BigOnes69 Posted February 3, 2025 Posted February 3, 2025 5 hours ago, SkyAddiction said: I run SLTR and DD NG on AE, and everything works as it should. Same here
lordbor Posted February 3, 2025 Posted February 3, 2025 15 hours ago, Talesien said: Я сомневаюсь, что существует прямая связь, если не считать обычных махинаций с SkyUI. Я использую DD NG 0.39b2 (+ несколько экспериментальных расширений) без каких-либо проблем с MCM. (Конечно, я также использую Menu Maid II, что может помочь с этим, трудно сказать, но это не исключено.) Funny... Menu Maid II, I also couldn't get it to work. 💀
Talesien Posted February 3, 2025 Posted February 3, 2025 1 hour ago, lordbor said: Funny... Menu Maid II, I also couldn't get it to work. 💀 Then I it would seem your LO has some serious problems which you should sort out first. 1
Splintered_Lizard Posted February 4, 2025 Posted February 4, 2025 Pardon, but I think I'm getting errors somehow. Every time my "day" updates, it says Lola "failed to offer sex enough" which is insane because I only have it set to needing to offer it once, and I offer it multiple times a day--which he doesn't always take me up on. What gives? I really want my contract time to go down so I can complete my service. How can I manually do it through the console? Because for 4 days in a row now my service hasn't gone down despite me doing everything right >_>
CaptainJ03 Posted February 4, 2025 Posted February 4, 2025 1 hour ago, Splintered_Lizard said: Pardon, but I think I'm getting errors somehow. Every time my "day" updates, it says Lola "failed to offer sex enough" which is insane because I only have it set to needing to offer it once, and I offer it multiple times a day--which he doesn't always take me up on. What gives? Just a daft question: Do you offer it through the Master/Mistress dialogue? Any other sex would not be recognised by this mod. And are you sure it's "failed to offer sex" and not "failed to offer service"? There are settings that you need to get your submission score up, if you fail that, your contract time doesn't go down either. To get your contract time down easier, set the "must offer sex" to zero, daily service to one, random to zero, score advancement to zero. That's the easiest you can get w/o cheating. But maybe you've found a bug, that would be Hexbolt's regime. 1
Splintered_Lizard Posted February 4, 2025 Posted February 4, 2025 (edited) Daily service I have set to 3, and I do it a lot more than 3 times in that 24 hour period. It *seems* the problem is if the master initiates sex, in any way, and I offer later, he declines, and keeps declining... and it counts as me not having offered at all. That's not good at all Edited February 4, 2025 by Splintered_Lizard
CaptainJ03 Posted February 4, 2025 Posted February 4, 2025 3 hours ago, Splintered_Lizard said: Daily service I have set to 3, and I do it a lot more than 3 times in that 24 hour period. It *seems* the problem is if the master initiates sex, in any way, and I offer later, he declines, and keeps declining... and it counts as me not having offered at all. That's not good at all In that case it's your owner's arousal. If it is too low, he will decline, so... be faster in offering sex, maybe do it first time after getting notified that another day is gone. Run around naked or with skimpy armour. Get your pickpocket skill high up and steal the dresses of the ladies in the cities, so that he'll always be surrounded by nekkid gals. If you have DDs for Him, lock him in a cock cage, play innocent and have him go down on you, which shouldn't help with his arousal... 😈
Hex Bolt Posted February 4, 2025 Author Posted February 4, 2025 (edited) 8 hours ago, Splintered_Lizard said: Pardon, but I think I'm getting errors somehow. Every time my "day" updates, it says Lola "failed to offer sex enough" which is insane because I only have it set to needing to offer it once, and I offer it multiple times a day--which he doesn't always take me up on. What gives? 7 hours ago, Splintered_Lizard said: It *seems* the problem is if the master initiates sex, in any way, and I offer later, he declines, and keeps declining... and it counts as me not having offered at all. An analogy: Master: "I'm so hungry. Slave, make me a sandwich!" Slave: "Of course." Master eats it. Burp. Slave: "Would you like for me to make a meal for you?" Master: "Huh, I just ate!" Slave: "Okay, but I DID offer. I only have to do that once per day, so you're on your own for the rest of your meals. Master." Master: "Where's my whip?" CaptainJ03 answered well, but I'll summarize. - Whenever Master demands sex, you missed your opportunity. He got tired of waiting for you to do your job. - You must use this mod's dialog ("Would you like sex with me, Master?") - For him to accept, Master's arousal must exceed the configurable arousal limit. - Master must not be on sex cooldown (12 minutes) because even a stud like him needs to recharge. * - Only sex initiated by this mod puts Master on the cooldown. - You might still get credit for offering if Master declines ("No, not right now. But at least you understand your obligations.") if your own arousal is under 50. Otherwise, it's about your desire, not his. * Cooldowns on NPCs tend to wear off when changing cells, so this might not be a factor unless you're staying in one location for several game hours. If Master's arousal isn't increasing, entice him. That's what a good sex slave does. Voluntarily go naked when it's safe or, better yet, designate your body clothing as naked in SexLab Aroused so that armor or clothing always stimulates him. Check his arousal to verify that it's increasing. If it's not, check your SL Arousal settings. Be attentive to his needs & desires like a good slave and offer promptly when Master starts to get in the mood. He will be disappointed with your service if he has to keep telling you to do your job. Edited February 4, 2025 by Hex Bolt
kingsglaive Posted February 5, 2025 Posted February 5, 2025 19 hours ago, Splintered_Lizard said: 我把每日服务设置为 3 次,而我在 24 小时内做的次数远不止 3 次。问题似乎在于,如果主人以任何方式主动提出性要求,而我后来提出,他拒绝了,并不断拒绝……这就算作我根本没有主动要求。这根本不好 Press ~ to open the console, type SetStage vkjSex 0 and then enter, and your master will ask for sex.
