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Posted

is there a download link that doesn't have a .exe attached to it that tries to install things on my PC

 

Yes, just turn off the checkbox to use their downloader and then the download link leads right to the file.

Posted

hi, i have a black head and body issues, i have try fix with suggestion find in archive thread

 

select all child in CK ctrl+f4 but not fix

use console command "resurrect" or "recycleactor" but not fix

change version in flat chest and alternate texture but not fix

use .esm version but not fix

 

this is my mod list:

 

 

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
ApachiiHair.esm
RaceCompatibility.esm
CLARALUX - More and Brighter Lights.esm
ClimatesOfTamriel.esm
SexiS.esm
Skyrim Immersive Creatures.esm
SPIKE.esm
TERAArmors.esm
TravellersOfSkyrim.esm
WARZONES - Civil Unrest.esm
JSwords.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Shadow Striping Fix.esp
Unofficial Skyrim Patch.esp
RaceCompatibilityUSKPOverride.esp
Unofficial Dawnguard Patch.esp
Unofficial Hearthfire Patch.esp
Unofficial Dragonborn Patch.esp
Unofficial High Resolution Patch.esp
Better Dynamic Snow.esp
Remove Interior Fog V2 - Full Version.esp
SkyrimURWL.esp
StaticMeshImprovementMod.esp
StaticMeshImprovementMod-DragonbornTernFix.esp
Vidani's Bag of Holding.esp
83Willows_101BUGS_V4_HighRes.esp
Chesko_WearableLantern.esp
Immersive Battles.esp
Immersive Brigands.esp
Immersive Dawnguard.esp
Immersive Factions.esp
Immersive Mercenaries.esp
Immersive Travelers.esp
People Have Torches.esp
Point The Way.esp
Portable Campsite Lite.esp
skyBirds - Airborne Perching Birds.esp
Skyrim Immersive Creatures - DLC2.esp
SMDropLitTorch.esp
SwiftPotion.esp
Torchbug Pets.esp
TravellersOfSkyrim - Vanilla.esp
Convenient Horses.esp
Convenient Horses - Faster Sprint.esp
Auto Unequip Arrows.esp
Auto Unequip Shield.esp
Footprints.esp
Footprints - Ash.esp
SkyUI.esp
ChildrenClothesClassed.esp
Cloaks.esp
Elewin Jewelry.esp
hothtrooper44_ArmorCompilation.esp
lolilabs.esp
Omegared99-Compilation.esp
Omegared99-WeaponSets.esp
Omegared99-Compilation-NPC Plugin.esp
TERAArmors.esp
TERAArmors - Leveled Lists.esp
Unique Uniques.esp
DeadlyDragons.esp
DeadlyDragonsSpells.esp
ERSO 03 - Mighty Dragons DD.esp
ERSO 03.3 - Mighty Dawnguard Dragons.esp
ERSO 03.4 - Mighty Dragonborn Dragons.esp
DeadlyDragonsArmory.esp
DeadlyMonsters.esp
ERSO 03.5 - New Dragon Loots.esp
ERSO 04 - Mighty Odahviing.esp
ERSO 04.2 - Mighty Durnehviir.esp
ERSO 05 - Dovah Holy Book.esp
ERSO 06 - Wait More Time Dragon Encounter x3.0.esp
ERSO 07 - Mighty Dragon Priests.esp
ERSO 09 - Vendor Trainer Quest-giver protected USKP.esp
CAMP.esp
CAMP Users.esp
Run For Your Lives.esp
When Vampires Attack.esp
Axe and Pickaxe weight.esp
A&P weight change only..esp
Lightweight Potions and Poisons.esp
zzALittleSexyApparelReplacer_nobra.esp
Weightless Soulgems and Fragments - Better Sorting.esp
DiversePriests.esp
