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Fill Her Up Baka Edition


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Posted (edited)
16 hours ago, krafs said:

Anyone else having the issue where the inflation value simply doesn't increase in the new 2.0.3 version? The values simply stay at 0.

 

It used to work fine in 1.96. Resetting actors or quests didn't help. Neither did reinstalling SLIF using the MCM.

I am having this problem now as well but I am on 1.96 and haven't changed it anytime recently. It has worked fine until just now. The inflation values suddenly got stuck at some point when I was playing today. I reset actors thinking that would help, so they all went to 0 but they still don't increase. Reset FHU quests and disabled/enabled the mod in MCM and no difference. Have gone through the past 20 pages in this thread and other people report the same problem but nobody ever replies with an answer.

Edited by Hero357159
Posted

Im having a problem where after an expel animation trying to use a bow is seemingly useless. 
If i try to move up my arms go way up and if i go down far enough i can look at my quiver or essentially shoot the ground behind me without moving.

Posted (edited)
1 hour ago, Ligigi said:

Anyone know where can i find SLIF (Inflation Framework)? I'm using skyrim1.6.640

It really don't matter if you use 640 or 1170, it depends on you skse ver.  I am using 1170 and skse 2.2.6 and it works fine for me

 

Edited by tonitrulupus
Posted
On 2/27/2025 at 8:55 AM, kkanbu420 said:

Anyone having an issue with bodymorphs getting reset constantly? Inflation only shows when expelling, but it inflates and deflates rapidly while expelling, almost as if bodymorphs are getting reset to default or 0, constantly. 

I also have this exact problem, have you found the solution?

Posted (edited)
On 3/3/2025 at 5:34 AM, Hero357159 said:

I am having this problem now as well but I am on 1.96 and haven't changed it anytime recently. It has worked fine until just now. The inflation values suddenly got stuck at some point when I was playing today. I reset actors thinking that would help, so they all went to 0 but they still don't increase. Reset FHU quests and disabled/enabled the mod in MCM and no difference. Have gone through the past 20 pages in this thread and other people report the same problem but nobody ever replies with an answer.

Hmm, weird. So it's not necessarily something new in the latest version then.

 

Let me know if you come across a solution, and I'll do the same if I find one. 🙂

Edited by krafs
Posted
On 3/3/2025 at 3:41 PM, TheKraken42 said:

Im having a problem where after an expel animation trying to use a bow is seemingly useless. 
If i try to move up my arms go way up and if i go down far enough i can look at my quiver or essentially shoot the ground behind me without moving.

 

On 3/6/2025 at 8:30 AM, encall said:

I also have this exact problem, have you found the solution?

 

I've run into this a few times - a quick fix to reset (at least when I've had it happen) is to open racemenu and close it again.  Console and "showracemenu". 

 

Annoying, but doesn't happen every time. 

Posted (edited)

Hi!

 

I was wondering if anyone knows why this nor the base SLIF does not seem to work? Basically as far as I can see, the acts get registered, but there are no value increases in any direction, or they get reset to zero before anything ever gets to happen (not sure which). I've also tried to set the SLIF default values from 0% to 100 and above, and nothing either.

 

I've tried with various critters, humanoids etc. but they all produce the same results, aka nothing.

 

My set-up is:

 

I've tried to get it to work with base settings and nothing. I've also tried te settings in the screen shots:

 

I've also tried only with SLIF and without SLIF and nothing.

 

I've also tried different things, like percentual, step etc., not just NIOVERRIDE and the two different Modus settings.

 

20250308083100_1.jpg.ac2065e53419b325c2048df552e3424b.jpg

20250308083110_1.jpg.609b19b5b2094a1eb39c3ee69607391f.jpg

 

I've also tried to rename the inflation morph name to match the slider name that is more specific with CBBE 3BBB, but I've also tried with the default PregnancyBelly.

 

20250308083017_1.jpg.4d17894be143d202b3a2fbfce9872c39.jpg

 

From these screens, you can see that the mod does track the creatures etc. and that the options for the "cum amounts" are not zero or missing etc. but the cum amounts it tracks after acts are always zero:

 

20250308083006_1.jpg.bbe49603ab8c4d2d5fdf7a00fb49210c.jpg

20250308083036_1.jpg.d857d38fdc66019805665c19aa440837.jpg

 

I've also tested that if manually set in RaceMenu, the morphs do work, so the issue is that the mod is not producing/changing the morph values.

