The Longest John Posted August 22, 2023 Posted August 22, 2023 3 hours ago, ihatemykite said: Do you have SKSE installed ? That is the only thing (with ENB) you have to install manually without MO. I am certain that I have it installed and am always running the game through the SKSE executable - I have a large amount of SKSE-dependent mods and they all run as designed. If really nobody else has experienced trouble with some DD periodic events not firing off after reloading a save, I imagine there may be an incompatibility with a mod that I’ve carried over multiple installs and computers? I’ll try to look into it. Maybe I’ll discover something and post it on that mod’s page! 1
Maddac Posted August 24, 2023 Posted August 24, 2023 looking at the Fomod, it refers to patches being for DD5.2 RC10. DD5.2 full version has been out for a while now. will there be any issues with the full version?
SamBooka Posted August 24, 2023 Posted August 24, 2023 On 7/31/2023 at 5:51 PM, MysticDaedra said: I'd love some sort of option to tune the "orgasm fatigue" debuff. IMO, it takes waaaaay too long to lower, and the threshold for fatigue is much too low as well. There are options in the MCM for orgasm exhaustion, but nothing for the longer-term fatigue debuff. Even a way to just disable it would be great. Well this ^^, ones you get fatigued the orgasms keep coming and i cant strugle or resist orgasm because i am fatiqued. So at that point i dont see a way out of the bondage, Or am i missing something.
SamBooka Posted August 24, 2023 Posted August 24, 2023 On 7/31/2023 at 5:51 PM, MysticDaedra said: I'd love some sort of option to tune the "orgasm fatigue" debuff. IMO, it takes waaaaay too long to lower, and the threshold for fatigue is much too low as well. There are options in the MCM for orgasm exhaustion, but nothing for the longer-term fatigue debuff. Even a way to just disable it would be great. Well this ^^, ones you get fatigued the orgasms keep coming and i cant strugle or resist orgasm because i am fatiqued. So at that point i dont see a way out of the bondage, Or am i missing something.
MysticDaedra Posted August 24, 2023 Posted August 24, 2023 2 hours ago, SamBooka said: Well this ^^, ones you get fatigued the orgasms keep coming and i cant strugle or resist orgasm because i am fatiqued. So at that point i dont see a way out of the bondage, Or am i missing something. So it turns out that the debuff I was complaining about actually was coming from a different mod, SL Survival I believe. Because the name was so similar to the debuff from UD, I thought they must have been related. Wish there was a way for SkyUI to show which buffs/debuffs were from which mod lol.
Ferbodroid Posted August 25, 2023 Posted August 25, 2023 (edited) Off topic, but here manually adjusted and remeshed version of Devious Chastity Piercing ? Spoiler All credits belongs @dieer Edited August 25, 2023 by Ferbodroid 1
SamBooka Posted August 25, 2023 Posted August 25, 2023 13 hours ago, MysticDaedra said: So it turns out that the debuff I was complaining about actually was coming from a different mod, SL Survival I believe. Because the name was so similar to the debuff from UD, I thought they must have been related. Wish there was a way for SkyUI to show which buffs/debuffs were from which mod lol. right i am using that too lol.