Immersive Weapons.esp
Replacement Crowns.esp
RichMerchants.esp
UnlimitedSprint.esp
UnreadBooksGlow.esp
Skyrim Unlimited Rings and Amulets IT.esp
xvisionchildren.esp
YChildren of the Sky.esp
bathhouse.esp
EnhancedLightsandFX.esp
Realistic Lighting.esp
Realistic Lighting Patcher.esp
SkyrimSpeeds.esp
Better Vampires.esp
Apocalypse - The Spell Package.esp
ASX_Spells.esp
MidasSkyrim.esp
ShoutCD.esp
Dodge Mod.esp
The Dance of Death - Ultimate Edition.esp
Crimson Tide - Blood.esp
SexiSCupid.esp
SexiSDefeated.esp
EMCompViljaSkyrim.esp
EMViljaInSolstheimAddOn.esp
EMCompViljaSkyrimBodyPatch.esp
UFO - Ultimate Follower Overhaul.esp
UFO - Dawnguard AddOn.esp
UFO - Heartfire AddOn.esp
TravellersOfSkyrim - UFO Compatibility Patch.esp
My Home Is Your Home.esp
YChildren of the Sky - Nila.esp
BFFAnimalCompanions.esp
Natalie - Healer Follower.esp
moveitLWT.esp
ethereal_elven_overhaul.esp
WATER.esp
WATER Plants.esp
WATER DB Waves.esp
GreenWaterFix_v2withDawnguard.esp
BarenziahQuestMarkers.esp
Compatibility Patch - PHT, IA CoS.esp
Automatic Variants.esp
UFOtweak.esp
D13LeveledItemsUpgradeD.esp
x117 Bandits and Forsworn.esp
Armor Pack IX Part 2.esp
ChildFollower.esp
JemWM.esp
TrueDeathBasic.esp
HearthfireMultiKid.esp
SkinnyDipping.esp
MVABasic.esp
DaedricCrescentbladeWeapon.esp
SJs_InvHelms_Eng_ModKit_ApprenticeHood.esp
SJs_InvHelms_Eng_ModKit_ArchmagesRobe.esp
SJs_InvHelms_Eng_ModKit_Cowl.esp
SJs_InvHelms_Eng_ModKit_DLC1_DawnguardHelmet.esp
SJs_InvHelms_Eng_ModKit_DLC2_BlackguardsHood.esp
SJs_InvHelms_Eng_ModKit_DLC2_DunmerOutfit.esp
SJs_InvHelms_Eng_ModKit_DLC2_SkaalVillagersOutfit.esp
SJs_InvHelms_Eng_ModKit_DLC2_TemplePriestHood.esp
SJs_InvHelms_Eng_ModKit_DragonMasksAll.esp
SJs_InvHelms_Eng_ModKit_EastmarchGuardHelmet.esp
SJs_InvHelms_Eng_ModKit_FalkreathGuardsHelmet.esp
SJs_InvHelms_Eng_ModKit_FurHelmet.esp
SJs_InvHelms_Eng_ModKit_GuildMastersHood.esp
SJs_InvHelms_Eng_ModKit_HjaalmarchGuardsHelmet.esp
SJs_InvHelms_Eng_ModKit_ImperialLightHelmet.esp
SJs_InvHelms_Eng_ModKit_LeatherHelmet.esp
SJs_InvHelms_Eng_ModKit_LeatherHood.esp
SJs_InvHelms_Eng_ModKit_LinwesHood.esp
SJs_InvHelms_Eng_ModKit_MageHood.esp
SJs_InvHelms_Eng_ModKit_MarkathGuardsHelmet.esp
SJs_InvHelms_Eng_ModKit_NoviceHood.esp
SJs_InvHelms_Eng_ModKit_PaleGuardsHelmet.esp
SJs_InvHelms_Eng_ModKit_PenitusOculatusHelmet.esp
SJs_InvHelms_Eng_ModKit_PsiijicHood.esp
SJs_InvHelms_Eng_ModKit_RaggedCap.esp
SJs_InvHelms_Eng_ModKit_RiftenGuardsHelmet.esp
SJs_InvHelms_Eng_ModKit_SolitudeGuardsHelmet.esp
SJs_InvHelms_Eng_ModKit_StormcloakHelmet.esp
SJs_InvHelms_Eng_ModKit_WhiterunGuardsHelmet.esp
SJs_InvHelms_Eng_ModKit_WinterholdGuardsHelmet.esp
Bashed Patch, 0.esp

I use also BetterFemale by Bella, NoMoreBlockyFace and UNP body

 

 

Nila follower and bandits/forsworn work correctly not issues, but all other children have issues :(

 

any idea for resolve this problem? help please thanks :)

 

and very special thanks to jiitek for beatiful mod!!!

