Jump to content

Fill Her Up Baka Edition


Recommended Posts

Posted

Hello there, am I the only one who has an issue when I try to deflate, after the deflating animation, my character starts to look to others NPC, as if I had PC Head Tracking mod installed ?

I use the latest 2.0.3 version.

 

Posted
On 5/18/2025 at 5:41 AM, krafs said:

I got it working a few days ago by disabling the Fill Her Up mod, launching the game, making a save, enabling the mod again and loading that save. :)

 

Thank you for caring though. Much appreciated. :) I can certainly relate to the time spent trying different things to get it working.

This is the exact way I just fixed mine after installing fertility mode and having a kid, it got all fucked up. You have helped me, thank you, hopefully others can see this solution in the future too.

Posted

I don't know how relevant it is by this point but I just wanted To clear it out so people like me wouldn't get confused. :)

 

1) Version 2.0.3 of Fill her up (Hotfix) Seems to be completely standalone version and NOT a patch that you should put on 1.96

 

2) If you update the mode mid game You may experienced problem with it just like I did, But all of the problems seems to be solved by starting a new save game (At least for me)

And just for the record I have seen no problems with inflation and deflation, Everything seems to be working as intended both in game and in the MCM.

 

3) It's worth mentioning that I have no Other inflation framework in my load order so Fill her up is the only mod I have manipulating inflation and deflation so you might be better to just use fill her up instead of other inflation frameworks.

 

Hope it helps 🤓

Posted
4 hours ago, calibre123 said:

I don't know how relevant it is by this point but I just wanted To clear it out so people like me wouldn't get confused. :)

 

1) Version 2.0.3 of Fill her up (Hotfix) Seems to be completely standalone version and NOT a patch that you should put on 1.96

 

2) If you update the mode mid game You may experienced problem with it just like I did, But all of the problems seems to be solved by starting a new save game (At least for me)

And just for the record I have seen no problems with inflation and deflation, Everything seems to be working as intended both in game and in the MCM.

 

3) It's worth mentioning that I have no Other inflation framework in my load order so Fill her up is the only mod I have manipulating inflation and deflation so you might be better to just use fill her up instead of other inflation frameworks.

 

Hope it helps 🤓

The only issue I had with the latest version is that the PC head would look at everyone that was passed, even on a new game so I not sure what caused that issue, the thing is it didn't happen until the hotkey for expelling was used and it never corrected no matter how many time I used the hotkey.

 

Posted
20 hours ago, tonitrulupus said:

The only issue I had with the latest version is that the PC head would look at everyone that was passed, even on a new game so I not sure what caused that issue, the thing is it didn't happen until the hotkey for expelling was used and it never corrected no matter how many time I used the hotkey.

 

I have the exact same issue. And i noticed that other people in the comments on Baka's SubscribeStar FHU mod page have the same issue.

I think tje only thing we can do is to wait for Baka to release a fixed version.

Posted
1 minute ago, Firch50 said:

I have the exact same issue. And i noticed that other people in the comments on Baka's SubscribeStar FHU mod page have the same issue.

I think tje only thing we can do is to wait for Baka to release a fixed version.

If I knew exactly what variables that was effecting it and the language better I would fix it my self, but haven't sat down to learn it yet

Posted

for some reason this mod works perfectly fine except its not triggered by wolves at all, ive tried everything i can think of, moving the mod around, downloading just this one and not the hotfix, but nope wolves dont work

 

Posted

Using v2.03 from subscribestar and with "swallowing cum applies inflation" in SL survival,  whenever my character swallows cum of any type she gets a flat inflation of 5.0. That was not the case before, so the new version isn't compatible with SL Survival? 

Posted
12 hours ago, Omnishade said:

Using v2.03 from subscribestar and with "swallowing cum applies inflation" in SL survival,  whenever my character swallows cum of any type she gets a flat inflation of 5.0. That was not the case before, so the new version isn't compatible with SL Survival? 


SL Survival normal behavior for swallowing cum is to report that to FHU as anal inflation. This SLS behavior dates back to before FHU had oral inflation.

 

When using SLS with a newer version of FHU that has oral inflation, you get high inflation from oral cum because of double reporting: FHU is registering the oral cum, and SLS is also reporting it as anal cum.
 

