shawnz392 Posted April 1, 2022 Posted April 1, 2022 what is FP_GiftExtension.esp? sorry for being lazy.
vaultbait Posted April 1, 2022 Posted April 1, 2022 28 minutes ago, shawnz392 said: what is FP_GiftExtension.esp? sorry for being lazy. NPCs who are enamored with you may decide to give you gifts. That plugin is an optional example which has them give you some items from FCR/HotC, but you could make a similar one which gives just about anything.
Invictusblade Posted April 2, 2022 Author Posted April 2, 2022 1 hour ago, vaultbait said: NPCs who are enamored with you may decide to give you gifts. That plugin is an optional example which has them give you some items from FCR/HotC, but you could make a similar one which gives just about anything. actually it is the opposite, it is presents that you can give to NPCs (use the present in front of them) *you get points towards a particular romance section *however I should add the presents to the list of objects that settlers can give **also I should add a armor based present (so you can trade it to a NPC and equip it to open the present)
vaultbait Posted April 2, 2022 Posted April 2, 2022 48 minutes ago, Invictusblade said: actually it is the opposite, it is presents that you can give to NPCs (use the present in front of them) *you get points towards a particular romance section *however I should add the presents to the list of objects that settlers can give Oh, thanks for the clarification. I had confused those two features and mistakenly thought they were one and the same.
Invictusblade Posted April 2, 2022 Author Posted April 2, 2022 (edited) so at the moment, I am working on Romance Traits I am going to keep it simple at this time and it is going to be a simple 0(Hates) or 1(Normal(No Perk)) or 2(Loves) multiplier of the romance Points. so there are four sexually traits (this will control the FPE sex scenes as well so a Female Player cannot have sex with an Asexual Man) Straight = different gender Gay = same gender Bisexual = either gender Asexual = no Sex *this won't affect any other Sex mods. it will only effect FPE and WDF there are two drug traits Junkie = Loves Drugs Teetotaler = Hates Drugs there are 10 gift traits (and I need names for the rest) Gold Digger = Loves Presents Frugal = Hates Presents Glutton = Loves Food Bland Palate = Hates Food Love Guns Hates Guns Love Clothes Hates Clothes Loves Sex Toys Hates Sex Toys so is there anymore traits you would like to see? Edited April 2, 2022 by Invictusblade 3
Church the Cat Posted April 2, 2022 Posted April 2, 2022 I'm still not seeing any "cumflation" after installing the v4.003 Beta update. I'm clueless as to what I could be doing wrong still. Is there any info I could give you to assist in finding my issue?
vranina Posted April 2, 2022 Posted April 2, 2022 3 hours ago, Invictusblade said: so at the moment, I am working on Romance Traits I am going to keep it simple at this time and it is going to be a simple 0(Hates) or 1(Normal(No Perk)) or 2(Loves) multiplier of the romance Points. so there are four sexually traits (this will control the FPE sex scenes as well so a Female Player cannot have sex with an Asexual Man) Straight = different gender Gay = same gender Bisexual = either gender Asexual = no Sex *this won't affect any other Sex mods. it will only effect FPE and WDF there are two drug traits Junkie = Loves Drugs Teetotaler = Hates Drugs there are 10 gift traits (and I need names for the rest) Gold Digger = Loves Presents Frugal = Hates Presents Glutton = Loves Food Bland Palate = Hates Food Love Guns Hates Guns Love Clothes Hates Clothes Loves Sex Toys Hates Sex Toys so is there anymore traits you would like to see? I think it's enough. Rather if you can something like a counter for regular sex. For example, you have to have sex with your wife every week, otherwise you will be hated.
Invictusblade Posted April 2, 2022 Author Posted April 2, 2022 16 minutes ago, vranina said: I think it's enough. Rather if you can something like a counter for regular sex. For example, you have to have sex with your wife every week, otherwise you will be hated. well I am thinking about making an invisible sex aid object (like the cumflation aid) when it is activated and the player is within distance then your husband or wife will walk to you and have sex. but that is a couple of steps away at the moment. at the moment, I am working on minor fixes around the current system and then... 1. I will work on seduce script. basically depending on your charisma level (10% per level) you can seduce NPCs. (this will be a MCM command and aid object) 2. then I will make something similar, a pickup guide book with a 1% chance of working but it is designed to be funny. (will be an aid object) 3. whatever's else is in the list 4. I am looking into an invisible aid object for lactation. 40 minutes ago, Church the Cat said: I'm still not seeing any "cumflation" after installing the v4.003 Beta update. I'm clueless as to what I could be doing wrong still. Is there any info I could give you to assist in finding my issue? I did change a couple of things can you click "fix cumflation" located at the bottom of the Cumflation MCM menu (that will remove the keyword and perk) and then try again
Church the Cat Posted April 2, 2022 Posted April 2, 2022 29 minutes ago, Invictusblade said: I did change a couple of things can you click "fix cumflation" located at the bottom of the Cumflation MCM menu (that will remove the keyword and perk) and then try again Thanks, I noticed it early and gave it a few tries before, during and after an non-consensual super mutant gangbang involving my character and the three vanilla ladies. But, nobody got "cumflated". Some messages popped up, but I barely had time to read them. Mentioned something failed, but I couldn't read the rest before it blipped away.
