TrollAutokill Posted March 29, 2023 Author Posted March 29, 2023 (edited) 2 hours ago, Foulmouthjester said: Hiya  Iam using. And when i transfer slaves to Dom they no longer "stick" to the zaz furniture in that mod. Works fine with Pahe tho.  I get a Slave is restrained "enter zaz furniture name" but they stand infront of it or jump up and down at it. It's in the bug list on the mod description page.  Hopefully will be fixed next version. Edited March 29, 2023 by TrollAutokill
TrollAutokill Posted March 29, 2023 Author Posted March 29, 2023 1 hour ago, catazod said:       My game crashes every time in click the dialog option "Let's have a serious chat!" option or after abduction if i try to speak with the downed npc . I tryed DoM 4.3.3 / 4.3.6/ 4.4.0 with Pahe 8.1.6 / 8.2.0 and every variation crashes my game . Pahe 8.1.6 with DoM 3.4.2 works fine .       Any ideas about the crashes ? Help will be appreciated . Thank you! This is a bug with the voicepack. Disable the voicepack for now. 1
catazod Posted March 29, 2023 Posted March 29, 2023 1 hour ago, TrollAutokill said: This is a bug with the voicepack. Disable the voicepack for now. Thank you so much !!!! I was going crazy with this bug ... going at it for 12 h straight looking into the scripts
Kharos Posted March 29, 2023 Posted March 29, 2023 (edited) @TrollAutokill  I may have a bug report, but no good steps to reproduce, sorry. I just spent considerable time debugging why devious devices were acting up, sometimes when I tried to put them on the slaves they were just deleted instead. It turns out that the reason is that my player had several unequipped rendered devices in the inventory, this triggered an edge condition in DD scripts. I suspect that there is somewhere code (e.g. when ripping clothes off slaves) that just loops over all worn items of the slaves and moves them into the inventory of the player. Unfortunately this will break the DD code hard when some of the worn items are DD rendered items. I suggest to observe the SexLabNoStrip keyword in any code that strips NPCs and skip armor with that keyword, it would cover this case and potentially other cases from other mods. Edited March 29, 2023 by Kharos
AnonymousUser007 Posted March 29, 2023 Posted March 29, 2023 8 hours ago, TrollAutokill said: I can not reproduce this problem. Are you sure the vaginal training is not 0 to start with? I am quite certain, I spent quite a sizeable amount of time training these slaves so I could sell them to Hulda for ez money. I was using the boost persona spell and the potions because some of them were affected by the zero stats bug, maybe that had something to do with it? I will acquire some new slaves and test to see if they are affected without the spells/potions.Â
AnonymousUser007 Posted March 29, 2023 Posted March 29, 2023 45 minutes ago, AnonymousUser007 said: I am quite certain, I spent quite a sizeable amount of time training these slaves so I could sell them to Hulda for ez money. I was using the boost persona spell and the potions because some of them were affected by the zero stats bug, maybe that had something to do with it? I will acquire some new slaves and test to see if they are affected without the spells/potions. I did a bit of testing with a freshly DOM captured Kimli and when I trasnfered her to PAH, it looks like her stats carried over when I use the DoM stats hotkey but when I use the PAH slave info the vag training happens to not be there. I transferred her back to DOM and her vag stat is gone on the DoM stats.Â
h311h0und1134 Posted March 30, 2023 Posted March 30, 2023 Just so I don't install it and end up wasting hours trying to make things work: Has the 4.4 LE backport been released yet (I see the file downloads say 4.4.0SEandLE) or should I wait to install? If wait, do we have an ETA? Â Appreciate it.
TrollAutokill Posted March 30, 2023 Author Posted March 30, 2023 (edited) 7 hours ago, Kharos said: @TrollAutokill  I may have a bug report, but no good steps to reproduce, sorry. I just spent considerable time debugging why devious devices were acting up, sometimes when I tried to put them on the slaves they were just deleted instead. It turns out that the reason is that my player had several unequipped rendered devices in the inventory, this triggered an edge condition in DD scripts. I suspect that there is somewhere code (e.g. when ripping clothes off slaves) that just loops over all worn items of the slaves and moves them into the inventory of the player. Unfortunately this will break the DD code hard when some of the worn items are DD rendered items. I suggest to observe the SexLabNoStrip keyword in any code that strips NPCs and skip armor with that keyword, it would cover this case and potentially other cases from other mods. DoM doesn't strip items with the SexlabNoStrip keyword.  I would suggest you try to reproduce your bugs on a fresh game. Edited March 30, 2023 by TrollAutokill
TrollAutokill Posted March 30, 2023 Author Posted March 30, 2023 2 hours ago, h311h0und1134 said: Just so I don't install it and end up wasting hours trying to make things work: Has the 4.4 LE backport been released yet (I see the file downloads say 4.4.0SEandLE) or should I wait to install? If wait, do we have an ETA? Â Appreciate it. 4.4 still has the 4.3 plugin for LE, most new dialogues won't work but you can try the new features through the wheel menu. Â I don't have LE so I won't do the backport myself. Plus I would advice volunteers to wait for 4.4.1 which has threesomes and working furniture.
