Jump to content

Recommended Posts

Posted
3 hours ago, ihatemykite said:

Do you have SKSE installed ? That is the only thing (with ENB) you have to install manually without MO.


I am certain that I have it installed and am always running the game through the SKSE executable - I have a large amount of SKSE-dependent mods and they all run as designed.

 

If really nobody else has experienced trouble with some DD periodic events not firing off after reloading a save, I imagine there may be an incompatibility with a mod that I’ve carried over multiple installs and computers?

 

I’ll try to look into it. Maybe I’ll discover something and post it on that mod’s page!

Posted

looking at the Fomod, it refers to patches being for DD5.2 RC10. DD5.2 full version has been out for a while now. will there be any issues with the full version?

Posted
On 7/31/2023 at 5:51 PM, MysticDaedra said:

I'd love some sort of option to tune the "orgasm fatigue" debuff. IMO, it takes waaaaay too long to lower, and the threshold for fatigue is much too low as well. There are options in the MCM for orgasm exhaustion, but nothing for the longer-term fatigue debuff. Even a way to just disable it would be great.

Well this ^^, ones you get fatigued the orgasms keep coming and i cant strugle or resist orgasm because i am fatiqued. So at that point i dont see a way out of the bondage, Or am i missing something.

Posted
On 7/31/2023 at 5:51 PM, MysticDaedra said:

I'd love some sort of option to tune the "orgasm fatigue" debuff. IMO, it takes waaaaay too long to lower, and the threshold for fatigue is much too low as well. There are options in the MCM for orgasm exhaustion, but nothing for the longer-term fatigue debuff. Even a way to just disable it would be great.

Well this ^^, ones you get fatigued the orgasms keep coming and i cant strugle or resist orgasm because i am fatiqued. So at that point i dont see a way out of the bondage, Or am i missing something.

Posted
2 hours ago, SamBooka said:

Well this ^^, ones you get fatigued the orgasms keep coming and i cant strugle or resist orgasm because i am fatiqued. So at that point i dont see a way out of the bondage, Or am i missing something.

So it turns out that the debuff I was complaining about actually was coming from a different mod, SL Survival I believe. Because the name was so similar to the debuff from UD, I thought they must have been related. Wish there was a way for SkyUI to show which buffs/debuffs were from which mod lol.

Posted
13 hours ago, MysticDaedra said:

So it turns out that the debuff I was complaining about actually was coming from a different mod, SL Survival I believe. Because the name was so similar to the debuff from UD, I thought they must have been related. Wish there was a way for SkyUI to show which buffs/debuffs were from which mod lol.

right i am using that too lol.

Posted

How is cutting supposed to work? From my experience, any device that can be cut can also be struggled out of, and cutting always takes much longer (since it's only one "status bar" that needs to run to the end, not several as with cutting)

Posted

Hello. I have a problem. I followed install instructions, but the mode refuses to work, LOOT doesn't be able to solve this issue.

 

