send a courier with a letter and some gold explaining how happy they are with their new dom.) To be clear I suggest this very rough proposal as a possibility for after you have got your own quests and kinks system implemented at the very least. Regarding your own idea for a standard DOM playstyle slavery quest system, I would like to make clear that I use Amorous Adventures as part of Flower Girls quests and use Flower girls own quest extension so I would be turning down any quest that is incompatible so in ther more immediate term I would ask that there is no 'vital plot progress' mission that conflicts if it can't be toggled off in the mcm. It sounds like each quest will be isolated and any and all can be declined without failing a story but I thought I'd point that out now. Edited May 4, 2023 by Farsh-nuke 1
DarkBasement Posted May 4, 2023 Posted May 4, 2023 Whenever I select "youll make a good working girl for my brothel" they tell me im drunk and refuse to do it, but when I switch them to PAH they do it 1
TrollAutokill Posted May 4, 2023 Author Posted May 4, 2023 1 hour ago, DarkBasement said: Whenever I select "youll make a good working girl for my brothel" they tell me im drunk and refuse to do it, but when I switch them to PAH they do it Thanks for testing. I put it on my aygas Todo list.
Gräfin Zeppelin Posted May 4, 2023 Posted May 4, 2023 Ah just mentioning because it could be an oversight but afaik you cant warn against orgasm. 1
fadfefefe Posted May 5, 2023 Posted May 5, 2023 Hey I might just be dumb here, but like I can't get any animations to start, when I try initiate sex or any kind of animation nothing happens, or sometimes me and the npc will fling into and teleport somewhere outside whiterun. Im pretty sure I have all my mods loaded correctly and everything else seems to work except starting animations.
TrollAutokill Posted May 5, 2023 Author Posted May 5, 2023 2 hours ago, fadfefefe said: Hey I might just be dumb here, but like I can't get any animations to start, when I try initiate sex or any kind of animation nothing happens, or sometimes me and the npc will fling into and teleport somewhere outside whiterun. Im pretty sure I have all my mods loaded correctly and everything else seems to work except starting animations. Run fnis or nemesis and don't forget to start Sexlab from the MCM menu and let it initialize.
深淵の神 Posted May 5, 2023 Posted May 5, 2023 Hi, I have a problem installing the SE version, it seems AYGAS is now a hard requirement because the patch for that it is always installed even if I don't select it during installation process, is this a bug? Is it safe I remove that plugin manually? because I don't pretend to sell my toys with AYGAS haha! thanks in advance!
DocClox Posted May 5, 2023 Posted May 5, 2023 Silly question: I'm doing a much needed rebuild of my mod list and DoM doesn't give me notifications in the new setup. Is there a depend I'm missing? Or just an MCM box that needs ticking? Also, while I'm here, where does the file live that holds exported D0M settings? 'Cause I can't find it and it still doesn't seem to be working.
dsaasd88 Posted May 5, 2023 Posted May 5, 2023 Выдает циклическую ошибку в loot, с PAHE. Gives a cyclic error in Loot, with PAHE.
TrollAutokill Posted May 5, 2023 Author Posted May 5, 2023 3 hours ago, サマエル said: Hi, I have a problem installing the SE version, it seems AYGAS is now a hard requirement because the patch for that it is always installed even if I don't select it during installation process, is this a bug? Is it safe I remove that plugin manually? because I don't pretend to sell my toys with AYGAS haha! thanks in advance! Yes you have to unselect it
TrollAutokill Posted May 5, 2023 Author Posted May 5, 2023 (edited) 51 minutes ago, dsaasd88 said: Выдает циклическую ошибку в loot, с PAHE. Gives a cyclic error in Loot, with PAHE. It's not a problem as far as I know But it will be corrected next version. Meanwhile you can edit the DoM esp and remove the esm flag. Edited May 5, 2023 by TrollAutokill
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