Jump to content

Real-Time Body Physics (DirectX 11)


Recommended Posts

Posted
6 hours ago, CPVC said:

 

I'll take a look as soon as I'm feeling better. Sorry you guys haven't heard from me in a while, but I caught Covid and it hit me hard. Really hard. I've been out of commission for around three weeks, and I'm still not back to 100%.

 

I'll get back to working on RTBP when I recover.

Its all good! :)) take as long as you need and I hope you have a speedy and fast recovery!

Posted
On 10/9/2022 at 1:31 PM, jermology said:

@CPVCIdk if your mod is causing this but I don't think it could be anything else. Anyone else having this problem?

weird.png

 

try with and without it to know if it's rtbp or not

Posted
18 hours ago, jermology said:

yea its not doing it anymore when i removed it. I use this slider a lot its really good. Maybe they're not compatible together , but rtbp is pretty good too :(

A lot of sliders broke with changes to Sims and Wicked Whims.  Double check to see if there is an update for the slider you use.

 

Posted

My game still crashes back to EA launcher with no error before it can even start. It happens with any version of the d3d9.dll file in the Bin folder. If I remove that, the game runs fine. I appreciate all your hard work on this mod, it's amazing when it works.

Posted

y6pyVzP.png

 

I'm having issues with this specific jacket from Werewolves GP. Other tops work fine. Somehow, nodes for lower torso and left shoulder (marked in the screenshot) are affected by RTBP. I have disabled all male physics in the GUI (balls and butt) to no avail.

Posted

I think creating a batch files to fix CC/meshes will save you a lot of time instead of making them individually compatibles 

Posted

For some reason I am not getting butt physics for my sims. When I test it using the RTBP Commander there is physics, but during actions/walking, there is little to no physics. 

Posted
On 10/16/2022 at 6:58 AM, Joey Joeydradford said:

add dxvk

If you don't use reshade, you can use dxvk by following the instructions for reshade (i.e. rename the dxvk-d3d9.dll to reshade.dll).

Posted
10 hours ago, Jouhney said:

For some reason I am not getting butt physics for my sims. When I test it using the RTBP Commander there is physics, but during actions/walking, there is little to no physics. 

I had the same problem. Use older versions RTBP.

Posted
On 10/14/2022 at 4:13 AM, Khlas said:

I think creating a batch files to fix CC/meshes will save you a lot of time instead of making them individually compatibles 

 

Batch files? Like from the DOS age? I'm not really sure what you mean, exactly. RTBP is written nearly entirely in C++. RTBP does interface with the Sims 4 via the Python programming language, though, because that's what the Sims 4 uses internally for its game logic. (Wikipedia Article on C++), (Wikipedia Article on the Python Programming Language)

 

On 10/15/2022 at 10:58 PM, Joey Joeydradford said:

add dxvk

 

I can do that. In fact, everytime I play the Sims I do it through DXVK, because I'm on Linux. What operating system are you running? If it's Windows, I'm curious why you would want to use DXVK on a Windows machine.

Posted
1 hour ago, CPVC said:

 

Batch files? Like from the DOS age? I'm not really sure what you mean, exactly. RTBP is written nearly entirely in C++. RTBP does interface with the Sims 4 via the Python programming language, though, because that's what the Sims 4 uses internally for its game logic. (Wikipedia Article on C++), (Wikipedia Article on the Python Programming Language)

 

 

I can do that. In fact, everytime I play the Sims I do it through DXVK, because I'm on Linux. What operating system are you running? If it's Windows, I'm curious why you would want to use DXVK on a Windows machine.


i mean a batch file as automation so people can run a script that will make their CAS items compatible with your mod automatically instead of having to make them compatible manually. 
 

i work with python for sims 4 so I’m aware of that lol

 

If you are working with C++ it doesn’t matter, you can still execute a batch file 

 

unless a batch file can’t do the trick for those CC and you need to adjust them manually. But if you use the same data as fix there is no reason for it to not work 

Posted
15 hours ago, CPVC said:

What operating system are you running? If it's Windows, I'm curious why you would want to use DXVK on a Windows machine.

Not him but on Intel's new Arc GPUs you pretty much need DXVK to have good DX9 performance on Windows.

Posted
On 10/17/2022 at 4:45 AM, alexlll said:

I had the same problem. Use older versions RTBP.

Hey! Do you by chance have a older version of RTBP? Or know where to get the last version from?! :)

 

Posted
7 hours ago, LexTheOddity said:

Hey! Do you by chance have a older version of RTBP? Or know where to get the last version from?! :)

 

 

Spoiler

0.thumb.png.d1094895be22b3ba02a328dc3aa0b4ca.png

 

Spoiler

1.thumb.png.ece4630655729db1ea0704badd46d71d.png

 

Spoiler

2.thumb.png.b644011a3ed51aa5aad301ddc6b54527.png

 

Posted
23 hours ago, silverlyalice said:

Is the download link dead pls?

also from what i read on few pages seems it doesn't work? or...
it looked quite neat in the video

The file which can be found on the "Download This File" button is there and appears to have everything necessary for this to work.  It has and does work for me.

 

Posted

I can tell that most of the problems people are having with RTBP are due to incompatibilities with mesh mods. That's why I've been working on better ways of analyzing meshes and detecting the correct vertices to work with.

 

With the current method, if the tolerances are too loose, the wrong body parts can be targeted (you know, bouncing shoulders). If they're too tight, a lot of the meshes won't work because they don't line up that well with the default meshes.

 

I'm hoping I'll find a way to fix this without having to personally add support for every custom mesh mod out there.

Posted (edited)
On 10/31/2022 at 4:16 AM, CPVC said:

I'm hoping I'll find a way to fix this without having to personally add support for every custom mesh mod out there.

I love the mod, i love what it does and the optional customisation the the cherry ontop.
If there is any way i can potentially assist in anything even debugging just let me know.

A small note, i attempted to disable butt physics but the game still glitches the butt. A good mid way update right now could be to properly allow people to disable the butt while you work on potential fix.
Even a simple "breasts only" alternate download would be nice to have.
Scratch that, seems my setting got reset? seem to be disabled now. Odd.

Edited by b00marrows
Posted

I apologize if this has been covered somewhere. New to the site and still figuring things out. Installing this mod prevents my game from launching. It will launch when I remove the dll and RTBP folder from Bin. Using the EA app.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...