DayTri Posted March 28, 2022 Posted March 28, 2022 Not sure if anyone's mentioned this, but I think it's possible (maybe it always happens?) that is a mod calls the vanilla DD vibrate function through a script, this mod's vibrate also fires and both loops run at the same time. At least I think this is happening because there are debug notifications from I believe both, and quite a lot of overlapping buzzing. It's not a huge problem anyway and I'm not sure how it'd be possible to fix without patching every mod that uses that function.
ihatemykite Posted March 28, 2022 Author Posted March 28, 2022 20 hours ago, BreadDain said: (Minor) Forcing follower to pick up Abadon plug (and making her compel) produces player-related message, not target related. - Intended for now. I don't have time to rewrite the dialogues. Hitting critical during lockpicking struggle minigame, when helping follower, does nothing. Critical is registered and only affects failure to hit in timegap. - Fixed, basically the whole lockpick game didn't work for NPCs. Selecting Abadon plug from follower inventory always produces initial equip message. (wait I actually was managed to snatch and equip inventory device somehow) - Can't reproduce. Plug "Charge" functionality doesn't work on followers, menu closes before soulgem selection. - Fixed Follower cannot resist orgasm animation while crouching, it also bugs her idle/state to be constantly animating orgasm, can't procees struggling from any other devices after that (game tells "She is doing something") EDIT: state glitch applicable for both PC and NPC, resisting orgasm with crouching doesn't allow struggling for PC either. - Noted, but i think there was no issue for me. Gagged NPCs still talk and don't "Mmmmph"? Not sure if it is on UD and not on DD in general. - Not sure what is causing it. Do you mean just dialogue or sound? I think there are mods which reworks this. Device hider also doesn't work on NPCs, but again, not sure if it is on UD. - Works for me, try saving and loading the game. MCM save settings function doesn't store Abadon Plug category and partially - Custom devices category, widget related and update time stuff. - I didn't make Abadon settings to save as it would be too hard. It only save the current preset but not custom preset. But the widget related staff should save so I will fix it. Abadon Yoke appearance (render/inventory) model still differs. - Which Patch do you use? Not sure what was going on, but when I tried damaging harness with help of hostile werewolf, it didn't even scratch any of devices, although managed to bring me down in 2 hits. - This is because only sharp weapons damage devices. Werewolf fist is not recognized as sharp by my mod so they do nothing. Try getting hit by bandits. Poor mod response time/delay during plug struggle/cutting minigames, where player need to spam special button. Worse than in beta 5. Sometimes it takes long enough that even Health/magicka bars fade out during minigame. - I moved the HUD update from 1s interval to 3s. This was perhaps a bad move. Cutting tool calculation is incorrect (Valdr's dagger is the best): Does the dagger have keyword? QOL suggestions: follower key allows quick access to her inventory - This is already implemented but only when debug mod is on. I can add so this always show for followers. add short effect of faint glow to character body respective to health/magicka/stamina critical triggers, so player is not always forced to stare into ui and can observe the beauty of her body struggling while able to play minigame properly at the same time. Something like Imperious mod AV buffs for Imperial race (green glow, stamina boost) - This is realy great idea. It would allow me to at least ignore the whole HUD bullshit. Question is how fast it would be. I also don't know how exactly the effect works but I can use the DD shock as learning material. Last problem is how to make shaders. 19 hours ago, shiftbitlogic said: On an unrelated note... is the mod supposed to consume keys if they are used to unlock a device, or so many locks? Or is there a chance to break them? Because it seems like my latest run is getting a single key for each slot and unlocking 5 locks without effort, essentially meaning that keys are extremely powerful. (This is fine, I can adjust the other settings to make them rarer than hell, and not be consumed, but I just wanted to know what I was dealing with.) EDIT: Turns out I have just been stupid lucky. They break as intended. For now, it doesn't consume keys until the device have it set otherwise. 1
ihatemykite Posted March 28, 2022 Author Posted March 28, 2022 3 hours ago, DayTri said: Not sure if anyone's mentioned this, but I think it's possible (maybe it always happens?) that is a mod calls the vanilla DD vibrate function through a script, this mod's vibrate also fires and both loops run at the same time. At least I think this is happening because there are debug notifications from I believe both, and quite a lot of overlapping buzzing. It's not a huge problem anyway and I'm not sure how it'd be possible to fix without patching every mod that uses that function. Will give it a look, but it should be patched. But maybe the mods are using other function. Which mod are you referring to?
