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AAF Family Planning Enhanced Redux


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Posted

I have the allow elderly pregnancy set to on and I get messages on EVERY sex act stating "is Elderly" like it's either saying my character is old or all the creatures and people I'm having sex with are old. Might want to take a look at that one.

Posted

I'm also having the same problem oldwolf58 is having. It's saying my player is elderly and won't let her get pregnant.

Posted (edited)
2 hours ago, Oldwolf58 said:

I have the allow elderly pregnancy set to on and I get messages on EVERY sex act stating "is Elderly" like it's either saying my character is old or all the creatures and people I'm having sex with are old. Might want to take a look at that one.

 

1 hour ago, fultz said:

I'm also having the same problem oldwolf58 is having. It's saying my player is elderly and won't let her get pregnant.

 

I will turn it off or change it a bit

(the problem is that the game has no way to tell you if a NPC is old, (there is the anim that mama murphy uses but that is only applied to a small number)

*so this is a work in progress

 

yep I mess it up, if you turn off "Allow Elderly" then it should work

Edited by Invictusblade
Posted (edited)

I am going on a brief break because of work on the house

 

v4.005

Male to Male impregnation has been fixed
Additionial Advanced Pregnancy has been added (Raiders and Gunners)
ensured that Dead NPCs cannot get content (it was causing havoc in my papyrus log)
added more options to Cumflation
added advanced pregnancies (this advances the pregnancy to a rough midway point)
options for breeder virus
Added fuckable creature option (will be expanded later) *Sorry, I added a fuckable creatures option to Existence see below.
Added sterility option

 

 

 

 

"Fuckable Creatures Only" vs "All Creatures Only" (this will be explained in the future)

"Fuckable Creatures Only" = any creature that has a sexual animation such as a Dog or Deathclaw (chickens excluded)

"All Creatures Only" = all creatures regardless of a sexual animation (chickens included)

 

this will be expanded in the future to include options like...

"Canines"

"Supermutants"

"Base"

"DLC03"

"DLC04"

"Resources" (why not)

Edited by Invictusblade
Posted
9 hours ago, Invictusblade said:

I am going on a brief break because of work on the house

4.005 rocks!  Cumflation working!

 

Enjoy your new carpet and a well-deserved break!

Posted

Hi, just installed this as well, I had the character impregnated but somehow within 1 day she gave birth and the pop up msg box is showing 1 month = 0 days  and there's no body morph along with it, I checked and included the mesh and morph build-in via the body slider, yet it's not showing the morph according to my settings in the FPE redux for 3 days = 1 month.

 

How should I resolve this? Thanks again :)

Posted

the duration of pregnancy isn't 9 months as soon as I travelled to red rocket from the Rail road or slept for about 3 days i instantly gave birth. is there a setting that i missed like random pregnancy length 

Posted
1 hour ago, twillinator1 said:

the duration of pregnancy isn't 9 months as soon as I travelled to red rocket from the Rail road or slept for about 3 days i instantly gave birth. is there a setting that i missed like random pregnancy length 

I had the same, then progressed though post partum, got pregnant and now this one seems to be going ok.  The one issue is doctors don't recognize I'm pregnant, even though I have the 6 month perk at this point and if I hotkey check, it says I have 2 in Utero and 94.xx% heatlh.  What flag do the doctors check and how can I check and or set it correctly?  Is there an easy console command?

 

Posted (edited)

Is there any way to print all curent morphs sources? I have disabled lasting morphs, disabled post partum, it seems I'm not inflated (since trying to "fix" cumflation says it's not active) yet when I select debug option to regenerate morphs, my character grows breasts bigger than base model (reset morphs state). Before that I had problems with resetting morphs at all because somehow my character got stuck with bigger belly and I had to choose reset morphs after pregnancy (even though I actually never had lasting morphs enabled during my playthrough) because simply choosing to reset morphs from debug menu didn't do anything at all.

 

It seems I'm having some slight issues with morphs stability after update from 3.80 to 4.005.

Edited by Lapsio
Posted
10 hours ago, gloo84 said:

Hi, just installed this as well, I had the character impregnated but somehow within 1 day she gave birth and the pop up msg box is showing 1 month = 0 days  and there's no body morph along with it, I checked and included the mesh and morph build-in via the body slider, yet it's not showing the morph according to my settings in the FPE redux for 3 days = 1 month.

 

How should I resolve this? Thanks again :)

5 hours ago, twillinator1 said:

the duration of pregnancy isn't 9 months as soon as I travelled to red rocket from the Rail road or slept for about 3 days i instantly gave birth. is there a setting that i missed like random pregnancy length 

so you are impregnated by a human and you are a human, right?

 

I made a fix I think (if the length of pregnancy = 0 then it defaults to 9) *I am not sure if this will work

download the scripts and move them into the scripts folder of Fallout 4 / Data

 

fpfp_playerpregdata.pexfpfp_basepregdata.pex

4 hours ago, RileyAP said:

I had the same, then progressed though post partum, got pregnant and now this one seems to be going ok.  The one issue is doctors don't recognize I'm pregnant, even though I have the 6 month perk at this point and if I hotkey check, it says I have 2 in Utero and 94.xx% heatlh.  What flag do the doctors check and how can I check and or set it correctly?  Is there an easy console command?

 

so there is two commands (located in MCM for pregnancy stats (you can use both on the player))

 

as well as perks you can look at in the Pipboy
 

5 hours ago, Joaquin69 said:

Hey, is it possible to turn off breast morphs and only keep the belly ones? Thanks.

for the next update, I will make that change (it was grandfathered in)

 

 

Posted
15 minutes ago, Lapsio said:

Is there any way to print all curent morphs sources? I have disabled lasting morphs, disabled post partum, it seems I'm not inflated (since trying to "fix" cumflation says it's not active) yet when I select debug option to regenerate morphs, my character grows breasts bigger than base model (reset morphs state). Before that I had problems with resetting morphs at all because somehow my character got stuck with bigger belly and I had to choose reset morphs after pregnancy (even though I actually never had lasting morphs enabled during my playthrough) because simply choosing to reset morphs from debug menu didn't do anything at all.

