gloo84 Posted April 17, 2022 Posted April 17, 2022 7 hours ago, Invictusblade said: so you are impregnated by a human and you are a human, right? I made a fix I think (if the length of pregnancy = 0 then it defaults to 9) *I am not sure if this will work download the scripts and move them into the scripts folder of Fallout 4 / Data fpfp_playerpregdata.pex 34.26 kB · 3 downloads fpfp_basepregdata.pex 98.2 kB · 3 downloads so there is two commands (located in MCM for pregnancy stats (you can use both on the player)) as well as perks you can look at in the Pipboy for the next update, I will make that change (it was grandfathered in) Thanks, I've copy and paste it to the scripts folder under fallout 4/data but the mc still gave birth faster than the set duration. and the pop up msg box is still showing 0 days = 9 months, however, when I checked the MCM for the player preg status it's going at the set rate of 3 days = 1 month setting. Please help thanks
twillinator1 Posted April 17, 2022 Posted April 17, 2022 7 hours ago, Invictusblade said: so you are impregnated by a human and you are a human, right? I made a fix I think (if the length of pregnancy = 0 then it defaults to 9) *I am not sure if this will work download the scripts and move them into the scripts folder of Fallout 4 / Data fpfp_playerpregdata.pex 34.26 kB · 3 downloads fpfp_basepregdata.pex 98.2 kB · 3 downloads so there is two commands (located in MCM for pregnancy stats (you can use both on the player)) as well as perks you can look at in the Pipboy for the next update, I will make that change (it was grandfathered in) so you made it so if anything other than human does the deed so to speak the duration gets messed up?
Invictusblade Posted April 17, 2022 Author Posted April 17, 2022 15 minutes ago, twillinator1 said: so you made it so if anything other than human does the deed so to speak the duration gets messed up? no, I made it that if the monthly cycle equals 0 then it would default to 9 because I have an insane number of creature lengths to cater for. I have no idea if this would work (because I don't have the issue) and this is only a guess
rilieAP Posted April 17, 2022 Posted April 17, 2022 (edited) 18 hours ago, Invictusblade said: so there is two commands (located in MCM for pregnancy stats (you can use both on the player)) as well as perks you can look at in the Pipboy Yes, I have the MCM commands and they show me as pregnant, it looks like it has progressed normally and I have twins right now at 9 months, but when I go to any doctor, they do not recognize me as pregnant and only offer standard services. I have messages enabled to report after sex as well and I got a pop-up box at conception, but did not get the "Father" & "Abortion Services" quests but I do get messages after sex that I am currently pregnant. This is my 3rd pregnancy on this character. Pregnancy #1 everything went normally no issues, baby grew to child and is in a settlement(might be adult by now) Pregnancy #2, gave birth to a healthy baby in month #1 but I happened to have fast traveled to DC after getting pregnant, so the labor quest kicked off(I had zero morphs, and the pregnancy check in MCM said I was in month 1) and the doctor helped me give birth. Healthy baby carrying around now. Pregnancy #3 is my current one above, progressing as normal except doctors don't see me flagged as pregnant and only offer standard services. So my question is, exactly which condition(perk, flag, whatever) do doctors check to see my pregnancy status when offering obstetrics services? EDIT Update - at 9 months my self check said two healthy babies. I slept a t home plate and the labor quest kicked in, went to the doctor and stillborn, but only got one notification. Are both nonviable if one is, or is that random, or maybe a issue. Just wanted to add the outcome in here. Also post birth I tried to sleep to get rid of post-pregnancy perks, but they never go away, had to remove with console. Edited April 17, 2022 by RileyAP Update
vaultbait Posted April 17, 2022 Posted April 17, 2022 @Invictusblade: Thanks for all the new updates! I've tested FPER 4.005 with WDF 3.005 (chose to enable Wasteland Offspring at installation, left all other FOMOD options unchecked). With separate creature chances turned on in the Family Planning MCM, super mutants and FEV hounds are still using the default human impregnation chances rather than the ones I set in the Wasteland Offspring MCM. Not sure yet if it's also the case for impregnation by other creatures, or for other creature-specific settings (though I do see the creature-specific gestation time changes I set taking effect, so it seems like at least some things work there).
gloo84 Posted April 17, 2022 Posted April 17, 2022 3 hours ago, Invictusblade said: no, I made it that if the monthly cycle equals 0 then it would default to 9 because I have an insane number of creature lengths to cater for. I have no idea if this would work (because I don't have the issue) and this is only a guess Hi so i took a screenshot, so pip boy is showing the mc is about to go into labour, but the FPE window is showing only 0.32 months into pregnancy.
