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Posted
14 hours ago, johnhamm said:

I have an issue where draugr and bandits keep on trying to approach my followers or other NPCs and I can't find any way to disable it. Also, is it possible to update the description of the mod? I know you're still updating it but it's confusing trying to figure out what the most recent version is and what else is needed for it


Version?
Attributes will have its own page when SexlifeScenes is done.

Posted (edited)
23 hours ago, BigOnes69 said:

My User Profile flew away. How do you create a user profile?


Not done, it will be...

1. Default, settings from default files.
2. User settings. If User file exist on Actor, Cell, Worldspace...
2. DEV Run User script on edit settings...

 

The mod still tracks your changes so it can export it to User files in the future
 

Edited by Swe-DivX
  • 3 weeks later...
Posted
On 2/5/2023 at 4:41 AM, Zexyz said:

    Thank you @Swe-DivXfor your hard work with this mod. However, I don’t understand how to properly install attributes 9.2 to my game. I keep getting an error message.
 

(Attribute Install: Error Config file missing? SKSE/Plugins/Attributes/ config.json).
 

    I’m using vortex as a mod manager. Also, I have adcsexlife 6-41 config, attributesMyScene 9, attributes 9.2 installed. I don’t understand where the config file is located for attributes 9.2.

 

   So, clearly I have no idea what I’m doing at this point, if anyone who understands how to get setup with attributes 9.2 can explain how to do it. I would greatly appreciate it. Thanks in advance for the help. 


Next version will have this fixed, no need for a config if you dont have one.

Posted (edited)

Hi I really can't get this to work. On a new save and I can see the "name is approaching name" but that's as far as it goes. They never actually start walking to anyone or talk to anyone. All of my actors are set to male except for actor2...as I assume this is how you only make males approach females. Yet I see female companions trying to approach each other so I obviously messed up somewhere. Please assist. 

Would also like to ask....I merged races/voices/locations etc...and now each category has 0 active and a number of inactive items. 
I have to go and make things active on each page? Like with actors, I have to add each actor I meet into the mod then activate them?

 

Edited by JayRoz
Posted
On 3/9/2023 at 8:17 PM, JayRoz said:

Hi I really can't get this to work. On a new save and I can see the "name is approaching name" but that's as far as it goes. They never actually start walking to anyone or talk to anyone. All of my actors are set to male except for actor2...as I assume this is how you only make males approach females. Yet I see female companions trying to approach each other so I obviously messed up somewhere. Please assist. 

Would also like to ask....I merged races/voices/locations etc...and now each category has 0 active and a number of inactive items. 
I have to go and make things active on each page? Like with actors, I have to add each actor I meet into the mod then activate them?

 


It shouldn't happen, what version are you using? But don't activate races if you don't have any attributes for that race.

 

Adding in the next version when you run rebuild, you can choose to activate the race if it has attributes

Posted
1 hour ago, Swe-DivX said:


It shouldn't happen, what version are you using? But don't activate races if you don't have any attributes for that race.

 

Adding in the next version when you run rebuild, you can choose to activate the race if it has attributes

I am using 7.122. I installed 1.4.2 first then installed 7. Yeah I activated all the races lol. 
So let me ask, if I make a new save, then merge and rebuild all those categories, then just leave everything alone(activate nothing), will it work like that? 

Posted

Since this is the background sex mod between NPC, I recommend you drop some line that tell the user about mod status. For example. the text like "mod is fine and start running now". Right now, my problem is I do not know this mod work or not. In every page, I do not see attribute to adjust. I see only Active(0), Inactive(0), rebuild, merge.  

Posted
20 hours ago, FeonL said:

Since this is the background sex mod between NPC, I recommend you drop some line that tell the user about mod status. For example. the text like "mod is fine and start running now". Right now, my problem is I do not know this mod work or not. In every page, I do not see attribute to adjust. I see only Active(0), Inactive(0), rebuild, merge.  


You have the page Workflow to check if the scanner is running. Version?

Posted
On 3/11/2023 at 6:15 PM, JayRoz said:

I am using 7.122. I installed 1.4.2 first then installed 7. Yeah I activated all the races lol. 
So let me ask, if I make a new save, then merge and rebuild all those categories, then just leave everything alone(activate nothing), will it work like that? 