 

20250308083515_1.jpg.26dec2b2500f965530bdc835b5693304.jpg

20250308083509_1.jpg.bbb40233b8fc946a9d6d32df69b95198.jpg

 

Anyway, I've tested so many things, and I've made zero progress, so if anyone can help, it would be much appreciated!

 

The mod/mods did work back in the day when I didn't use the P+ (like 2023 -ish), but can anyone confirm if that has anything to do with it? I'll also add that back in the day the commentary etc. text messages commenting on the acts did work, but now even those don't work.

 

I'll also add that bodymorphs do work in the SexLab -scenes, you know like belly bulging and Vaginal and Anal animation do produce "opening" of the orifices.

 

I'll add that I did have a similar issue with SexLab Arousal Redux, and had to switch over to OSL Aroused, because it would also no longer be able to increase/gain any of the arousal stat values for any NPC or the player since starting to use P+, even though it didn't give off any errors either. Unfortunately I am not aware of any such replacer for SLIF or FHU.

 

Thanks!

Edited by supernipsu
more info
Posted
11 hours ago, Bigglsby said:

 

 

I've run into this a few times - a quick fix to reset (at least when I've had it happen) is to open racemenu and close it again.  Console and "showracemenu". 

 

Annoying, but doesn't happen every time. 

Didn't know about the racemenu command fixing it to. I just ended up going back to 1.96 and i don't get the problem anymore.

Posted

wen i ran nemesis it gave me this message:
 

WARNING(1027): 32bit hkx file detected. This file is not supported by current skyrim's architecture

File: C:\program files (x86)\steam\steamapps\common\Skyrim Special Edition\Data\meshes\actors\character\behaviors\FNIS_Fillherup_Behavior.hkx

 

Running script: SexyMove detector.py

Running script: XPMSE detector.py
and when i open the game every charater is T-posing

Posted
On 3/8/2025 at 12:57 AM, supernipsu said:

but there are no value increases in any direction

I used 1.96 on 1.5.97 and it worked flawlessly.  Recently updated to 1.6.1170 and it worked once and then morphs just stopped happening.   I'm getting morphs from other mods, just not SLIF/FHU.  Tried 2.03 - same result.

 

Love this mod and it's essential to my load order!

Posted
On 3/10/2025 at 4:44 AM, Dez65 said:

I used 1.96 on 1.5.97 and it worked flawlessly.  Recently updated to 1.6.1170 and it worked once and then morphs just stopped happening.   I'm getting morphs from other mods, just not SLIF/FHU.  Tried 2.03 - same result.

 

Love this mod and it's essential to my load order!

 

Yeah I figured. Dammit.

 

I REALLY hope someone can fix this, because I just can't go back to SLAL etc. from P+'s SLSB -method, because the 3 - 6h of animation pack installation time whenever I need to restart the game is just too much for me.

Posted (edited)
On 3/11/2025 at 9:28 PM, Dez65 said:

I think it might have glitched since 2.03 seems to be working now.  You may also want to check out https://www.nexusmods.com/skyrimspecialedition/mods/138586 which fixes the SSE Engine Fixes morph glitch.

 

Thanks, but I don't think that the problem is with the morphs, because Fertility Mode etc. pregnancy morphs do work just fine.

 

As you can see from the screenshots, the issue is most likely that the mod's internal components aren't working for whatever reason, as in the internal value calculations themselves are bugged out and don't work. If the issue was with morphs, those should still report correct values, even if the morphs were not changing, as I understand it.

Edited by supernipsu
typos
Posted
On 3/8/2025 at 7:31 PM, TheKraken42 said:

Didn't know about the racemenu command fixing it to. I just ended up going back to 1.96 and i don't get the problem anymore.

 

I fixed this by uninstalling the mod, cleaning the save (remove unattached script), and then reinstalling it. Now mine works on 2.03.

Posted (edited)
On 2/10/2025 at 1:05 PM, DrunkPancake said:

Anyone else dealing with significant FPS drops when inflated?
As soon as that happens my FPS drops to between 45 & 60.......

