Tory187 Posted June 30, 2021 Posted June 30, 2021 That exact issue can also show for someone who uses Hats Display Selection and RJW Animation Framework. 1
unitedcrew_ Posted July 1, 2021 Posted July 1, 2021 On 6/23/2021 at 2:42 PM, Tory187 said: Hmm. Lets try this: delete your copy of RimNude and then download and use this one: https://www.loverslab.com/topic/153268-mod-rimnudeworld/?do=findComment&comment=3252591 Make sure you delete all old files first. Next, while not being related to this issue, you should replace your Jecstools. Unsub from your copy and sub to this one https://steamcommunity.com/sharedfiles/filedetails/?id=2195729899 It is important that you unsub from the old one because rimworld will be confused if you have both. Hallo! I did what you said, when I launched RimWorld again, I was greeted with a wall of red errors! haha, here are the logs: https://gist.github.com/3965e57ad6054cc37aabba306b3af8bd
arcocephale Posted July 1, 2021 Posted July 1, 2021 Hi there, I'm not seeing a gitgud, but I was wondering if you accepted pull requests/contributions? I'd like to throw something together for playable kobolds (continued), since they feel more like weird reptillian critters than cutebolds or the human-kobold mod (pawnbold? it's been awhile). I think I can do it myself, though I'm not sure the results will be as smooth, aha. Either way, thanks for all the hard work.
Tory187 Posted July 1, 2021 Posted July 1, 2021 12 hours ago, unitedcrew_ said: Hallo! I did what you said, when I launched RimWorld again, I was greeted with a wall of red errors! haha, here are the logs: https://gist.github.com/3965e57ad6054cc37aabba306b3af8bd You dont have RJW installed. 1
Tory187 Posted July 2, 2021 Posted July 2, 2021 7 hours ago, arcocephale said: Hi there, I'm not seeing a gitgud, but I was wondering if you accepted pull requests/contributions? I'd like to throw something together for playable kobolds (continued), since they feel more like weird reptillian critters than cutebolds or the human-kobold mod (pawnbold? it's been awhile). I think I can do it myself, though I'm not sure the results will be as smooth, aha. Either way, thanks for all the hard work. Best way to reach Rimnude author is on the rjw discord. link in my signature.
unitedcrew_ Posted July 2, 2021 Posted July 2, 2021 I opened RimWorld again after following the instructions that was said, some funky stuff is happening with the pawns
arcocephale Posted July 2, 2021 Posted July 2, 2021 18 hours ago, Tory187 said: Best way to reach Rimnude author is on the rjw discord. link in my signature. Ah, that's too bad - I don't use discord, sorry. Thanks for the information, though! 5 hours ago, unitedcrew_ said: I opened RimWorld again after following the instructions that was said, some funky stuff is happening with the pawns I'm pretty sure that the most recent update has a marked incompatibility with OTY if you're using that or similar bodytextures/any OTY derivatives. You may also want to check facialanimations, if you have that installed. Could you provide a modlist?
Tory187 Posted July 2, 2021 Posted July 2, 2021 1 hour ago, arcocephale said: I'm pretty sure that the most recent update has a marked incompatibility with OTY if you're using that or similar bodytextures/any OTY derivatives. You may also want to check facialanimations, if you have that installed. Could you provide a modlist? You read that on the main mod page for Rimnude. That is all super out of date. If you use latest Rimnude (not the one hosted in normal place) and use latest OTY you are fine. Use Skomer's list of rjw addons to find latest stuff. Or just use rjw Discord. 6 hours ago, unitedcrew_ said: I opened RimWorld again after following the instructions that was said, some funky stuff is happening with the pawns Post a hugslog if you want me to tell you what the issue is.
