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SLSF Fame Comments Reloaded


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Posted
On 8/12/2024 at 10:31 AM, unwashed biomass said:

Are you perhaps interested in making voice pack for current Balazar's Bitch aswell?

I've made a pack for Balazar's Bitch. Unfortunately Balazar isn't voiced as xVASynth doesn't have a model for dremora but the other lines are voiced.

Posted
3 hours ago, kklae said:

Maybe it's not the MOD's fault, but I still think the chances of comments being invalidated due to NPCs being close to the PC have increased in 3.64.
Is there a way to manually refresh comments using console commands?
Also, the chances of NPCs asking about a threesome seem a bit low.

Forgive me for replying to myself, I think I found some reasons.
When I used the 3.64 version of the mod, the comments of NPCs and followers were invalid.

I tried loading the save file and switching locations multiple times, even using a save file from before upgrading to 3.64 (after installing 3.64).
The problem was not solved.
When I rolled back to 3.6, everything returned to normal (Although the MCM option is missing).
Maybe there are some script errors in 3.64?
I just gave a possible reason for the problem, and it might be better for me to continue using 3.6 for the time being.

Posted (edited)

I've noticed there are some slight conflicts in here with USSEP, nothing big just corrections to fog, weather and a couple of bug corrections in USSEP and such.

 

That's typical with any mod utilizes existing cells though.

 

Edited by eflat01
Posted
22 hours ago, Valfina said:

I like the idea of dialogue appearing for fame but I don't very much like suggestive dialogue being shown when in certain areas or bumping into followers. Does this have a toggle? If not, do you think you could maybe implement that? If not I get it since that's like putting you to work for free but I thought I'd ask.

Followers have a toggle for all dialogue, but not just for bump comments. Is that what you mean? What "certain areas" do you mean?

Posted
21 hours ago, OMGYourMom said:

I see. I did some googling of creation kit functions and stumped upon the function HasKeyword. I think this may be viable alternative to GetIsPlayableRace. HasKeyword ActorTypeCreature/ActorTypeNPC. As for children, I get the popup from SLSF that it already disables children by default from existing so it may not be too big of a concern.

I could filter out actors using the ActorTypeCreature keyword. This would block werewolves and vampire lords from having dialogue, but that's probably not a big deal.

Posted
10 hours ago, WizardLookingDude said:

I couldn't make either quest work properly. The first one is relatively minor, but the latter breaks the quest line for me since it won't progress.

What quests are you referring to here?

Posted
9 hours ago, kklae said:

Maybe there are some script errors in 3.64?

It's possible, but if so they would likely involve the marriage functions. The fame comments in the mod don't rely on any scripts to detect actors or deliver comments. They just make use of the game's built-in Hello and Idle dialogue systems. All this mod is doing is adding to the game's random pool of potential Hello and Idle dialogue for the fame comments.

 

There is a global variable that is used as a condition to turn the fame comments off during the mod's sex events (except for comments on the sex events themselves), and that could get stuck. But you would know if it was stuck by speaking with any NPC, because if it's stuck you'll see a SLSFC debug option to clear it. 

Posted
6 hours ago, eflat01 said:

I've noticed there are some slight conflicts in here with USSEP, nothing big just corrections to fog, weather and a couple of bug corrections in USSEP and such.

 

That's typical with any mod utilizes existing cells though.

 

I've seen some of that too. I've cleared some of it. Other things I'm afraid to touch because it doesn't seem to cause any harm and I'm afraid of creating a problem.

Posted
1 hour ago, Gristle said:

What quests are you referring to here?

I'm sorry I wasn't clear. I meant both of the stages of the cuckold training quest that I was trying out. I can't get the pegging scene to work correctly, even when I use your suggested settings. I did find that turning off the aggressive animations filter gave me one or two extra options that work better (when I filter out aggression and non-gay/lesbian animations, I only have one option and it doesn't fit the scene). So, it was a simple matter to uncheck those boxes, but then it kept putting my male PC in the giving position instead of the receiving. I decided to quit worrying about it. I just use the hotkey (+/= by default) to swap positions. It's the best I can do, and the quest progresses, so it isn't a big problem.

 

The later stage (65, I think) is the problematic one.

Spoiler

I don't want to spoil too much for everyone in the comments, so I hid it in here, though it's probably too late already.  Oops!

 

I can get as far as having my male PC's wife change her outfit to the tavern clothes (although, if I leave the Inn, she switches back). Then the events start, but the quest doesn't update any further. It just stays stuck like that, and if I enter an Inn, she stops following me and keeps trying to sit down (which is fine, but a little concerning if the seat she chooses is far from any eligible males). I thought maybe I was breaking the quest by sleeping or waiting (until there were more people in the inn), but didn't seem to work. I don't know if the AI mod I'm using (Immersive citizens) is breaking something, but I did try disabling and cleaning the save. It didn't help.