 

 

Just started to get the same problem.. Did you found any fix for this ?

Edited by epitaph78
Posted

There is 2.03 version already but here it's not updated, and still no fertility and being female integrations 100% valid. So long in development and no bug fixing or adding new content 

Posted
On 2/3/2025 at 12:33 PM, Halcyon2003 said:

I'm having a small issue with FHU when it comes to semen absorption. I have all the correct options ticked and 2 out of the 3 "fillable" areas are absorbing properly. But for some reason no matter what I put the slider at, oral amounts never decrease and I am forced to "force" it out to decrease it. Anyone have any clue as to why only the oral amount never decreases?

 

This should address the problems with oral absorption. I also made oral go first instead of last because, seriously, who wouldn't given the opportunity??

 

So on any given processing tick only one of vag, anal, or oral is supposed to get queued for absorption. All fine. Vag, then anal, then oral is how the code was written. But once vag and anal were done it removed the actor from the INFLATED_ACTORS form list which meant on the next processing tick when oral would go, the actor was no longer in the list. I addressed that by, in each branch, checking to ensure the others inflation amounts were zero before removing from the list.

 

Once that was addressed, I then found a spot of code with a comment indicating it was a little bit of a hack to handle the anal/vag split. But that hack basically meant that the oral check would still never process. Essentially it was assigning isAnal = !isVag and since it would then only process one of vag/anal/oral, oral was starved. I changed it to isAnal = !isVag && !isOral.

 

It could probably use a bit of a pass to better incorporate oral but my limited testing seems to indicate success.

FHUOralAbsorptionFix_0.2_.7z

Posted

Okay, in addition to those fixes, this also changes what I *strongly suspect but do not know for 100% certain* is a typo, with a function being named 'Onint' when I believe it to be, and have renamed it to, 'OnInit'. It does a little setup including some Babo animation setup. 

FHUOralAbsorptionFix_0.3_.7z

Posted
3 minutes ago, hextun said:

Would love to hear back yay or nay if it appears to be working correctly for everyone. :)


Which version of FHU is this patch intended for?

Posted
3 hours ago, Herowynne said:


Which version of FHU is this patch intended for?

Good point. This is for the 1.96 version that the Nefaram modlist is using.

Posted
59 minutes ago, 51offthescale said:

The version of Fill Her Up posted here is outdated. Latest updates can be found on Baka's subscribe star (including a fix for oral absorption according to the changelog). You don't need to subscribe/sign in to download.

https://subscribestar.adult/posts/118628

Apparently because my country and specifically the state within which I live in said country have decided that I have to have my ID verified to visit that site, so that's not going to happen but thank you. :)

Posted (edited)

 

FYI, (forum community)

Fill Her Up Baka Edition 2.03v-Hotfix is the latest version available in Subscribestar.  Careful installing patches for 1.96 in any 2.x version.

It is not a paywall, but he will prioritize support to the subscribers that support him.

 

Spoiler

Change Logs(1.96V)
- Bug fix: expression didn't get recovered after the event is finished.

Change Logs(2.00V)
- Bug fix: Cum actors didn't appear even after deflation.
- Bug fix: NPC's injector index was not stored
- Overall script optimization revised.
- You can set body morph tick period in order to reduce script heavy load.
- New animation set added: expel fail animation for each spermtype, expel anus animation for each spermtype, etc.
- OAR support
- Expel spell added. Please obtain it via AIM
- Impregnation(pseudo) now available. Chaurus eggs hatch inside you. When the eggs hatch, larvae come out instead of eggs when you deflate. Also larvae could grow inside you which is expressed as cum amount increasing as time goes. Larvae would remove any other kind of cum.
Change Logs(2.01V)
- Bug Fix: Player T pose when the event fires
Change Logs(2.02V)
- Bug Fix: The script got stuck when you fail to expel cum and cancel the motion either deliberately or unintentionally.
- Added an option for Event Animation in MCM
- Game Pad menu was described as Inflation Framework in MCM.

Change Logs(2.03V Hotfix)
- Bug Fix: Oral Expel didn't work properly
- Bug Fix: No cum message didn't appear
- Bug Fix: Redundant Nioverride codes

 

Edited by safado

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