Hex Bolt Posted February 5, 2025 Author Posted February 5, 2025 1 hour ago, kingsglaive said: Press ~ to open the console... Sure, but that's a cheat. I took the time to offer the detailed explanation of what the owner expects and how the event works so players like this one won't need to cheat to be successful. 2
Splintered_Lizard Posted February 5, 2025 Posted February 5, 2025 I do appreciate the explanation. ^^
UnEvenSteven Posted February 6, 2025 Posted February 6, 2025 Spoiler Regarding the discussion of potentially adding some features from Kalmah's Extenstion in to SLTR I think the event, "Restless Slave" could be an interesting addition. It'd be used as a punishment version of the existing Parade event. An unruly Lola would have either a Yoke and Ankle Shackles or Prisoner Chains plus a gag locked on and then marched to the center of the market of any walled city and whipped. Then Lola is marched in front of the Keep and whipped again. Lola will have the "Whipped Hard" effect when the event concludes. Just as with the Parade event, Lola must stay close to Master or face further punishment during and after the event. Punishments after the event is over could simply be the devices staying locked on for several more in-game hours and Lola may forced to go sell her body with a higher quota than normal. There could also be some new public reactions during the event with onlookers commenting about Lola being a bad slave, you should be punished, etc. "Restless Slave" is basically a punishment and humiliation event. Maybe a new de-buff could be added specifically for humiliation that would persist for a couple of days afterwards. Same de-buff could also be used for various other humiliation events. There was talk of preventing Lola from sprinting, For this a set of custom Ankle Shackles could be used with the Keyword "zbfEffectNoSprint" added. This Keyword comes from ZAP and is used to prevent sprinting when shackles are worn, ZAP-only versions by default. To prevent crafting a Perk could be given to Lola with a "Filter Activation" Entry Point being used. Got the idea from DD Tweaks and created a small mod for testing purposes. It has proper filtering to prevent activating any crafting stations but also still able to use ZAP furniture since they use the same Keywords. To test using the attached file simply open the console, type in "help LolaNoCraft" and the add the perk to Lola. You won't be able to activate any crafting station. This perk would simply be added for the event and removed afterwards through script. There's also another perk in the same file but this one prevents any kind of taking or stealing items which could be used for a new event.... Spoiler Thieving Hands (for lack of a better name): So, Lola has a history of stealing items and getting caught before being enslaved or got caught while enslaved. The way Master sees it, Lola is costing them gold, time and reputation as a slave owner every time they get caught. It's also a trust issue if Lola has a criminal record. Master just might decide to lock Lola's hands away when they visit a walled city to prevent Lola from getting in trouble. The event starts in one of two ways. The first is after Lola is caught stealing or even trespassing Master will lock Lola in any device that seals their hands away or severely limits their usage. Devices such as Arm/Elbowbinders, Bondage Mittens, Straitjackets and even Pet Suits. I didn't add Yokes since Lola's hands are technically still usable but that issue is solved with Bondage Mittens. The second start is a random chance upon entering a city with the condition that Lola has been caught stealing before. Master simply states the guards are on high alert from recent sneak thief activity and doesn't want their little slave getting in to trouble and thus locks restraints on Lola. You also can't immediately leave town as it would look suspicious so you're forced to stay in town for most of the day. What can Lola do during this time? Sell their body of course or do Pony Express or Confessions. Master may also take advantage your situation and have their way with you. This works best when the second perk in the test file that's uploaded be used. As with the no crafting perk this one prevents any and all kinds of stealing or even taking items so long as one aforementioned devices are worn. Lola will not able to pick up loose objects, open containers, pickpocket, interact with locked doors or even harvest ingredients. Lola is simply helpless to interact with much during the Thieving Hands event. To test open the console and type, "help LolaNoSteal", add the perk and equip Lola with one of the above devices. Have fun not being able to interact with hardly anything. LolaNoCraftNoStealTest.esp 2
Hex Bolt Posted February 6, 2025 Author Posted February 6, 2025 3 hours ago, UnEvenSteven said: There was talk of preventing Lola from sprinting, For this a set of custom Ankle Shackles could be used with the Keyword "zbfEffectNoSprint" added. I actually have a working no-sprinting prototype that lets Lola do it briefly but then stops her and punishes her. That seems more fun than just blocking the ability but thank you for the example. It might find a use in some other event. Thank you very much for the two perks; having those will save me a lot of time. I might implement the block of restrictions with high and low threshold settings, so players could have these limits on Lola at very low score as punishment and at high score as expected submissive behavior, all optional. 2
UnEvenSteven Posted February 7, 2025 Posted February 7, 2025 Your prototype idea does seem more interesting, better used for a longer-term event or punishment. No-Sprinting Ankle Shackles could used for a silly, short-term event, "Slow Down, Lola!". Master is tired of chasing Lola through the streets, running in to people or leaving them behind when out in the wilderness. So Master locks some shackles on Lola to slow her ass down for a while.