 

Posted
3 hours ago, Gristle said:

It's possible, but if so they would likely involve the marriage functions. The fame comments in the mod don't rely on any scripts to detect actors or deliver comments. They just make use of the game's built-in Hello and Idle dialogue systems. All this mod is doing is adding to the game's random pool of potential Hello and Idle dialogue for the fame comments.

 

There is a global variable that is used as a condition to turn the fame comments off during the mod's sex events (except for comments on the sex events themselves), and that could get stuck. But you would know if it was stuck by speaking with any NPC, because if it's stuck you'll see a SLSFC debug option to clear it. 

I see, what is the name of this variable? Because I don't have the option to debug when talking to NPCs, but they do not make dialogue comments anymore after triggering the approach event.
I want to try toggling this variable, maybe it helps.

Posted
On 9/2/2020 at 12:40 PM, Gristle said:

I don't have an LE setup to try it on, and don't know much about modding, but I would give it a try with the LE version of SexLab Sexual Fame.  This mod is very simple. It might work.

I've actually been trying to find the LE version of Sexlab Sexual framework. Do you have a link?

Posted
5 hours ago, Gristle said:

Followers have a toggle for all dialogue, but not just for bump comments. Is that what you mean? What "certain areas" do you mean?

Being able to disable the bumps would be nice too yeah, as for certain areas I mean like being in dwarven ruins or fighting spiders and them saying something lewd about them. I believe there's dialogue regarding draugr as well. or maybe that's a different mod and not yours I am unsure on that one.

Posted (edited)
9 hours ago, kklae said:

I see, what is the name of this variable? Because I don't have the option to debug when talking to NPCs, but they do not make dialogue comments anymore after triggering the approach event.
I want to try toggling this variable, maybe it helps.

Well, I spent a day testing to try and figure out what's going on.
I seem to have found one thing.
NPCs do still make comments, and followers do too. But they're much less likely to make comments than in 3.6.
In 3.6, when I bumped into them, the chance of making a comment was 100% and there was almost no delay.
In 3.64, even with the same settings (changed the probability to 100% in the framework and the delay set to 1s)
people still repeat the vanilla dialogue 90% of the time, or even no dialogue.

If I take off my clothes and bump into them naked, the comments seem to work fine.If this is the intended situation, then I think everything makes sense.
Maybe that'll give some clues.
Also, it seems that when I choose to divorce, the probability of the comments disappearing becomes higher.
Finally, I hope you don't mind my comments, your mod is very good, I like it!

Edited by kklae
I forgot to write the naked test content, sorry
Posted (edited)
On 8/12/2024 at 6:49 PM, Gristle said:

The cuckold training quest is incomplete, but the first stage is there. You just set the relationship to "PC is cuckold" and ask your spouse for sex. The first one is normal, but after that, the spouse will begin the "cuckold training". So, you just keep asking your spouse for sex to advance the quest. 

I only get the usual response for asking for sex from the spouse no quest started 

Also thanks for the quick response 

 

Edited by dantebrogan101
Posted

I keep forgetting to ask about this but how exactly does sadic fame increase when the PC is seen having sex while weaing the bond of matrimony? In SLSF I typically have my fame gain multipler set to 0.5 as I feel like I gain fame a bit too quickly. This setting typically works quite well for slowly increasing my fame except for sadic fame which very rarely seems to increase. I'll play around with this setting a bit more and see what happens.

Posted
On 8/12/2024 at 7:08 AM, Gristle said:

As a test, try taking off the PC's clothes/armor and running into NPCs. Do they have comments on that? Also, try talking to an NPC. If an SLSFC Debug option show up, use it. Finally, if you have the spouse functions enabled, it could be a stuck scene. If that is the case, try changing locations a couple of times. If all else fails, try reloading a prior save.

Did some more testing and played with the mod on for a while. child characters seem to make comments constantly. adults only make comments very rarely and inconsistently regardless of slsf comment probability settings. I'm convinced I have a conflicting mod somewhere. possibly devious followers or something but not sure. Still no npc actions taken either but it's probs the same conflict. When i get bored of this install I'll remove some mods and see what happens. Haven't played with the spouse functions yet. Not really my thing but I'll try it out when i play again. Thanks for response.

Posted
6 minutes ago, Bouleau said:

possibly devious followers

 

Make a hard save and try using the terminate scene option in DF's debug menu, then try running around and see if things start triggering again. You may have some scene from another mod that is stuck.

Posted

Tried the spouse stuff. once character is married everything starts working correctly you don't even need to wear the ring although related comments are not made if you don't (working as intended I guess). npcs are commenting and taking actions. cuckold quest works cuckold comments and actions are made. likes to share spouse stuff works. running sexlab anims while wearing wedding ring increases sadic fame. dialogue sex is working. running into people gets appropriate comments and actions. So all good then. Thought you could have the rest of the mod working without doing the marriage stuff but oh well.