 

EDIT: i don't play child character i use standard impereal

Posted

 

Edit: Ok, for anyone feeling brave here's the first round of edits. I haven't done much here except take all the stuff marked unplayable, forced the updated records that makes them playable assets into YChildren and then ITM'd them (removed them from this ESP). It was a lot of records. I played around in the character creator and didn't notice anything broken... BUT, my game is heavily modded. I've got a lot of mods already overriding limitations during character gen so I don't have a good way to know what's still broken hehe.

 

So, try it if you want. Dawnguard and 1.9+ required, sorry. Please make a copy of your real save FIRST before trying any of these updates! Every mod leaves a trail behind in the save game that never fully goes away, and if I broke something without knowing it it's better to have a save game you know isn't messed up and can go back to.

 

That said... CoTS-R2-SkeletonPlus-001.7z.

 

Just to clarify, and I mention this in the TXT file in the download, this won't fix the weird eye placement issue. You need to change eye shape, I think away from the ones introduced by CoTS. I've got facegen mods that changed a lot of this and all of the eyes work fine for almost every eye shape option. Maybe someone can tell me what to do about those other than ignore them and recommend other eye shapes heh.

 

Edit2: And a bonus prize for anyone that cares. CoTS-R2-NoBronze-001.7z, gets rid of the weird line between light and dark areas of the body. Some ENBs fix this other ways, so if you don't see the "shine" as lines on your character between light and dark areas you probably don't want this. This is not a CoTS problem, but the fix posted elsewhere only applies to vanilla races. This just applies the same change to CoTS.

 

 

Hey thanks for these. they fixed some of the issues i was having, but didn't fix the weird eye issue (though you said it wouldn't). Using a different eye shape /did/ help though. Poo for that! i realy liked the eye shape i currently was using, but... its nice to have access to all my eye colour mods and stuff now with new shaped eyes.

 

the weird bronze thing was great too :) i never even thought to look for a fix for that, though the issue had been bugging me.

 

Posted

Hello all, somebody solve trouble with big weapon ??? sorry for my poor english :unsure:

 

i use Enhanced Character Edit over on nexus. It adds extra sliders to the character creation/race menu. Two of them are for scaling weapons, so you can make weapons bigger or smaller. you can scale quivers and weapons seperately. ^^

Posted

 

Hello all, somebody solve trouble with big weapon ??? sorry for my poor english :unsure:

 

i use Enhanced Character Edit over on nexus. It adds extra sliders to the character creation/race menu. Two of them are for scaling weapons, so you can make weapons bigger or smaller. you can scale quivers and weapons seperately. ^^

 

 

Thanks, i have one more question , i read in monly race this bug solved, which race is better looking ???

p.s and what number you put for quivers and weapons

Posted

The R2 weapon scaling is stepped up quite a bit, I assume to change the aspect ratio with the intent of the weapon being the same size as it would normally rather than scaled down like the actor is to realistically reflect the smaller stature of the player vs the weapons that would still be the same size.

 

In the skeleton I've posted the scaling is much less. Not because I disagree with the concept but because I was working on some clipping issues. Still need to as well, some weapon nodes need to be moved around some. Hopefully some day.

Posted

 

I have them in that order, and I still can't run Skyrim if xvisionchildren is on. I have spent hours trying to debug. I really like this mod, and would like it to work. I appreciate your input, by the way.

*Edit: Also, and this is somewhat minor, I never got the glass armor with the mod, which is confusing. Did anyone else have this problem?

 

 

Not sure what you mean about the glass armor.

 

What version of Skyrim? What DLC are you using?

 

How many mods are you running total? How are you doing load order? Bash patch? Merged patch?

 

If you haven't, try moving xvisionchildren all the way to the bottom of your load order just to see if that changes anything.