Kharos Posted March 30, 2023 Posted March 30, 2023 1 hour ago, TrollAutokill said: DoM doesn't strip items with the SexlabNoStrip keyword. Â I would suggest you try to reproduce your bugs on a fresh game. Â It is a pretty new game, I started it with 4.3.5 and then upgraded to 4.4. I will keep an eye on it, now that I know what to look for, and come back if I find a way to reproduce the issue.
TrollAutokill Posted March 30, 2023 Author Posted March 30, 2023 25 minutes ago, RayeKagari said: so i am having an issue on a certain spot, spoilers  Hide contents when u find kimly and get the two options to take her down or to ensalve, when i click enslave it gets buggy and nothing happens. itll say kimli been enslaved, and for a soplit second it removes their clothing but then thats it. she just keeps floating away from the cross then back toward it and repeat, and isnt on it shes standing normally. then when i press talk, it gives two options first lets do sumtin of ur clothes, and , ur a slave now. howevr the two options disappear b4 i can rpess them. and if i do manage ot press them nothing happens ._. i did do a separate save and am able to successfully remove kimly from her cross and deliver her to their mom but then i saw nothing happens when i do tht so wanted to enslave instead. any idea how fix? ok i just saw sum1 had same issue and its even in the knwon bugs section. ah well that sucks. in that case i guess turnign her in/ enslavement was the end of the qurest anyway. who did the writing? o.o the quest was short but was awsum i def hope to have more with the person in the cabion i forget his name. but yeah 5/5 i enjoyed it much :3 p.s the voice of the cabin person did amazing ? i was so confsued if it was a quest i missed in vanilla skyrim or a mod, then rememebered about the whole slave thing ha. sad its the end of quest, the person defintely painted a very itneresting picture! i know this is a slave mod but hope u guys add more to the quest and story aspect also cuz this short qwuest was so gud  p/s it says mopd wasnt tested on ae but i play on ae, i only had the kim issue, but also one time when i removed her to return her to their mother, the game crashed as i made my way downstairs. but on relaod it owrked fine. other than that i had no issues with the mod, or atleast the quest. and my game didnt crash when i clicked talk about something serious. idk in case it helps u to know these htings. Kimli quest is broken as said in the mod description. It will be fixed next update.
TrollAutokill Posted March 30, 2023 Author Posted March 30, 2023 (edited) version 4.4.1 is out  Changes in 4.4.1: Threesomes are available with 2 slaves or with 1 slave and 1 NPC (Player is always involved). From dialogue "Honour your Mistress/Master" for slaves, "Let's have a serious chat" for NPCs and abuse wheel menus under "Sex" and "Rape". WARNING: Make sure you have 3somes animations before trying or it will fail. You'll most certainly need SLAL packs for it to work.  WARNING: Results will depend on your animations. I tried it on Delphine and she was very pleased with the idea, but it didn't turn out that well for her. PAH slaves are eligible for sex scenes with DoM slaves, including threesomes. Dialogue is under "Let's have a serious chat" and "Come and be a good sex slave". MCM toggle option in "Animations" tab to require all Sexlab tags to be met to choose animations. Only applies to paired animations, not for threesomes. Fixed slaves sitting in furniture. But Kimli quest is still broken. Slaves sitting in non bondage furniture will be put in pose in furniture state. Fixed a bug where dead slaves will ragdoll but continue to move and resurrect. Dead slave's friends don't get angry if the death is not happening during punishment. They might still get sad though. PAH/DoM transfer now takes into account naked status. Fixed a bug with outfit transfer were multiple version of the same item would be transferred to the slave inventory. Fixed a bug when slaves punished for "refusing to strip" would always fail chance to strip after punishment. Edited March 30, 2023 by TrollAutokill 4
