just_dominic Posted August 14, 2025 Posted August 14, 2025 (edited) 11 hours ago, verydarknut said: Yes, DOMs ecosystem doesn't need PAHE anymore. Most patches are either included in the FOMOD or, in the case of Enthralled, included on their mod page. Starting a new game is a good idea to clean out PAHE, but depending on your Lydia issue a new game might not resolve that. If it is a missing mesh, it might always crash. But I don't know, there are so many potential causes for crashes, who knows. It should get mentioned in the crash log how do you get around missing masters? I tried disabling PAHE and reinstalling Diary of Mine. Diary of mine is ver 7.9.2 edit: nvm i just redownloaded a fresh file and installed it and it seems to be working? Edited August 14, 2025 by just_dominic
Fraying9981 Posted August 14, 2025 Posted August 14, 2025 4 minutes ago, just_dominic said: how do you get around missing masters? I tried disabling PAHE and reinstalling Diary of Mine. Diary of mine is ver 7.9.2 edit: nvm i just redownloaded a fresh file and installed it and it seems to be working? my understanding is that: mo2 warns you once, then deactivates the plugins for you, in this case DOMPAH.esp. otherwise the game would crash on start. there is a post somewhere on this thread that says ignore these warnings
verydarknut Posted August 14, 2025 Posted August 14, 2025 (edited) 18 minutes ago, just_dominic said: how do you get around missing masters? I tried disabling PAHE and reinstalling Diary of Mine. Diary of mine is ver 7.9.2 DOMPAH.esp is the the DOM-patch for PAHE. If you don't have PAHE, you don't need the patch. Also 7.9.2 is outdated, current version is 7.9.4a . 7.9.2 had been reuploaded for someone's wabbajack list, leading to some confusion Also note that the new Fellglow Camp - addon is beta testing and still full of bugs, like a crash fixed in 7.9.4a and selling slaves not working. According to TAK you also need the meshes and textures from PAHE to use Fellglow Camp. Edited August 14, 2025 by verydarknut
Fraying9981 Posted August 14, 2025 Posted August 14, 2025 6 minutes ago, verydarknut said: Also 7.9.2 is outdated, current version is 7.9.4a . 7.9.2 had been reuploaded for someone's wabbajack list, leading to some confusion thanks, is it safe to upgrade directly?
verydarknut Posted August 14, 2025 Posted August 14, 2025 58 minutes ago, Fraying9981 said: thanks, is it safe to upgrade directly? I don't know, tbh. I upgraded directly and it didn't explode, but I also tend to start new games every few days. That arcane knowledge about when a mod is safe or unsafe to update is beyond me.
tonitrulupus Posted August 14, 2025 Posted August 14, 2025 1 hour ago, Fraying9981 said: thanks, is it safe to upgrade directly? What I have notices on some mods, you need to remove them, then install the updated version, no need to start the game between this process, what you are doing is removing any type of issues that is in the mods folder, sometime when the computer opens a needed file and then closes it it can cause an issue, though it is minor an don't cause issues with that mod as it is, when you upgrade to a new version, it maybe slightly different and part of the mod may not work correctly. once installing the new version you can start the game and it should normally work without issue and could fix any issues you was having. this is rare, but can happen. there are mod version for example, ver 1.1 to a version 2.0 could cause major issue, read the instructions, some mod authors so say to remove the mod then install the new ver. I believe I went from 7.9.2 to 7.9.4a without issues I know that when going from one of the eerily versions you had to follow a process for removable and install the new ver. Over all you should be ok with just letting it be placed over the old version.