Phelan42 Posted August 26, 2023 Posted August 26, 2023 How is cutting supposed to work? From my experience, any device that can be cut can also be struggled out of, and cutting always takes much longer (since it's only one "status bar" that needs to run to the end, not several as with cutting)
thvedis Posted August 26, 2023 Posted August 26, 2023 Hello. I have a problem. I followed install instructions, but the mode refuses to work, LOOT doesn't be able to solve this issue. Load order 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 Schlongs of Skyrim - Core.esm 7 7 SexLab.esm 8 8 Devious Devices - Assets.esm 9 9 SexLabAroused.esm 10 a Devious Devices - Integration.esm 11 b Devious Devices - Expansion.esm 12 c Devious Devices - Contraptions.esm 13 d ZaZAnimationPack.esm 14 e Unofficial Skyrim Modders Patch.esp 15 f hdtHighHeel.esm 16 10 Cutting Room Floor.esp 17 11 UnforgivingDevices.esp 18 12 DepthsOfSkyrim.esp 19 13 CollegeOfWinterholdImmersive.esp 20 14 Encounter Script CTD Fix.esp 21 15 MoreBanditCamps(Original-Edition).esp 22 16 DealingwithDaedra.esp 23 17 Immersive Encounters.esp 24 18 Odin - Skyrim Magic Overhaul.esp 25 19 Solstheim - The Lost Levels.esp 26 1a AKSkyrimUnderground.esp 27 1b ZIA_Complete Pack.esp 28 1c ogCannibalDraugr.esp 29 1d Wintersun - Faiths of Skyrim.esp 30 1e SkyrimSewers.esp 31 1f SMIM-Merged-All.esp 32 20 Deviously Cursed Loot.esp 33 21 UnforgivingDevices - DCL Patch.esp 34 22 Devious Devices For Him.esp 35 23 Devious Devices - BRRF.esp 36 24 UnforgivingDevices - DD Patch.esp 37 25 Artifacts.esp 38 26 quest_thebiggertheyare.esp 39 27 AncientNordArmo(u)ryEXTREME.esp 40 28 quest_nomercy.esp 41 29 1SixthHouse.esp 42 2a tos_amber_guard.esp 43 2b tos_laintardale_hf.esp 44 2c tos_oakwood_hf.esp 45 2d Immersive Patrols II.esp 46 2e Draugr Upgrades and Improvements.esp 47 2f Solsthdungeonpack.esp 48 30 quest_seaofghosts.esp 49 31 MainlandStalhrim.esp 50 32 konahrik_accoutrements.esp 51 33 Laura's Bondage Shop.esp 52 34 UnforgivingDevices - LBS Patch.esp 53 35 Hideout_DLC_Main.esp 54 36 tos_granitehall.esp 55 37 DeviouslyPink.esp 56 38 UnforgivingDevices - Pink Patch.esp 57 39 quest_pitfighter.esp 58 3a SimpleSlavery.esp 59 3b DawnguardArsenal.esp 60 3c Better City Entrances - All in one.esp 61 3d quest_sorcery.esp 62 3e Triumvirate - Mage Archetypes.esp 63 3f quest_andtherealmsofdaedra.esp 64 40 PetProject.esp 65 41 BonemoldExpanded.esp 66 42 Mysticism.esp 67 43 ogBogmort.esp 68 44 Apex_Khajiit.esp 69 45 konahrik_accoutrements_db.esp 70 46 ArtifactsOfBoethiah.esp 71 47 ArtifactsOfNocturnal.esp 72 48 IceBladeOfTheMonarch.esp 73 49 PathOfTheAntiMage.esp 74 4a Apocalypse - The Spell Package.esp 75 4b Imperious - Races of Skyrim.esp 76 4c Summermyst - Enchantments of Skyrim.esp 77 4d Andromeda - Unique Standing Stones of Skyrim.esp 78 4e Growl - Werebeasts of Skyrim.esp 79 4f Wildcat - Combat of Skyrim.esp 80 50 Modern Brawl Bug Fix.esp 81 51 Schlongs of Skyrim.esp 82 52 SOS - Shop.esp 83 53 SOS - Smurf Average Addon.esp 84 54 DD - BRRF_Patch - Cursed Loot.esp 85 55 DD Escape Overhaul.esp 86 56 DD_Helpers.esp 87 57 DD_NPC_Fixup.esp 88 58 Devious Strike.esp 89 59 DeviousInterests.esp 90 5a DeviouslyAccessible.esp 91 5b SlaveTats.esp 92 5c bwitch.esp 93 5d SOSRaceMenu.esp 94 5e XPMSE.esp 95 5f CWICRFPatch.esp 96 60 RaceMenuMorphsCBBE.esp 97 61 Tools.esp 98 62 PeryitesBlessing.esp 