Load order

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Legendary Edition Patch.esp
  6  6     Schlongs of Skyrim - Core.esm
  7  7     SexLab.esm
  8  8     Devious Devices - Assets.esm
  9  9     SexLabAroused.esm
 10  a     Devious Devices - Integration.esm
 11  b     Devious Devices - Expansion.esm
 12  c     Devious Devices - Contraptions.esm
 13  d     ZaZAnimationPack.esm
 14  e     Unofficial Skyrim Modders Patch.esp
 15  f     hdtHighHeel.esm
 16 10     Cutting Room Floor.esp
 17 11     UnforgivingDevices.esp
 18 12     DepthsOfSkyrim.esp
 19 13     CollegeOfWinterholdImmersive.esp
 20 14     Encounter Script CTD Fix.esp
 21 15     MoreBanditCamps(Original-Edition).esp
 22 16     DealingwithDaedra.esp
 23 17     Immersive Encounters.esp
 24 18     Odin - Skyrim Magic Overhaul.esp
 25 19     Solstheim - The Lost Levels.esp
 26 1a     AKSkyrimUnderground.esp
 27 1b     ZIA_Complete Pack.esp
 28 1c     ogCannibalDraugr.esp
 29 1d     Wintersun - Faiths of Skyrim.esp
 30 1e     SkyrimSewers.esp
 31 1f     SMIM-Merged-All.esp
 32 20     Deviously Cursed Loot.esp
 33 21     UnforgivingDevices - DCL Patch.esp
 34 22     Devious Devices For Him.esp
 35 23     Devious Devices - BRRF.esp
 36 24     UnforgivingDevices - DD Patch.esp
 37 25     Artifacts.esp
 38 26     quest_thebiggertheyare.esp
 39 27     AncientNordArmo(u)ryEXTREME.esp
 40 28     quest_nomercy.esp
 41 29     1SixthHouse.esp
 42 2a     tos_amber_guard.esp
 43 2b     tos_laintardale_hf.esp
 44 2c     tos_oakwood_hf.esp
 45 2d     Immersive Patrols II.esp
 46 2e     Draugr Upgrades and Improvements.esp
 47 2f     Solsthdungeonpack.esp
 48 30     quest_seaofghosts.esp
 49 31     MainlandStalhrim.esp
 50 32     konahrik_accoutrements.esp
 51 33     Laura's Bondage Shop.esp
 52 34     UnforgivingDevices - LBS Patch.esp
 53 35     Hideout_DLC_Main.esp
 54 36     tos_granitehall.esp
 55 37     DeviouslyPink.esp
 56 38     UnforgivingDevices - Pink Patch.esp
 57 39     quest_pitfighter.esp
 58 3a     SimpleSlavery.esp
 59 3b     DawnguardArsenal.esp
 60 3c     Better City Entrances - All in one.esp
 61 3d     quest_sorcery.esp
 62 3e     Triumvirate - Mage Archetypes.esp
 63 3f     quest_andtherealmsofdaedra.esp
 64 40     PetProject.esp
 65 41     BonemoldExpanded.esp
 66 42     Mysticism.esp
 67 43     ogBogmort.esp
 68 44     Apex_Khajiit.esp
 69 45     konahrik_accoutrements_db.esp
 70 46     ArtifactsOfBoethiah.esp
 71 47     ArtifactsOfNocturnal.esp
 72 48     IceBladeOfTheMonarch.esp
 73 49     PathOfTheAntiMage.esp
 74 4a     Apocalypse - The Spell Package.esp
 75 4b     Imperious - Races of Skyrim.esp
 76 4c     Summermyst - Enchantments of Skyrim.esp
 77 4d     Andromeda - Unique Standing Stones of Skyrim.esp
 78 4e     Growl - Werebeasts of Skyrim.esp
 79 4f     Wildcat - Combat of Skyrim.esp
 80 50     Modern Brawl Bug Fix.esp
 81 51     Schlongs of Skyrim.esp
 82 52     SOS - Shop.esp
 83 53     SOS - Smurf Average Addon.esp
 84 54     DD - BRRF_Patch - Cursed Loot.esp
 85 55     DD Escape Overhaul.esp
 86 56     DD_Helpers.esp
 87 57     DD_NPC_Fixup.esp
 88 58     Devious Strike.esp
 89 59     DeviousInterests.esp
 90 5a     DeviouslyAccessible.esp
 91 5b     SlaveTats.esp
 92 5c     bwitch.esp
 93 5d     SOSRaceMenu.esp
 94 5e     XPMSE.esp
 95 5f     CWICRFPatch.esp
 96 60     RaceMenuMorphsCBBE.esp
 97 61     Tools.esp
 98 62     PeryitesBlessing.esp
 99 63     Alchemical Cooking Recipes - DLC.esp
100 64     1Daedric Crescent by 4thUnknown.esp
101 65     AHZmoreHUD.esp
102 66     UIExtensions.esp
103 67     AddItemMenuLE.esp
104 68     Alchemical Cooking Recipes.esp
105 69     BarenziahQuestMarkers.esp
106 6a     Bloodlines of Tamriel.esp
107 6b     Cannibal Draugr Upgrades and Improvements Patch.esp
108 6c     Cells CTD Fix (USLEEP).esp
109 6d     ContinueGameNoCrash.esp
110 6e     DIVERSE SKYRIM.esp
111 6f     DawnguardRuneWeaponsFXSReplacer.esp
112 70     Deadra Chest.esp
113 71     Diana Allers Dress.esp
114 72     DragonCarvedArmorSet.esp
115 73     Dwarven Black Bow of Fate Enchantment v1.0.esp
116 74     Extended UI.esp
117 75     FISS.esp
118 76     FNIS.esp
119 77     FireBurns.esp
120 78     FloraRespawnFix.esp
121 79     FranklyHDImperialArmorsAndWeapons.esp
122 7a     JS Barenziah - Johnskyrim.esp
123 7b     JaxonzMCMKicker.esp
124 7c     JiubQuestMarkers.esp
125 7d     Konahriks Privilege by Edhelsereg.esp
126 7e     MithrodinSword.esp
127 7f     NPCWaterAIScripted.esp
128 80     Neo's Selene.esp
129 81     NoLeveledItemRewards.esp
130 82     NoNakedComments.esp
131 83     OverWatch D.va Suit.esp
132 84     RaceMenu.esp
133 85     RaceMenuPlugin.esp
134 86     RealNames.esp
135 87     Skuldafn Travel.esp
136 88     SkyUI.esp
137 89     SkyTweak.esp
138 8a     Smart_NPC_Potions.esp
139 8b     UD2_Enchant.esp
140 8c     UD3_Enchant.esp
141 8d     UD_Enchant.esp
142 8e     Unlimited Training.esp
143 8f     konahrik_accoutrements_dpe.esp
144 90     insanity's daedric sword.esp
145 91     insanity's dwemer coin.esp
146 92     lore weapon expansion - daedric crescent.esp
147 93     male forsworn helm.esp
148 94     quest_pitfighter_dlc01.esp
149 95     Ordinator - Perks of Skyrim.esp
150 96     CWIOrdinatorPatch.esp
151 97     Alternate Start - Live Another Life.esp
152 98     Deviously Cursed Loot LAL AddOn.esp
153 99     MoreDeviousStarts.esp
154 9a     ImmerSlave.esp
 