Hex Bolt Posted February 7, 2025 Author Posted February 7, 2025 24 minutes ago, UnEvenSteven said: Your prototype idea does seem more interesting, better used for a longer-term event or punishment. Yeah, I was thinking that the shackles could work well for punishment for negative scores, and the "good behavior" version would fit high scores, can't do it versus must not do it.
Splintered_Lizard Posted February 7, 2025 Posted February 7, 2025 (edited) I'm curious, how friendly is the mod with other mods that allow you to recruit almost any NPC (who's non-essential) as a follower? For example, say I temporarily recruit Jon Battleborn, chose him as a potential buyer, then dismiss him. Would it work or would the "valid buyer" knock him out as a potential buyer? Oh, I also like the shackles idea for a negative score! 😮 That's clever. Edited February 7, 2025 by Splintered_Lizard
asdfa94 Posted February 7, 2025 Posted February 7, 2025 Hey hey, two questions: when my char was sold in Simple Slavery no contract was added. Does the mod only add contract if the current owner sells my char? Second question is a bit technical, but is it possible to change the score requirement for nudity? 50 seems a bit high.
kingsglaive Posted February 7, 2025 Posted February 7, 2025 Can we add an effect that makes Lola addicted to the Master's semen? For example, as Lola and the Master have sex and Lola's obedience score increases, Lola will develop an obsession with the Master's semen. As long as Lola does not have sex with the Master for a long time, the values of various skills will decrease, and they can only be eliminated after having sex with the Master. It is equivalent to an alternative Love Sickness.
Hex Bolt Posted February 7, 2025 Author Posted February 7, 2025 5 hours ago, Splintered_Lizard said: I'm curious, how friendly is the mod with other mods that allow you to recruit almost any NPC (who's non-essential) as a follower? For example, say I temporarily recruit Jon Battleborn, chose him as a potential buyer, then dismiss him. Would it work or would the "valid buyer" knock him out as a potential buyer? It depends on whether the "other mods" (presumably a follower framework like NFF or EFF) keep the follower faction assignment after you dismiss the nonstandard follower. I suggest running "AddFac 5C84D 1" in the console after targeting the NPC, which saves you the trouble of temporarily recruiting the NPC. Jon should be okay, but be careful with other NPCs who might have forced behavior due to a vanilla quest. 5 hours ago, asdfa94 said: when my char was sold in Simple Slavery no contract was added. Does the mod only add contract if the current owner sells my char? A contract is always added when SLTR is the Simple Slavery outcome. There have been no other reports of this problem, and my tests show it working, so possibly something was off in your game. The SS contract settings moved to the Mod Integration page in version 2.1.9. Possibly something in your game didn't get initialized. 5 hours ago, asdfa94 said: Second question is a bit technical, but is it possible to change the score requirement for nudity? 50 seems a bit high. Not without editing the mod. 50 is the score at which Lola is deemed to have completed her basic training and become submissive. The idea is that she's not ready to make that transition until that point; it also provides a sense of progression as she becomes better trained and more submissive. 3 hours ago, kingsglaive said: Can we add an effect that makes Lola addicted to the Master's semen? ... It is equivalent to an alternative Love Sickness. That's more like cum addition in SexLab Survival, basically the opposite of Love Sickness. 3 hours ago, kingsglaive said: As long as Lola does not have sex with the Master for a long time, the values of various skills will decrease, and they can only be eliminated after having sex with the Master. SLTR gives Lola a lot of sex with Master. She never has a long wait.