There is a patch somewhere to unify SLS and FHU oral inflation.

 

The funny thing is I tried that patch, but decided that I preferred the double reporting behavior, so I stopped using the patch.

Posted (edited)
9 hours ago, Herowynne said:


SL Survival normal behavior for swallowing cum is to report that to FHU as anal inflation. This SLS behavior dates back to before FHU had oral inflation.

 

When using SLS with a newer version of FHU that has oral inflation, you get high inflation from oral cum because of double reporting: FHU is registering the oral cum, and SLS is also reporting it as anal cum.
 

There is a patch somewhere to unify SLS and FHU oral inflation.

 

The funny thing is I tried that patch, but decided that I preferred the double reporting behavior, so I stopped using the patch.

 

Thanks. I found it here: https://www.loverslab.com/topic/156185-fill-her-up-baka-edition/page/49/#findComment-4133183 
 

It doesn't inflate the belly from oral cum though, so I'm going with 1.91 where everything works(still had it on my drive). The patch seems to be a pure interface change, but it doesn't matter theoretically if goes to anal or oral, since that's deflated the same way. What's more important is the amount of inflation and having SLIF integration.

 

@factoryclose (if you're actually reading this)

Since you have SLS integration in some of your mods, it would be really nice if you could update FHU to work as intended with the potions from SLS.

Edited by Omnishade
Posted (edited)

Anyone having problems with 2.03?

2.03 I cant  manually expel, I just get stuck with what I got and with the version hosted on LL it does seem to work?

 

Expel sequences seem to just fail, If I pause on a failed expel sequence it stops it from simply locking me, if I pause and quickly continue to press the expel key and unpause it seems to continue as expected but its quite inefficient way to play.

Edited by MEyahMegusta
Posted
8 hours ago, MEyahMegusta said:

Anyone having problems with 2.03?

2.03 I cant  manually expel, I just get stuck with what I got and with the version hosted on LL it does seem to work?

 

Expel sequences seem to just fail, If I pause on a failed expel sequence it stops it from simply locking me, if I pause and quickly continue to press the expel key and unpause it seems to continue as expected but its quite inefficient way to play.

I did not experienced this particular problem you are mentioning 🤔

But you can totally use versions 1.9.6 From Lover's lab it's perfectly fine and I have used it the longest between the two versions, To my testing the newest version doesn't add too much to the table anyway it's pretty much more streamlined (which is not noticeable) And maybe two or three more animations... So you are not truly missing on anything by using the older version here on lovers lab.

Posted (edited)
On 5/31/2025 at 8:17 PM, Omnishade said:

 

Thanks. I found it here: https://www.loverslab.com/topic/156185-fill-her-up-baka-edition/page/49/#findComment-4133183 
 

It doesn't inflate the belly from oral cum though, so I'm going with 1.91 where everything works(still had it on my drive). The patch seems to be a pure interface change, but it doesn't matter theoretically if goes to anal or oral, since that's deflated the same way. What's more important is the amount of inflation and having SLIF integration.

 

@factoryclose (if you're actually reading this)

Since you have SLS integration in some of your mods, it would be really nice if you could update FHU to work as intended with the potions from SLS.

 

Actually, the "compatibility" has to be SLS, because it was "interfaced" before Fillherup added the oral option to the API.  The SLS logic was it is reported to anal because it goes from mouth to ass.  Now a patch has to replace the anal for oral.  Patch done by @0x000f  (15)

 

The "Fix" on SLS Fillherup interface replaced the call to fillherup inflate to always use "hole" type 3, oral.  I tested it with SLS cum potions ingestion, do not know of other SLS cum events.
 

