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[mod] Rimnudeworld


ShauaPuta

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Posted
13 hours ago, Tory187 said:

 

Rimnude Changelog:

ver 2.2.2 (Unofficial)

-Adjusted rendering order for Human's body addons (breasts should draw ontop of bellies now)

 

I'm sorry for asking, but does it mean that now RimNudeWorld (and animations) will work with any bodytype?
For example, from this collection?

 

Posted

Found my part of problem, the female genitals weren't shown in game, but it was shown properly in the Character editor. However breasts and male genitals are shown properly.

Resorted the mods several times but it didn't work. :( 

Posted
5 hours ago, Sygge said:

I'm sorry for asking, but does it mean that now RimNudeWorld (and animations) will work with any bodytype?
For example, from this collection?

 

Technically rimnude plus other body replacer mods always still 'work' its just you shouldnt do that. The body part addons in rimnude are meant to be used with the base bodies included in rimnude. Otherwise the graphics wont line up right and you will have tits on top of tits and so on.

 

1 hour ago, Blyatimir_Putin said:

Found my part of problem, the female genitals weren't shown in game, but it was shown properly in the Character editor. However breasts and male genitals are shown properly.

Resorted the mods several times but it didn't work. :( 

If you dont post a hugslog, Ctrl F12 in game, I cant help you.

Posted

Sorry guys, I just realized my mega patch that fixes all offsets is only applying to humans at the moment, will upload a new version of rimnude soon that will fix all races too.

Posted
58 minutes ago, Tory187 said:

Sorry guys, I just realized my mega patch that fixes all offsets is only applying to humans at the moment, will upload a new version of rimnude soon that will fix all races too.

You saved my day been wondering about that the last hour because there are patches  in the main folder for the kurin but not in 1.3 folder but was not able to make it work.

Posted
1 minute ago, Haraldh said:

You saved my day been wondering about that the last hour because there are patches  in the main folder for the kurin but not in 1.3 folder but was not able to make it work.

Patches in within the 1.2/1.3 folder are only there because they need to work on those specific versions due to them having custom genitals colors that rely on HAR being a certain version.

Patches in the root of rimnudes folder still are being applied but work on all versions because they lack custom genital colors.

 

I made a mistake in my main patch that fixes all other patches, it was only applying to humans. Should apply to all race patches now in version 2.2.3

Posted

LOL now i need to update Rimnude again. I wrote that patch that fixes all alien races but now it errors if there are no alien races active.

Posted

<?xml version="1.0" encoding="utf-8" ?>
<Patch>
    <Operation Class="PatchOperationSequence">
      <operations>
    <li Class="PatchOperationFindMod">
                <mods>
                    <li>Humanoid Alien Races</li>
                </mods>
                <match Class="PatchOperationFindMod">
                    <mods>
                        <li>Humanoid Alien Races</li>
                    </mods>
        <li Class="PatchOperationInsert"><!--fixes all x,y offsets-->
          <xpath>Defs/AlienRace.ThingDef_AlienRace/alienRace/generalSettings/alienPartGenerator/bodyAddons/li[                    would you do it like this?

Posted
11 minutes ago, Haraldh said:

<?xml version="1.0" encoding="utf-8" ?>
<Patch>
    <Operation Class="PatchOperationSequence">
      <operations>
    <li Class="PatchOperationFindMod">
                <mods>
                    <li>Humanoid Alien Races</li>
                </mods>
                <match Class="PatchOperationFindMod">
                    <mods>
                        <li>Humanoid Alien Races</li>
                    </mods>
        <li Class="PatchOperationInsert"><!--fixes all x,y offsets-->
          <xpath>Defs/AlienRace.ThingDef_AlienRace/alienRace/generalSettings/alienPartGenerator/bodyAddons/li[                    would you do it like this?

Thanks for offering, I just updated though and it should work now ?

Posted
4 minutes ago, Blyatimir_Putin said:

https://gist.github.com/a22d647a42b947ab05ea1fdb4e48e2d6

Here's the log, but there's a bit of Chinese mixed inside, please just ignore it.

XML error: Could not find parent node named "HeronMetalDoorBase" for node "DoorsExpanded.DoorExpandedDef"

These types of errors usually mean you are missing a dependent mod or your configs need to be reset.

 

Could not find type named VanillaHairExpanded.HairDefExtension from node <li Class="VanillaHairExpanded.HairDefExtension"><isBeard>true</isBeard><randomlySelectable>false</randomlySelectable></li>

This error could also be caused by old mod configs. I would delete all mod configs to reset them. Another reason is that you could have a mod that depends on Vanilla Hair Expanded.

 

RimNudeWorld(shauaputa.rimnudeworld): RimNudeWorld(1.0.0)

This is an old version of Rimnude, you should update to latest even if you are not on 1.3

 

Im also confused about your mod list, you seem to only have about 30 mods active currently but you load into a save that requires 100s of mods active.