Haraldh Posted July 5, 2021 Posted July 5, 2021 New expansion is comming including changes to char rendering hope it does not break some mods for bodyparts animations ect : Characters now render more efficiently (the game prints them onto a texture and render that in one pass, instead of rendering each body layer separately on every frame). We punched up their look with visible wounds, bandages, and body modifications, so you can really see when someone (or your pet guinea pig) has taken some hits.
Tory187 Posted July 6, 2021 Posted July 6, 2021 19 hours ago, Haraldh said: New expansion is comming including changes to char rendering hope it does not break some mods for bodyparts animations ect : Characters now render more efficiently (the game prints them onto a texture and render that in one pass, instead of rendering each body layer separately on every frame). We punched up their look with visible wounds, bandages, and body modifications, so you can really see when someone (or your pet guinea pig) has taken some hits. It will be fine. Rimnude uses Humanoid Alien Races (HAR) framework. That has its own system of adding body parts. HAR has been updated for 1.3 and the rimnude patches will need to alter their formatting slightly to match. It will take a lot of work to get all of the patches adjusted to new format but nothing should be broken/impossible to get back.
unitedcrew_ Posted July 7, 2021 Posted July 7, 2021 On 7/3/2021 at 4:52 AM, Tory187 said: Post a hugslog if you want me to tell you what the issue is. https://gist.github.com/6df058dc8cf4c0b2cad911cc8906444c
Tory187 Posted July 7, 2021 Posted July 7, 2021 1 hour ago, unitedcrew_ said: https://gist.github.com/6df058dc8cf4c0b2cad911cc8906444c Outdated Humanoid Alien Races 2.0 (HAR) is breaking rjw animations which is breaking pawn rendering. Use this version of HAR https://github.com/RimWorld-CCL-Reborn/AlienRaces/archive/refs/heads/master.zip
Tory187 Posted July 8, 2021 Posted July 8, 2021 (edited) This is not a 1.3 update. RJW isnt even on 1.3 yet so keep waiting. OUTDATED, GO HERE INSTEAD OUTDATED Version of Rimnude v2.1.1 (unofficial) RimNude2.1.1.7z OUTDATED Version of OTY-Nude Still v0.62 but with a couple of additions by Chaeren OTY-NudeChaeren.7z Rimnude Changelog: ver 2.1.1 (unofficial) -fixed a lot of patches (I dont remember which ones, sorry) -Tory -added many new patches from various users on LL (I dont remember which ones, sorry) -Tory -updated the rimnudeworld.dll with one that works with the new Animal Addon (look at next post) ver 2.1 -fixed the layering issue so vaginas are displayed in front of the pawns now -tweaked a lot the penis placement so genital rotation from animation framework can work a bit better -added textures for demon tentacles (Thanks merroki!), generic penis, slime tentacle -made archotech boobs and clits follow the color scheme of archotech penises, so they can match now -Added patches for Lapelli, Fell Tribes, OTY-Nude Changelog: Ashen's Edits: Archotech, Bionic, and Hydraulic breasts have had their textures edited to fit OTY's textures better. Unused genital textures have been aligned properly and enabled. Genital/Anus/Breast textures should scale properly with RJW's new set points. Offsets for genitals, testicles, and breasts have been fixed for all body types. Tory187's Edits: Merged Ashen's edits into mod Updated Severity scales Added 1.2 tag Patched out Rimnude's bellys Fixed a couple errors (duplicate addons) Ed86's Edits: Belly support for bestiality and other rjw pregnancies Chaeren's Edits: Fixed pubes Altered penis textures to appear behind leg for futas on east/west Please note I am not the author of Rimnude nor the author of OTY-nude. I am simply uploading these from the RJW Discord. Rimnude was made by and is continued to be supported by yaranaikahollow AKA ShauaPuta on discord OTY-Nude was made by OTYOTY with continued support by Ashens, Ed86, Tory187, and Chaeren Edited July 24, 2021 by Tory187 2