Spoiler
 
    Function InflateTo(Actor akActor, int Hole, float Time, float TargetLevel = -1.0, String callback = "") ; Hole: 1 - Vaginal, 2 - Anal
        ;Debug.Messagebox("Begin inflate\ntargetLevel: " + targetLevel + "\nHole: " + Hole)
        ; (changed by 15, fix params order, and change hole to oral == 3
        ; _SLS_IntFhu.InflateTo(FhuInflateQuest, akActor, Hole, time, targetLevel, callback)
        _SLS_IntFhu.InflateTo(FhuInflateQuest, akActor, 3, targetLevel, time, callback)
        ; by 15 )
        ;Debug.Messagebox("End inflate")
    EndFunction

 

 

Edited by safado
Posted
14 minutes ago, safado said:

 

Actually, the "compatibility" has to be SLS, because it was "interfaced" before Fillherup added the oral option to the API.  The SLS logic was it is reported to anal because it goes from mouth to ass.  Now a patch has to replace the anal for oral.  Patch done by @0x000f  (15)

 

The "Fix" on SLS Fillherup interface replaced the call to fillherup inflate to always use "hole" type 3, oral.  I tested it with SLS cum potions ingestion, do not know of other SLS cum events.
 

  Reveal hidden contents
 
    Function InflateTo(Actor akActor, int Hole, float Time, float TargetLevel = -1.0, String callback = "") ; Hole: 1 - Vaginal, 2 - Anal
        ;Debug.Messagebox("Begin inflate\ntargetLevel: " + targetLevel + "\nHole: " + Hole)
        ; (changed by 15, fix params order, and change hole to oral == 3
        ; _SLS_IntFhu.InflateTo(FhuInflateQuest, akActor, Hole, time, targetLevel, callback)
        _SLS_IntFhu.InflateTo(FhuInflateQuest, akActor, 3, targetLevel, time, callback)
        ; by 15 )
        ;Debug.Messagebox("End inflate")
    EndFunction

 

 

 

Then I think the issue is that SLIF doesn't take oral inflation into account. I don't know why it doesn't increase the size of the belly. You would need a patch that does more than just move the inflation to oral, because the current one doesn't really do anything visually.

Posted (edited)
7 hours ago, Omnishade said:

 

Then I think the issue is that SLIF doesn't take oral inflation into account. I don't know why it doesn't increase the size of the belly. You would need a patch that does more than just move the inflation to oral, because the current one doesn't really do anything visually.

 

SLIF only do what the received data tell it to do based on SLIF config.  SLIF can be disabled and if Fillherup and SLS have integration issues it will not happen anyway. 

 

The problems are in Fillherup or the mod calling it. Also, the morphs have low range the way Fillherup has the morph implemented, I notice that 5.0 in the mod MCM is just 0.5 for the morph or 50%. That the max the oral morph scale will go in the current MCM. The vag and anal goes to 200% or 20.  I set PregnancyBelly to be morph4 for oral and it works better because of it higher morph range visually. 

Demonstration in mega-video

 

Proof that the SLS oral patch and Fillherup works well together in my rig, with SLIF processing the data for NIO Morph (Morph Modus). 

https://mega.nz/file/7AYBjLwJ#VI3uZM57yftXlG0PVLdRrSNqTpqUOs2zgRDtw31jiws

 

 

Proof that the SLS oral patch and Fillherup works well together in my rig, without SLIF with the data going directly to NIO morphs. 

https://mega.nz/file/WdIFQZiZ#PrXzz8jkhfktgdoYoLzPjOki7Nyg0IQ0dT6X72agQ-k

 

 

Edited by safado
Posted
2 hours ago, safado said:

 

SLIF only do what the received data tell it to do based on SLIF config.  SLIF can be disabled and if Fillherup and SLS have integration issues it will not happen anyway. 

 

The problems are in Fillherup or the mod calling it. Also, the morphs have low range the way Fillherup has the morph implemented, I notice that 5.0 in the mod MCM is just 0.5 for the morph or 50%. That the max the oral morph scale will go in the current MCM. The vag and anal goes to 200% or 20.  I set PregnancyBelly to be morph4 for oral and it works better because of it higher morph range visually. 

Demonstration in mega-video

 

Proof that the SLS oral patch and Fillherup works well together in my rig, with SLIF processing the data for NIO Morph (Morph Modus). 

https://mega.nz/file/7AYBjLwJ#VI3uZM57yftXlG0PVLdRrSNqTpqUOs2zgRDtw31jiws

 

 

Proof that the SLS oral patch and Fillherup works well together in my rig, without SLIF with the data going directly to NIO morphs. 

https://mega.nz/file/WdIFQZiZ#PrXzz8jkhfktgdoYoLzPjOki7Nyg0IQ0dT6X72agQ-k

 

 

Little off topic, which mod does the cum for NPCs and monster?