The only important attribute is Everyone. The rest is more like addons.

In Attributes 9.3 you have to set the Gender attributes.

Posted

I noticed that if you set NPC-PC, the NPC will not go to the PC to talk to him. He will wait until we approach him to talk to us.
But if it's npc-npc, the npc actor will go and find the target NPC.

Posted
1 hour ago, hana120 said:

I noticed that if you set NPC-PC, the NPC will not go to the PC to talk to him. He will wait until we approach him to talk to us.
But if it's npc-npc, the npc actor will go and find the target NPC.


Was this Attributes v9? check the scanner so player can only be actor2 100% and actor1 0%. This is the next future update on the scenes with invite animations. Haven't had time to add a scene with the feature yet

  • 2 weeks later...
Posted (edited)

Hello everyone, I struggled alot trying to get this to work, but I finally did it. 
Here is my personal guide on how to get this mod to work, explained as simply as I can.

Step 1 : Download all the requirements. Papyrus, sexlab, etc.

(NO NEED TO DOWNLOAD 1.42 sexlife, NO NEED!!)

Step 2 : Scroll up a few pages in this support comment section and find the zip files "Attributes 9.2" and "AttributesMyScene 9" posted by author. Download them and install.


image.png.b06168fdeb9dd63c191acd4e810dc093.png

 

(Note : THESE 2 MODS with the dependencies ARE ALL YOU NEED , NOTHING ELSE!! I was really confused by this part.) Attributes 9.2 is supposed to be like sexlife v9.2 if that makes any sense. It is a solo mod, attributesmyscene is a scene pack to add INTO attributes9.2)
 

Step 3 : Enter the game
Expected behaviour : these 2 mods should show up in your mcm

 

67218946_SkyrimSpecialEdition28_3_202312_08_32am.png.01732c780fa3d1466e6004008348462e.png

 

Press start install and wait.

 

488306065_SkyrimSpecialEdition28_3_202312_13_29am.png.1de06eab29170d952d9b3390463ca37a.png

 

Step 4 : Enable initialize actors sexuality. DO NOT ENABLE ANY INTEGRATIONS. (MY BIGGEST MISTAKE) I tested enabling some of them and it was the culprit of the mod not working for me.

 

378949812_SkyrimSpecialEdition28_3_202312_21_39am.png.d032a7726040dc60fdec60a3fdc02fa5.png

 

Step 5 : Click on "Modlist", click on this add esp or esm1810929987_SkyrimSpecialEdition28_3_202312_26_01am.png.1b05963423b55947f8fea15d8d90507d.png

 

Step 6 : Add the mod "AttributesMyScene.esp". Then click rebuild. (You should see "attributesmyscene.esp as active if u click on the "Active" part)

 

739530458_SkyrimSpecialEdition28_3_202312_28_12am.png.7f298b0c9c75dbf44a055badd52c70fb.png

 

Step 7 : Press "H" key to start the scanner for the very first time. If you have 2 valid actors the mod SHOULD work. 

If you want me to tell you how to use the workflow page to check what errors is causing your mod to not work ,let me know. I will tell you what each error means.

 

Sorry if this was a long comment but personally i had to scour back and forth between the many comment pages in order to finally figure it all out. Hope this saves you some time instead.

EDIT : also maybe in "Actor scanner", lower the poll frequency to 5secs to check if the mod is working.

 

Edited by Alias176
Posted (edited)
On 3/28/2023 at 12:32 AM, Alias176 said:

Hello everyone, I struggled alot trying to get this to work, but I finally did it. 
Here is my personal guide on how to get this mod to work, explained as simply as I can.

Step 1 : Download all the requirements. Papyrus, sexlab, etc.

(NO NEED TO DOWNLOAD 1.42 sexlife, NO NEED!!)

