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AAF Family Planning Enhanced Redux


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Posted
6 minutes ago, MrNicoras said:

Gotcha.  Based on the very first Breeder STD perk, that could explain the 2 month pregnancies... 

 

I also noticed that the conflict between the Lactation perk (actively producing milk) Mammary Hypoplasia (Cannot produce milk) perks is interesting.  Would that cause the lack of hungry baby notifications?  I also don't know how powerful the cumflation perk is.  Would that explain the excessively large pregnancy belly?

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thank you, there is a few perks that shouldn't exist together

those two lactation perks should cancel each together (I will have a look at that in the near future)

Normal Fertility should cancel fertile

 

also do you have impregnation allowed during postpartum?

also being fertile while pregnant

 

 

I will start looking into these

 

Posted
2 hours ago, MrNicoras said:

I have the "After Post Partum Infertility Toggle" set to ON and the "Allow Post Partum Pregnancy" set to OFF

yep something went wrong, I will work on it

Posted

Hi Invictusblade.  As I mentioned at the Random Overlay Framework site, I'm not getting Cumflation bodymorphs using 4.004.  I have run Bodyslide for the FG body and clothes I'm using, of course and there's definitely a "femalebody.tri" in the characterassets folder.  The LooksMenu sliders work in game for everything including the Belly sliders. 

 

I've run through the Debug pages in MCM.  I can rebuild the Morphs in game, which appears to return the body to zero sliders.  I tried to set the Pregnancy Body Morphs to the various months of pregnancy in MCM, though, and that doesn't seem to work.  

 

I started a new game (as I had been testing ROF on an existing, though early save), but Cumflation still didn't work for me.

 

Cumflation was working fine with 3.80, FYI, so it must be something I'm missing with the 4.004 update.  As you may remember from the other site, I'm also using the most recent version of Random Overlay Framework.

 

I'm sure I must be doing something wrong with the two new mods (ROF and FPE) but I can't seem to figure it out.

 

Any troubleshooting ideas?

 

Sorry for trying to hog your attention!

Posted
2 hours ago, Dez65 said:

I've run through the Debug pages in MCM.  I can rebuild the Morphs in game, which appears to return the body to zero sliders.  I tried to set the Pregnancy Body Morphs to the various months of pregnancy in MCM, though, and that doesn't seem to work.  

I had the same effect when trying to undo my massive pregnancy belly.  Resetting to a specific month of pregnancy didn't appear to do anything, and completely resetting the morphs undoes any customization to the LM body sliders, resetting them all to zero.  Not sure if that last part is how the feature is intended to work or not, so reporting it.

Posted
3 hours ago, Dez65 said:

I'm not getting Cumflation bodymorphs using 4.004.

 

A couple of possibilities:

 

First, I've seen other players mention that leaving cumflation turned on in the Sex Attributes MCM caused FPER's cumflation to break. I'm not sure what the exact interaction is there, but if you don't have the SA mod installed or already disable that feature in it, then you can ignore this idea.

 

Second, what version of FG are you using? If it's the latest version, then you need to also install ZBG or there will be no BodyGen API for FPER to push morphs through.

 

You might also try taking a look at your Papyrus script log, to see if there are any obvious errors related to FPE or FPFP.

Posted
2 hours ago, vaultbait said:

Second, what version of FG are you using? If it's the latest version, then you need to also install ZBG or there will be no BodyGen API for FPER to push morphs through.

And this has been my problem all this time  ::facepalm::

Posted
3 hours ago, vaultbait said:

First, I've seen other players mention that leaving cumflation turned on in the Sex Attributes MCM caused FPER's cumflation to break. I'm not sure what the exact interaction is there, but if you don't have the SA mod installed or already disable that feature in it, then you can ignore this idea.

 

Second, what version of FG are you using? If it's the latest version, then you need to also install ZBG or there will be no BodyGen API for FPER to push morphs through.

 

You might also try taking a look at your Papyrus script log, to see if there are any obvious errors related to FPE or FPFP.

I don't have Sex Attributes installed.  I do have MCG and AAF History installed but neither have a cumflation feature.  

 

I am using 1.86 and I do have Zex ZBG Fusion Girl Bodygen installed.  It seems to be correctly installed as NPC bodies have random sliders.