Posted
49 minutes ago, tonitrulupus said:

Little off topic, which mod does the cum for NPCs and monster?

 

The potions in the video are from SL Survival.  That was the test using the SLS patch for Fillherup oral. SLS cum potions ingestion sending an API call to Fillherup for oral.  Originally it was anal and sometimes all.  

Posted

my game crashes with v2.03 whenever I am done inflating and wait/sleep to deflate. the deflation animation will play like normal and then anywhere from a few seconds to immediately after it will crash. the mod works as normal except for that problem I'm having, and I've tried re-installing and rebuilding in BS. could this be a BS issue since I am using 3BA? for reference it's chaurus that I'm experimenting with and this is what happens everytime, only after finishing every part, except for the actual deflating at the very end it seems.

has anyone else encountered this or anything similar?

thank you in advance for any responses

 

Posted
16 hours ago, TheManTheManTheMan2424 said:

my game crashes with v2.03 whenever I am done inflating and wait/sleep to deflate. the deflation animation will play like normal and then anywhere from a few seconds to immediately after it will crash. the mod works as normal except for that problem I'm having, and I've tried re-installing and rebuilding in BS. could this be a BS issue since I am using 3BA? for reference it's chaurus that I'm experimenting with and this is what happens everytime, only after finishing every part, except for the actual deflating at the very end it seems.

has anyone else encountered this or anything similar?

thank you in advance for any responses

 

Im a 3BA user so its something else, might wanna check crash log

 

can use this website to attempt to track down the cause https://www.skyrimcrashdecoder.com/

Posted (edited)
On 6/4/2025 at 9:17 AM, alphafr said:

Im a 3BA user so its something else, might wanna check crash log

 

can use this website to attempt to track down the cause https://www.skyrimcrashdecoder.com/

I actually have been doing that, and it seems to point me at random plugins/mods as the cause (3D trees, Content Consumer Alternate Start, aroused creatures, etc.), making it hard to narrow down. I played with the settings too, the animations aren't causing it and none of the other settings make a difference. I wasn't sure how big of a difference it makes (since this would be the first mod to do so), but I AM using ABBA 3BA, which like I said works fine with every mod I have for the most part, even with the generic inflation morphs that come with another mod that only affects male humanoids counting towards inflation. this is the first mod to crash consistently with a bug that I can replicate. 

I'm not an experienced modder at all, just recently getting comfortable with Mo2 and BS tools, but my theory is that it has something to do with the body changing after deflation? it seems like it would make sense to me but like I said, I'm not an advanced modder yet, so is that a likely suspicion?

thank you for responding btw

 

edit: it is deflation since I can get the rest of the other features working (like animations, digestion, etc.)), but the stomach never reduces, it only gains and stays. forcing deflation works, as in animations (sometimes however it seems to lag and mess with my controls) and effects playing... but just never reducing the stomach size, and it only CTD when I leave auto deflate on. another mod has an option to inflate/deflate with only male humanoids, and it works fine, but not with creatures, so my PC body somehow? I love this mod and I'm losing my mind trying to figure it out.

I don't have/use SLIF, is that required for this mod? 

Edited by TheManTheManTheMan2424
Posted
11 hours ago, Mineral4K said:

How to make the mod work with UBE body?

 

Type-in a UBE morph that looks good for it and if using SLIF, it needs a custom UBE morph list in the profiles.  If you do not know, you need to ask in UBE forums. 

Posted
On 08.06.2025 at 19:24, safado said:

 

Введите морф UBE, который выглядит хорошо для него, и если используется SLIF, ему нужен пользовательский список морф UBE в профилях. Если вы не знаете, вам нужно спросить на форумах UBE. 

Thanks for the answer, I asked on the forums and no one suggested anything, could you describe the necessary actions in more detail, I would be grateful.

Posted
On 5/29/2025 at 11:18 AM, Firch50 said:

I have the exact same issue. And i noticed that other people in the comments on Baka's SubscribeStar FHU mod page have the same issue.

I think tje only thing we can do is to wait for Baka to release a fixed version.

I haven't figured out what causes it, but I was able to fix my character's headtracking by using Bound Dagger and then swinging the weapon.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...