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Arrok's SexLab Animations & Resource for Modders (Updated 11/28/2014)


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Posted

There are two skeletons in CHSBHC,....female_skeleton.hkx  and skeleton.hkx

 

They are both the same skeleton,....just put the female one into the character assets female folder, and the other into the character assets folder.

 

 

 

 

Damn guys this 3 way is definitely my best work so far,....if you think the still frame looks good,.....the animation is twice as nice.          Seriously detailed,....but its taking forever lol.  Probably got an hour left to finish stage 1,....then 4 more stages.

Posted

welcome back

 

i'd love to see the threesome positions featured in this image

 

 

big.jpg

 

 

well the others too :P

Well then you're going to be very pleased with this sequence I'm working on,....most of them are in it (except for the 2 males 1 female).

 

This set covers the MFF positions,....

 

The Devil's threeway was a test set for MMF , so i will make a more detailed version including multiple stages containing all the major MMF positions.

Posted

yay more threeway on sexlab then other cans make a plugin for sexlab threesome

 

They have threesomes in the Matchmaker default/example plugin. 

 

Once the animations are implemented into the esm,...them Matchmaker and all SexLab mods can use the threesome,...hopefully I can finish this one before Ashal releases revision 3,....then you guys would get to see it soon.

Posted

Just curious, not to hurry anyone or anything, how will you be releasing your animations? Will they all be implemented and release with Ashal's updates or will you have a .esp to release at your own pace? 

Posted

Just curious, not to hurry anyone or anything, how will you be releasing your animations? Will they all be implemented and release with Ashal's updates or will you have a .esp to release at your own pace? 

 

For normal 2 character animations,..I'll make SexLab replacers as I finish them,.....eventually Ashal will implement them,...and I will remove those replacers,..and put up the next batch replacing the same positions. 

 

So you'll be able to preview new ones via replacer.

 

However,..the one I'm working on right now has to be implemented by Ashal, b/c there are no multi-stage 3 actor animations I can replace currently in SexLab,

 

Once this one is implemented,...then I'll have a slot to replace 3 actor animations, again, so you can preview them.

Posted

But yea,...I don't think I'm gonna make an esp, only reason I had to for SexiS is b/c the author is missing,...I doubt we have to worry about Ashal leaving,.. :P 

Posted

What about the xp32's XPMS skeleton that is the one suggested by Ashal for his framework?

 

CHSBHC shoudl be fully compatible with xp32s skeleton......if people are having floating issues,...make sure your male and female skeleton are the same file,....

 

some of you may be using the male vanilla skeleton and the female CHSBHC,.....

 

If you have different files (check file size to confirm) then copy the female one and rename it to skeleton.hkx

 

your female_skeleton.hkx and skeleton.hkx should be the same file.

Posted

Can't wait for the new 3-way animation. I really love your doggy animation aswell as the cowgirl one. I am at the point in sexlab where i have basically only have your animations active, Just the AP Boobjob and lying blow job active aswell as female masturbation.

Posted

Can't wait for the new 3-way animation. I really love your doggy animation aswell as the cowgirl one. I am at the point in sexlab where i have basically only have your animations active, Just the AP Boobjob and lying blow job active aswell as female masturbation.

 

Yea, I kinda have it the same as you. Just my animations,...and the rough + mithos.  I'd really like to have all the original MLA and AP animations redone. Thats really been my goal all along. 

 

I can't wait for this 3-way either,....its gonna be sweet,...seriously best I've ever done,...but I still gotta wait for it to be implemented as there are no multi-stage 3-way animations to replace yet. Also have to finish it,.....

 

Its very very slow animating 3 actors, but its also taking longer b/c I'm picking at small details,....definitely gonna be the most worked upon animation.

 

 

Thanks for this.