99 63 Alchemical Cooking Recipes - DLC.esp 100 64 1Daedric Crescent by 4thUnknown.esp 101 65 AHZmoreHUD.esp 102 66 UIExtensions.esp 103 67 AddItemMenuLE.esp 104 68 Alchemical Cooking Recipes.esp 105 69 BarenziahQuestMarkers.esp 106 6a Bloodlines of Tamriel.esp 107 6b Cannibal Draugr Upgrades and Improvements Patch.esp 108 6c Cells CTD Fix (USLEEP).esp 109 6d ContinueGameNoCrash.esp 110 6e DIVERSE SKYRIM.esp 111 6f DawnguardRuneWeaponsFXSReplacer.esp 112 70 Deadra Chest.esp 113 71 Diana Allers Dress.esp 114 72 DragonCarvedArmorSet.esp 115 73 Dwarven Black Bow of Fate Enchantment v1.0.esp 116 74 Extended UI.esp 117 75 FISS.esp 118 76 FNIS.esp 119 77 FireBurns.esp 120 78 FloraRespawnFix.esp 121 79 FranklyHDImperialArmorsAndWeapons.esp 122 7a JS Barenziah - Johnskyrim.esp 123 7b JaxonzMCMKicker.esp 124 7c JiubQuestMarkers.esp 125 7d Konahriks Privilege by Edhelsereg.esp 126 7e MithrodinSword.esp 127 7f NPCWaterAIScripted.esp 128 80 Neo's Selene.esp 129 81 NoLeveledItemRewards.esp 130 82 NoNakedComments.esp 131 83 OverWatch D.va Suit.esp 132 84 RaceMenu.esp 133 85 RaceMenuPlugin.esp 134 86 RealNames.esp 135 87 Skuldafn Travel.esp 136 88 SkyUI.esp 137 89 SkyTweak.esp 138 8a Smart_NPC_Potions.esp 139 8b UD2_Enchant.esp 140 8c UD3_Enchant.esp 141 8d UD_Enchant.esp 142 8e Unlimited Training.esp 143 8f konahrik_accoutrements_dpe.esp 144 90 insanity's daedric sword.esp 145 91 insanity's dwemer coin.esp 146 92 lore weapon expansion - daedric crescent.esp 147 93 male forsworn helm.esp 148 94 quest_pitfighter_dlc01.esp 149 95 Ordinator - Perks of Skyrim.esp 150 96 CWIOrdinatorPatch.esp 151 97 Alternate Start - Live Another Life.esp 152 98 Deviously Cursed Loot LAL AddOn.esp 153 99 MoreDeviousStarts.esp 154 9a ImmerSlave.esp
Zaflis Posted August 26, 2023 Posted August 26, 2023 (edited) 3 hours ago, thvedis said: Hello. I have a problem. I followed install instructions, but the mode refuses to work, LOOT doesn't be able to solve this issue. - You can use spoiler to shorten your long messages in forums. - Try moving UD-DCL patch after UD-DD patch in load order. - Move all DD patches before Unforgiving Devices. - Uninstall DD Escape Overhaul. Edited August 26, 2023 by Zaflis
kurotatsu Posted August 26, 2023 Posted August 26, 2023 9 hours ago, Phelan42 said: How is cutting supposed to work? From my experience, any device that can be cut can also be struggled out of, and cutting always takes much longer (since it's only one "status bar" that needs to run to the end, not several as with cutting) Cutting reduces device's condition, loosening it to reduce it's resistances, if you reduce condition enough - you can destroy the device. It's useful when escaping restraints with high resistances to physical and magic damages. So you either cut it to loosen it enough to struggle out normally or destroy it to get out. It was vital to use cut to escape old version of the cursed straitjacket for example.
thvedis Posted August 26, 2023 Posted August 26, 2023 40 minutes ago, Zaflis said: - You can use spoiler to shorten your long messages in forums. - Try moving UD-DCL patch after UD-DD patch in load order. - Move all DD patches before Unforgiving Devices. - Uninstall DD Escape Overhaul. I moved manually to the bottom of the load order Cursed Loot, Deviously Pink, Laura's Bondage Shop, Along with the UD Patches, and it works.