 

Actually, there are a couple of them that I'm unable to locate. I moved the xvisionchildren esp all the way to the bottom. I'm running a lot of mods... I think 250 or so. As for the rest of your questions, I'm afraid I don't really know how to answer them... I do appreciate your help, however.

post-144314-0-62338900-1367541380_thumb.jpg

post-144314-0-74863100-1367541387_thumb.jpg

Posted

 

 

Ummmmm......

No... I have SKSE and it is working perfectly... many of my mods require it, so I have had it for... forever really.  It is my default launcher right now.  I use it all the time.

 

Honestly, I cant figure out why you assumed that I dont have SKSE.

You can get SKSE from its website.  That is how I got it.  Downloaded it, extracted it from the zip file, and pasted everything into my Skyrim folder.

 

Also, I am using NMM for my modding and BOSS too.  (I dont think BOSS gave me a hit on PC EAP interfering with CotS or vice versa though).

I use NMM to download and install all of my mods.  I never mentioned that I used NMM though, so there was no way that you couldve known :D

(Of course, I didnt use it for CotS due to how it is packed into its zip file)

 

Sooooooooo...I have and use everything you suggested.  Im good :)

Thanks for the concern (?).  I assume it was just a friendly suggestion :)

 

I may have crossed you up with someone else since it seems like I was talking to you, and then talking to you again <facepalm>. There was talk of Steam Workshop, which requires using the default launcher to install mods. <shudder> hehe

 

You can use NMM with CoTS, just have to build yourself an archive of the bits you want. It's how I keep track of who's trying to overwrite what heh. All of my little updates are setup that way too, I'm too lazy to not let NMM do the work.

 

And yes, was just a suggestion. Default launcher bad. Any other launcher good lol.

 

 

It's all cool.  I was just a bit confused :D

 

I never thought about using NMM with CotS by building my own zip file.  Hmmmmmmm... *thinking*

What I like about NMM is how easy it is (most of the time) to add and remove mods.  When adding mods using NMM, you dont have to manually copy/backup files that will be overwritten, or hunt down files to delete when removing mods.  Thanks to you, I think I will start adding any manual-only mods to zips and have NMM add/remove them! THANKS for the idea!!

 

Posted

I play in Dawngard, became vampire, and cant feeding, anyone knows how can I fix this ???

You could try using te console...

 

Player.setrace oraezeracex117vampire

 

Can't promise that it won't cause issues but it has worked for me.

Posted

I play in Dawngard, became vampire, and cant feeding, anyone knows  how can I fix this ???

 

What do you mean you can't feed? What did you try to do? You can only feed on sleeping people or people who are under your Vampire's Seduction power.

Posted

Just thought I would put it out there when it comes to mod compatibility if one was to use the Dance With Death killmove mod, and some gentle model height tweaking of CotS ~0.20 taller (I prefer Racemenu) it will result in a collection of brutal finishing moves involving cringe worthy ballshots.

Posted

 

I play in Dawngard, became vampire, and cant feeding, anyone knows  how can I fix this ???

 

What do you mean you can't feed? What did you try to do? You can only feed on sleeping people or people who are under your Vampire's Seduction power.

 

 

 

I know, but i cant feed on sleeping people or  under Vampire Seduction, or  vampire thrall  which stands at the beginning of the mission(mission to becomе vampire lord) . If i use mods to restart vampirism(like vampire overhau), vampirs in castle say that I'm human .

 
Posted

 

I play in Dawngard, became vampire, and cant feeding, anyone knows how can I fix this ???

You could try using te console...

 

Player.setrace oraezeracex117vampire

 

Can't promise that it won't cause issues but it has worked for me.

 

 

Not work for me :(

Posted

 

 

I play in Dawngard, became vampire, and cant feeding, anyone knows how can I fix this ???

You could try using te console...

 

Player.setrace oraezeracex117vampire

 

Can't promise that it won't cause issues but it has worked for me.

 

 

Not work for me :(

 

First, try the updated Race Compatibility. Just let it overwrite everything it wants to.