DayTri Posted March 28, 2022 Posted March 28, 2022 9 minutes ago, ihatemykite said: Will give it a look, but it should be patched. But maybe the mods are using other function. Which mod are you referring to? Happened to me w/ submissive lola. At least I think that is what was happening, maybe I was wrong
BreadDain Posted March 28, 2022 Posted March 28, 2022 (edited) 3 hours ago, ihatemykite said: Which Patch do you use? installed DD+BRRF, this should prolly explain stuff: Spoiler 3 hours ago, ihatemykite said: Does the dagger have keyword? Spoiler Yes it has, I suspect that's because I honed it and game just being stupid about running scripts on honed weapons. 3 hours ago, ihatemykite said: Question is how fast it would be. I also don't know how exactly the effect works but I can use the DD shock as learning material. Last problem is how to make shaders. I named a mod for a reason On how quick it is - depends on implementation, probably just as fast as UI flicker since it is a magic effect, that can be persistent and only switching states. Can probably dig into this mechanic myself if I am bored at some point. 3 hours ago, ihatemykite said: Selecting Abadon plug from follower inventory always produces initial equip message. (wait I actually was managed to snatch and equip inventory device somehow) - Can't reproduce. Pretty sure I could reproduce it both on 5.1 and 5.2 DD versions, can even record video. It works every time on my install. Edit: found something REALLY naughty. Deviously Cursed Loot: Spoiler Edited March 28, 2022 by BreadDain
shiftbitlogic Posted March 29, 2022 Posted March 29, 2022 One bug I did manage to find that I forgot to mention until just now (sorry...) Is that it seems UD is not able to differentiate between a Chastity Belt that blocks the rear, and one that does not. (As DD has both, you can insert/remove anal plugs with a non-blocking device. UD will prevent this.)
Clockwinding Posted March 29, 2022 Posted March 29, 2022 17 hours ago, BreadDain said: Edit: found something REALLY naughty. Deviously Cursed Loot: Reveal hidden contents oh yeah, the "bondage lover" thing from DCL... i remember trying it out for a bit, but it's a bit wonky and can spiral out of control really fast (inventory weight, self bondage feature, etc...) if you setup the arousal threshold too low. But even if you set the threshold to 90+ it's easy to get stuck. Especially with UD putting the devious back in devious devices. I think you have to manually look for the settings .json to toggle it now (or just console it, it's a global iirc) since Kimy removed a bunch of MCM pages a couple of updates back. Let me guess, you finally manage to unequip your abadon plug and "oh wait no, lemme put it back in" and you're suddenly going for a second ride? 1
BreadDain Posted March 29, 2022 Posted March 29, 2022 (edited) 5 hours ago, Clockwinding said: if you setup the arousal threshold too low. But even if you set the threshold to 90+ it's easy to get stuck. Especially with UD putting the devious back in devious devices. I think you have to manually look for the settings .json to toggle it now (or just console it, it's a global iirc) since Kimy removed a bunch of MCM pages a couple of updates back. Let me guess, you finally manage to unequip your abadon plug and "oh wait no, lemme put it back in" and you're suddenly going for a second ride? Honestly, I didn't try it after I commented this out, and I had selfbondage disabled already. But the way how the code is writted, as far as I understand, doesn't care about this option being disabled or not, it always runs on any device if it doesn't have BlockGeneric tag on it. Will test it later on if DCL is responsible for my testing sins. Edit: looks like DCL was not ablame, issue persists. So I took a look at debugger and found out that OnContainerChanged/Device transfer is being called, not sure why it results in OnEquip and why UD doesn't prevent it from happening. Also found out there is some sort of glitch where NONE is being passed to actor update loop, likely this is follower but can't tell for sure since Champolion glitched decompilation Spoiler Edited March 29, 2022 by BreadDain 1
MadlySoldier Posted March 30, 2022 Posted March 30, 2022 I am wondering if it's possible for you to make debug menu to give specific modify for each devices, and/or give us ability to debug without getting out of menu, or maybe give hotkey to debug instantly. 1
F0xii Posted March 30, 2022 Posted March 30, 2022 So I have a problem... in the Debug Panel in the MCM it says I have a Plug equipped, but the thing is it's not even in my inventory.. so I get random vibration events that i can do nothing against and idk how to fix it. It occurred when Cursed Loot tried equipping two vaginal plugs at some point and i guess it then bugged out. Spoiler The MCM My inventory
Clockwinding Posted March 30, 2022 Posted March 30, 2022 49 minutes ago, F0xiiNat0r said: So I have a problem... in the Debug Panel in the MCM it says I have a Plug equipped, but the thing is it's not even in my inventory.. so I get random vibration events that i can do nothing against and idk how to fix it. It occurred when Cursed Loot tried equipping two vaginal plugs at some point and i guess it then bugged out. Reveal hidden contents The MCM My inventory have you tried using the debug options in the menu? in the bottom right corner. "fix X" line. Or, you can click on the phantom device in the debug list and remove it that way. If that doesn't work i can't help you. But it should work.