 

I'll take a look at Papyrus. 

 

What's frustrating to me is that Cumflation worked fine with 3.80 and I can't figure out what I did to screw up this install.  

 

Thanks as always for your suggestions.

Posted
1 hour ago, Dez65 said:

I don't have Sex Attributes installed.  I do have MCG and AAF History installed but neither have a cumflation feature.  

 

I am using 1.86 and I do have Zex ZBG Fusion Girl Bodygen installed.  It seems to be correctly installed as NPC bodies have random sliders.

 

I'll take a look at Papyrus. 

 

What's frustrating to me is that Cumflation worked fine with 3.80 and I can't figure out what I did to screw up this install.  

 

Thanks as always for your suggestions.

well one of the changes I have made in the recent version is that I removed how it works

 

old version - it was a quest with an outside Up function and an outside Down function (basically another quest activates the cumflation) *this can be unreliable.

 

new version - it is now an aid object with its own timers. (it gets added via impregnation quests)

so this is what I want you to do

 

if you have ESPExplorer then go to FP_FamilyPlanningEnhanced and look for cumflation_Low or _Medium or _High

 

otherwise

cumflation_Low (XX00C12C)

cumflation_Medium (XX00C12D)

cumflation_High (XX00C128)

 

regardless of method, get them and use them and see if they work. (play around with settings)

Posted

so I am working on the next update for both FPE and WDF

 

and it is going to take a little while because...

 

I decided to add Advance pregnancies to each and every impregnation quest (dogs, Supermutants, bah bah)

I am adding factional pregnancies (Raider babies and children to raiders)

 

and general clean up of impregnation quests because of changing scripts and styles

Posted
1 hour ago, Invictusblade said:

so I am working on the next update for both FPE and WDF

 

and it is going to take a little while because...

 

I decided to add Advance pregnancies to each and every impregnation quest (dogs, Supermutants, bah bah)

I am adding factional pregnancies (Raider babies and children to raiders)

 

and general clean up of impregnation quests because of changing scripts and styles

Looking forward to it.  One other question I've been wondering.  Does FPE Redux have support for the DLC doctors?  EgoBallistic added DLC doctor support to his version of the mod, but I haven't seen that the Nuka World doctor has ever offered Obstetrics support.  I haven't been to Far Harbor in ages, so I can't speak for that doctor.

Posted
1 hour ago, MrNicoras said:

Looking forward to it.  One other question I've been wondering.  Does FPE Redux have support for the DLC doctors?  EgoBallistic added DLC doctor support to his version of the mod, but I haven't seen that the Nuka World doctor has ever offered Obstetrics support.  I haven't been to Far Harbor in ages, so I can't speak for that doctor.

so you can find the addon file somewhere and you can use that because I never played around with that

Posted
5 hours ago, Invictusblade said:

regardless of method, get them and use them and see if they work. (play around with settings)

Got the aid objects using Espexplorer.  Consuming them produced no visible result.  

 

I ran Bodyslide again before this attempt.   I'm guessing that the fact that the aid items didn't work has something to do with my morph file?

 

You asked about ZBG before.  It is installed and as I said, NPC women have random bodies (Atomic Muscle has it's own BodyGen).  Just to confirm, I installed ZBG like any other mod (as per the directions) using MO2 and gave it higher priority than FG 1.86 on the left.  The only thing unusual about the install is that I hid BodyTalk3.esp in the ZBG mod because I don't use BodyTalk.

 

Hope this information is diagostic.

Posted
3 hours ago, Invictusblade said:

so you can find the addon file somewhere and you can use that because I never played around with that

Just trying to understand.  So the addon for that mod should work with yours?

Posted
7 hours ago, Dez65 said:

Got the aid objects using Espexplorer.  Consuming them produced no visible result.  

 

I ran Bodyslide again before this attempt.   I'm guessing that the fact that the aid items didn't work has something to do with my morph file?

 

You asked about ZBG before.  It is installed and as I said, NPC women have random bodies (Atomic Muscle has it's own BodyGen).  Just to confirm, I installed ZBG like any other mod (as per the directions) using MO2 and gave it higher priority than FG 1.86 on the left.  The only thing unusual about the install is that I hid BodyTalk3.esp in the ZBG mod because I don't use BodyTalk.