Tory187 Posted July 8, 2021 Posted July 8, 2021 (edited) RIMNUDE ANIMAL ADDON OUTDATED, GO HERE INSTEAD RimNude - Animal Addon.7z Quote Should make pretty much all vanilla animals have dicks The conditions are similar: Once the animal is having sex, the dick should be drawn behind it, and stay there for a few seconds after Should at least appear with animal reskins, but might require some texture tweak (except horses. The dumb author forgot to draw on the drawing layer on that one) ~ShauaPuta Install it like any other mod. Requires the .dll that is included Rimnude 2.1.1 and all future versions Please note I am not the author of Rimnude Animal Addon. I am simply uploading this from the RJW Discord. Rimnude Animal Addon was made by and is continued to be supported by yaranaikahollow AKA ShauaPuta on discord Edited July 24, 2021 by Tory187 5
ScifiRai Posted July 18, 2021 Posted July 18, 2021 So I got this: [RimNudeWorld] Patch operation Verse.PatchOperationAdd(Defs/AlienRace.ThingDef_AlienRace[defName="Alien_Nyaron"]/alienRace/generalSettings/alienPartGenerator/bodyAddons) failed file: D:\Steam\steamapps\common\RimWorld\Mods\RimNudeWorld 2.0\1.2\Patches\NudePatch-Nyaron.xml Verse.Log:Error(String, Boolean) Verse.PatchOperation:Complete(String) Verse.LoadedModManager:ClearCachedPatches() Verse.LoadedModManager:LoadAllActiveMods() Verse.PlayDataLoader:DoPlayLoad() Verse.PlayDataLoader:LoadAllPlayData(Boolean) Verse.<>c:<Start>b__6_1() Verse.LongEventHandler:RunEventFromAnotherThread(Action) Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart() Error in static constructor of RimNudeWorld.HarmonyPatchAll: System.TypeInitializationException: The type initializer for 'RimNudeWorld.HarmonyPatchAll' threw an exception. ---> HarmonyLib.HarmonyException: Patching exception in method static System.Void AlienRace.HarmonyPatches::DrawAddons(System.Boolean portrait, UnityEngine.Vector3 vector, UnityEngine.Vector3 headOffset, Verse.Pawn pawn, UnityEngine.Quaternion quat, Verse.Rot4 rotation, System.Boolean invisible) ---> System.FormatException: Method static System.Void AlienRace.HarmonyPatches::DrawAddons(System.Boolean portrait, UnityEngine.Vector3 vector, UnityEngine.Vector3 headOffset, Verse.Pawn pawn, UnityEngine.Quaternion quat, Verse.Rot4 rotation, System.Boolean invisible) cannot be patched. Reason: Invalid IL code in (wrapper dynamic-method) AlienRace.HarmonyPatches:AlienRace.HarmonyPatches.DrawAddons_Patch0 (bool,UnityEngine.Vector3,UnityEngine.Vector3,Verse.Pawn,UnityEngine.Quaternion,Verse.Rot4,bool): IL_04e9: call 0x000000dd at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x0008c] in <3bb480836b154c41add2d5427773b4c6>:0 at HarmonyLib.PatchClassProcessor.ProcessPatchJob (HarmonyLib.PatchJobs`1+Job[T] job) [0x000bb] in <3bb480836b154c41add2d5427773b4c6>:0 --- End of inner exception stack trace --- at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x0010f] in <3bb480836b154c41add2d5427773b4c6>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x00082] in <3bb480836b154c41add2d5427773b4c6>:0 at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <3bb480836b154c41add2d5427773b4c6>:0 at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <3bb480836b154c41add2d5427773b4c6>:0 at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <3bb480836b154c41add2d5427773b4c6>:0 at RimNudeWorld.HarmonyPatchAll..cctor () [0x00012] in <693a779733e74da6b7f492f34c28ab82>:0 --- End of inner exception stack trace --- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr) at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <567df3e0919241ba98db88bec4c6696f>:0 at Verse.StaticConstructorOnStartupUtility.CallAll () [0x0001a] in <12a8d1a0a5a64eae86579edb3a3b30c7>:0 Verse.Log:Error(String, Boolean) Verse.StaticConstructorOnStartupUtility:CallAll() Verse.<>c:<DoPlayLoad>b__4_2() Verse.LongEventHandler:ExecuteToExecuteWhenFinished() Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() Verse.LongEventHandler:LongEventsUpdate(Boolean&) Verse.Root:Verse.Root.Update_Patch1(Root) Verse.Root_Entry:Update() The game still runs, just wanted to report a couple possible bugs.