kurotatsu Posted March 31, 2022 Posted March 31, 2022 Testing report: 1. Lockpicking and the skill progress - looks like only the first lock being picked in playthrough counts towards the skill progress. All other pickings are not progressing the skill. My theory it's because it's the same chest being used to emulate the lock being picked, so it's marked as picked previously? 2. Leg cuffs untie game frequently bugs out, being stuck at 90% of untie and not progressing, no matter how many tries used and crits caught. 3. Once there was added inflatable plug, which had no key assigned, and marked as impossible to struggle from, only way to remove it was through the debug. I made sure to remove all other devices first to make it's not their fault. After the very same plug being equipped again it received normal values and behaved as expected.
Clockwinding Posted March 31, 2022 Posted March 31, 2022 1 hour ago, notwavman said: Testing report: 1. Lockpicking and the skill progress - looks like only the first lock being picked in playthrough counts towards the skill progress. All other pickings are not progressing the skill. My theory it's because it's the same chest being used to emulate the lock being picked, so it's marked as picked previously? That's correct. All lockpicking minigames open the same dummy chest, so the xp gain is vanilla behavior. 1
ihatemykite Posted March 31, 2022 Author Posted March 31, 2022 On 3/28/2022 at 9:37 PM, BreadDain said: installed DD+BRRF, this should prolly explain stuff: - Fixed I named a mod for a reason On how quick it is - depends on implementation, probably just as fast as UI flicker since it is a magic effect, that can be persistent and only switching states. Can probably dig into this mechanic myself if I am bored at some point. - I gave it a try and looks promising. Only problem is shader which I don't know if I did right. Pretty sure I could reproduce it both on 5.1 and 5.2 DD versions, can even record video. It works every time on my install. - Can you tell me how to exactly reproduce the bug? On 3/29/2022 at 3:29 AM, shiftbitlogic said: One bug I did manage to find that I forgot to mention until just now (sorry...) Is that it seems UD is not able to differentiate between a Chastity Belt that blocks the rear, and one that does not. (As DD has both, you can insert/remove anal plugs with a non-blocking device. UD will prevent this.) - Will fix On 3/29/2022 at 3:08 PM, BreadDain said: Honestly, I didn't try it after I commented this out, and I had selfbondage disabled already. But the way how the code is writted, as far as I understand, doesn't care about this option being disabled or not, it always runs on any device if it doesn't have BlockGeneric tag on it. Will test it later on if DCL is responsible for my testing sins. - There is check on line 222. Edit: looks like DCL was not ablame, issue persists. - Which issue? So I took a look at debugger and found out that OnContainerChanged/Device transfer is being called, not sure why it results in OnEquip and why UD doesn't prevent it from happening. - Are you sure the OnEquipped is result of OnContainerChanged? It's not clear from the picture. Is the stack even on the same device? Also, OnContainerChanged is called when unlock device is called, but I will not go in detail why. Also found out there is some sort of glitch where NONE is being passed to actor update loop, likely this is follower but can't tell for sure since Champolion glitched decompilatio - Will fix or at least prevent it. On 3/30/2022 at 10:15 AM, MadlySoldier said: I am wondering if it's possible for you to make debug menu to give specific modify for each devices, and/or give us ability to debug without getting out of menu, or maybe give hotkey to debug instantly. I have also been thinking about this. The modifiers are strings which use simple syntax, so just adding a textbox should be enough. 18 hours ago, F0xiiNat0r said: So I have a problem... in the Debug Panel in the MCM it says I have a Plug equipped, but the thing is it's not even in my inventory.. so I get random vibration events that i can do nothing against and idk how to fix it. It occurred when Cursed Loot tried equipping two vaginal plugs at some point and i guess it then bugged out. That is most likely because one of the devices which DCL tried to lock was not patched. Non patched devices are not mutexed and thus can create pretty much any possbile bug. I will have to finish the DCL patch once I get more time. 6 hours ago, notwavman said: Testing report: 1. Lockpicking and the skill progress - looks like only the first lock being picked in playthrough counts towards