20230826145001_1.jpg

Posted (edited)
3 hours ago, thvedis said:

Hello. I have a problem. I followed install instructions, but the mode refuses to work, LOOT doesn't be able to solve this issue.

- You can use spoiler to shorten your long messages in forums.

- Try moving UD-DCL patch after UD-DD patch in load order.

- Move all DD patches before Unforgiving Devices.

- Uninstall DD Escape Overhaul.

Edited by Zaflis
Posted
9 hours ago, Phelan42 said:

How is cutting supposed to work? From my experience, any device that can be cut can also be struggled out of, and cutting always takes much longer (since it's only one "status bar" that needs to run to the end, not several as with cutting)

 

Cutting reduces device's condition, loosening it to reduce it's resistances, if you reduce condition enough - you can destroy the device. It's useful when escaping restraints with high resistances to physical and magic damages. So you either cut it to loosen it enough to struggle out normally or destroy it to get out.

 

It was vital to use cut to escape old version of the cursed straitjacket for example.

Posted
40 minutes ago, Zaflis said:

- You can use spoiler to shorten your long messages in forums.

- Try moving UD-DCL patch after UD-DD patch in load order.

- Move all DD patches before Unforgiving Devices.

- Uninstall DD Escape Overhaul.

I moved manually to the bottom of the load order Cursed Loot, Deviously Pink, Laura's Bondage Shop, Along with the UD Patches, and it works.

Posted

I've got an issue with the latest version where loading a save causes the device filter to reset to default. Presumably it's got something to do with the updating process after loading a save. Discovered and tested on fresh saves created after installing the newest version.

Posted
On 8/22/2023 at 6:27 AM, ihatemykite said:

Dunno if there is a way to prevent certain bones from rag doling

There is, supposedly! addHavokBallAndSocketConstraint

 

string lh ="NPC L Hand [LHnd]"
string rh ="NPC R Hand [RHnd]"
string rf ="NPC R Foot [Rft ]"
string lf ="NPC L Foot [Lft ]"
string luh ="NPC R UpperArm [RUar]"
string ruh ="NPC L UpperArm [LUar]"
string lc ="NPC L Clavicle [LClv]"
string rc ="NPC R Clavicle [RClv]"
string lfc ="NPC R Forearm [RLar]"
string rfc ="NPC L Forearm [LLar]"

game.addHavokBallAndSocketConstraint(mySelf,rc,mySelf,lc,0,0,0)
game.addHavokBallAndSocketConstraint(mySelf,ruh,mySelf,luh,0,0,0)
game.addHavokBallAndSocketConstraint(mySelf,rfc,mySelf,lfc,0,0,0)
game.addHavokBallAndSocketConstraint(mySelf,rh,mySelf,lh,0,0,0)
game.addHavokBallAndSocketConstraint(mySelf,rf,mySelf,lf,0,0,0)

 mySelf.PushActorAway(mySelf, 0 as Float)

 

I was messing with that once, however, didn't quite succeed with anything good looking, but maybe you'll be able to figure it out... ?

Posted

I've got issues getting UD and Devious Strike to work since I started a new save file.

My last save file I used UD 2.1b7 and Devious Strike 0.4.3 + Patch 4. I also had Devious Lore installed with the Lore Patch, everything worked fine.
Now after updating to UD 2.1 and Devious Strike 0.4.4 Strikers don't unequip their devices on transfer anymore and they also don't get locked on target character. Apart from that the transfer effects work fine. For example, I can use Devious weapons to transfer devices without problem. Devious Lore + Patch is not present in my current save file. I tried reorganizing the esp loadorder but no success.