Invictusblade Posted April 17, 2022 Author Posted April 17, 2022 I will have a look at this issue tomorrow
Adapt1973 Posted April 17, 2022 Posted April 17, 2022 On 4/14/2022 at 6:00 PM, Invictusblade said: that is weird, I will have a look so question how did she give birth both times? by herself? by doctor? I assigned a settler as doctor, Got 2 wearable babies.
Lapsio Posted April 17, 2022 Posted April 17, 2022 (edited) Regarding persisting morphs and question about listing morphs sources, here's video showing how morphs behave for me. It's quite random whether regenerating morphs works or not I could not find some deterministic condition that makes it work in particular scenario. https://youtu.be/1Nrlzko16ew (sorry for long MCM loadings, I recommend to just skip or watch at 2x speed) btw I believe rebuilding morphs doesn't take into account slider caps because once I was right after pregnancy and rebuilt morphs it resulted in some absolute monstrosity. Edited April 17, 2022 by Lapsio
pookyrawr Posted April 17, 2022 Posted April 17, 2022 (edited) Hey all, I browsed through the forum again and it seems like no one else is having my persisting problem. The issue is, the pregnancy quest does not seem to be triggered. However, my character can still be impregnated (but no belly morphs likely due to quest not triggering) and cumflated (yes belly morphs). The debug impregnation works with belly morphs, but when I force labor, it goes into an infinite black loading screen. The infinite loading screen was also a persisting issue a few mod versions/character pregnancies ago. Regarding steps I have taken, I finally updated to newest version of FPE and WDF, and even did a fresh install following Arkangy's instructions and using Resaver. I then proceeded to remove all perks and STDs in debug menu, all of which turned up as a negative despite still having the Breeder's STD in Pipboy. Long and short of it, my save may be totally effed. I will try to completely remove the mod, remove orphan scripts with Resaver, and make a completely clean save. So if anyone is having similar issues to mine, know that you're not alone lol. Edited April 17, 2022 by pookyrawr add info 1
twillinator1 Posted April 17, 2022 Posted April 17, 2022 9 hours ago, Invictusblade said: no, I made it that if the monthly cycle equals 0 then it would default to 9 because I have an insane number of creature lengths to cater for. I have no idea if this would work (because I don't have the issue) and this is only a guess i looked in the mcm theres a section called forced would that affect anything if all those are on?
Lapsio Posted April 17, 2022 Posted April 17, 2022 I have Fertile and Infertile perks active at the same time - is it suposed to happen? xD
Argent Wolfe Posted April 17, 2022 Posted April 17, 2022 3 hours ago, Lapsio said: I have Fertile and Infertile perks active at the same time - is it suposed to happen? xD I had that happen to me with the breeder virus and post partum active at the same time, give it a few game days for post partum to wear off and infertile should disappear at the same time. @Invictus By the way if you have breeder virus and update to 4.005 it seems to break the virus effects. I'll fix it with console and let you know how it turns out.
pookyrawr Posted April 18, 2022 Posted April 18, 2022 Welp, looks like I can't completely uninstall it for a clean save. When I stop all processes and remove the mods, I can load the save just fine, but when I try to save or create a new save, it's an immediate CTD. I wonder if it's because of the grown offspring/settlers that is still in game. Is there a way to remove them during the uninstall process?