the skill progress. All other pickings are not progressing the skill. My theory it's because it's the same chest being used to emulate the lock being picked, so it's marked as picked previously? - Fixed. Yes, it was using same container to save some processing time (making new object is not very fast). But I didn't realize that it didn't add xp after the first lockpick try. 2. Leg cuffs untie game frequently bugs out, being stuck at 90% of untie and not progressing, no matter how many tries used and crits caught. - Noted 3. Once there was added inflatable plug, which had no key assigned, and marked as impossible to struggle from, only way to remove it was through the debug. I made sure to remove all other devices first to make it's not their fault. After the very same plug being equipped again it received normal values and behaved as expected. - Inflatable plugs are inescapable when they are inflated to level 5. Perhaps this is what happened? 1
BreadDain Posted March 31, 2022 Posted March 31, 2022 (edited) 1 hour ago, ihatemykite said: Edit: looks like DCL was not ablame, issue persists. - Which issue? 1 hour ago, ihatemykite said: Are you sure the OnEquipped is result of OnContainerChanged? It's not clear from the picture. Is the stack even on the same device? Also, OnContainerChanged is called when unlock device is called, but I will not go in detail why. All the same issue, Abadon plug equips on player if activated in followers inventory. Yes, OnEquipped totally happen right after OnContainerChange, (come to think of it, stack seems to be different, but they all related to plug that's for sure) it is the same device, Abadon Plug, and I can probably understand why it is being called. I can't understand what and why tries to equip it, don't have any other DD related mods other than DCL, UD and DD itself. Edited March 31, 2022 by BreadDain
PolskiHusarz20 Posted March 31, 2022 Posted March 31, 2022 (edited) Hello, I have an issue with PC exhaustion. My PC is simply exhausted all the time, no matter what she was doing. It prevents me from lockpincking and cutting devices. Is there any way to fix this issue? (preferably in an existing playthrough) Edited April 1, 2022 by PolskiHusarz20 Clarifying is the reason of edit
Clockwinding Posted April 1, 2022 Posted April 1, 2022 21 hours ago, PolskiHusarz20 said: Hello, I have an issue with PC exhaustion. My PC is simply exhausted all the time, no matter what she was doing. It prevents me from lockpincking and cutting devices. Is there any way to fix this issue? (preferably in an existing playthrough) Not enough info to help there. by "exhausted", do you mean 1) struggle exhaustion or 2) orgasm exhaustion? by "all the time" do you mean 1) i'm stuck in an orgasming loop so the effect's timer is always refreshed or 2) the exhaustion effect has no timer (which is a bug for sure)? Have you tried the debug options available through UD's MCM menu already? Are you certain it's UD nuking your stamina/magicka regen? If it's the magic effect having no timer (so it'll never expire), you can try removing it through the console then see if it reappears properly next struggle.
PolskiHusarz20 Posted April 1, 2022 Posted April 1, 2022 5 hours ago, Clockwinding said: Not enough info to help there. by "exhausted", do you mean 1) struggle exhaustion or 2) orgasm exhaustion? by "all the time" do you mean 1) i'm stuck in an orgasming loop so the effect's timer is always refreshed or 2) the exhaustion effect has no timer (which is a bug for sure)? Have you tried the debug options available through UD's MCM menu already? Are you certain it's UD nuking your stamina/magicka regen? If it's the magic effect having no timer (so it'll never expire), you can try removing it through the console then see if it reappears properly next struggle. Gonna make some screenshots tomorrow. But I haven’t received any Magic effect related to UD at any point in the magic menu. UD was not nuking my stamina and regen because or the amount of stamina and magicka I’ve had. And my PC hadn’t experienced any orgasms for a day or two before getting stuck in DD’s.
PolskiHusarz20 Posted April 2, 2022 Posted April 2, 2022 Ok, I had to make photos of the screen instead of actual screenshots. But back to the topic - i receive message „You are too exhausted, try again later” every time I try to cut or lockpick a device. No matter what, I can only struggle (variations of struggling work correctly) or remove devices by using a key (taking out unlocked plugs and works correctly too). Also I didn’t have any exhaustion effect during making photos which were part of UD, „miks fatigue” was part of iNeed.