 

If that doesn't fix it, try Better Vampires. Note that this will require you to install Race Compatibility again to choose the version that works with Better Vampires.

 

If that STILL doesn't fix it, Better Vampires has a "spell" you can cast that will force fix any race to be able to feed but it's a last step kind of thing.

Posted

 

 

 

I play in Dawngard, became vampire, and cant feeding, anyone knows how can I fix this ???

You could try using te console...

 

Player.setrace oraezeracex117vampire

 

Can't promise that it won't cause issues but it has worked for me.

Not work for me :(

In your saves what race does it show you as?

Posted

 

 

 

I play in Dawngard, became vampire, and cant feeding, anyone knows how can I fix this ???

You could try using te console...

 

Player.setrace oraezeracex117vampire

 

Can't promise that it won't cause issues but it has worked for me.

 

 

Not work for me :(

 

First, try the updated Race Compatibility. Just let it overwrite everything it wants to.

 

If that doesn't fix it, try Better Vampires. Note that this will require you to install Race Compatibility again to choose the version that works with Better Vampires.

 

If that STILL doesn't fix it, Better Vampires has a "spell" you can cast that will force fix any race to be able to feed but it's a last step kind of thing.

 

thank you so much, now it works :)

Posted
So...  A few months ago, I was playing Skyrim with a small mod I made myself which really just went through and removed the essential flag from NPC children.  I believe that worked, recently, I got lazy and on my reinstall of Skyrim I used the Killable Children mod.  Now adding in Children of the Sky, NPC children are now essential again...Even with Killable Children (might be because the children are now their own "race".  So...anyone know why this is happening?

Here's my load order, still needing some tweaks.  I also play on a mid-range laptop, so not much in the way of flashy stuff.
 

00  Skyrim.esm
01  Update.esm
02  Dawnguard.esm
03  HearthFires.esm
04  Dragonborn.esm
05  RaceCompatibility.esm
06  Skyrim Project Optimization - No Homes - Full Version.esm
07  ClimatesOfTamriel.esm
08  WinterholdDestruction.esm
09  Unofficial Skyrim Patch.esp  [Version 1.3.2a]
0A  Unofficial Dawnguard Patch.esp  [Version 1.2.1]
0B  Unofficial Hearthfire Patch.esp  [Version 1.1.0]
0C  Unofficial Dragonborn Patch.esp  [Version 1.0.3]
0D  ClimatesOfTamriel-Sound.esp
0E  CLARALUX.esp
0F  CLARALUX-DG-Patch.esp
10  CLARALUX-HF-Patch.esp
11  StaticMeshImprovementMod.esp
12  Ars Metallica.esp  [Version 1.2.0]
13  Ars Metallica - Dawnguard.esp  [Version 1.2.0]
14  Ars Metallica - Hearthfire.esp  [Version 1.2.0]
15  Ars Metallica - Dragonborn.esp  [Version 1.2.0]
16  FishingInSkyrim.esp
17  SMDropLitTorch.esp
18  SkyUI.esp
19  Weapons & Armor_Fixes.esp
1A  Complete Crafting Overhaul.esp
1B  Killable Children - Quest Important Protected.esp
1C  SkyTEST-RealisticAnimals&Predators.esp
1D  xvisionchildren.esp
1E  YChildren of the Sky.esp
1F  Drinking Fountains of Skyrim.esp
20  ExpandedWinterholdRuins.esp
21  RealisticRoomRental.esp
22  RRR_Hearthfire-Patch.esp
23  RRR_Dragonborn-Patch.esp
24  ClimatesOfTamriel-Dawnguard-Patch.esp
25  ClimatesOfTamriel-Dragonborn-Patch.esp
26  ClimatesOfTamriel-Dungeons-Hardcore.esp
27  ClimatesOfTamriel-Interiors-Warm.esp
28  ClimatesOfTamriel-Nights-Level-6.esp
29  dD - Realistic Ragdoll Force - Realistic.esp
2A  conjure_chest.esp
2B  spelltomeconjureetherealhorse.esp
2C  SustainedSpells.esp
2D  The Dance of Death - Ultimate Edition.esp
2E  ABT - Faster Arrows Improved +50%.esp
2F  ABT - Faster Bolts Improved +50%.esp
30  ABT - Progressive Damage (BS and CCO).esp
31  ABT - Recover +10% Arrows and Bolts.esp
++  ABT - Bolts Renamed for BS and CCO.esp
32  3DNPC.esp
33  RealisticNeedsandDiseases.esp
34  RND_Dawnguard-Patch.esp
35  RND_DrinkingFountains-Patch.esp
36  RND_HearthFires-Patch.esp
37  RND_USKP-Patch.esp
38  RND_Dragonborn-Patch.esp
39  UFO - Ultimate Follower Overhaul.esp
3A  UFO - Dawnguard AddOn.esp
3B  UFO - Heartfire AddOn.esp
3C  UFO - AllwaysDrawWeapons.esp
3D  My Home Is Your Home.esp
3E  Purewaters.esp
3F  PurewatersDG.esp
40  PurewatersDB.esp
41  Bashed Patch, 0.esp