McLovin3 Posted March 30, 2023 Posted March 30, 2023 (edited) Few results from todays small testing.  Clothing issue from return transfers to DoM on naked status slaves is gone! Haven't tried transfers from HSH or AYGAS yet.  Clean faction option on bandits. No idea if it did anything, however certain dialogue and wheel options would not work on them. Sometimes group wheel command worked on them. Did not try this on uniques but I'm guessing it may need looking into.  Cloning option on bandits works, and keeps names unlike PAH and also fixes SlaveTats issue on Sucubuss and Aedra Abode summoned slaves.  Exclude Slaver option on group commands does NOT work. I've been fiddling with it off and on but the still follow group orders  NPC to Slave commands work on creatures too. Dialgoues responses a bit goofy since its the same, but hey we finally got creature sex on passive creatures like cows and horses.  I wonder if its possible to have slaves go ahead and distract enemies that haven't detected you by offering themselves to sex similiar to the classic Sex Slaves mod with these new range detection features for DoM. Edited March 30, 2023 by McLovin3 1
The new guy1 Posted March 30, 2023 Posted March 30, 2023 Sorry for the delay i was so bDiaryOfMine.espusy this weak, but here is the 4.4.1 LE plugin.  I wanna thank you Troll for your job again, i love this new Dialogue options, thank you so much 3
h311h0und1134 Posted March 30, 2023 Posted March 30, 2023 Im getting an interesting issue where if the slaves are set to NOT fight for me theyre spamming the crouch/sneak pose, despite me not being in combat. Not sure if this is intended or not? 1
NicholasJMoore Posted March 30, 2023 Posted March 30, 2023 (edited) 5 hours ago, TrollAutokill said: version 4.4.1 is out  Now we're cooking with gas! Thanks for the update!    48 minutes ago, h311h0und1134 said: Im getting an interesting issue where if the slaves are set to NOT fight for me theyre spamming the crouch/sneak pose, despite me not being in combat. Not sure if this is intended or not?  I've been having the same issue too, I have to go into the Serious Chat / Stop what you are doing to get them out of the state. It happens almost every combat. I'm wonder if it's at script latency issue or interference from a follower manager mod. Edited March 30, 2023 by NicholasJMoore
TrollAutokill Posted March 30, 2023 Author Posted March 30, 2023 1 hour ago, NicholasJMoore said: Â Now we're cooking with gas! Thanks for the update! Â Â Â Â I've been having the same issue too, I have to go into the Serious Chat / Stop what you are doing to get them out of the state. It happens almost every combat. I'm wonder if it's at script latency issue or interference from a follower manager mod. 'k' hotkey does the same. Â Crouching could be linked with confidence settings, I will try different values. 1
TrollAutokill Posted March 30, 2023 Author Posted March 30, 2023 2 hours ago, h311h0und1134 said: Im getting an interesting issue where if the slaves are set to NOT fight for me theyre spamming the crouch/sneak pose, despite me not being in combat. Not sure if this is intended or not? They are reacting to the presence of enemies. As I said it could be confidence settings or some package flags. I will need to try a few configurations.
Kharos Posted March 31, 2023 Posted March 31, 2023 (edited) @TrollAutokill I can now reproduce the issue that I had with devious devices on slaves [Edit: I am also using my mod that improves reliability of DD on NPCs, not sure if that is part of the problem in step (2.1)]. Steps to reproduce: Put devious bondage device (e.g. shackles, armbinder) and devious gag on slave "I am going to make sure you stay here" -> ropes, any pose (but we seem to have similar issues with other choices) Result: DOM tries to equip rope cuffs on slave, but they quickly get unequipped because of the DD bondage device - they do end up in the inventory of the slave Result: Slave assumes bondage position successfully even though equipping rope cuffs failed ? "Let's get you out of these restraints" Result: Slave leaves bondage position and starts following ? Result: DD "rendered devices" for gag and bondage get transferred to player inventory (gag only if you check the option to remove gags in the MCM settings) (2.1) is just a minor glitch and not important, but (3.1) is bad, it will (a) do an unclean unequip of the devious devices from that slave and (b) break future uses of devious devices on any NPC because the DD does not handle unexpected rendered devices in the player inventory gracefully.  My personal take is that DOM_Actor.RemoveCuffs() and DOM_Actor.RemoveGag() are too "aggressive" in what they are removing. I am not sure about the best way to fix these. Some options that I can see: EquipCuffs and EquipGag could store the equipped armor in a variable, RemoveCuffs and RemoveGag would then only do the remove if the item matches the "expected" item and leave any unexpected items - drawback, this will not unequip zaz animation pack gags that have been added manually RemoveCuffs and RemoveGag could check for SexLabNoStrip and do nothing if the keyword is present - I was actually expecting the zaz animation pack cuffs and gags to have that keyword, but at least in SSEEdit it looks like they do not? Expanding on (2), you could have a FormList with "bad" keywords that mean that the item should be left alone (e.g. zad_Lockable from "Devious Devices - Assets.esm") and then do an Armor. HasKeywordInFormList(..) check before removing items - drawback, you need some way to populate this list (e.g. a papyrus soft dependencies script) Option 3 would mean that other mods could modify that form list, not sure if that is a good thing or not. Edited March 31, 2023 by Kharos