Clockwinding Posted April 2, 2022 Posted April 2, 2022 (edited) 2 hours ago, PolskiHusarz20 said: Ok, I had to make photos of the screen instead of actual screenshots. But back to the topic - i receive message „You are too exhausted, try again later” every time I try to cut or lockpick a device. No matter what, I can only struggle (variations of struggling work correctly) or remove devices by using a key (taking out unlocked plugs and works correctly too). Also I didn’t have any exhaustion effect during making photos which were part of UD, „miks fatigue” was part of iNeed. Okay i know your problem. To know if you can struggle, UD looks at your available stamina percentage compared to your maximum base stamina. In numbers -> you need something like >75% stamina to struggle. If your base stamina is 100 and an effect give you -30, then you only have 70% base stamina so you can't struggle. The same problem can occur with Sexlab Survival's "orgasm fatigue" feature for example. I don't use Ineed but i suppose the fatigue reduces your stamina? Try getting a good rest or drinking a +max stamina potion/getting some +stamina gear. Edited April 2, 2022 by Clockwinding 2
PolskiHusarz20 Posted April 2, 2022 Posted April 2, 2022 1 hour ago, Clockwinding said: Okay i know your problem. To know if you can struggle, UD looks at your available stamina percentage compared to your maximum base stamina. In numbers -> you need something like >75% stamina to struggle. If your base stamina is 100 and an effect give you -30, then you only have 70% base stamina so you can't struggle. The same problem can occur with Sexlab Survival's "orgasm fatigue" feature for example. I don't use Ineed but i suppose the fatigue reduces your stamina? Try getting a good rest or drinking a +max stamina potion/getting some +stamina gear. The iNeed can redeuce stamina but there was another problem I discovered thx to you - I simply had too large female stats debuff from SLS mysogyny. Thx m8, you helped me a lot!
FrighteningSpoon Posted April 2, 2022 Posted April 2, 2022 Modifier Idea! Cursed: A device that cannot be removed. (can only have 1 equipped device with this modifier) Requires you to wear up to 3 Specific Devices Categories for a certain amount of time in order to unlock. device category example: Restrictive Boots, Corset, Chastity Harness, Mittens, Etc. (pretty much anything) This would encourage the player to collect devices and keep them rather than selling them to a store and sometimes even go out of your way to buy one since you can't find it. This may be time-consuming to implement though 3
VAAAAAAAAAAAAAAAAAAAAAAAAV Posted April 3, 2022 Posted April 3, 2022 there is one question about script ::UD_DeviceType_var = "Aphrodisiac Gas Mask" ::UD_ActiveEffectName_var = "GasMask-Aphrodisiacs" this situation, the output will be "Aphrodisiac Gas Mask is forcing you to inhale aphrodisiacs!", right? if i changed "Aphrodisiac Gas Mask" into my language, will it be outputed? and in this, [::UD_ActiveEffectName_var = "GasMask-Aphrodisiacs"] if i changed "GasMask-Aphrodisiacs" into something else, the effect will not be activated. is that right? if you couldnt understand my word it is not your fault. my english writing is just bad.
Bondage Queen Slaveia Posted April 4, 2022 Posted April 4, 2022 Enjoying this mod so far. Have a features suggestion: Everytime you struggle, perhaps there's a chance for an 'opportunity' to occur - a dialogue option will pop up, alerting the player that there's some give in the device and they have an opportunity to make special progress. There could be a few different options to choose - the first, 'risky struggle' or some such, will have a high chance of greatly reducing the item HP or condition, but also has a high chance of backfiring and increasing the item HP or condition, or adding a new device. The second, 'exhaustive struggle,' could reduce a great amount of item HP or condition, but the player can't struggle again for a long time afterwards. The third could be something like 'probing struggle,' which reduces a small amount of item HP or condition, but the device gains a random modifier (the player 'discovers' it). Just an idea. 1
Bondage Queen Slaveia Posted April 5, 2022 Posted April 5, 2022 Every 2-5 minutes my character is having to do a forced animation (slapping her own ass or rubbing her chest - basically an arousal animation) which lasts for like 15 seconds. It's terribly annoying and gets me killed if it happens in combat. I don't know what's causing it. I have arousal from sexlab aroused Blocked, so it presumably can't be that mod. Is it this mod?
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