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Posted (edited)

 

11 hours ago, Frosferes said:

 

Conflicting mods should load before TWO. The file that loads last in the conflict list is the one that is used.

 

 

 

I found the culprit. It was Diverse Werewolves Collection. Which is unusual, because I read in one of your earlier replies to a question that DWC is, by default, not compatible with TWO, but a patch does exist. So I downloaded the patch and installed it, but apparently there is something wrong with it. Maybe it didn't load properly. Maybe it's just out of date. Or maybe the issue was with DWC itself. There appears to be zero conflict with TWO and DWC or the patch.

 

Nevermind, I'm not sure what I did but I re-enabled DWC and suddenly everything just works. Not sure why, but thanks for your help. Forcing TWO to always load last in the cyclic rules conflict seemed to be the tie breaker.

Edited by Anonymous5285
Posted (edited)

it's been a while since I've modded so bear with me.

 

The mod says that I can put six boobs on my werewolves however there is no option to do so in the Fomod. Do I need the original HDT werewolves for that? I have the latest version, and will more than likely add Diverse Werewolves with the bugs because I think that's pretty neat. And that would also require me to remove alternate textures from the load order found within this mode page, correct?

 

That, and nothing getting dongs on the males. It's just... blank.

 

As a side note, I'm also using Moonlight tales with the female patch Located here.  I'm not even sure if I need it anymore. But both of those are higher on my load order so TWO overwrites everything. 

 

 

Edited by buddyman4925
new information
Posted
35 minutes ago, buddyman4925 said:

it's been a while since I've modded so bear with me.

 

The mod says that I can put six boobs on my werewolves however there is no option to do so in the Fomod.

 

The installation instructions exist for a reason, man. The only requirements and patches needed are listed on the page. The tweaks by TealEri contains a DWC-TWO patch.

Posted

I didn't see if anyone else has this issue, all werewolves in my game are defaulting to male but I was able to change myself to female with the power did I miss something for NPC's? currently the only mods I have that should be affecting werewolves are this and its requirements.

Posted
On 1/18/2023 at 12:32 AM, Frosferes said:

 

Is your mod list inverted? It looks like it should be loading from the bottom up judging by the order. If the original problem stands then MNCs female body is somehow taking priority. It's probably worth looking in the CF to see if the female werewolf is being handled by some other mod.

 

On 1/2/2023 at 7:55 PM, incesikurity said:

don't know what is happening. I followed the instructions: Installed all the requirements, it's overwriting everything in the modlist and load order, build body in bodyslide, and I still don't have any physics and it look like this (it has two heads overlapping).

qimgv_2023-01-02_19-54-53-152.jpg

ok, I found the problem... it was trivial and I should had realize it even looking at my mod list. Issue? Unique Character werewolf nif file.

Posted
On 1/19/2023 at 5:26 PM, buddyman4925 said:

it's been a while since I've modded so bear with me.

 

The mod says that I can put six boobs on my werewolves however there is no option to do so in the Fomod. Do I need the original HDT werewolves for that? I have the latest version, and will more than likely add Diverse Werewolves with the bugs because I think that's pretty neat. And that would also require me to remove alternate textures from the load order found within this mode page, correct?

 

That, and nothing getting dongs on the males. It's just... blank.

 

As a side note, I'm also using Moonlight tales with the female patch Located here.  I'm not even sure if I need it anymore. But both of those are higher on my load order so TWO overwrites everything. 

 

 

 

You build the six (or four) boob model in Bodyslide.

Posted

Hello! First of all, I want to say that this mod is really impressive! 

 

However, I would really love to change the genitalia (balls, dick, ...) size. I also found an alternate color but I have no idea how to use it.

If it's not possible, then a way to deactivate the dick switch so I can keep the one I set up in SOS would be great.

Posted
2 minutes ago, Mr_Perlimpinpin said:

Hello! First of all, I want to say that this mod is really impressive! 

 

However, I would really love to change the genitalia (balls, dick, ...) size. I also found an alternate color but I have no idea how to use it.