Step 2 : Scroll up a few pages in this support comment section and find the zip files "Attributes 9.2" and "AttributesMyScene 9" posted by author. Download them and install.


image.png.b06168fdeb9dd63c191acd4e810dc093.png

 

(Note : THESE 2 MODS with the dependencies ARE ALL YOU NEED , NOTHING ELSE!! I was really confused by this part.) Attributes 9.2 is supposed to be like sexlife v9.2 if that makes any sense. It is a solo mod, attributesmyscene is a scene pack to add INTO attributes9.2)
 

Step 3 : Enter the game
Expected behaviour : these 2 mods should show up in your mcm

 

67218946_SkyrimSpecialEdition28_3_202312_08_32am.png.01732c780fa3d1466e6004008348462e.png

 

Press start install and wait.

 

488306065_SkyrimSpecialEdition28_3_202312_13_29am.png.1de06eab29170d952d9b3390463ca37a.png

 

Step 4 : Enable initialize actors sexuality. DO NOT ENABLE ANY INTEGRATIONS. (MY BIGGEST MISTAKE) I tested enabling some of them and it was the culprit of the mod not working for me.

 

378949812_SkyrimSpecialEdition28_3_202312_21_39am.png.d032a7726040dc60fdec60a3fdc02fa5.png

 

Step 5 : Click on "Modlist", click on this add esp or esm1810929987_SkyrimSpecialEdition28_3_202312_26_01am.png.1b05963423b55947f8fea15d8d90507d.png

 

Step 6 : Add the mod "AttributesMyScene.esp". Then click rebuild. (You should see "attributesmyscene.esp as active if u click on the "Active" part)

 

739530458_SkyrimSpecialEdition28_3_202312_28_12am.png.7f298b0c9c75dbf44a055badd52c70fb.png

 

Step 7 : Press "H" key to start the scanner for the very first time. If you have 2 valid actors the mod SHOULD work. 

If you want me to tell you how to use the workflow page to check what errors is causing your mod to not work ,let me know. I will tell you what each error means.

 

Sorry if this was a long comment but personally i had to scour back and forth between the many comment pages in order to finally figure it all out. Hope this saves you some time instead.

EDIT : also maybe in "Actor scanner", lower the poll frequency to 5secs to check if the mod is working.

 

 

Thank you so much, I've been pretty confused about this because I can see there's development happening but no main page to get info

Edited by johnhamm
Posted
On 3/28/2023 at 12:32 AM, Alias176 said:

Hello everyone, I struggled alot trying to get this to work, but I finally did it. 
Here is my personal guide on how to get this mod to work, explained as simply as I can.

Step 1 : Download all the requirements. Papyrus, sexlab, etc.

(NO NEED TO DOWNLOAD 1.42 sexlife, NO NEED!!)

Step 2 : Scroll up a few pages in this support comment section and find the zip files "Attributes 9.2" and "AttributesMyScene 9" posted by author. Download them and install.


image.png.b06168fdeb9dd63c191acd4e810dc093.png

 

(Note : THESE 2 MODS with the dependencies ARE ALL YOU NEED , NOTHING ELSE!! I was really confused by this part.) Attributes 9.2 is supposed to be like sexlife v9.2 if that makes any sense. It is a solo mod, attributesmyscene is a scene pack to add INTO attributes9.2)
 

Step 3 : Enter the game
Expected behaviour : these 2 mods should show up in your mcm

 

67218946_SkyrimSpecialEdition28_3_202312_08_32am.png.01732c780fa3d1466e6004008348462e.png

 

Press start install and wait.

 

488306065_SkyrimSpecialEdition28_3_202312_13_29am.png.1de06eab29170d952d9b3390463ca37a.png

 

Step 4 : Enable initialize actors sexuality. DO NOT ENABLE ANY INTEGRATIONS. (MY BIGGEST MISTAKE) I tested enabling some of them and it was the culprit of the mod not working for me.

 

378949812_SkyrimSpecialEdition28_3_202312_21_39am.png.d032a7726040dc60fdec60a3fdc02fa5.png

 

Step 5 : Click on "Modlist", click on this add esp or esm1810929987_SkyrimSpecialEdition28_3_202312_26_01am.png.1b05963423b55947f8fea15d8d90507d.png

 

Step 6 : Add the mod "AttributesMyScene.esp". Then click rebuild. (You should see "attributesmyscene.esp as active if u click on the "Active" part)

 

739530458_SkyrimSpecialEdition28_3_202312_28_12am.png.7f298b0c9c75dbf44a055badd52c70fb.png

 

Step 7 : Press "H" key to start the scanner for the very first time. If you have 2 valid actors the mod SHOULD work. 