Posted (edited)
7 minutes ago, Blyatimir_Putin said:

https://gist.github.com/98a3f707dc94162e3ec24dc9667a720a 

Here's the log, but a bit Chinese mixed inside, please ignore it.

Ok new log I see, only error I see here is RimNude not liking the current version of HAR. Update to the lasted RimNude, even if you are not playing on 1.3

 

Also fix these

Tried loading mod with the same packageId multiple times: c0ffee.rimworld.animations. Ignoring the duplicates.

[Rimworld_dir]\Mods\RJW-动画(Rimworld-Animations)

[Rimworld_dir]\Mods\rimworld-animations-master

 

Tried loading mod with the same packageId multiple times: c0ffee.rimworld.animations. Ignoring the duplicates.

[Rimworld_dir]\Mods\RJW-边缘裸体世界(RimNudeWorld)

[Rimworld_dir]\Mods\RimNudeWorld 2.0

 

Dont have two of the same mods with same packageIDs, it confuses Rimworld

 

[OTY RJW Symbols] Patch operation Verse.PatchOperationReplace(/Defs/InteractionDef[defName="Fisting"]/symbol) failed

file: [Rimworld_dir]\Mods\OTY_RJWSymbol\Patches\Interections_Sex.xml

You need to update OTY RJW Symbols, I fixed these errors

Edited by Tory187
Posted
9 minutes ago, Tory187 said:

Ok new log I see, only error I see here is RimNude not liking the current version of HAR. Update to the lasted RimNude, even if you are not playing on 1.3

 

Also fix these

Tried loading mod with the same packageId multiple times: c0ffee.rimworld.animations. Ignoring the duplicates.

[Rimworld_dir]\Mods\RJW-动画(Rimworld-Animations)

[Rimworld_dir]\Mods\rimworld-animations-master

 

Tried loading mod with the same packageId multiple times: c0ffee.rimworld.animations. Ignoring the duplicates.

[Rimworld_dir]\Mods\RJW-边缘裸体世界(RimNudeWorld)

[Rimworld_dir]\Mods\RimNudeWorld 2.0

 

Dont have two of the same mods with same packageIDs, it confuses Rimworld

 

[OTY RJW Symbols] Patch operation Verse.PatchOperationReplace(/Defs/InteractionDef[defName="Fisting"]/symbol) failed

file: [Rimworld_dir]\Mods\OTY_RJWSymbol\Patches\Interections_Sex.xml

You need to update OTY RJW Symbols, I fixed these errors

Thanks a lot!?

 

Posted

Animals dicks don't appear, It's show some errors for some species but not all of them, this is the elephant one of whose log was shown ,I've had this error:

Could not resolve cross-reference: No Verse.HediffDef named ElephantPenis found to give to AlienRace.AlienPartGenerator+BodyAddonHediffGraphic AlienRace.AlienPartGenerator+BodyAddonHediffGraphic
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

 

 

 

Posted

New update to RimNude now version 2.2.5

 

This update fixes the patches for Mac users. Turns out Mac OS is super picky about "/" and "\"

 

 

 

19 minutes ago, pantarhei said:

Animals dicks don't appear, It's show some errors for some species but not all of them, this is the elephant one of whose log was shown ,I've had this error:

Could not resolve cross-reference: No Verse.HediffDef named ElephantPenis found to give to AlienRace.AlienPartGenerator+BodyAddonHediffGraphic AlienRace.AlienPartGenerator+BodyAddonHediffGraphic
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DirectXmlCrossRefLoader/WantedRefForObject:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass15_1:<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()

 

 

 

I think it might require Race Support. Try adding that mod.

Posted
1 hour ago, Tory187 said:

New update to RimNude now version 2.2.5

 

This update fixes the patches for Mac users. Turns out Mac OS is super picky about "/" and "\"

 

 

 

I think it might require Race Support. Try adding that mod.

Just tried, now it's giving me this:

Failed to find Verse.HediffDef named Cumflation. There are 558 defs of this type loaded.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DefDatabase`1<Verse.HediffDef>:GetNamed (string,bool)
Verse.HediffDef:Named (string)
RimNudeWorldHARAddon.RimNudeWorldHARAddonMain:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

 

Posted
2 minutes ago, pantarhei said:

Just tried, now it's giving me this:

Failed to find Verse.HediffDef named Cumflation. There are 558 defs of this type loaded.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DefDatabase`1<Verse.HediffDef>:GetNamed (string,bool)
Verse.HediffDef:Named (string)
RimNudeWorldHARAddon.RimNudeWorldHARAddonMain:.cctor ()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
Verse.StaticConstructorOnStartupUtility:CallAll ()
Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

 

Checkout my new troubleshooting section in the post with the downloads

Posted
19 minutes ago, Tory187 said:

Checkout my new troubleshooting section in the post with the downloads

Thanks for the troubleshoot, I just checked it.