 
As per one of the previous posts, I tried swapping xvisionchildren.esp and YChildren of the Sky.esp, but they were still essential.  I also experienced odd behavior.  Before I open the Creation Kit and see if I can play around with some essential tags (if that's even possible) I'm wondering if someone has a resolution that I might have missed int he previous pages.  I'm also a little leery touching these files considering the odd behavior I'd get when moving the files around....I can imagine what kind fo mess a simple edit might cause. 
Posted

 

So...  A few months ago, I was playing Skyrim with a small mod I made myself which really just went through and removed the essential flag from NPC children.  I believe that worked, recently, I got lazy and on my reinstall of Skyrim I used the Killable Children mod.  Now adding in Children of the Sky, NPC children are now essential again...Even with Killable Children (might be because the children are now their own "race".  So...anyone know why this is happening?

 

Here's my load order, still needing some tweaks.  I also play on a mid-range laptop, so not much in the way of flashy stuff.

 

00  Skyrim.esm
01  Update.esm
02  Dawnguard.esm
03  HearthFires.esm
04  Dragonborn.esm
05  RaceCompatibility.esm
06  Skyrim Project Optimization - No Homes - Full Version.esm
07  ClimatesOfTamriel.esm
08  WinterholdDestruction.esm
09  Unofficial Skyrim Patch.esp  [Version 1.3.2a]
0A  Unofficial Dawnguard Patch.esp  [Version 1.2.1]
0B  Unofficial Hearthfire Patch.esp  [Version 1.1.0]
0C  Unofficial Dragonborn Patch.esp  [Version 1.0.3]
0D  ClimatesOfTamriel-Sound.esp
0E  CLARALUX.esp
0F  CLARALUX-DG-Patch.esp
10  CLARALUX-HF-Patch.esp
11  StaticMeshImprovementMod.esp
12  Ars Metallica.esp  [Version 1.2.0]
13  Ars Metallica - Dawnguard.esp  [Version 1.2.0]
14  Ars Metallica - Hearthfire.esp  [Version 1.2.0]
15  Ars Metallica - Dragonborn.esp  [Version 1.2.0]
16  FishingInSkyrim.esp
17  SMDropLitTorch.esp
18  SkyUI.esp
19  Weapons & Armor_Fixes.esp
1A  Complete Crafting Overhaul.esp
1B  Killable Children - Quest Important Protected.esp
1C  SkyTEST-RealisticAnimals&Predators.esp
1D  xvisionchildren.esp
1E  YChildren of the Sky.esp
1F  Drinking Fountains of Skyrim.esp
20  ExpandedWinterholdRuins.esp
21  RealisticRoomRental.esp
22  RRR_Hearthfire-Patch.esp
23  RRR_Dragonborn-Patch.esp
24  ClimatesOfTamriel-Dawnguard-Patch.esp
25  ClimatesOfTamriel-Dragonborn-Patch.esp
26  ClimatesOfTamriel-Dungeons-Hardcore.esp
27  ClimatesOfTamriel-Interiors-Warm.esp
28  ClimatesOfTamriel-Nights-Level-6.esp
29  dD - Realistic Ragdoll Force - Realistic.esp
2A  conjure_chest.esp
2B  spelltomeconjureetherealhorse.esp
2C  SustainedSpells.esp
2D  The Dance of Death - Ultimate Edition.esp
2E  ABT - Faster Arrows Improved +50%.esp
2F  ABT - Faster Bolts Improved +50%.esp
30  ABT - Progressive Damage (BS and CCO).esp
31  ABT - Recover +10% Arrows and Bolts.esp
++  ABT - Bolts Renamed for BS and CCO.esp
32  3DNPC.esp
33  RealisticNeedsandDiseases.esp
34  RND_Dawnguard-Patch.esp
35  RND_DrinkingFountains-Patch.esp
36  RND_HearthFires-Patch.esp
37  RND_USKP-Patch.esp
38  RND_Dragonborn-Patch.esp
39  UFO - Ultimate Follower Overhaul.esp
3A  UFO - Dawnguard AddOn.esp
3B  UFO - Heartfire AddOn.esp
3C  UFO - AllwaysDrawWeapons.esp
3D  My Home Is Your Home.esp
3E  Purewaters.esp
3F  PurewatersDG.esp
40  PurewatersDB.esp
41  Bashed Patch, 0.esp