TrollAutokill Posted March 31, 2023 Author Posted March 31, 2023 38 minutes ago, Kharos said: @TrollAutokill I can now reproduce the issue that I had with devious devices on slaves [Edit: I am also using my mod that improves reliability of DD on NPCs, not sure if that is part of the problem in step (2.1)]. Steps to reproduce: Put devious bondage device (e.g. shackles, armbinder) and devious gag on slave "I am going to make sure you stay here" -> ropes, any pose (but we seem to have similar issues with other choices) Result: DOM tries to equip rope cuffs on slave, but they quickly get unequipped because of the DD bondage device - they do end up in the inventory of the slave Result: Slave assumes bondage position successfully even though equipping rope cuffs failed ? "Let's get you out of these restraints" Result: Slave leaves bondage position and starts following ? Result: DD "rendered devices" for gag and bondage get transferred to player inventory (gag only if you check the option to remove gags in the MCM settings) (2.1) is just a minor glitch and not important, but (3.1) is bad, it will (a) do an unclean unequip of the devious devices from that slave and (b) break future uses of devious devices on any NPC because the DD does not handle unexpected rendered devices in the player inventory gracefully.  My personal take is that DOM_Actor.RemoveCuffs() and DOM_Actor.RemoveGag() are too "aggressive" in what they are removing. I am not sure about the best way to fix these. Some options that I can see: EquipCuffs and EquipGag could store the equipped armor in a variable, RemoveCuffs and RemoveGag would then only do the remove if the item matches the "expected" item and leave any unexpected items - drawback, this will not unequip zaz animation pack gags that have been added manually RemoveCuffs and RemoveGag could check for SexLabNoStrip and do nothing if the keyword is present - I was actually expecting the zaz animation pack cuffs and gags to have that keyword, but at least in SSEEdit it looks like they do not? Expanding on (2), you could have a FormList with "bad" keywords that mean that the item should be left alone (e.g. zad_Lockable from "Devious Devices - Assets.esm") and then do an Armor. HasKeywordInFormList(..) check before removing items - drawback, you need some way to populate this list (e.g. a papyrus soft dependencies script) Option 3 would mean that other mods could modify that form list, not sure if that is a good thing or not. I'll try option 2 when I have time.
DocClox Posted March 31, 2023 Posted March 31, 2023 I'm sure this is explained somewhere, but how do I promote a slave to a slaver? I can't seem to find the option anywhere.
MellowMimic Posted March 31, 2023 Posted March 31, 2023 Thank you for the update, I've been playing on v4.4.1 on AE for a bit and may have noticed a small bug. The "good whore" option is not listed in the "I have something nice to say" dialogue tree (I was able to repeat it a couple of times using 2 DoM slaves). 1
Foulmouthjester Posted March 31, 2023 Posted March 31, 2023 Hmm is a second slaves tab in the works ? Â Â Right now i can only see 63 slaves in the mcm menu as that is the cap of mcm.
TrollAutokill Posted March 31, 2023 Author Posted March 31, 2023 2 hours ago, DocClox said: I'm sure this is explained somewhere, but how do I promote a slave to a slaver? I can't seem to find the option anywhere. Under "Let's have a serious chat", something like "Would you be willing to train the slaves'. Then you have two options, promote to trainer or free to slaver.
TrollAutokill Posted March 31, 2023 Author Posted March 31, 2023 1 hour ago, FunkyKoala54 said: Thank you for the update, I've been playing on v4.4.1 on AE for a bit and may have noticed a small bug. The "good whore" option is not listed in the "I have something nice to say" dialogue tree (I was able to repeat it a couple of times using 2 DoM slaves). No that's WIP. you have to use the wheel for now. 1
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