It doesn't show neither of the bugs after downloding the recomended mods on the debug tab when opening the game anymore but when I try to make sex  with any animal it opens a debug tab, show a bunch of text and keep repeating this one over hundreds of times:

Exception drawing Horse10616: System.NullReferenceException: Object reference not set to an instance of an object
  at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.BaseHeadOffsetAt_Patch1(Verse.PawnRenderer,Verse.Rot4)
  at Rimworld_Animations.CompBodyAnimator.getPawnHeadOffset () [0x0001c] in <ea093237c26641c39f680614e08a3273>:0
  at Rimworld_Animations.HarmonyPatch_AlienRace.Prefix (Verse.PawnRenderFlags renderFlags, UnityEngine.Vector3& vector, UnityEngine.Vector3& headOffset, Verse.Pawn pawn, UnityEngine.Quaternion& quat, Verse.Rot4& rotation) [0x00013] in <ea093237c26641c39f680614e08a3273>:0
  at (wrapper dynamic-method) AlienRace.HarmonyPatches.AlienRace.HarmonyPatches.DrawAddons_Patch1(Verse.PawnRenderFlags,UnityEngine.Vector3,UnityEngine.Vector3,Verse.Pawn,UnityEngine.Quaternion,Verse.Rot4)
  at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch2(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.RotDrawMode,Verse.PawnRenderFlags)
  at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch4(Verse.PawnRenderer,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool)
  at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <842a7a129d554204bf93f11a26f1d770>:0
  at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <842a7a129d554204bf93f11a26f1d770>:0
  at Verse.Thing.Draw () [0x00015] in <842a7a129d554204bf93f11a26f1d770>:0
  at Verse.ThingWithComps.Draw () [0x0000e] in <842a7a129d554204bf93f11a26f1d770>:0
  at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <842a7a129d554204bf93f11a26f1d770>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DynamicDrawManager:DrawDynamicThings ()
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch1 (Verse.Map)
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()

 

Posted
Just now, pantarhei said:

Thanks for the troubleshoot, I just checked it.

It doesn't show neither of the bugs after downloding the recomended mods on the debug tab when opening the game anymore but when I try to make sex  with any animal it opens a debug tab, show a bunch of text and keep repeating this one over hundreds of times:

Exception drawing Horse10616: System.NullReferenceException: Object reference not set to an instance of an object
  at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.BaseHeadOffsetAt_Patch1(Verse.PawnRenderer,Verse.Rot4)
  at Rimworld_Animations.CompBodyAnimator.getPawnHeadOffset () [0x0001c] in <ea093237c26641c39f680614e08a3273>:0
  at Rimworld_Animations.HarmonyPatch_AlienRace.Prefix (Verse.PawnRenderFlags renderFlags, UnityEngine.Vector3& vector, UnityEngine.Vector3& headOffset, Verse.Pawn pawn, UnityEngine.Quaternion& quat, Verse.Rot4& rotation) [0x00013] in <ea093237c26641c39f680614e08a3273>:0
  at (wrapper dynamic-method) AlienRace.HarmonyPatches.AlienRace.HarmonyPatches.DrawAddons_Patch1(Verse.PawnRenderFlags,UnityEngine.Vector3,UnityEngine.Vector3,Verse.Pawn,UnityEngine.Quaternion,Verse.Rot4)
  at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnInternal_Patch2(Verse.PawnRenderer,UnityEngine.Vector3,single,bool,Verse.Rot4,Verse.RotDrawMode,Verse.PawnRenderFlags)
  at (wrapper dynamic-method) Verse.PawnRenderer.Verse.PawnRenderer.RenderPawnAt_Patch4(Verse.PawnRenderer,UnityEngine.Vector3,System.Nullable`1<Verse.Rot4>,bool)
  at Verse.Pawn_DrawTracker.DrawAt (UnityEngine.Vector3 loc) [0x00000] in <842a7a129d554204bf93f11a26f1d770>:0
  at Verse.Pawn.DrawAt (UnityEngine.Vector3 drawLoc, System.Boolean flip) [0x00006] in <842a7a129d554204bf93f11a26f1d770>:0
  at Verse.Thing.Draw () [0x00015] in <842a7a129d554204bf93f11a26f1d770>:0
  at Verse.ThingWithComps.Draw () [0x0000e] in <842a7a129d554204bf93f11a26f1d770>:0
  at Verse.DynamicDrawManager.DrawDynamicThings () [0x000d8] in <842a7a129d554204bf93f11a26f1d770>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.DynamicDrawManager:DrawDynamicThings ()
(wrapper dynamic-method) Verse.Map:Verse.Map.MapUpdate_Patch1 (Verse.Map)
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()

 

Update animations. Hopefully c0ffee has fixed this error.

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