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Posted

So I've been playing with normal DD at first and it has a muffle effect whenever there is a device covering the ears like a full mask for example.

Now after playing with UD for a while I noticed that muffle effect completely disappeared is there a way to bring it back without messing up the UD system?

Posted
On 12/28/2025 at 8:57 PM, Lenore said:

Punisher Suit doesn't show when it's equipped on my character? I'm sure I have all the correct requirements.

Just got it and yeah same thing here. Did you figure out under which group it is maybe I just have to rebuild it.

Posted
4 hours ago, Serverscrying said:

Just got it and yeah same thing here. Did you figure out under which group it is maybe I just have to rebuild it.

That was a while ago, I think I went into Devious Devices and adjusted how things were viewed.

 

Posted
6 minutes ago, Lenore said:

That was a while ago, I think I went into Devious Devices and adjusted how things were viewed.

 

Could you elaborate?
I am noticing that there are very few devices that also don't show up like some ball gags.

Posted
1 hour ago, Serverscrying said:

Could you elaborate?
I am noticing that there are very few devices that also don't show up like some ball gags.

 

Honestly, it was a suggestion from this thread and I didn't test it fully to see if it works, haven't been on Skyrim at all this month.

The Elder Scrolls V  Skyrim Special Edition Screenshot 2026.01.23 - 15.33.25.52.png

  • 3 weeks later...
Posted

Some special plugs are still inescapable.

The weak abadon inflatable plugs from the (I'd call them) DnD sets can not be removed even if fully deflated.

Only had Abadon Witch set so far, but I'd guess the others aren't different in this regard.

With Devious Curses being able to trigger these sets it is quite annoying to manually remove them every time I have access to them, as I only want to remove the plugs and not the other devices that are still equipped.

Posted

suddenly My Orgasm Bar is Not Visible, Its working in Background, but Progress is not visible, it was working fine before, have started new game Aswell but facing the same problem. Please help with this.

Posted

Recently I've been having an issue of too many stacks. I believe its causing crashes as, as far as I can see, my crash logs aren't really pointing to anything. Though that's probably on my end as my modding knowledge is very miniscule. When using resaver, that was the common factor in multiple saves that were crashing. All the saves that didn't have this error were fine. I tried tracing as far as I can but the furthest I got is what I can see on resaver. It says its linked to bound combat and the integration esp. I am using mco so maybe I messed up the installation but the first save file I used had no issues and im not wearing any devices when it crashes. I have disabled bound combat in mcm and it seems to help a bit but there's still crashes. Has anyone had this issue or know of a fix? 

  • 3 weeks later...
Posted

I got the abadon curse locked on Lydia. She escaped everything except the belt und when ever I try to help her she is constantly too exhausted :( What can I do?

  • 1 month later...
Posted
On 8/30/2025 at 11:45 AM, nasgektw said:

Edit : Nevermind, I found the issue... If it happen to other, "Additional Starts for Live Another Life" is a crap and causes a VM freeze preventing other mods to load correctly ==> Just disable Additional starts...

 

 

 

I need support, I don't know if the mod is working (not tested) but at least it appears not ready in MCM but also not updating and not disabled.

image.png.6f2e4e7f5036869a7d9608407afdeb9e.png

 

I started a new fresh game with it enabled in MO2, using SSE 1.5.97.

It is loading correctly in SKSE :
 

checking plugin E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\UDNative.dll
registering plugin listener for SKSE at 48 of 49
plugin 48 allocated 64 bytes from branch pool
plugin E:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\Plugins\\UDNative.dll (00000001 UDNative 00010010) loaded correctly (handle 48)

 

I have DD, security overhaul and chastity piercing patches.

image.png.ed67f4479da269c289462ea76d781c6f.png

 

I ran LOOT so DDNG and others are higher up in the load order.

image.png.d5b7b96e400a063958892bf6ca01c557.png

 

I have a bunch of stack dumps related to UD but I don't get what could be wrong :

  Hide contents

 