HeckinBestBork Posted August 26, 2023 Posted August 26, 2023 I've got an issue with the latest version where loading a save causes the device filter to reset to default. Presumably it's got something to do with the updating process after loading a save. Discovered and tested on fresh saves created after installing the newest version.
krzp Posted August 26, 2023 Posted August 26, 2023 On 8/22/2023 at 6:27 AM, ihatemykite said: Dunno if there is a way to prevent certain bones from rag doling There is, supposedly! addHavokBallAndSocketConstraint string lh ="NPC L Hand [LHnd]" string rh ="NPC R Hand [RHnd]" string rf ="NPC R Foot [Rft ]" string lf ="NPC L Foot [Lft ]" string luh ="NPC R UpperArm [RUar]" string ruh ="NPC L UpperArm [LUar]" string lc ="NPC L Clavicle [LClv]" string rc ="NPC R Clavicle [RClv]" string lfc ="NPC R Forearm [RLar]" string rfc ="NPC L Forearm [LLar]" game.addHavokBallAndSocketConstraint(mySelf,rc,mySelf,lc,0,0,0) game.addHavokBallAndSocketConstraint(mySelf,ruh,mySelf,luh,0,0,0) game.addHavokBallAndSocketConstraint(mySelf,rfc,mySelf,lfc,0,0,0) game.addHavokBallAndSocketConstraint(mySelf,rh,mySelf,lh,0,0,0) game.addHavokBallAndSocketConstraint(mySelf,rf,mySelf,lf,0,0,0) mySelf.PushActorAway(mySelf, 0 as Float) I was messing with that once, however, didn't quite succeed with anything good looking, but maybe you'll be able to figure it out... ? 1
Selena Glazer Posted August 27, 2023 Posted August 27, 2023 Hello, I just wanted to report that the shader Effect for the criticals are not compatible with Glow be Gone SSE. Therefore, i have Disabled Glow be Gone from my mod list. 2
Þursona Posted August 28, 2023 Posted August 28, 2023 I've got issues getting UD and Devious Strike to work since I started a new save file. My last save file I used UD 2.1b7 and Devious Strike 0.4.3 + Patch 4. I also had Devious Lore installed with the Lore Patch, everything worked fine. Now after updating to UD 2.1 and Devious Strike 0.4.4 Strikers don't unequip their devices on transfer anymore and they also don't get locked on target character. Apart from that the transfer effects work fine. For example, I can use Devious weapons to transfer devices without problem. Devious Lore + Patch is not present in my current save file. I tried reorganizing the esp loadorder but no success. Spoiler This is what the console shows whenever a Striker hits my (or any other) character and a transfer should happen. I had the option for more console log output enabled, but that was a hot mess. I did see some messages about (named) device locking etc though when the strikers spawned. I'm not sure if the mod is having trouble recognizing the devices unlocking and being transferred. Something else I noticed is when a transfer all + punishment event occurs, some random (but not the Striker's) bondage devices are equipped for a brief moment before being immediately removed again. Spoiler This is a piece of my load order that I last tested it with. Any help is greatly appreciated. If you need more info just let me know. 1
Tsunamilawl Posted August 28, 2023 Posted August 28, 2023 Will the mind break feature be added to the next version? 1
Þursona Posted August 29, 2023 Posted August 29, 2023 Another issue that I noticed which has been mentioned before is the Armbinder/Yokes/Shackles bound arms animations not working properly. That only happens with this mod installed. Without it the animations work perfectly fine. During struggle animations with said device equipped, the arms are displayed in the correct positions. Is there a soluton to this problem? Iirc someone mentioned checking "Arm fix" in FNIS. That is already enabled in my case.
