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Posted
17 minutes ago, Barka said:

Which version of sexlife i should use with this attributes mod? 


You can import any of them. Set version under debug.
Only the SKSE files. The Scenes will be uploaded as a new mod.

Posted
40 minutes ago, Swe-DivX said:


You can import any of them. Set version under debug.
Only the SKSE files. The Scenes will be uploaded as a new mod.

Anyway, I don't understand what to import and where? Sexlife is a mod for NPC-NPC interactions, how is it related to Attribute and AttributeMyScene? Or is AttributesMyScene a replacement for Sexlife now?

Posted
21 minutes ago, Barka said:

Anyway, I don't understand what to import and where? Sexlife is a mod for NPC-NPC interactions, how is it related to Attribute and AttributeMyScene? Or is AttributesMyScene a replacement for Sexlife now?


Yes its a replacement, AttributeMyScene is standalone scenes so you can create your own mod.

Sexlife Scenes will be the large scene pack for Attributes. The scenes are standalone. So you can copy the mod and create your own scenes.
I have some Attributes to set before upload. Almost done

Posted
16 minutes ago, Swe-DivX said:


Yes its a replacement, AttributeMyScene is standalone scenes so you can create your own mod.

Sexlife Scenes will be the large scene pack for Attributes. The scenes are standalone. So you can copy the mod and create your own scenes.
I have some Attributes to set before upload. Almost done

I see. So we should expect Sexlife Scenes as an example?

  • 2 weeks later...
Posted
On 11/28/2022 at 8:12 AM, Barka said:

I see. So we should expect Sexlife Scenes as an example?


Yes, the scene pack Sexlife Scenes can be modified and shared by anyone.

Posted (edited)
4 hours ago, Barka said:

@Swe-DivX

Okay. I started again and there is 0 mods in mod list. Rebuild finds nothingmodlist.png.b670645d54e8bd9b03fd5062e9555769.png


Working on it, install script, 30 min

will take a little longer.

Edited by Swe-DivX
Posted (edited)
Attributes 8.993

Import - Fix new game bug

Nextupdate
Scanner - none errors in log. MaxActors. This can crash the game.
Working on a new fix


Disable attribute IsDead after install
 

 

Edited by Swe-DivX
Posted
1 hour ago, Barka said:

Now it got infinitive loop when building unique actors from skyrim.esp. Counter resets near 100 and then start from 0


it's a fail safe, i have to rewrite that part

Posted
1 hour ago, Barka said:

Now it got infinitive loop when building unique actors from skyrim.esp. Counter resets near 100 and then start from 0


Let it run it will remove the corrupt actors. In next update i will try to remove them before

Posted
2 hours ago, Swe-DivX said:


Let it run it will remove the corrupt actors. In next update i will try to remove them before

It's a very long wait. I waited for more than an hour and it was still trying to process skyrim.esm

Posted
9 minutes ago, Barka said:

It's a very long wait. I waited for more than an hour and it was still trying to process skyrim.esm


Ok, i will change the scripts so it will add the corrupt actors to a json file, not remove them.

Posted (edited)
Attributes 8.995
Actors - Rebuild fix. corrupt actors will be stored in debug/actorrebuild.json


 

 

Edited by Swe-DivX
Posted (edited)
Attributes 8.997
ModList - Will not add esp esm to active list if not installed
AttributesMyScene 8.994
Main - Script spelling error
Scenes - Values moved to Property Auto Conditional Hidden


 

 

Edited by Swe-DivX

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