Josensen Posted February 8, 2025 Posted February 8, 2025 I have a problem with the position of the infos from thoughts or any other information popping up on the screen. It's in the upper left of the screen, however its exceeding the left border so I can only see half of it. Is there a way to manually position the info visualization?
Hex Bolt Posted February 8, 2025 Author Posted February 8, 2025 (edited) 3 hours ago, Josensen said: I have a problem with the position of the infos from thoughts or any other information popping up on the screen. It's in the upper left of the screen, however its exceeding the left border so I can only see half of it. Is there a way to manually position the info visualization? That depends on what you're using in your game. If you're using I Want Widgets (linked in this mod's description under Suggested Mods), this mod will use it to display some (but not all) messages, such as thoughts. See How to Edit MessageFormat.txt in Data\Interface\Lola to learn how to change where the messages appear. If you're using one of the UI or HUD mods to change the placement of messages on your screen, you'll need to get help from the creator of that mod for configuring its features. If you're using the vanilla game display without I Want Widgets, this mod just uses standard game functions to display messages. The Skyrim Technical Support forum might be able to offer help. I'm not familiar with adjusting vanilla Skyrim display settings. Edited February 8, 2025 by Hex Bolt 1
Amrovich Posted February 8, 2025 Posted February 8, 2025 Hey, I am running into a game breaking bug and need some help. So the quest "Time to relax" keeps triggering every time I set foot out of a city preventing me from being able to explore. I know I have lots of stuff but also I am using another mod to increase carry weight so I am not over encumbered https://www.nexusmods.com/skyrimspecialedition/mods/2176?tab=description I set the encumbrance to 100% in Submissive lola MCM but still it is not detecting my increased carry weight and I am always marked as ::IsOverburdened_var = true Maybe add a setting to set my default carry weight or a toggle to disable that quest please?
Hex Bolt Posted February 9, 2025 Author Posted February 9, 2025 (edited) 5 hours ago, Amrovich said: So the quest "Time to relax" keeps triggering every time I set foot out of a city preventing me from being able to explore. I know I have lots of stuff but also I am using another mod to increase carry weight so I am not over encumbered https://www.nexusmods.com/skyrimspecialedition/mods/2176?tab=description The problem is with the way that the mod you referenced (Carry Weight Modifier) does its thing. Skyrim's GetActorValue script does not recognize the change from that mod's perk. That's a problem for any mod that uses this standard script function to check the player's CarryWeight value, not just this one. For example, I use Cobb Encumbrance, which did not recognize the increased carrying capacity when I installed Carry Weight Modifier. I didn't take time to check the rest of the mods that I use, but that's at least two conflicts with Carry Weight Modifier in my game. Although you might not be experiencing problems with other mods now, you certainly could, as my test with Cobb Encumbrance showed. In addition, the Carry Weight Modifier mod adds the perk by directly editing the Player record. That's a bad practice. It will conflict with any other mod that also decides to edit the Player record. Since Carry Weight Modifier says it's safe to uninstall, I recommend doing so and using another mod for that purpose, or better yet just use the ModAV console command to bump up your capacity and save a mod slot. You'll eliminate potential conflicts with any scripts that use GetActorValue to check your weight limit, or with any mod that edits the Player record, and instantly solve the problem you're experiencing with Submissive Lola. Edited February 9, 2025 by Hex Bolt 2
Josensen Posted February 9, 2025 Posted February 9, 2025 18 hours ago, Hex Bolt said: That depends on what you're using in your game. If you're using I Want Widgets (linked in this mod's description under Suggested Mods), this mod will use it to display some (but not all) messages, such as thoughts. See How to Edit MessageFormat.txt in Data\Interface\Lola to learn how to change where the messages appear. If you're using one of the UI or HUD mods to change the placement of messages on your screen, you'll need to get help from the creator of that mod for configuring its features. If you're using the vanilla game display without I Want Widgets, this mod just uses standard game functions to display messages. The Skyrim Technical Support forum might be able to offer help. I'm not familiar with adjusting vanilla Skyrim display settings. Many Thanks, I am using iWant Widgets, so the adjustment settings in Data\Interface\Lola\MessageFormat.txt solved my issue. 1
ModForSky Posted February 10, 2025 Posted February 10, 2025 (edited) Hello there, first thank you for continuing to update the mod it is one of a kind ! The mod work fine but I have a question. As soon as the "submissive lola" quest start my character is stuck with a bend back after equiping the collar. As seen below : https://imgur.com/a/RDlY4LP Is it made on purpose ? Or is there a way to have a normal posture ? I equiped the same collar without starting the quest and my character stand upright. https://imgur.com/a/xRjeHDl Thank you for the help ! Edited February 10, 2025 by ModForSky
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