If you want me to tell you how to use the workflow page to check what errors is causing your mod to not work ,let me know. I will tell you what each error means.

 

Sorry if this was a long comment but personally i had to scour back and forth between the many comment pages in order to finally figure it all out. Hope this saves you some time instead.

EDIT : also maybe in "Actor scanner", lower the poll frequency to 5secs to check if the mod is working.

 

 

Do you know how to edit individual actors? I want to set some npcs to be gold diggers but its hard to tell what has an affect, since there are so many menus that all take a few seconds at least to load, then a minute in game for the scanner to finish after it starts

Posted (edited)
Spoiler

Look at the NPC you want to edit (within your crosshair) this targets the actor for edit

 

Click "Actor Edit" on the side

1799403480_SkyrimSpecialEdition6_4_20239_18_38am.png.42d4bb8b645941d6d70073aff0c35e94.png

 

Scroll down and click on this "actor attributes"

 

1530838400_SkyrimSpecialEdition6_4_20239_16_45am.png.917559d6ba59101820e7583e31026e43.png

 

It will open this page where you can enable a character trait for the NPC.

 

790039363_SkyrimSpecialEdition6_4_20239_16_55am.png.cc4a56b7a1c7424cde5544b144dfa5b8.png

 

This should be how it is. Whether these character trait attributes actually take effect or not for real, I have no way to check because there are too many traits influencing a singular NPC at once to truly tell. 

GUIDE : How to edit individual actor attributes

Edited by Alias176
Posted
11 hours ago, johnhamm said:

I don't think this mod works with OSL Aroused for some reason, even though it's supposed to be compatible with all aroused mods

 

All of the integrations (SL, Aroused, Schlongs of Skyrim) are all broken.

 

It will give the error genderfail in workflow.

 

My guess is that it's still a work in process feature that's not ready yet.

  • 2 weeks later...
Posted (edited)
On 4/19/2023 at 5:41 AM, Soldream said:

OSLaroused currently does not work with this mod? Is it possible to get an official confirmation? If so, can we expect support?


Fixed in next update. Working on Cloak scanner for exterior.

... Cloak scanner is now working.

Edited by Swe-DivX
Posted
4 hours ago, Erris1123 said:

Question: Does this work with/have a port to SE?

It works fine in SE (1.5.97)

6 hours ago, Soldream said:

OSLaroused currently does not work with this mod? Is it possible to get an official confirmation? If so, can we expect support?

Tested it with OSLA - works for me

  • 2 weeks later...
Posted
On 3/27/2023 at 7:32 PM, Alias176 said:

Here is my personal guide on how to get this mod to work, explained as simply as I can.

 Thank you very much.

If some instructions like yours could be pinned somewhere obvious from main page, it would help greatly. Mods 7.x versions allready were practicly an end-all-be-all matchmaker, capable of replacing half a dozen other mods completely. But accessibility is not exactly its strong suite.

Posted (edited)
On 5/1/2023 at 4:22 PM, nilead said:

 Thank you very much.

If some instructions like yours could be pinned somewhere obvious from main page, it would help greatly. Mods 7.x versions allready were practicly an end-all-be-all matchmaker, capable of replacing half a dozen other mods completely. But accessibility is not exactly its strong suite.


Version 10 of Attributes will be uploaded this weekend. So most bugs have been fixed. And the new 3 scanners are much easier to find attributes that make it difficult for scanners to find a match.

 

Will try to get two more scanners ready before then. Introduction of new Preferred Attributes category on Actors. Here, Actor1 will try to find His/Her Preferred Attributes on Actor2. Think this will fit more like the usual one. And the use of Actor2 as the center of attention in special cells.

... i have added the new scanners. Trying to fix the new path for Prefer values before upload.

... adding support for user ProfilePath to all Category's. Prefer Scanner is now working.

Edited by Swe-DivX
  • 3 weeks later...

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