Joaquin69 Posted April 27, 2022 Posted April 27, 2022 Hey, is it possible to add a manual perk remover in the debug section of the mod? Like a button to remove Infertility, and Postpartum perks from the character. Otherwise I can't seem to get rid of them. I've waited for several months, morphs are back to normal, but perks remain (checked debug page and everything). Also I think I have mentioned it prior, but can you add an option to select which morphs will pregnancies affect (both for FPE and WDF)? For example, I'd like to remove bodyweight gain and breast growth during pregnancies, but I'd like to keep the belly change as months go by. In the current state, all three (boobs, bodyweight, and belly) are affected. 1
Gigio09 Posted April 27, 2022 Posted April 27, 2022 Hmm im tryin to understand bodyslide but well im at first hands and did something wierd (got every femal pregnant XD), first i got my MC to get some with piper and she got pregnant which was visible only with clothes on, once she get naked she turns back to standard body. I tried using bodyslide but im not sure about what im doing but most how can i make it universal for all without me touching anything? is it possible? like npc can be seen pregnant with or without clothes.
vaultbait Posted April 27, 2022 Posted April 27, 2022 8 hours ago, Joaquin69 said: Hey, is it possible to add a manual perk remover in the debug section of the mod? Like a button to remove Infertility, and Postpartum perks from the character. Otherwise I can't seem to get rid of them. I've waited for several months, morphs are back to normal, but perks remain (checked debug page and everything). Not as convenient, but the console has a removeperk command you can use to remove perks from characters by ID. 1
vaultbait Posted April 27, 2022 Posted April 27, 2022 4 hours ago, Gigio09 said: Hmm im tryin to understand bodyslide but well im at first hands and did something wierd (got every femal pregnant XD), first i got my MC to get some with piper and she got pregnant which was visible only with clothes on, once she get naked she turns back to standard body. I tried using bodyslide but im not sure about what im doing but most how can i make it universal for all without me touching anything? is it possible? like npc can be seen pregnant with or without clothes. Make sure you build your nude body replacer with morphs in BodySlide, not just your clothing. 1
Invictusblade Posted April 28, 2022 Author Posted April 28, 2022 (edited) 11 hours ago, Joaquin69 said: Hey, is it possible to add a manual perk remover in the debug section of the mod? Like a button to remove Infertility, and Postpartum perks from the character. Otherwise I can't seem to get rid of them. I've waited for several months, morphs are back to normal, but perks remain (checked debug page and everything). Also I think I have mentioned it prior, but can you add an option to select which morphs will pregnancies affect (both for FPE and WDF)? For example, I'd like to remove bodyweight gain and breast growth during pregnancies, but I'd like to keep the belly change as months go by. In the current state, all three (boobs, bodyweight, and belly) are affected. I will be adding fixes to some of these issues (but I really busy with real world shit at the moment)) so I am adding a new body morph for each body type (this will be pregnant belly only) about the separated morphs here is the current script (and you can see that multiple morphs get activated at the same time) If (FPFP_Global_BodyType_CBBE.GetValue() == 0) ; CBBE Original