TrollAutokill Posted August 14, 2025 Author Posted August 14, 2025 On 8/12/2025 at 11:59 PM, DonQuiWho said: I thought that I had made an eejit of myself further up the thread by saying likewise, and a number of kind souls tried to point me onwards and upwards to the 'Great Heavenly Slave Apparel' changing rooms But I have since seen a few people adding posts saying the same as @Fraying9981 and, for example, despite our seemingly doing what you have just said, in every possible prompt combination down to 'Simple Simon Says', I for one still can't get clothing to appear on my slaves (some will occasionally make a half hearted effort but that, unfortuanately, won't normally outlast the boss lady leaving the cell, and then re-entering. However, most just won't play 'dress up' at all, no matter what combinations of persuasion I use - Menus, dialogues, even if they change to imply that clothing is now de rigeur and should be showing as the slave prances down the great Skyrim Catwalk 🙄 FWIW, this has been true with slaves with added Zaz items, and DD's (DDNGs in my case). The restraints do show, but nothing can persuade a stitch of the clothing in their inventory to show up to maintain their modesty, or not as the case may be Is there any possibility that maybe some aspects of restraint wearing is screwing the pooch? Even if screwing the pooch might actually be easier without the clothing in the first place? 😀 We might all be wrong, but there seems to be quite a few of us with this issue, and while I'm prepared to admit that I might be stupid, I doubt if all the others are ,,,, ☺️ FWIW ... 😊 DQW I am afraid this is just a side effect of Skyrim forcing their outfit (empty outfit in this case) on NPCs. Try the K key on them to see if they behave.
Fraying9981 Posted August 14, 2025 Posted August 14, 2025 so i got the training system working with trainers, it's working great. how do you train combat slaves except by taking them into combat with you? because my trainers don't have the option to focus on that. Or, do I need to 1/ activate the fighting task on the slave and 2/ ask the slaver to take charge? In this case the slaver is a free person btw. thanks in advance for your suggestions. PS: I still don't have the HSH dialogue despite trying multiple house cells I'm running PAH Diary Of Mine 7.9.2_SE_fomod with the HSH option installed, overwriting PAH_HomeSweetHome_1.33b_SSE for DoM
DerangedLoner Posted August 14, 2025 Posted August 14, 2025 16 hours ago, verydarknut said: Yes, DOMs ecosystem doesn't need PAHE anymore. Most patches are either included in the FOMOD or, in the case of Enthralled, included on their mod page. Starting a new game is a good idea to clean out PAHE, but depending on your Lydia issue a new game might not resolve that. If it is a missing mesh, it might always crash. But I don't know, there are so many potential causes for crashes, who knows. It should get mentioned in the crash log To the best of my knowledge, that's almost but not entirely true: the DOM Acheron Add-on, even the modified version found earlier in this thread, appears to still require PAHE (at least, you get an alert in MO2 saying there's a missing master). That add-on, BTW, is also the only mod that should come after DOM in the install order (lefthand-side on MO2), other than voice packs.
mjonilr Posted August 14, 2025 Posted August 14, 2025 I am having animation problems that someone else seems to be having, side and soft kiss animations play but the target NPC does not align too well. Regular kiss just does not happen and both A-Pose. I do not have sexlab installed and am depending completely on what DOM brings to the table and OStim so it could be that the kiss animations were somewhat mantained and borrowed from sexlab, I don't have much knowledge about that though
natybs Posted August 14, 2025 Posted August 14, 2025 is there a way to stop a slave from being mesmerized? i used the ultimate training spell on one and she wont change her status from mesmerized even when i gave her a love potion.
fred200 Posted August 15, 2025 Posted August 15, 2025 Dumb question of the day. My free NPC trainer has a half dozen slaves being trained. How do I remove one of those slaves from Trainer control - and back to me? Time to sell one...
tonitrulupus Posted August 15, 2025 Posted August 15, 2025 2 hours ago, fred200 said: Dumb question of the day. My free NPC trainer has a half dozen slaves being trained. How do I remove one of those slaves from Trainer control - and back to me? Time to sell one... key L and you will have some options one option I believe is unload and another unload all
fred200 Posted August 15, 2025 Posted August 15, 2025 6 minutes ago, tonitrulupus said: key L and you will have some options one option I believe is unload and another unload all Well that would be great - except I use an XBox controller. I am pretty much limited to dialog choices... Good to know about the key and option wheel choices though. Thanks for the reply!