Tory187 Posted July 18, 2021 Posted July 18, 2021 (edited) 1 hour ago, RikuCaboose said: So I got this: [RimNudeWorld] Patch operation Verse.PatchOperationAdd(Defs/AlienRace.ThingDef_AlienRace[defName="Alien_Nyaron"]/alienRace/generalSettings/alienPartGenerator/bodyAddons) failed file: D:\Steam\steamapps\common\RimWorld\Mods\RimNudeWorld 2.0\1.2\Patches\NudePatch-Nyaron.xml Verse.Log:Error(String, Boolean) Verse.PatchOperation:Complete(String) Verse.LoadedModManager:ClearCachedPatches() Verse.LoadedModManager:LoadAllActiveMods() Verse.PlayDataLoader:DoPlayLoad() Verse.PlayDataLoader:LoadAllPlayData(Boolean) Verse.<>c:<Start>b__6_1() Verse.LongEventHandler:RunEventFromAnotherThread(Action) Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0() System.Threading.ThreadHelper:ThreadStart_Context(Object) System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean) System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object) System.Threading.ThreadHelper:ThreadStart() Error in static constructor of RimNudeWorld.HarmonyPatchAll: System.TypeInitializationException: The type initializer for 'RimNudeWorld.HarmonyPatchAll' threw an exception. ---> HarmonyLib.HarmonyException: Patching exception in method static System.Void AlienRace.HarmonyPatches::DrawAddons(System.Boolean portrait, UnityEngine.Vector3 vector, UnityEngine.Vector3 headOffset, Verse.Pawn pawn, UnityEngine.Quaternion quat, Verse.Rot4 rotation, System.Boolean invisible) ---> System.FormatException: Method static System.Void AlienRace.HarmonyPatches::DrawAddons(System.Boolean portrait, UnityEngine.Vector3 vector, UnityEngine.Vector3 headOffset, Verse.Pawn pawn, UnityEngine.Quaternion quat, Verse.Rot4 rotation, System.Boolean invisible) cannot be patched. Reason: Invalid IL code in (wrapper dynamic-method) AlienRace.HarmonyPatches:AlienRace.HarmonyPatches.DrawAddons_Patch0 (bool,UnityEngine.Vector3,UnityEngine.Vector3,Verse.Pawn,UnityEngine.Quaternion,Verse.Rot4,bool): IL_04e9: call 0x000000dd at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x0008c] in <3bb480836b154c41add2d5427773b4c6>:0 at HarmonyLib.PatchClassProcessor.ProcessPatchJob (HarmonyLib.PatchJobs`1+Job[T] job) [0x000bb] in <3bb480836b154c41add2d5427773b4c6>:0 --- End of inner exception stack trace --- at HarmonyLib.PatchClassProcessor.ReportException (System.Exception exception, System.Reflection.MethodBase original) [0x0010f] in <3bb480836b154c41add2d5427773b4c6>:0 at HarmonyLib.PatchClassProcessor.Patch () [0x00082] in <3bb480836b154c41add2d5427773b4c6>:0 at HarmonyLib.Harmony.