Invictusblade Posted April 18, 2022 Author Posted April 18, 2022 I will look into all of the problems (this may take a while for me to go over) btw I finally updated the download page please let me know if I missed anything (it has been a while since I updated it last so I have missed something)
vranina Posted April 18, 2022 Posted April 18, 2022 Question. I use the modes "Just Business" and "Prisoners of the Commonwealth". For just business, by hiring them in the settlements, do they remain raiders or are they already settlers? And what are the released captives? I ask to set them up, because I want at least some of the children to be born.
Joaquin69 Posted April 18, 2022 Posted April 18, 2022 I have a question: If I enable Player Pregnancy only, will I keep looting Bloody Babies from raiders/gunners? (I'd like to!) I keep getting messages that they gave birth, but I'd like to keep lootable babies WITHOUT raiders/gunners giving birth by themselves (I'd like for babies to stay in them till I get to kill and loot them). I think this is how it worked in previous versions. Otherwise they'll clutter the Commonwealth and reduce the game performance.
gloo84 Posted April 18, 2022 Posted April 18, 2022 22 hours ago, Argent Wolfe said: I had that happen to me with the breeder virus and post partum active at the same time, give it a few game days for post partum to wear off and infertile should disappear at the same time. @Invictus By the way if you have breeder virus and update to 4.005 it seems to break the virus effects. I'll fix it with console and let you know how it turns out. Strange, my mc post partem never goes away....
gloo84 Posted April 18, 2022 Posted April 18, 2022 On 4/17/2022 at 11:37 AM, twillinator1 said: i looked in the mcm theres a section called forced would that affect anything if all those are on? Where can i find this on the MCM? THAX
vaultbait Posted April 18, 2022 Posted April 18, 2022 1 hour ago, gloo84 said: Where can i find this on the MCM? THAX In the latest FPER release, those are on the "Forces FPE Quests" page of the Family Planning Enhanced MCM.
gloo84 Posted April 19, 2022 Posted April 19, 2022 2 hours ago, vaultbait said: In the latest FPER release, those are on the "Forces FPE Quests" page of the Family Planning Enhanced MCM. Thanks man, let me try and see
Invictusblade Posted April 19, 2022 Author Posted April 19, 2022 8 hours ago, vranina said: Question. I use the modes "Just Business" and "Prisoners of the Commonwealth". For just business, by hiring them in the settlements, do they remain raiders or are they already settlers? And what are the released captives? I ask to set them up, because I want at least some of the children to be born. so I know that Just Business is a single NPC that is a copy of the original target. but I don't use just business much so it use the either the settler or another (every other faction) and I don't know about "Prisoners of the Commonwealth" 4 hours ago, Joaquin69 said: I have a question: If I enable Player Pregnancy only, will I keep looting Bloody Babies from raiders/gunners? (I'd like to!) I keep getting messages that they gave birth, but I'd like to keep lootable babies WITHOUT raiders/gunners giving birth by themselves (I'd like for babies to stay in them till I get to kill and loot them). I think this is how it worked in previous versions. Otherwise they'll clutter the Commonwealth and reduce the game performance. so in Existence, there is an option to have baby outcomes (and you want to have it set to "Stillbirth")which will cause the baby to be a bloody baby) I might add some options in the future to have a master outcome. (so it would overwrite every birth) 4 hours ago, gloo84 said: Strange, my mc post partem never goes away.... How long has it been? because there is no fixed time for it to finish can you post your PostPartum Settings from MCM.
vranina Posted April 19, 2022 Posted April 19, 2022 During pregnancy, there is a constant discrepancy between the months of pregnancy and the size of the abdomen. I have to constantly adjust the size.
Haberdasher Posted April 19, 2022 Posted April 19, 2022 13 hours ago, vranina said: During pregnancy, there is a constant discrepancy between the months of pregnancy and the size of the abdomen. I have to constantly adjust the size. This is also what has been happening in my game, from about the second pregnancy onward the morphs have advanced at a greater rate than the reported month progress should suggest it should be at. And likewise pressing regenerate body morphs fixes it, till the mod does its next update then it's back to the erroneous size. Whether the other morphs options (breast/milking, post partum, cumflation) are on or off doesn't seem to affect the bug whatsoever, but then none of the other morphs have ever worked for me in this mod, only the pregancy morphs that use belly and body fat morphs?
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