Ero Sama Posted August 15, 2025 Posted August 15, 2025 55 minutes ago, fred200 said: Well that would be great - except I use an XBox controller. I am pretty much limited to dialog choices... Good to know about the key and option wheel choices though. Thanks for the reply! just ask the slave to follow you 1
Incursion Posted August 15, 2025 Posted August 15, 2025 Anyone know if they can get Buxom Wench Yuriana, OSTIM Standalone and this (Diary of Mine) to work together? For some reason I think there is a conflict between Yuriana and this mod because OSTIM crashes skyrim to desktop when clicking arrow up (start scene) or when trying to start a scene from this mod. Managed to track it down to these two mods, disabling one or the other on a new save allows OSTIM to work fine and go into scenes but not together.
tonitrulupus Posted August 15, 2025 Posted August 15, 2025 1 hour ago, fred200 said: Well that would be great - except I use an XBox controller. I am pretty much limited to dialog choices... Good to know about the key and option wheel choices though. Thanks for the reply! I always play with a Xbox controller, it should still work. just as long as you have the hotkeys assigned. I have used some of the keys that you normally use when you don't have a controller set to hot keys, once the controller is removed, mot will go back to what was setup before or not work. but it should work with a controller 1
tonitrulupus Posted August 15, 2025 Posted August 15, 2025 16 minutes ago, Incursion said: Anyone know if they can get Buxom Wench Yuriana, OSTIM Standalone and this (Diary of Mine) to work together? For some reason I think there is a conflict between Yuriana and this mod because OSTIM crashes skyrim to desktop when clicking arrow up (start scene) or when trying to start a scene from this mod. Managed to track it down to these two mods, disabling one or the other on a new save allows OSTIM to work fine and go into scenes but not together. Ok does this only happen with this NPC? I did find where Pandora was a possible culprit, but not sure which one you use, also limited actor fix was causing issues like this. But as you said about disabling mods. It could be just as matter of removing the mods totally and before you start the game reinstall the mod. it could have a corruption in the mod, also what can help is getting the crash logger, it can also help isolating any issues.
TrollAutokill Posted August 15, 2025 Author Posted August 15, 2025 11 hours ago, Fraying9981 said: I'm running PAH Diary Of Mine 7.9.2_SE_fomod with the HSH option installed, overwriting PAH_HomeSweetHome_1.33b_SSE for DoM That might be the problem. Install DOM 7.9.4a with HSH option and on top of HSH. 1
Fraying9981 Posted August 15, 2025 Posted August 15, 2025 1 hour ago, TrollAutokill said: That might be the problem. Install DOM 7.9.4a with HSH option and on top of HSH. thank you, I will try it. while i have your attention, I would like to share that this mod, already amazing in itself, has untouched potential with SkyrimNet, which puts LLMs onto each character + dynamically analyzes world events. Have you heard of it? SkyrimNet currently automatically imports DoM slave stats into bios (because somehow you tied these to factions) to generate personality + dialogues + weapon hits. Would be amazing to have everything else, wheel orders and apropos narration in particular, integrated to the event system. https://github.com/MinLL/SkyrimNet-GamePlugin
Fakeganda Posted August 15, 2025 Posted August 15, 2025 why is no Abduct (DOM) showing up? its just Enslave (PAH)
gekker Posted August 15, 2025 Posted August 15, 2025 Are there min stat thresholds for selling slaves via AYGAS?
PRYINGORBS Posted August 15, 2025 Posted August 15, 2025 Is there any list of all the possible tattoo statuses and how to get them? I really want to see the details on how to get certain labels.
tonitrulupus Posted August 15, 2025 Posted August 15, 2025 2 hours ago, PRYINGORBS said: Is there any list of all the possible tattoo statuses and how to get them? I really want to see the details on how to get certain labels. I believe it's under debug, you can choose your own brand, color, and placement, head feet body hands, I just hope that he will add slot options, where you can choose if you want it in slave tat slot 1, 2, 3, 4, etc. however there is a band or mark that wraps the arms and legs which can't be changed as far as I know that its "slave" and how long they have been under your "care"
pdd001 Posted August 15, 2025 Posted August 15, 2025 I just reinstall the game and use DOM 7.9.4a but PAH AYGAS MCM not show up, i already install the mod with compatibility check box in DOM and and HSH but not show up in MCM
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