<PatchAll>b__10_0 (System.Type type) [0x00007] in <3bb480836b154c41add2d5427773b4c6>:0 at HarmonyLib.CollectionExtensions.Do[T] (System.Collections.Generic.IEnumerable`1[T] sequence, System.Action`1[T] action) [0x00014] in <3bb480836b154c41add2d5427773b4c6>:0 at HarmonyLib.Harmony.PatchAll (System.Reflection.Assembly assembly) [0x00006] in <3bb480836b154c41add2d5427773b4c6>:0 at RimNudeWorld.HarmonyPatchAll..cctor () [0x00012] in <693a779733e74da6b7f492f34c28ab82>:0 --- End of inner exception stack trace --- at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor(intptr) at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (System.RuntimeTypeHandle type) [0x0002a] in <567df3e0919241ba98db88bec4c6696f>:0 at Verse.StaticConstructorOnStartupUtility.CallAll () [0x0001a] in <12a8d1a0a5a64eae86579edb3a3b30c7>:0 Verse.Log:Error(String, Boolean) Verse.StaticConstructorOnStartupUtility:CallAll() Verse.<>c:<DoPlayLoad>b__4_2() Verse.LongEventHandler:ExecuteToExecuteWhenFinished() Verse.LongEventHandler:UpdateCurrentAsynchronousEvent() Verse.LongEventHandler:LongEventsUpdate(Boolean&) Verse.Root:Verse.Root.Update_Patch1(Root) Verse.Root_Entry:Update() The game still runs, just wanted to report a couple possible bugs. Outdated Rimnude, that I know for sure. What I dont know is your load order and what version of HAR you have. Get a hugslog if you are reporting errors, Ctrl F12. Edited July 18, 2021 by Tory187
oxBrandxo Posted July 20, 2021 Posted July 20, 2021 (edited) Any chance of getting a patch for the Vanilla Expanded clothes to not draw genitals (tunics are the first thing that come to mind) while worn? Edit: It appears that the issue here is actually pants, and other clothing that does not cover genitals. Doesn't appear to be an issue that this mod can/needs to fix, but something that requires further investigation. Also, children are getting duplicate genital graphics, one that fits their smaller frame (using Babies and Children) and one that floats below them. Any idea how to resolve that? Edited July 20, 2021 by oxBrandxo 1
JoshNZ Posted July 21, 2021 Posted July 21, 2021 A super quick and dirty 1.3 update. Mod maker. Please do your thing. The new co-ordatne system looks super easy. I guessed the tit location first go. Its 0,0 ... Update only says its OK with 1.3 and will only work on humans. Off sets are 100% not perfect. But shes good enough that i'm going slave hunting with ethics installed now. O and there is a 1.3 RWJ look at the last comments.... Enjoy your day people. RimNude.7z 4
Kashked Posted July 22, 2021 Posted July 22, 2021 16 hours ago, JoshNZ said: A super quick and dirty 1.3 update. Mod maker. Please do your thing. The new co-ordatne system looks super easy. I guessed the tit location first go. Its 0,0 ... Update only says its OK with 1.3 and will only work on humans. Off sets are 100% not perfect. But shes good enough that i'm going slave hunting with ethics installed now. O and there is a 1.3 RWJ look at the last comments.... Enjoy your day people. RimNude.7z 12.66 MB · 238 downloads Only real problem I found with this version so far after playing around for a bit is that the dicks for the fat bodyshape is pretty misaligned, and some alien races do get tits... floating next to their heads. It looks pretty cursed. So as long as one doesn't play with certain aliens this will work until an official release.