Invictusblade Posted April 2, 2022 Author Posted April 2, 2022 51 minutes ago, Church the Cat said: Thanks, I noticed it early and gave it a few tries before, during and after an non-consensual super mutant gangbang involving my character and the three vanilla ladies. But, nobody got "cumflated". Some messages popped up, but I barely had time to read them. Mentioned something failed, but I couldn't read the rest before it blipped away. I will have a look at cumflation when I load the game again 1
Ashmar50 Posted April 2, 2022 Posted April 2, 2022 it seems Cumflation is sticking alot and the Fix Cumflation is not removing Cumflated perk from player or NPC AND reset belly.I did start a new game and i think the ID may have changed not for sure.
Klobbo Posted April 2, 2022 Posted April 2, 2022 Hi, not sure if it is a bug or just my messed up mod loadorder, maybe someone can verify my finding. Just went to Vault81 and, uhm, got pregnant somehow... So, now my player character is pregnant (verified via debug command), but the "father" (actually the Overseer) gets the pregnancy bodymorph. after birth I get the babies and the father's body gets reseted. Same happens if I use the chair in the Med Bay of Vault 81 (interesstingly the overseer gets the morph effect again). Same happens with Katy (the teacher). Can't reproduce this error with other settlements / locations / creatures so I'm wondering if something got mixed up since there are a lot Vault 81 related things in the mods. I'm using the latest versions of FPE Redux (4.002) + WDF (3.00a) The characters get sent in the right order to AAF, so there is no mixup there. Sorry for my english, its not my natural language so i used an maschine translator...
Church the Cat Posted April 2, 2022 Posted April 2, 2022 I encountered another bug that I believe is caused by the carriable baby. If I'm not mistaken, it uses slot 59. Which reportedly causes a bug that causes the player to repeatedly block whenever equipping a melee weapon and performing some actions like jumping, sprinting and switching to/from first or third person. This article explains it a bit further. Spoiler
Invictusblade Posted April 3, 2022 Author Posted April 3, 2022 5 hours ago, Klobbo said: Hi, not sure if it is a bug or just my messed up mod loadorder, maybe someone can verify my finding. Just went to Vault81 and, uhm, got pregnant somehow... So, now my player character is pregnant (verified via debug command), but the "father" (actually the Overseer) gets the pregnancy bodymorph. after birth I get the babies and the father's body gets reseted. Same happens if I use the chair in the Med Bay of Vault 81 (interesstingly the overseer gets the morph effect again). Same happens with Katy (the teacher). Can't reproduce this error with other settlements / locations / creatures so I'm wondering if something got mixed up since there are a lot Vault 81 related things in the mods. I'm using the latest versions of FPE Redux (4.002) + WDF (3.00a) The characters get sent in the right order to AAF, so there is no mixup there. Sorry for my english, its not my natural language so i used an maschine translator... that is really weird, because that should never do that. there is no direct connection to the father to the timers (it should be completely the mother) if you test this again, can you do number 3(Papyrus log) of my signature. also upload your FPE MCM settings (located here -> \Fallout 4\Data\MCM\Settings)
Invictusblade Posted April 3, 2022 Author Posted April 3, 2022 so I am working on Leaking Lactation 1. which shows a bit of milk coming from the breasts 2. will speed up milking but I have a question for everyone do you want the times consistent or random(ish)? *the actual time of leaking is in the middle of the numbers below and it takes a hour to complete consistent = MCM option of 4 or 6 or 8 or 12 hours between leaking's (so if set to 6 hours then every 6 hours, the breasts leaks) for example Start->3 hours ->Leaking for 1 hour -> 2 hours->repeat so the total is 6 hours random = random times of 4, 6, 8, and 12 hours between leaking's (so it could be 6 hours then 12 hours and then 4 hours) for example Start->3 hours ->Leaking for 1 hour -> 2 hours->start again->6 hours ->Leaking for 1 hour -> 5 hours->start again->2 hours ->Leaking for 1 hour -> 1 hour->start again-> 1