Spoiler

20230828030334_1.jpg.48e7e688a89d2944920cc787a6f84ae0.jpg

This is what the console shows whenever a Striker hits my (or any other) character and a transfer should happen.
I had the option for more console log output enabled, but that was a hot mess. I did see some messages about (named) device locking etc though when the strikers spawned.
I'm not sure if the mod is having trouble recognizing the devices unlocking and being transferred.

Something else I noticed is when a transfer all + punishment event occurs, some random (but not the Striker's) bondage devices are equipped for a brief moment before being immediately removed again.

Spoiler

Screenshot(714).png.c95d1350b4bb789f6fdf49a32c0c3852.png

This is a piece of my load order that I last tested it with.

Any help is greatly appreciated. If you need more info just let me know.

Posted

Another issue that I noticed which has been mentioned before is the Armbinder/Yokes/Shackles bound arms animations not working properly. That only happens with this mod installed. Without it the animations work perfectly fine. During struggle animations with said device equipped, the arms are displayed in the correct positions. Is there a soluton to this problem? Iirc someone mentioned checking "Arm fix" in FNIS. That is already enabled in my case.

Posted

I have discovered a small issue with the diplomatic immunity patch: In Fragment_106 is the DD patch, but in Fragment_15 not. In this fragment is also the command to remove all items from the player.


 

Spoiler

Function Fragment_106()
;BEGIN CODE
; remove everything from player to holding container
;Game.GetPlayer().removeAllItems(Alias_PlayerGearContainerDelphine.GetReference(), true)
;DD fix

...

;BEGIN FRAGMENT Fragment_15
Function Fragment_15()
;BEGIN CODE
; remove everything from player to holding container
Game.GetPlayer().removeAllItems(Alias_PlayerGearContainerDelphine.GetReference(), true)
Alias_PlayerCarriageDriver.GetActorRef().PlayIdle(IdleCartDriverIdle)

 

Posted

Small (but significant) to report -

 

Sprinting animations with bound hands are being applied incorrectly. They work properly for a short time after the character gets equipped with an armbinder / straitjacket / yoke, but eventually stop being applied. This leads to the character running with her hands outside her armbinder, for example.

 

Can anyone replicate the issue?

Posted
On 8/30/2023 at 4:14 PM, Banusx304 said:

I have discovered a small issue with the diplomatic immunity patch: In Fragment_106 is the DD patch, but in Fragment_15 not. In this fragment is also the command to remove all items from the player.


 

  Reveal hidden contents

Function Fragment_106()
;BEGIN CODE
; remove everything from player to holding container
;Game.GetPlayer().removeAllItems(Alias_PlayerGearContainerDelphine.GetReference(), true)
;DD fix

...

;BEGIN FRAGMENT Fragment_15
Function Fragment_15()
;BEGIN CODE
; remove everything from player to holding container
Game.GetPlayer().removeAllItems(Alias_PlayerGearContainerDelphine.GetReference(), true)
Alias_PlayerCarriageDriver.GetActorRef().PlayIdle(IdleCartDriverIdle)

 

Are you sure Fragment_15 isn't from Vanilla Skyrim?

Posted
2 hours ago, Zaflis said:

Are you sure Fragment_15 isn't from Vanilla Skyrim?

Fragment_15 is Stage 100, Fragment_106 is Stage 98, they are both vanilla

Posted
On 2023/8/3 at PM10點53分, kurotatsu said:

 

由於舊版本的 UD 隨機限制管理器 (UDRRM) 被重寫為使用 DD 級別列表而不是 UD 表單列表來體現隨機限制,因此允許使用整個庫,包括注入的表單,例如 Devious Heatrise 插件。我確實相信代碼中仍然存在較舊的功能,但您必須編輯腳本並編譯它們。

另一種解決方案是製作 esp 補丁(最好將其分開),並編輯 DD 級別列表以包含您喜歡的任何設備。

Thank you for your answer,Hopefully it isn't a little too late
 

Posted

What does it mean when the resistances of a device are displayed as e.g. 50%/XXX%? What does the XXX mean? An example is the Abadon straitjacket in the mod gallery.

Posted (edited)
11 hours ago, Rubikon11 said:

What does it mean when the resistances of a device are displayed as e.g. 50%/XXX%? What does the XXX mean? An example is the Abadon straitjacket in the mod gallery.

 

Second resistance is resistance to weapons hit. XXX means it can't be hacked away from wearer, i.e. immune to weapons hit.

Edited by kurotatsu

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...