Tory187 Posted July 22, 2021 Posted July 22, 2021 (edited) I have a build of Rimnude working nearly perfectly in 1.3 for all of its race patches. Currently it needs its .dll to update to be a perfect release, once that has happened I will upload it here. For now you can hop onto the RJW discord in the #rimnude channel and get my latest unofficial update. Just has one harmony patch error that seems to be breaking flaccid dicks so all dicks are hard at all times. Edited July 22, 2021 by Tory187 1
ninzalover Posted July 22, 2021 Posted July 22, 2021 (edited) I'm trying to replace an alien species-specific body with an oty body. The anus, chest, and front genitalia have succeeded, but the back of the genitalia is drawn inside the body. How do I solve this? And when wearing a race-specific outfit, how can I change it to a vanilla default body instead of a race-specific body? Also, in order to keep this modification in 1.3 patch, what should I modify? I'm sorry to ask you this question while everyone is busy adjusting to 1.3 patch. Edited July 22, 2021 by ninzalover
oxBrandxo Posted July 22, 2021 Posted July 22, 2021 8 hours ago, Tory187 said: I have a build of Rimnude working nearly perfectly in 1.3 for all of its race patches. Currently it needs its .dll to update to be a perfect release, once that has happened I will upload it here. For now you can hop onto the RJW discord in the #rimnude channel and get my latest unofficial update. Just has one harmony patch error that seems to be breaking flaccid dicks so all dicks are hard at all times. Ah yes, the "Viagra" update.
Tory187 Posted July 23, 2021 Posted July 23, 2021 (edited) Unofficial 1.3 update for RimNudeWorld and OTY-Nude OUTDATED, GO HERE INSTEAD OUTDATED Version of Rimnude v2.2.2 (unofficial) RimNude2.2.2 unofficial.7z <-- BROKEN, ONLY WORKS FOR HUMANS, NO ALIEN RACE SUPPORT OUTDATED Version of OTY-Nude .63 (unofficial) OTY-Nude Unofficial Update .63.7z Rimnude Changelog: ver 2.2.2 (Unofficial) -Adjusted rendering order for Human's body addons (breasts should draw ontop of bellies now) ver 2.2.1 (Unofficial) -Recompiled .dll for 1.3 ver 2.2 (Unofficial) -Added 1.3 tag in about.xml -1.3 offsets fixed via patch -Silenced all Rimnude HAR body addon logs ver 2.1.1 (unofficial) -fixed a lot of patches (I dont remember which ones, sorry) -Tory -added many new patches from various users on LL (I dont remember which ones, sorry) -Tory -updated the rimnudeworld.dll with one that works with the new Animal Addon (look at next post) ver 2.1 -fixed the layering issue so vaginas are displayed in front of the pawns now -tweaked a lot the penis placement so genital rotation from animation framework can work a bit better -added textures for demon tentacles (Thanks merroki!), generic penis, slime tentacle -made archotech boobs and clits follow the color scheme of archotech penises, so they can match now -Added patches for Lapelli, Fell Tribes, Known Issues for Rimnude in 1.3: -Beards and Hair render under breasts/nipples OTY-Nude Changelog: .63 Tory187's Edits: Added 1.3 tag Added LoadFolders Recompiled .dll for 1.3 just in case Updated offsets for 1.3 Reverted back to using Rimnudes's penis textures Made east textures for penises render behind body .59-.62 Ashen's Edits: Archotech, Bionic, and Hydraulic breasts have had their textures edited to fit OTY's textures better. Unused genital textures have been aligned properly and enabled. Genital/Anus/Breast textures should scale properly with RJW's new set points. Offsets for genitals, testicles, and breasts have been fixed for all body types. Tory187's Edits: Merged Ashen's edits into mod Updated Severity scales Added 1.2 tag Patched out Rimnude's bellys Fixed a couple errors (duplicate addons) Ed86's Edits: Belly support for bestiality and other rjw pregnancies Chaeren's Edits: Fixed pubes Altered penis textures to appear behind leg for futas on east/west Please note I am not the author of Rimnude nor the author of OTY-nude. I am simply uploading these from the RJW Discord. Rimnude was made by and is continued to be supported by yaranaikahollow AKA ShauaPuta on discord (with a bit of continued support from me, ?) OTY-Nude was made by OTYOTY with continued support by Ashens, Ed86, Tory187, and Chaeren Edited July 24, 2021 by Tory187 6
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