 

Hope this information is diagostic.

are you playing as a male or female because you are giving mixed messages.

 

Cumflation only works on Females

3 hours ago, MrNicoras said:

Just trying to understand.  So the addon for that mod should work with yours?

yes, I think someone said that it works

Posted

Ok, after a stupid amount of time fiddling around trying to figure out why the morphs don't work on my player but do on npcs I finally found the answer... I was using a saved looksmenu preset of my Nora that had advanced LM body slider data saved into it. The original face preset had old looksmenu slider info so it didn't work and the new one (made with the old one) had new body slider data built in which again broke the morphing. Since I'm only going a couple hours into this save I'll restart again and try a possible fix that, if it works, should help others with the same problem I've been having.

Posted
11 hours ago, MrNicoras said:

Just trying to understand.  So the addon for that mod should work with yours?

 

I use them together and can confirm they're compatible.

Posted
9 hours ago, Invictusblade said:

are you playing as a male or female because you are giving mixed messages.

Sorry - didn't mean to.  I am playing as a female and trying to get Cumflation to work on that female player.  I mentioned the Atomic Muscle body because I hid the BodyTalk3.esp in the ZBG mod because I don't use BodyTalk so I wanted to be sure you had all the data.  But I am playing as female and my player consumed the Cumflation aid items without producing any visible inflation.

 

As additional data:  I played through to a pregnancy for the player character and she seemed to begin to show at about the 6 month, so it seems that the pregnancy bodymorphs are working, just not the Cumflation.  The pregnant swelling was not what I expected but I remember the MCM has a slider for that bodymorph I think so I'll fiddle with that once this issue is resolved.

 

Thanks again for all you help.

Posted (edited)

Asking about the Existence options again.

The defaults are set to 'Don't Ask'

Which in the changelog is described as

Don't Ask = Baby disappears

 

Does this mean that babies are actual birthed into the world from Existence generated pregnancies, then disappear some how?
Or that the birth simply doesn't create a baby?

 

I would have thought it would be - don't create a baby. However in my game, with the Existence defaults, pregnancies create babies in the world (from looking around the area from the birth notification)

 

I have no autonomy mods.

 

Edit:

ok, now I had a message of one of the babies growing up.

This is not the kind of runaway effect on my game I expected from the defaults.

 

Edited by Haberdasher
Posted
2 hours ago, Haberdasher said:

Asking about the Existence options again.

The defaults are set to 'Don't Ask'

Which in the changelog is described as

Don't Ask = Baby disappears

 

Does this mean that babies are actual birthed into the world from Existence generated pregnancies, then disappear some how?
Or that the birth simply doesn't create a baby?

 

I would have thought it would be - don't create a baby. However in my game, with the Existence defaults, pregnancies create babies in the world (from looking around the area from the birth notification)

 

I have no autonomy mods.

 

Edit:

ok, now I had a message of one of the babies growing up.

This is not the kind of runaway effect on my game I expected from the defaults.

 

the birth doesn't create a baby

 

 

I was going to add a perk for this one called "Baby Eater"

 

I am still trying to remove the new born quest message activating in this case

 

 

I am in the middle of the next update.

Posted
On 4/9/2022 at 12:06 PM, Klobbo said:

Sorry, it is me again.

Since update to version 4.004 pregnancy doesn't work for me anymore. (Papyrus.1.log). After switching back to 4.003a_beta pregnancy works. (Papyrus.0.log)

I even started a new game to test it again but to no avail.

Is this just me or does anyone else expirience this behaviour?

 

Papyrus.0.log 141.96 kB · 0 downloads Papyrus.1.log 50.78 kB · 1 download plugins.txt 6.29 kB · 0 downloads

 

Any chance that you can give me an hint what to look for on this one?

I also tried a new game with almost none mods (only those needed for AAF and your mods) with exact the same effect - I haven't found a solution.

 

The debug command "impregnate player with npc" works and properly starts a pregnancy. I also adjusted the settings for testing so the chance of becoming pregnat is at 400%...

 

Posted
27 minutes ago, Klobbo said:

 

Any chance that you can give me an hint what to look for on this one?

I also tried a new game with almost none mods (only those needed for AAF and your mods) with exact the same effect - I haven't found a solution.