If it's not possible, then a way to deactivate the dick switch so I can keep the one I set up in SOS would be great.

if you disable the one in creature framework you should be able to use sos

Posted (edited)
12 hours ago, quicklytoo4 said:

if you disable the one in creature framework you should be able to use sos

 

Well I tried doing that and now the werewolf transformation is completely bugged, it get stuck during the animation and I get a weird werewolf/human mishmash.

 

EDIT: Found the solution! Thanks for the help!

Edited by Mr_Perlimpinpin
Posted (edited)
On 1/20/2023 at 5:03 PM, wollboi said:

 

You build the six (or four) boob model in Bodyslide.

that I didn't understand as I've never used bodyslide before, at least not to this depth. I got it to work, unfortunately I only now realized that Vilkas disappears, and my own werewolf has what I'm assuming is missing textures or something. Since I'm using the Diverse Werewolves, I figured that it was the Ginger Skin overlapping, but it's not. Even when everything is disabled, it's still doing it. 

 

Or maybe I'm just a moron. Could be both.

ScreenShot341.png

Edited by buddyman4925
Photo.
Posted

forgive me if this is purely cause of me not following the install instructions correctly but i havent been able to figure out how to get the edited model in. the creature framework / dicks word just fine but i can get the edited female model and such in. that or smp but im less worred about that

Posted
3 hours ago, Zeka~Electros said:

forgive me if this is purely cause of me not following the install instructions correctly but i havent been able to figure out how to get the edited model in. the creature framework / dicks word just fine but i can get the edited female model and such in. that or smp but im less worred about that

NEVERMIND IT WORKS AND I LOVE THIS MOD! the issue was the load order of MFA i thought mfa had to be overwriting TWO

Posted
1 hour ago, LordDrakath15226 said:

For some reason the stretching genitals problem is back, anyone knows how to fix it this time?

Did you update to the newest Faster HDT? I think that's what brought it back for me. It's playing funky with a couple of my mods, not just this one.

Posted
6 minutes ago, wollboi said:

Did you update to the newest Faster HDT? I think that's what brought it back for me. It's playing funky with a couple of my mods, not just this one.

I did thinking it would've fixed it.

Posted

Hey ive got creature SL anims working, but werewolves are the only ones who wont animate... they will just stand there idling, although outside of SL anims whne aroused the masturbation idles play, so im not sure where the issue is. has anyone solved this before?

Posted
On 1/19/2023 at 7:27 PM, quicklytoo4 said:

I didn't see if anyone else has this issue, all werewolves in my game are defaulting to male but I was able to change myself to female with the power did I miss something for NPC's? currently the only mods I have that should be affecting werewolves are this and its requirements.

I am having the same issue, I built both male and female but female only happens when I change my werewolf form to Herm using the in-game power, despite having a Female character. All werewolves I have seen use the male version, even Aela.

Posted
On 1/21/2023 at 5:08 AM, incesikurity said:

 

ok, I found the problem... it was trivial and I should had realize it even looking at my mod list. Issue? Unique Character werewolf nif file.

I believe I'm having the same problem you were. Where was the offending file and what did you do with it?

 

Posted

I'm a returning player that's trying to install these mods.  I don't suppose anyway to get someone that could PM me and help walk me through how set these up.  It looks amazing, sexualized or not, the models look awesome.  As stands, I'll either get some blurry weird texture or tongue and body parts flopping all weird.  Genitals don't show up and I'd just love to get the multiboob for the fems setup. 

Posted
9 hours ago, Furlow69 said:

I'm a returning player that's trying to install these mods.  I don't suppose anyway to get someone that could PM me and help walk me through how set these up.  It looks amazing, sexualized or not, the models look awesome.  As stands, I'll either get some blurry weird texture or tongue and body parts flopping all weird.  Genitals don't show up and I'd just love to get the multiboob for the fems setup. 