Klobbo Posted April 3, 2022 Posted April 3, 2022 9 hours ago, Invictusblade said: that is really weird, because that should never do that. there is no direct connection to the father to the timers (it should be completely the mother) if you test this again, can you do number 3(Papyrus log) of my signature. also upload your FPE MCM settings (located here -> \Fallout 4\Data\MCM\Settings) Thank you for the fast response. I retraced my steps and recreated this behaviour and posted the log file. Took a look at it myself, it seems I get a lot of "against a None keyword" errors, not a programmer but that doesn't look god for my save file. Things got even more weird - seems i encounter this bug with every human partner, not only with Vault 81 dwellers. Sorry for this bit of misinformation. Creatures works fine. Also got the perk "Post Partum" despite it being disabled in MCM, maybe I am running into some mod update problems. I'm more and more convinced that my save got corrputed - I may just need start a new one. Test_1_OverseerShowsPregnancyMorph.log FP_FamilyPlanningEnhanced.ini plugins.txt
Invictusblade Posted April 3, 2022 Author Posted April 3, 2022 (edited) 14 minutes ago, Klobbo said: Thank you for the fast response. I retraced my steps and recreated this behaviour and posted the log file. Took a look at it myself, it seems I get a lot of "against a None keyword" errors, not a programmer but that doesn't look god for my save file. Things got even more weird - seems i encounter this bug with every human partner, not only with Vault 81 dwellers. Sorry for this bit of misinformation. Creatures works fine. Also got the perk "Post Partum" despite it being disabled in MCM, maybe I am running into some mod update problems. I'm more and more convinced that my save got corrputed - I may just need start a new one. Test_1_OverseerShowsPregnancyMorph.log 1.96 MB · 0 downloads FP_FamilyPlanningEnhanced.ini 2.78 kB · 0 downloads plugins.txt 6.46 kB · 0 downloads so I had a look and it looks quite messy edit-> sorry, I looked at the wrong plugin text file so did you use Random Overlay Framework Custom Manager for a while? also Human Resources? how old is this save game? because at the moment, I would recommend that you start a new game so if you go for a new game 1. you can remove INVB_Outfits_Framework if you are using the latest versions of FPE and ROF 2. I would also Download LOOT and sort your load order (because it does looks unordered) 3. you can remove OppaiMilkPasties.esp (you only needed the Meshes) Edited April 3, 2022 by Invictusblade
Klobbo Posted April 3, 2022 Posted April 3, 2022 (edited) Human Ressources was installed since the start of the save. In case of Random Overlay Framework Custom Manager I am not sure, so I will just remove it. I didn't run loot because I wasn't sure if it messes up the load order specified in the "Fucking Manual". But I will try. Means loosing about 24 hours of gameplay, but it may be the easiest way to solve my issues. So... bummer. Will take it as a chance to add some mods which may have corrupted the save anyway. Thank you for your time and the mods, I really enjoy them! Edited April 3, 2022 by Klobbo
Klobbo Posted April 3, 2022 Posted April 3, 2022 I am puzzeld, I still have the same issue. What I did: Deleted old saves. Updated Random Overlay Manager (I did miss the new version) Installed mod (Fusion City) Used the build in LOOT of Mod Organizer 2 to rearrange the load order Started new game. Cheated my way into Vault 81 Got laid by the overseer - got prgnant. Overseer got the body morph. After 24 Hours I got the message that I am pregant and also the message that I may be the father of the children I am carring out? (I disabled clone and selfimpregnation, so this message bothers me...) I attached the new files. If you want and have time it would be nice if you could take a look at them. Papyrus.0.log plugins.txt
AdalBro Posted April 3, 2022 Posted April 3, 2022 Hey Boss, i just updated to the latest version and started a new game. So i discovered "Existence" options. Now, what do the "Birth Outcomes" do? The choices are: -Nothing - Guess this deletes the baby on birth -Frozen Pregnancy - etneral pregnancy as usual -Dont ask - ??? -Poor Lifestyle - sell the baby? -Stillborn - baby dead? -Surrogate - someone else gives birth? -Random - random from above So there is no "Normal" birth option? Would be cool if you could explain the options in more detail. Thanks in advance!!!
VaunWolfe Posted April 3, 2022 Posted April 3, 2022 If there was a breastfeeding animation I would say there is a supermutant looking for milk of human kindness.