 
As per one of the previous posts, I tried swapping xvisionchildren.esp and YChildren of the Sky.esp, but they were still essential.  I also experienced odd behavior.  Before I open the Creation Kit and see if I can play around with some essential tags (if that's even possible) I'm wondering if someone has a resolution that I might have missed int he previous pages.  I'm also a little leery touching these files considering the odd behavior I'd get when moving the files around....I can imagine what kind fo mess a simple edit might cause. 

 

Xvision children remakes children so they are the same race but you might just have to switch load order. All I know is it's easy to cause a huge derp up while editing those files.

Posted

I did take a peak at the files in the Creation Kit...  As much as my modding experience allows me to understand...the race for children is a set pf pregen template type things?  Not quite like defining an actor...  It's all confusing.  My first step is going to be to try load order again.  Then a new game...then reinstall with this being the only mod and see what happens.

I did get a little curious with the Creation Kit....  When i have some time this evening I'm going to give it another go.  Maybe make some sense of it.

Posted

hi, i have a black head and body issues, i have try fix with suggestion find in archive thread

 

select all child in CK ctrl+f4 but not fix

use console command "resurrect" or "recycleactor" but not fix

change version in flat chest and alternate texture but not fix

use .esm version but not fix

 

this is my mod list:

 

 

Skyrim.esm

Update.esm

Dawnguard.esm

HearthFires.esm

Dragonborn.esm

ApachiiHair.esm

RaceCompatibility.esm

CLARALUX - More and Brighter Lights.esm

ClimatesOfTamriel.esm

SexiS.esm

Skyrim Immersive Creatures.esm

SPIKE.esm

TERAArmors.esm

TravellersOfSkyrim.esm

WARZONES - Civil Unrest.esm

JSwords.esm

HighResTexturePack01.esp

HighResTexturePack02.esp

HighResTexturePack03.esp

Shadow Striping Fix.esp

Unofficial Skyrim Patch.esp

RaceCompatibilityUSKPOverride.esp

Unofficial Dawnguard Patch.esp

Unofficial Hearthfire Patch.esp

Unofficial Dragonborn Patch.esp

Unofficial High Resolution Patch.esp

Better Dynamic Snow.esp

Remove Interior Fog V2 - Full Version.esp

SkyrimURWL.esp

StaticMeshImprovementMod.esp

StaticMeshImprovementMod-DragonbornTernFix.esp

Vidani's Bag of Holding.esp

83Willows_101BUGS_V4_HighRes.esp

Chesko_WearableLantern.esp

Immersive Battles.esp

Immersive Brigands.esp

Immersive Dawnguard.esp

Immersive Factions.esp

Immersive Mercenaries.esp

Immersive Travelers.esp

People Have Torches.esp

Point The Way.esp

Portable Campsite Lite.esp

skyBirds - Airborne Perching Birds.esp