 

It seems I'm having some slight issues with morphs stability after update from 3.80 to 4.005.

I will have a look

Posted

Hey Invictus. Loving the mod so far. I'm currently using version 4.004 and had some questions regarding the functionality. Here goes:

 

1. How does the bloody baby thing work? It isn't really explained and they just showed up.

 

2. Some of my settlers aren't giving birth despite many troubleshooting attempts and using different configurations in the MCM/debugging menu. Any idea as to what could be causing this? It's only for some, not all settlers. 

 

3. When some settlers do give birth, the babies are not in their inventories and rather end up in a different settlers inventory or don't show up at all. Only happens to some not all.

 

4. Companions aren't able to get pregnant despite having the option turned on to do so.

 

 

Any guidance with these issues would be greatly appreciated. If you need to know my mod list/order, feel free to let me know. I tested extensively and confirmed ask my mods are working well in compatability and haven't been causing any issues thus far

Posted
39 minutes ago, solidsnake93737 said:

Hey Invictus. Loving the mod so far. I'm currently using version 4.004 and had some questions regarding the functionality. Here goes:

 

1. How does the bloody baby thing work? It isn't really explained and they just showed up.

 

2. Some of my settlers aren't giving birth despite many troubleshooting attempts and using different configurations in the MCM/debugging menu. Any idea as to what could be causing this? It's only for some, not all settlers. 

 

3. When some settlers do give birth, the babies are not in their inventories and rather end up in a different settlers inventory or don't show up at all. Only happens to some not all.

 

4. Companions aren't able to get pregnant despite having the option turned on to do so.

 

 

Any guidance with these issues would be greatly appreciated. If you need to know my mod list/order, feel free to let me know. I tested extensively and confirmed ask my mods are working well in compatability and haven't been causing any issues thus far

I will have a look at these issues

I will be rewriting the download page to explain the new features

 

1. so depending on mods, you have

FPE = Junk

WDF = Cooking(Butcher), and you can revive them with a perk found in a magazine and some resources

 

2. are they really pregnant? because I did have fake pregnant female running around (it seem easier at the time)

 

3. depends on traits, they have received (some of them will kill their baby) also Viability also has a chance to kill babies

 

4. I will have a look at this issue (because it should work)

Posted

I made a mistake in the changelog under

Added fuckable creature option (will be expanded later)

 

so this is an Existence option

 

"Fuckable Creatures Only" vs "All Creatures Only" (this will be explained in the future)

"Fuckable Creatures Only" = any creature that has a sexual animation such as a Dog or Deathclaw (chickens excluded)

"All Creatures Only" = all creatures regardless of a sexual animation (chickens included)

 

this will be expanded in the future to include options like...

"Canines"

"Supermutants"

"Base"

"DLC03"

"DLC04"

"Resources" (why not)

Posted

Thanks for the response. I'll keep doing my own testing and see what else I can find out. Regarding your question for number 3, I did confirm for each settler that was giving birth that they were pregnant before hand using the pregnancy checker hotkey from the debugging menu. As for some others, they just won't get pregnant at all despite having the proper perks and settings looking fine.

Posted
14 minutes ago, solidsnake93737 said:

Thanks for the response. I'll keep doing my own testing and see what else I can find out. Regarding your question for number 3, I did confirm for each settler that was giving birth that they were pregnant before hand using the pregnancy checker hotkey from the debugging menu. As for some others, they just won't get pregnant at all despite having the proper perks and settings looking fine.

is the pregnancy limit enabled. this is found in the Limit Options found in FPE MCM?

Posted
10 minutes ago, solidsnake93737 said:

Nope, not enabled currently. 

check the NPC out using the "Show Target Pregnancy Info"

it works on non-pregnant NPCs now

 

and post a screenshot of it

Posted
12 minutes ago, Invictusblade said:

check the NPC out using the "Show Target Pregnancy Info"

it works on non-pregnant NPCs now

 

and post a screenshot of it

Here's two screenshots showing that the target data is working. I use it pretty often when performing diagnostics. Usually from here I'll wait the set time until a birth happens then check inventory for any new children

IMG_20220416_221957209.jpg

IMG_20220416_222220602.jpg

Posted
1 hour ago, solidsnake93737 said:

Here's two screenshots showing that the target data is working. I use it pretty often when performing diagnostics. Usually from here I'll wait the set time until a birth happens then check inventory for any new children

IMG_20220416_221957209.jpg

IMG_20220416_222220602.jpg

do you have lootman or a looting mod installed?

because I know that Lootman can/will steal babies before they are picked up by their mother (there is a reason for this)

Posted
5 hours ago, Invictusblade said:

or the next update, I will make that change (it was grandfathered in)

Thank you for the quick reply! I assume the change will affect both -  FPE and WDF pregnancies (a.k.a. both human and creature ones).

 

3 hours ago, Invictusblade said:

I will be rewriting the download page to explain the new features

Neat, the way evolution works is a bit unclear from the description, so some clarification would be nice.

Keep up the good work.

Posted
1 hour ago, Invictusblade said:

do you have lootman or a looting mod installed?

because I know that Lootman can/will steal babies before they are picked up by their mother (there is a reason for this)

I don't have any actual looting mods. I do have many weapon/armor mods that add to level lists but nothing changing actual looting gameplay aspects. Is it possible for companions or other NPCs to steal the babies without messing without looting aspects being modified?

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