Banusx304 Posted August 30, 2023 Posted August 30, 2023 I have discovered a small issue with the diplomatic immunity patch: In Fragment_106 is the DD patch, but in Fragment_15 not. In this fragment is also the command to remove all items from the player. Spoiler Function Fragment_106() ;BEGIN CODE ; remove everything from player to holding container ;Game.GetPlayer().removeAllItems(Alias_PlayerGearContainerDelphine.GetReference(), true) ;DD fix ... ;BEGIN FRAGMENT Fragment_15 Function Fragment_15() ;BEGIN CODE ; remove everything from player to holding container Game.GetPlayer().removeAllItems(Alias_PlayerGearContainerDelphine.GetReference(), true) Alias_PlayerCarriageDriver.GetActorRef().PlayIdle(IdleCartDriverIdle)
The Longest John Posted August 31, 2023 Posted August 31, 2023 Small (but significant) to report - Sprinting animations with bound hands are being applied incorrectly. They work properly for a short time after the character gets equipped with an armbinder / straitjacket / yoke, but eventually stop being applied. This leads to the character running with her hands outside her armbinder, for example. Can anyone replicate the issue?
Zaflis Posted August 31, 2023 Posted August 31, 2023 On 8/30/2023 at 4:14 PM, Banusx304 said: I have discovered a small issue with the diplomatic immunity patch: In Fragment_106 is the DD patch, but in Fragment_15 not. In this fragment is also the command to remove all items from the player. Reveal hidden contents Function Fragment_106() ;BEGIN CODE ; remove everything from player to holding container ;Game.GetPlayer().removeAllItems(Alias_PlayerGearContainerDelphine.GetReference(), true) ;DD fix ... ;BEGIN FRAGMENT Fragment_15 Function Fragment_15() ;BEGIN CODE ; remove everything from player to holding container Game.GetPlayer().removeAllItems(Alias_PlayerGearContainerDelphine.GetReference(), true) Alias_PlayerCarriageDriver.GetActorRef().PlayIdle(IdleCartDriverIdle) Are you sure Fragment_15 isn't from Vanilla Skyrim?
Banusx304 Posted August 31, 2023 Posted August 31, 2023 2 hours ago, Zaflis said: Are you sure Fragment_15 isn't from Vanilla Skyrim? Fragment_15 is Stage 100, Fragment_106 is Stage 98, they are both vanilla
pangxie250 Posted September 1, 2023 Posted September 1, 2023 On 2023/8/3 at PM10點53分, kurotatsu said: 由於舊版本的 UD 隨機限制管理器 (UDRRM) 被重寫為使用 DD 級別列表而不是 UD 表單列表來體現隨機限制,因此允許使用整個庫,包括注入的表單,例如 Devious Heatrise 插件。我確實相信代碼中仍然存在較舊的功能,但您必須編輯腳本並編譯它們。 另一種解決方案是製作 esp 補丁(最好將其分開),並編輯 DD 級別列表以包含您喜歡的任何設備。 Thank you for your answer,Hopefully it isn't a little too late
Rubikon11 Posted September 7, 2023 Posted September 7, 2023 What does it mean when the resistances of a device are displayed as e.g. 50%/XXX%? What does the XXX mean? An example is the Abadon straitjacket in the mod gallery.
kurotatsu Posted September 8, 2023 Posted September 8, 2023 (edited) 11 hours ago, Rubikon11 said: What does it mean when the resistances of a device are displayed as e.g. 50%/XXX%? What does the XXX mean? An example is the Abadon straitjacket in the mod gallery. Second resistance is resistance to weapons hit. XXX means it can't be hacked away from wearer, i.e. immune to weapons hit. Edited September 8, 2023 by kurotatsu
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