Posted (edited)
14 hours ago, kklae said:

Well, I spent a day testing to try and figure out what's going on.
I seem to have found one thing.
NPCs do still make comments, and followers do too. But they're much less likely to make comments than in 3.6.
In 3.6, when I bumped into them, the chance of making a comment was 100% and there was almost no delay.
In 3.64, even with the same settings (changed the probability to 100% in the framework and the delay set to 1s)
people still repeat the vanilla dialogue 90% of the time, or even no dialogue.

If I take off my clothes and bump into them naked, the comments seem to work fine.If this is the intended situation, then I think everything makes sense.
Maybe that'll give some clues.
Also, it seems that when I choose to divorce, the probability of the comments disappearing becomes higher.
Finally, I hope you don't mind my comments, your mod is very good, I like it!

Have you checked the character's current levels for the location in the fame framework? I get comments all the time in Whiterun due how high her reputation is... can't walk down the street without a ton of comments.

Edited by eflat01
Posted
3 hours ago, eflat01 said:

Have you checked the character's current levels for the location in the fame framework? I get comments all the time in Whiterun due how high her reputation is... can't walk down the street without a ton of comments.

I checked my reputation levels and slut and whore reputations are even at 100.
I think it might be some of my mods that are conflicting with the new additions in 3.64, but I'm not sure.
But at least with my efforts yesterday, I could sometimes hear the comments and the NPCs were almost working. I'm OK with that for now.

Posted
11 hours ago, Bouleau said:

Thought you could have the rest of the mod working without doing the marriage stuff but oh well.

Umm, I think there's still something wrong with your setup. I am using this mod and Devious Followers (Redux, v. 0.1.9), and all is working well. I do NOT have the marriage option checked. Whether it's worth your time looking into it further this pt, now that you have comments, that's up to you. However, you might want to figure it out before your next pt. I have used this mod since long before the marriage feature and always with DF, whether it was DF Continued, DF Framework, etc. And children are not making comments - except the vanilla-ish comments (you're naked, you look nice). No sexy/gossipy/lewd talk from children. And for the record, I did not check the box in 'Sex Lab - Sexual Fame' to remove child npc's.

Good luck, I hope you figure it out.

Posted
1 hour ago, Seeker999 said:

Umm, I think there's still something wrong with your setup. I am using this mod and Devious Followers (Redux, v. 0.1.9), and all is working well. I do NOT have the marriage option checked. Whether it's worth your time looking into it further this pt, now that you have comments, that's up to you. However, you might want to figure it out before your next pt. I have used this mod since long before the marriage feature and always with DF, whether it was DF Continued, DF Framework, etc. And children are not making comments - except the vanilla-ish comments (you're naked, you look nice). No sexy/gossipy/lewd talk from children. And for the record, I did not check the box in 'Sex Lab - Sexual Fame' to remove child npc's.

Good luck, I hope you figure it out.

Right ok. yeah kids aren't making sexy talk or anything, just stuff like "you put clothes on, you look nice" or "my mother says girls who dress like that are whores" and such. I know it's this mod cuz no audio plays. I don't remove child either cuz it just makes them teleport over and over to the same spot in town which is distracting. maybe i messed something else up then. I just put the whole thing in vortex and let it install for me (so i can remove with relative ease later if needed). I'll keep this playthrough going for now though since it's working well enough for me. Thanks for info.

Posted
1 hour ago, Seeker999 said:

And for the record, I did not check the box in 'Sex Lab - Sexual Fame' to remove child npc's.

 

18 minutes ago, Bouleau said:

I don't remove child either

I always use the child remover and not noticed it causing any issues.

Posted
2 hours ago, 51offthescale said:

 

I always use the child remover and not noticed it causing any issues.

 

Children are in my game... 

 

All they'll do is make comments in SLSFC but they're pretty benign, funny if not cute.

i.e.

"Who are you? And what happened to your clothes?"

"Have you been playing in the mud? I'm not allowed to."

"You need a bath!"

"Do you fight dragons like that?"

"Are you really the Dragonborn? You don't look like a dragon."

 

Posted
2 hours ago, eflat01 said:

 

Children are in my game... 

 

All they'll do is make comments in SLSFC but they're pretty benign, funny if not cute.

i.e.

"Who are you? And what happened to your clothes?"

"Have you been playing in the mud? I'm not allowed to."

"You need a bath!"

"Do you fight dragons like that?"

"Are you really the Dragonborn? You don't look like a dragon."

 

Fair, but having children around while my PC is nude or having sex makes me uncomfortable.

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