BodyGen.SetMorph(Ourself, true, "PregnancyBelly", FPFP_Keyword, power + OrigValue("PregnancyBelly")) BodyGen.SetMorph(Ourself, true, "DoubleMelon", FPFP_Keyword, (power/2) + OrigValue("DoubleMelon")) BodyGen.SetMorph(Ourself, true, "BigButt", FPFP_Keyword, Math.Min((power/2) + OrigValue("BigButt"), maxMorphValue)) ElseIf (FPFP_Global_BodyType_CBBE.GetValue() == 1) ; CBBE Redux *Don't know what happened here, it shows the correct indent in editor and script BodyGen.SetMorph(Ourself, true, "Breasts", FPFP_Keyword, power*0.9 + OrigValue("Breasts")) BodyGen.SetMorph(Ourself, true, "BreastsNewSH", FPFP_Keyword, power*0.2 + OrigValue("BreastsNewSH")) BodyGen.SetMorph(Ourself, true, "BreastFantasy", FPFP_Keyword, power*0.25 + OrigValue("BreastFantasy")) BodyGen.SetMorph(Ourself, true, "NippleLength", FPFP_Keyword, power*0.58 + OrigValue("NippleLength")) BodyGen.SetMorph(Ourself, true, "NipplePerk2", FPFP_Keyword, power*0.5 + OrigValue("NipplePerk2")) BodyGen.SetMorph(Ourself, true, "AppleCheeks", FPFP_Keyword, power*0.4 + OrigValue("AppleCheeks")) BodyGen.SetMorph(Ourself, true, "Butt", FPFP_Keyword, power*0.45 + OrigValue("Butt")) BodyGen.SetMorph(Ourself, true, "BreastWidth", FPFP_Keyword, power*0.5 + OrigValue("BreastWidth")) BodyGen.SetMorph(Ourself, true, "ChubbyLegs", FPFP_Keyword, power*0.23 + OrigValue("ChubbyLegs")) BodyGen.SetMorph(Ourself, true, "Giant belly (coldsteelj)", FPFP_Keyword, power*0.8 + OrigValue("Giant belly (coldsteelj)")) BodyGen.SetMorph(Ourself, true, "PregnancyBelly", FPFP_Keyword, power*0.35 + OrigValue("PregnancyBelly")) BodyGen.SetMorph(Ourself, true, "Giant belly up", FPFP_Keyword, power*0.4 + OrigValue("Giant belly up")) BodyGen.SetMorph(Ourself, true, "ButtSmall", FPFP_Keyword, power*-0.4 + OrigValue("ButtSmall")) BodyGen.SetMorph(Ourself, true, "BreastHeight", FPFP_Keyword, power*0.55 + OrigValue("BreastHeight")) BodyGen.SetMorph(Ourself, true, "BreastGravity2", FPFP_Keyword, power*-0.5 + OrigValue("BreastGravity2")) else BodyGen.SetMorph(Ourself, true, "PregnancyBelly", FPFP_Keyword, power + OrigValue("PregnancyBelly")) endIf If (FPFP_Global_BodyType_FG.GetValue() == 0) ; Fusion Girl Original BodyGen.SetMorph(Ourself, true, "Belly Pregnant", FPFP_Keyword, power + OrigValue("Belly Pregnant")) BodyGen.SetMorph(Ourself, true, "Boobs Yuge", FPFP_Keyword, (power/2) + OrigValue("Boobs Yuge")) BodyGen.SetMorph(Ourself, true, "Bum Chubby", FPFP_Keyword, Math.Min((power/2) + OrigValue("Bum Chubby"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Waist Size", FPFP_Keyword, Math.Min((power/2) + OrigValue("Waist Size"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Waist Line", FPFP_Keyword, Math.Min(power/2 + OrigValue("Waist Line"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Back Size", FPFP_Keyword, Math.Min(power/2 + OrigValue("Back Size"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Back Arch", FPFP_Keyword, Math.Min((power/2) + OrigValue("Back Arch"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Boobs Top Slope", FPFP_Keyword, Math.Min((power/2) + OrigValue("Boobs Top Slope"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Hips Upper Width", FPFP_Keyword, Math.Min((power/4) + OrigValue("Hips Upper Width"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Hips Size", FPFP_Keyword, Math.Min((power/2) + OrigValue("Hips Size"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Legs Chubby", FPFP_Keyword, Math.Min((power/2) + OrigValue("Legs Chubby"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Arms Chubby", FPFP_Keyword, Math.Min((power/2) + OrigValue("Arms Chubby"), maxMorphValue)) ElseIf (FPFP_Global_BodyType_FG.GetValue() == 1) ; Fusion Girl Redux bodygen.SetMorph(Ourself, True, "Belly Pregnant", FPFP_Keyword, power + Self.OrigValue("Belly Pregnant")) bodygen.SetMorph(Ourself, True, "Boobs Yuge", FPFP_Keyword, power / 2 as float + Self.OrigValue("Boobs Yuge")) bodygen.SetMorph(Ourself, True, "Boobs Tiny", FPFP_Keyword, power / (-4) as float + Self.OrigValue("Boobs Tiny")) bodygen.SetMorph(Ourself, True, "Boobs Flat", FPFP_Keyword, power / (-4) as float + Self.OrigValue("Boobs Flat")) BodyGen.SetMorph(Ourself, true, "Bum Chubby", FPFP_Keyword, Math.Min((power/2) + OrigValue("Bum Chubby"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Waist Size", FPFP_Keyword, Math.Min((power/4) + OrigValue("Waist Size"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Waist Line", FPFP_Keyword, Math.Min(power/4 + OrigValue("Waist Line"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Back Size", FPFP_Keyword, Math.Min(power/4 + OrigValue("Back Size"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Back Arch", FPFP_Keyword, Math.Min((power/4) + OrigValue("Back Arch"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Boobs Top Slope", FPFP_Keyword, Math.Min((power/4) + OrigValue("Boobs Top Slope"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Hips Upper Width", FPFP_Keyword, Math.Min((power/4) + OrigValue("Hips Upper Width"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Hips Size", FPFP_Keyword, Math.Min((power/4) + OrigValue("Hips Size"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Legs Chubby", FPFP_Keyword, Math.Min((power/4) + OrigValue("Legs Chubby"), maxMorphValue)) BodyGen.SetMorph(Ourself, true, "Arms Chubby", FPFP_Keyword, Math.Min((power/4) + OrigValue("Arms Chubby"), maxMorphValue)) Else bodygen.SetMorph(Ourself, True, "Belly Pregnant", FPFP_Keyword, power + Self.OrigValue("Belly Pregnant")) endIf ; JaneBod BodyGen.SetMorph(Ourself, true, "BreastsNaturalTypeSeven", FPFP_Keyword, (power/2) + OrigValue("BreastsNaturalTypeSeven")) BodyGen.SetMorph(Ourself, true, "BreastSize",FPFP_Keyword, (power/2) + OrigValue("BreastSize")) BodyGen.SetMorph(Ourself, true, "NippleShapeLargerSeven", FPFP_Keyword, (power/2) + OrigValue("NippleShapeLargerSeven")) BodyGen.SetMorph(Ourself, true, "WaistWidth", FPFP_Keyword, (power/2) + OrigValue("WaistWidth")) BodyGen.SetMorph(Ourself, true, "WaistDepthOut", FPFP_Keyword, (power/2) + OrigValue("WaistDepthOut")) BodyGen.SetMorph(Ourself, true, "LoveHandles", FPFP_Keyword, (power/2) + OrigValue("LoveHandles")) BodyGen.SetMorph(Ourself, true, "CheekWider", FPFP_Keyword, (power/2) + OrigValue("CheekWider")) BodyGen.SetMorph(Ourself, true, "GluteLowerFatOut", FPFP_Keyword, power/2 + OrigValue("GluteLowerFatOut")) BodyGen.SetMorph(Ourself, true, "GluteLowerHeightDown", FPFP_Keyword, power/4 + OrigValue("GluteLowerHeightDown")) BodyGen.SetMorph(Ourself, true, "HipFatter", FPFP_Keyword, (power/2) + OrigValue("HipFatter")) BodyGen.SetMorph(Ourself, true, "ThighSize", FPFP_Keyword, (power/2) + OrigValue("ThighSize")) BodyGen.SetMorph(Ourself, true, "UpperArmSize", FPFP_Keyword, (power/2) + OrigValue("UpperArmSize")) BodyGen.SetMorph(Ourself, true, "Pregnant", FPFP_Keyword, (power) + OrigValue("Pregnant")) BodyGen.UpdateMorphs(Ourself) Edited April 28, 2022 by Invictusblade 2