[08/30/2025 - 05:30:41PM] Dumping stack 4252:
[08/30/2025 - 05:30:41PM] 	Frame count: 2 (Page count: 2)
[08/30/2025 - 05:30:41PM] 	State: Waiting on other stack for call (Freeze state: Freezing)
[08/30/2025 - 05:30:41PM] 	Type: Normal
[08/30/2025 - 05:30:41PM] 	Return register: False
[08/30/2025 - 05:30:41PM] 	Has stack callback: No
[08/30/2025 - 05:30:41PM] 	Stack trace:
[08/30/2025 - 05:30:41PM] 		[Item 1 in container  (3B3A5085)].zadequipscript.OnContainerChanged() - "zadEquipScript.psc" Line 381
[08/30/2025 - 05:30:41PM] 			IP: 0	Instruction: 0	Line: 381
[08/30/2025 - 05:30:41PM] 			[akNewContainer]: [ObjectReference < (3B3A5085)>]
[08/30/2025 - 05:30:41PM] 			[akOldContainer]: None
[08/30/2025 - 05:30:41PM] 			[::NoneVar]: None
[08/30/2025 - 05:30:41PM] 			[::temp47]: 0
[08/30/2025 - 05:30:41PM] 			[::temp48]: False
[08/30/2025 - 05:30:41PM] 			[avoidRaceCondition]: False
[08/30/2025 - 05:30:41PM] 			[::temp49]: False
[08/30/2025 - 05:30:41PM] 			[::temp50]: False
[08/30/2025 - 05:30:41PM] 			[::temp51]: None
[08/30/2025 - 05:30:41PM] 			[::temp52]: False
[08/30/2025 - 05:30:41PM] 			[::temp53]: ""
[08/30/2025 - 05:30:41PM] 			[::temp54]: None
[08/30/2025 - 05:30:41PM] 			[::temp55]: None
[08/30/2025 - 05:30:41PM] 			[::temp56]: False
[08/30/2025 - 05:30:41PM] 			[::temp57]: False
[08/30/2025 - 05:30:41PM] 			[::temp62]: ""
[08/30/2025 - 05:30:41PM] 			[::mangled_npc_0]: None
[08/30/2025 - 05:30:41PM] 			[::temp58]: None
[08/30/2025 - 05:30:41PM] 			[::temp59]: False
[08/30/2025 - 05:30:41PM] 			[::temp60]: False
[08/30/2025 - 05:30:41PM] 			[::temp61]: False
[08/30/2025 - 05:30:41PM] 			[::mangled_npc_1]: None
[08/30/2025 - 05:30:41PM] 			[::temp63]: None
[08/30/2025 - 05:30:41PM] 			[::temp64]: None
[08/30/2025 - 05:30:41PM] 			[::temp65]: None
[08/30/2025 - 05:30:41PM] 			[NPC]: None
[08/30/2025 - 05:30:41PM] 		[Item 1 in container  (3B3A5085)].UD_CustomDevice_EquipScript.OnContainerChanged() - "UD_CustomDevice_EquipScript.psc" Line 198
[08/30/2025 - 05:30:41PM] 			IP: 20695	Instruction: 336	Line: 198
[08/30/2025 - 05:30:41PM] 			[akNewContainer]: [ObjectReference < (3B3A5085)>]
[08/30/2025 - 05:30:41PM] 			[akOldContainer]: None
[08/30/2025 - 05:30:41PM] 			[::temp4]: None
[08/30/2025 - 05:30:41PM] 			[::temp9]: "[Armor < (0F02B073)>]"
[08/30/2025 - 05:30:41PM] 			[::temp10]: 0
[08/30/2025 - 05:30:41PM] 			[::temp5]: False
[08/30/2025 - 05:30:41PM] 			[::temp8]: None
[08/30/2025 - 05:30:41PM] 			[::temp6]: None
[08/30/2025 - 05:30:41PM] 			[::temp7]: None
[08/30/2025 - 05:30:41PM] 			[giver]: None
[08/30/2025 - 05:30:41PM] 			[Target]: None
[08/30/2025 - 05:30:41PM] 			[loc_ignoreEventTarget]: 0
[08/30/2025 - 05:30:41PM] 			[::temp11]: 0
[08/30/2025 - 05:30:41PM] 			[::temp13]: [unforgivingdevicesmain <UD_Main (52005901)>]
[08/30/2025 - 05:30:41PM] 			[::NoneVar]: None
[08/30/2025 - 05:30:41PM] 			[::temp12]: 0
[08/30/2025 - 05:30:41PM] 			[::temp14]: "UD_ignoreEvent[Armor < (0F02B073)>]"
[08/30/2025 - 05:30:41PM] 			[loc_ignoreEventGiver]: 0
[08/30/2025 - 05:30:41PM] 			[::temp17]: [ObjectReference < (5214F813)>]
[08/30/2025 - 05:30:41PM] 			[::temp15]: False
[08/30/2025 - 05:30:41PM] 			[::temp16]: None
[08/30/2025 - 05:30:41PM] 			[::temp18]: False
[08/30/2025 - 05:30:41PM] 			[::temp19]: False
[08/30/2025 - 05:30:41PM] 			[::temp21]: False
[08/30/2025 - 05:30:41PM] 			[::temp20]: False
[08/30/2025 - 05:30:41PM] 			[::temp22]: False
[08/30/2025 - 05:30:41PM] 			[::temp23]: False
[08/30/2025 - 05:30:41PM] 			[::temp24]: None
[08/30/2025 - 05:30:41PM] 			[device]: None

[...]
  
[08/30/2025 - 05:30:41PM] Dumping stack 24483:
[08/30/2025 - 05:30:41PM] 	Frame count: 3 (Page count: 3)
[08/30/2025 - 05:30:41PM] 	State: Waiting on latent function (Freeze state: Freezing)
[08/30/2025 - 05:30:41PM] 	Type: Normal
[08/30/2025 - 05:30:41PM] 	Return register: None
[08/30/2025 - 05:30:41PM] 	Has stack callback: No
[08/30/2025 - 05:30:41PM] 	Stack trace:
[08/30/2025 - 05:30:41PM] 		<unknown self>.utility.WaitMenuMode() - "<native>" Line ?
[08/30/2025 - 05:30:41PM] 			IP: 0
[08/30/2025 - 05:30:41PM] 			[param1]: 0.500000
[08/30/2025 - 05:30:41PM] 		[UD_Main (52005901)].unforgivingdevicesmain.WaitForReady() - "UnforgivingDevicesMain.psc" Line 384
[08/30/2025 - 05:30:41PM] 			IP: 110	Instruction: 6	Line: 384
[08/30/2025 - 05:30:41PM] 			[::temp19]: True
[08/30/2025 - 05:30:41PM] 			[::temp20]: True
[08/30/2025 - 05:30:41PM] 			[::NoneVar]: None
[08/30/2025 - 05:30:41PM] 		[UD_Utility_Quest (5215D05B)].UD_MenuChecker.OnUpdate() - "UD_MenuChecker.psc" Line 67
[08/30/2025 - 05:30:41PM] 			IP: 0	Instruction: 0	Line: 67
[08/30/2025 - 05:30:41PM] 			[::temp1]: False
[08/30/2025 - 05:30:41PM] 			[::NoneVar]: None

 

 

Note that (3B3A5085)].zadequipscript refers to DDNG.

 

Any help would be welcome :)

how did you figure out which mod that is? 

I think im running into the exact same thing( i see a very long visible freeze) but i cant figure out which mod is causing it.

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