Probably a load order issue. All LL mods should be low in your load order. It should be something like:

Spoiler

Monster Facial Animation (can be placed early in load order)

SoS

SL Framework

SLAL

Creature Framework

MNC

HCOS (and other animations)

Werewolf Eyetracking for MFA

TWO (the version corresponding to what you are using, and make sure the plugins are in the order of Werewolves.esp, WerewolvesHCOS.esp (if applicable and probably is), and last WerewolvesExtras.esp)

Main thing is TWO should be loaded below anything that even conceivably looks like it touches werewolf meshes. Multiboob is built in Bodyslide using the zap settings (the checkboxes).

Posted (edited)
On 1/22/2023 at 9:31 AM, buddyman4925 said:

that I didn't understand as I've never used bodyslide before, at least not to this depth. I got it to work, unfortunately I only now realized that Vilkas disappears, and my own werewolf has what I'm assuming is missing textures or something. Since I'm using the Diverse Werewolves, I figured that it was the Ginger Skin overlapping, but it's not. Even when everything is disabled, it's still doing it. 

 

Or maybe I'm just a moron. Could be both.

ScreenShot341.png

Experiencing the same streched texture issue, and i don't even have Diverse Werewolves. MO2 doesnt say anything from TWO is being over-written, and i put TWO below other mods that may interact with werewolves. Anyone got a fix?

Edited by BurntLettuce
Posted
17 hours ago, wollboi said:

Probably a load order issue. All LL mods should be low in your load order. It should be something like:

  Hide contents

Monster Facial Animation (can be placed early in load order)

SoS

SL Framework

SLAL

Creature Framework

MNC

HCOS (and other animations)

Werewolf Eyetracking for MFA

TWO (the version corresponding to what you are using, and make sure the plugins are in the order of Werewolves.esp, WerewolvesHCOS.esp (if applicable and probably is), and last WerewolvesExtras.esp)

Main thing is TWO should be loaded below anything that even conceivably looks like it touches werewolf meshes. Multiboob is built in Bodyslide using the zap settings (the checkboxes).

Soo, I made sure the order was set up like this.  I even went into the bodyslide and did the adjustments to Male and female werewolf bodies and used build on them.  Once I did this, I started new game and used alternate life mod to start as a werewolf.  Turned off the Auto skin system in Moonlight Tales and soon as the animation finishes, game CTDs right away.  I tested without TWO in the list, and redid my FNIS and game worked fine, though lacked genitals on werewolves.

Posted
8 hours ago, Furlow69 said:

Soo, I made sure the order was set up like this.  I even went into the bodyslide and did the adjustments to Male and female werewolf bodies and used build on them.  Once I did this, I started new game and used alternate life mod to start as a werewolf.  Turned off the Auto skin system in Moonlight Tales and soon as the animation finishes, game CTDs right away.  I tested without TWO in the list, and redid my FNIS and game worked fine, though lacked genitals on werewolves.

Do you have Crash Logger installed? Even if it crashes with TWO disabled it could be another mod interfering with it. Something is likely fighting over a mesh conflict.

Posted
On 1/28/2023 at 5:25 PM, TheNopeRope said:

I believe I'm having the same problem you were. Where was the offending file and what did you do with it?

 

go into

*\Unique Character\meshes\actors\character\unique\werewolf

and 

*\mods\Unique Character\textures\actors\character\unique\werewolf

and replace all the files there with files from TWO with the same name

Posted (edited)
On 1/18/2023 at 10:51 PM, Anonymous5285 said:

 

 

 

 

I found the culprit. It was Diverse Werewolves Collection. Which is unusual, because I read in one of your earlier replies to a question that DWC is, by default, not compatible with TWO, but a patch does exist. So I downloaded the patch and installed it, but apparently there is something wrong with it. Maybe it didn't load properly. Maybe it's just out of date. Or maybe the issue was with DWC itself. There appears to be zero conflict with TWO and DWC or the patch.

 

Nevermind, I'm not sure what I did but I re-enabled DWC and suddenly everything just works. Not sure why, but thanks for your help. Forcing TWO to always load last in the cyclic rules conflict seemed to be the tie breaker.

Where can I find the patch for DWC and TWO, I really want both but my game keeps crashing if i have both installed

 

EDIT: It appears that now just having TWO enabled at all crashes on load.

Edited by Perry_Patton

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