Invictusblade Posted April 3, 2022 Author Posted April 3, 2022 7 hours ago, AdalBro said: Hey Boss, i just updated to the latest version and started a new game. So i discovered "Existence" options. Now, what do the "Birth Outcomes" do? The choices are: -Nothing - Guess this deletes the baby on birth -Frozen Pregnancy - etneral pregnancy as usual -Dont ask - ??? -Poor Lifestyle - sell the baby? -Stillborn - baby dead? -Surrogate - someone else gives birth? -Random - random from above So there is no "Normal" birth option? Would be cool if you could explain the options in more detail. Thanks in advance!!! Close but you have it in the wrong order -Nothing = this is normal, it does nothing therefore the baby is born like normal -Frozen Pregnancy - etneral pregnancy as usual -Dont ask - completely removes the baby. the Don't Ask part comes from the fact that you don't want to know what happens to the baby -Poor Lifestyle - 50/50 percent chance of surviving baby or dead baby -Stillborn - baby dead? correct -Surrogate - the mother will sell the baby so these perks serves two purposes. to reduce the number of babies in the commonwealth and to provide a bit more background to NPCs this is under "Nothing" this is under "Surrogate" this is under "Poor Lifestyle" 2
Invictusblade Posted April 4, 2022 Author Posted April 4, 2022 (edited) 20 hours ago, Klobbo said: I am puzzeld, I still have the same issue. What I did: Deleted old saves. Updated Random Overlay Manager (I did miss the new version) Installed mod (Fusion City) Used the build in LOOT of Mod Organizer 2 to rearrange the load order Started new game. Cheated my way into Vault 81 Got laid by the overseer - got prgnant. Overseer got the body morph. After 24 Hours I got the message that I am pregant and also the message that I may be the father of the children I am carring out? (I disabled clone and selfimpregnation, so this message bothers me...) I attached the new files. If you want and have time it would be nice if you could take a look at them. Papyrus.0.log 75 kB · 2 downloads plugins.txt 6.37 kB · 0 downloads thanks, I have confirmed that I have this issue as well so I will be looking for solutions also I think it does the bug for any female to female sex because the bug is affecting another vault 81 female question-> is "Female to Female Sex Outcome" Enabled? because I trace one of the issues to that Edited April 4, 2022 by Invictusblade 1
Invictusblade Posted April 4, 2022 Author Posted April 4, 2022 (edited) with the issue above, it is going to take a while for me to fix because there is nothing wrong scriptwise so akMan is the father(The Female Player) and Ourself is the Mother (Miranda Law) [04/04/2022 - 10:15:53PM] TrySpermFrom Start - akMan[Actor < (00000014)>] [04/04/2022 - 10:15:53PM] TrySpermFrom Start - Ourself[Actor < (0016437F)>] [04/04/2022 - 10:15:54PM] TrySpermFrom Middle - akMan[Actor < (00000014)>] [04/04/2022 - 10:15:54PM] TrySpermFrom Middle - Ourself[Actor < (0016437F)>] [04/04/2022 - 10:15:55PM] Family Planning Player Script: SetDaddy [Actor < (00000014)>] BlockDaddyQuest False [04/04/2022 - 10:15:55PM] Impregnate - akMan[Actor < (00000014)>] [04/04/2022 - 10:15:55PM] Impregnate - Ourself[Actor < (0016437F)>] update-> I decided to swap the AAF roles and it works perfectly (it wasn't the log above) new update-> something else is happening because one of the changes I have made to the Mod is racial perks which includes the Vault 81 racial perk and that doesn't activate so the player is pregnant with a random baby instead of a vault baby. final update for tonight-> fixed it but I am not sure about issues yet. I will do a proper cleaned(there is more than a few traces in the script) update tomorrow(assuming I cannot find any more bugs) but here is a hotfix fpfp_basepregdata.pex Edited April 4, 2022 by Invictusblade
AdalBro Posted April 4, 2022 Posted April 4, 2022 14 hours ago, Invictusblade said: Close but you have it in the wrong order -Nothing = this is normal, it does nothing therefore the baby is born like normal -Frozen Pregnancy - etneral pregnancy as usual -Dont ask - completely removes the baby. the Don't Ask part comes from the fact that you don't want to know what happens to the baby -Poor Lifestyle - 50/50 percent chance of surviving baby or dead baby -Stillborn - baby dead? correct -Surrogate - the mother will sell the baby so these perks serves two purposes. to reduce the number of babies in the commonwealth and to provide a bit more background to NPCs this is under "Nothing" this is under "Surrogate" this is under "Poor Lifestyle" Thanks a lot for clearing that up! Great work you do!
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