Morgenrot_68 Posted April 28, 2022 Posted April 28, 2022 (edited) On 4/27/2022 at 7:49 AM, Invictusblade said: so there is two versions of both mods FPE version (New) both ROF and Autonomy require FPE for distribution (both mods do not contain any means to distribute the armors that is covered by FPE Now) Non-FPE Version (Old) both ROF and Autonomy requires Outfit Framework for distribution also Outfit Framework is located inside each mod Thanks, that makes it clearer. My respect, I think it's great that you care so much and also answer so quickly to the still many questions. I have also never seen a mod that has so much MCM setting options. (almost 1000 lines). I have still found this bug (counter call out of the MCM): Edited April 28, 2022 by Morgenrot_68
Morgenrot_68 Posted April 28, 2022 Posted April 28, 2022 (edited) Hello, here I have found another small bug: The sex diary always shows the name of the NPC with the same NPC: e.g Piper has had sex with Piper The reason is here (script: FPE_MCM_Debug.pex): Statement_Counter = Statement_Counter + ActorName + " has had sex with " + ActorName + " Unfortunately, the .pex scripts do not match the source files. It would be nice if the .pex scripts had been compiled from the supplied .psc source scripts. Otherwise the supplied source scripts are of no use. I have attached an example. The first one is decompiled with Champollion from the .pex and the second file is the provided source script. They differ enormously. fpe_mcm_debug.psc FPE_MCM_Debug.psc Edited April 28, 2022 by Morgenrot_68
Gigio09 Posted April 28, 2022 Posted April 28, 2022 17 hours ago, vaultbait said: Make sure you build your nude body replacer with morphs in BodySlide, not just your clothing. OK, later ill give it a shot again i havent give up
gblackuser Posted April 29, 2022 Posted April 29, 2022 Whenever I activate any option that is supposed to use a name, like say, the Pregnancy Info or sex diary, it doesn't display any names. Just a blank space. Anyone have any fix for that?
Invictusblade Posted April 29, 2022 Author Posted April 29, 2022 25 minutes ago, gblackuser said: Whenever I activate any option that is supposed to use a name, like say, the Pregnancy Info or sex diary, it doesn't display any names. Just a blank space. Anyone have any fix for that? can you post a screenshot of it?
kaitlin86 Posted April 29, 2022 Posted April 29, 2022 I've run into an issue where all the female NPCs look pregnant. Every single one of them. Both clothed and naked. I've tried doing rebuilding in CBBE, reseting morphs and bodies in FPE MCM, reinstalling FPE and starting a new game. Can't figure out whats going on =/
Invictusblade Posted April 29, 2022 Author Posted April 29, 2022 7 minutes ago, kaitlin86 said: I've run into an issue where all the female NPCs look pregnant. Every single one of them. Both clothed and naked. I've tried doing rebuilding in CBBE, reseting morphs and bodies in FPE MCM, reinstalling FPE and starting a new game. Can't figure out whats going on =/ so looks pregnant or is pregnant? check your existence options (your pregnancy settings might be too high)
MrNicoras Posted April 29, 2022 Posted April 29, 2022 Question about contraceptives: I will equip my character with the IED (under apparel) and also an FPE condom, but she still gets pregnant wearing both. Am I doing something wrong?
gblackuser Posted April 29, 2022 Posted April 29, 2022 1 hour ago, Invictusblade said: can you post a screenshot of it?
Morgenrot_68 Posted April 29, 2022 Posted April 29, 2022 Hello, it seems that FPE is incompatible with SexEmUp by @EgoBallistic For some reason FPE blocks the start of a Quest from SexEmUp. I replied here to the post of someone who has exactly the same problem as me. There I also described in more detail what happens technically. Is there anything known that there is a mod conflict with SexEmUp?