 

The debug command "impregnate player with npc" works and properly starts a pregnancy. I also adjusted the settings for testing so the chance of becoming pregnat is at 400%...

 

so you are trying to get pregnant via sex.

 

so assuming Male to female (otherwise you need to toggle some options)

have sex with them (via Home(AAF Debug) or any sex interactions)

 

if that doesn't work then go to FPE MCM at the very bottom, Menu called AAF Debug, toggle "Force AAF Tags". (to OFF, I think)

have sex again

(if this works then you have an AAF tag issue, you need to download AAF Themes)

Posted

Hi, well that was a fast response, thanks! :)

Yes you assumpations are correct, I am trying to get pregnant via sex. i tried any variation (male - female, female - female, creature - female) vie the "AAF Sexual Harassment" or "AAF Violate" mods

With none of it the pregnancy works. The settings for female to female outcome are activated (and are working with FPE version 4.003a_beta).

 

I just retried with the debug setting you mentioned but to no avail.

This is the part of the papyrus log i think are relevant (i turned on the verbose logging option). The errors regarding FPSH don't seem to be relevant, since I get these errors also during successfull tries with the older FPE version.

 

AAF SEU Debug: AnimationStart event
FPE [fpfp_playerpregdata < (6C00D017)>] holding actor [Actor < (00000014)>] | OnAnimationStart
FPE [fpfp_basepregdata < (FF003929)>] holding actor [companionactorscript < (00002F1F)>] | OnAnimationStart
FPE [fpfp_basepregdata < (FF003929)>] holding actor [companionactorscript < (00002F1F)>] | Animation OK for pregnancy
FPE [fpfp_playerpregdata < (6C00D017)>] holding actor [Actor < (00000014)>] | Animation OK for pregnancy
error: Cannot call EnablePlayerControls() on a None object, aborting function call
stack:
	[FPSH_Player (C0000F99)].FPSH:FPSH_Main.EnableControls() - "C:\Users\Albert\AppData\Local\Temp\PapyrusTemp\FPSH\FPSH_Main.psc" Line 5186
	[FPSH_Player (C0000F99)].FPSH:FPSH_Main.::remote_AAF:AAF_API_OnAnimationStart() - "C:\Users\Albert\AppData\Local\Temp\PapyrusTemp\FPSH\FPSH_Main.psc" Line 5988
error: Cannot call Delete() on a None object, aborting function call
stack:
	[FPSH_Player (C0000F99)].FPSH:FPSH_Main.EnableControls() - "C:\Users\Albert\AppData\Local\Temp\PapyrusTemp\FPSH\FPSH_Main.psc" Line 5187
	[FPSH_Player (C0000F99)].FPSH:FPSH_Main.::remote_AAF:AAF_API_OnAnimationStart() - "C:\Users\Albert\AppData\Local\Temp\PapyrusTemp\FPSH\FPSH_Main.psc" Line 5988
AAF SEU Debug: AnimationStop position: [UAP] Leito FF Aggressive Powerbomb
hasAggressiveTag True hasPlayerRapedMeta False hasConsensualMeta False hasPlayerRapistMeta False isRape True
FPE [fpfp_playerpregdata < (6C00D017)>] holding actor [Actor < (00000014)>] | OnAnimationStop
FPA_Main OnPlayerSex: wasRape True baseWearAmount 10.000000 wasOral False wasVaginal True wasAnal False
FPA - Decreasing self esteem by:  4.000000
New self esteem value: 9.104677

 

Since I don't expierence this problem with FPE version 4.003a_beta I am not sure if this is truely a problem in my setup. (Also i tried a fresh start with as less mods as possible and I am still facing this issue)

Then again, no one else seems to face this issue, which would imply an issue on my side.

 

 

This is somewhat confussing.

Posted
7 hours ago, Invictusblade said:

the birth doesn't create a baby

 

I am still trying to remove the new born quest message activating in this case

 

ok, so it's not supposed to create a baby with this setting, but on my game it is for some reason, it's not just the quest message that's firing.
Or are you saying the in-game babies are created using that quest, so you are aware of the bug?

 

I can see no errors in papyrus that look related (though errors are usually things not happening that should, in this case it's something happening that shouldn't).

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