Posted

Hey Arrok great to see you back and already full at work! :D

 

Can't wait for your MMF Threesome you mentioned above, and hope you will include a reverse cowgirl dp in that (it's not in that picture posted above)

 

 

As for the problem with the tbbp buttbones, i don't know if these are related, but the most problems i had with tbbp (crushed butt and breasts etc) where fixed with the female hkx posted in this thread

http://www.loverslab.com/topic/16561-question-tbbpecehdtheel-female-corpses-boob-butt-breaking/

 

i installed the ones from post 10 and 17.

 

Don't know if thats related to your problem, but it would be great if we were able to use tbbp sometime in the future.

Maybe you can talk to canderes about the problem, he seems quite knowledgeable about that matter.

Posted

@Arrok i know this might be abit out of scope but i think ashal said he would add foreplay. Any chance of just say a hugging or just a kiss animation? Not like a full on sex animation just a kiss animation or something? I really feel skyrim is missing the tame stuff to do with marriage etc lol.

 

Also would love to see this one: http://www.sofeminine.co.uk/relationships/album856252/sex-positions-kamasutra-sex-positions-0.html#p14

Posted

@Arrok i know this might be abit out of scope but i think ashal said he would add foreplay. Any chance of just say a hugging or just a kiss animation? Not like a full on sex animation just a kiss animation or something? 

 such animations already exist in the frame work  ashal and the other modders simply( i use the term loosely) need to add the right flags, call,s , hooks ect to make the applicable animations play prior to any sex animations

 

edit : there are 2 one is just that a kissing animation with hugging the other is a multi-stage fondling animation

Posted

Just Finished the Tricycle animation,..it should be in revision 3 of SexLab,...by far the most difficult thing ive animated,...soo tedious.

 

 

 

stage 1

 

post-2323-0-82232100-1367120062_thumb.png

 

stage 2

 

post-2323-0-65416700-1367120078_thumb.png

 

stage 3

 

post-2323-0-85001800-1367120094_thumb.png

 

stage 4

 

post-2323-0-29802800-1367120105_thumb.png

 

 

Posted

Impressive, definatly looks to be the most intricate sex anim made for this game yet, if not also amongst the non-sexual category too. The boob-to-boob part looks like it's going to be particularly intrigueing- though prehaps weird for size differences.

 

Seeing the preview pics and the tail bones does remind me though, one never sees much any if any tail movement in user animations. Is this because it's difficult to work with or anything? I think some tail action would be a great layer of extra polish for all these anims; from just getting it out of the way to reduce clipping or even having an intimate wrap around the other person's body or whatnot. Hell, some beast-specific animations like a tail job would be great ideas too (does sexlab have functionality for actor race detection?). Just some ideas to add to the pile anyway at least.

Posted

I wouldn't think tails would be hard to animate,....I think its just not a common request. But if I played an argonian or khajiit then,..this would be pretty cool.

 

I can tell you this animation was hard to make,....mainly due to the confusion of having 3 sets of bones to sort through,...

 

doing just paired animations with 2 actors is way easier,....I could have made three new animations using the time and effort to make a threeway.

 

I don't think I'd attempt a 4+ actor animation,....thats like a job. 

 

I tried to animate realistically more than ever here, when you see the motion its much more fluid imo than my older animations.  

Posted

I wouldn't think tails would be hard to animate,....I think its just not a common request. But if I played an argonian or khajiit then,..this would be pretty cool.

 

I can tell you this animation was hard to make,....mainly due to the confusion of having 3 sets of bones to sort through,...

 

doing just paired animations with 2 actors is way easier,....I could have made three new animations using the time and effort to make a threeway.

 

I don't think I'd attempt a 4+ actor animation,....thats like a job. 

 

I tried to animate realistically more than ever here, when you see the motion its much more fluid imo than my older animations.  

 

I can imagine it's very hard, you really do put lot effort into the animations, it shows!

Posted

Great work as always thats are an milestone of scripting and animating. Dont push yourself your doing a great job.

 

What are you next planes after this 3 actor animation ?

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