Invictusblade Posted April 29, 2022 Author Posted April 29, 2022 so the carpet is in, so I am going back to modding I will be posting a hotfix tonight to fix a couple of issues with Existence. 1. it doesn't work (I attempted another fix before which failed) 2. it affects the female Player (because it is not a player at the time) 4 hours ago, MrNicoras said: Question about contraceptives: I will equip my character with the IED (under apparel) and also an FPE condom, but she still gets pregnant wearing both. Am I doing something wrong? I will have a look, also I will update both of them (they should work) 3 hours ago, Morgenrot_68 said: Hello, it seems that FPE is incompatible with SexEmUp by @EgoBallistic For some reason FPE blocks the start of a Quest from SexEmUp. I replied here to the post of someone who has exactly the same problem as me. There I also described in more detail what happens technically. Is there anything known that there is a mod conflict with SexEmUp? no idea, I will have a look at it 1
Invictusblade Posted April 29, 2022 Author Posted April 29, 2022 Hotfix Patch for Existence Issues. 1. it now works (I attempted another fix before which failed) 2. it fixes the female Player (because it is not a player(because the female player is defined as MQ101PlayerSpouseFemale at the start of the game) 2a. also if MQ101PlayerSpouseFemale is pregnant during this time then she ISN'T when the game begins (so adjustment is required) btw for the next release, I will tweak this to allow a chance for the Player to get the breeder Virus and Overlays (MCM Toggle for each) FP_FamilyPlanningEnhanced.esp FP_FamilyPlanningEnhanced - Main.ba2 fpfp_basepregdata.pex
Morgenrot_68 Posted April 29, 2022 Posted April 29, 2022 2 hours ago, Invictusblade said: no idea, I will have a look at it To make the bug easier to reproduce. In my case it occurs like this: I am in Diamond City. SEU Flirt Quest Start. -> Fast Travel Goodneighborhood - > ok -> FastTravel DiamondCity -> ok -> FastTravel NordhagenBeach (!!! Workshop Settlement)-> SEU Flirt Quest failed to start !!! and from here on the SEU FlirtQuest cannot be started, not even in Diamond City or Goodneighborhood. Only after I did a hardreset it works again. Until I travel to a workshop settlement. Anything in relation to the workshopnpcScript ?
Morgenrot_68 Posted April 29, 2022 Posted April 29, 2022 It has something to do with the pregnancy system. As soon as I turn off the settler fertility chance in Existence, it works and the SEU FlirtQuest is started. If I turn it on again and I come to a settlement where a pregnant settler is running around, the SEU FlirtQuest does not work anymore. Maybe this will help with troubleshooting.
Verasmile2 Posted April 29, 2022 Posted April 29, 2022 (edited) I'm having issues with the renaming of the settlers. I have TIM, enabled to rename every npc and assigned a quick key for doing it. However I can't rename them, neither settlers I freed, settlers arrived with the radar beacon and not even clones. Is there something more I need to do before renaming them, like a magazine from WDF? I thought that updating both FPE and WDF could have solved it, but as I was using older versions of both (3.50beta for FPE and 2.40 for WDF) there were many optional components (and changes as well) that have been "lost" in my game. I had recently cloned Cait, there were three clones of her. But right after loading the game with the updated mods, none of the clones survived it (they all were grown up/adults, and had a job assigned). Neither the workbenches of veterinary and planned parenthood, I had to rebuild them just to check if I could still do clones and all (which seems to be still working). However, is there a way to "save" the clones I already made? Or I should make new ones? Edited April 30, 2022 by Verasmile2
AdamTheFat Posted April 29, 2022 Posted April 29, 2022 Hello, I have problems with the "post partum" function, both the morphs and the perks seems to get stuck, not refreshing or going away.
leduss Posted April 29, 2022 Posted April 29, 2022 (edited) good morning i also noticed that all npc women are pregnant!!! FYI your mod has all the default settings notice the belly of the first npc which comes from the commonwealth captives mod. Quote and little bonus fun with mama murphy !!! this naughty old Quote Edited April 29, 2022 by leduss
gutenachthaha Posted April 30, 2022 Posted April 30, 2022 Hello! I´d just like to mention i also got the problem, that any Perk given by this mod always stays permanent. Currently Cumflation and Post Partum, morphs aren´t resetting aswell. On the other hand this mod is epic! 1
MysticDaedra Posted May 1, 2022 Posted May 1, 2022 Is there a console command or something to "cure" (remove) Mammary Hypoplasia? My character seems to have this perk from the beginning of the game in Vault 111. I've already turned the setting for it off in the MCM, but I want to remove the perk from my character so she can experience lactation etc.
kaitlin86 Posted May 1, 2022 Posted May 1, 2022 On 4/28/2022 at 10:16 PM, Invictusblade said: so looks pregnant or is pregnant? check your existence options (your pregnancy settings might be too high) They just appear pregnant. When I use the check target command on them I get a message saying that they are not pregnant. I went through the Exisitence options and am trying turning them down well below base to see if that does anything.
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