Skyrim Immersive Creatures - DLC2.esp

SMDropLitTorch.esp

SwiftPotion.esp

Torchbug Pets.esp

TravellersOfSkyrim - Vanilla.esp

Convenient Horses.esp

Convenient Horses - Faster Sprint.esp

Auto Unequip Arrows.esp

Auto Unequip Shield.esp

Footprints.esp

Footprints - Ash.esp

SkyUI.esp

ChildrenClothesClassed.esp

Cloaks.esp

Elewin Jewelry.esp

hothtrooper44_ArmorCompilation.esp

lolilabs.esp

Omegared99-Compilation.esp

Omegared99-WeaponSets.esp

Omegared99-Compilation-NPC Plugin.esp

TERAArmors.esp

TERAArmors - Leveled Lists.esp

Unique Uniques.esp

DeadlyDragons.esp

DeadlyDragonsSpells.esp

ERSO 03 - Mighty Dragons DD.esp

ERSO 03.3 - Mighty Dawnguard Dragons.esp

ERSO 03.4 - Mighty Dragonborn Dragons.esp

DeadlyDragonsArmory.esp

DeadlyMonsters.esp

ERSO 03.5 - New Dragon Loots.esp

ERSO 04 - Mighty Odahviing.esp

ERSO 04.2 - Mighty Durnehviir.esp

ERSO 05 - Dovah Holy Book.esp

ERSO 06 - Wait More Time Dragon Encounter x3.0.esp

ERSO 07 - Mighty Dragon Priests.esp

ERSO 09 - Vendor Trainer Quest-giver protected USKP.esp

CAMP.esp

CAMP Users.esp

Run For Your Lives.esp

When Vampires Attack.esp

Axe and Pickaxe weight.esp

A&P weight change only..esp

Lightweight Potions and Poisons.esp

zzALittleSexyApparelReplacer_nobra.esp

Weightless Soulgems and Fragments - Better Sorting.esp

DiversePriests.esp

Immersive Weapons.esp

Replacement Crowns.esp

RichMerchants.esp

UnlimitedSprint.esp

UnreadBooksGlow.esp

Skyrim Unlimited Rings and Amulets IT.esp

xvisionchildren.esp

YChildren of the Sky.esp

bathhouse.esp

EnhancedLightsandFX.esp

Realistic Lighting.esp

Realistic Lighting Patcher.esp

SkyrimSpeeds.esp

Better Vampires.esp

Apocalypse - The Spell Package.esp

ASX_Spells.esp

MidasSkyrim.esp

ShoutCD.esp

Dodge Mod.esp

The Dance of Death - Ultimate Edition.esp

Crimson Tide - Blood.esp

SexiSCupid.esp

SexiSDefeated.esp

EMCompViljaSkyrim.esp

EMViljaInSolstheimAddOn.esp

EMCompViljaSkyrimBodyPatch.esp

UFO - Ultimate Follower Overhaul.esp

UFO - Dawnguard AddOn.esp

UFO - Heartfire AddOn.esp

TravellersOfSkyrim - UFO Compatibility Patch.esp

My Home Is Your Home.esp

YChildren of the Sky - Nila.esp

BFFAnimalCompanions.esp

Natalie - Healer Follower.esp

moveitLWT.esp

ethereal_elven_overhaul.esp

WATER.esp

WATER Plants.esp

WATER DB Waves.esp

GreenWaterFix_v2withDawnguard.esp

BarenziahQuestMarkers.esp

Compatibility Patch - PHT, IA CoS.esp

Automatic Variants.esp

UFOtweak.esp

D13LeveledItemsUpgradeD.esp

x117 Bandits and Forsworn.esp

Armor Pack IX Part 2.esp

ChildFollower.esp

JemWM.esp

TrueDeathBasic.esp

HearthfireMultiKid.esp

SkinnyDipping.esp

MVABasic.esp

DaedricCrescentbladeWeapon.esp

SJs_InvHelms_Eng_ModKit_ApprenticeHood.esp

SJs_InvHelms_Eng_ModKit_ArchmagesRobe.esp

SJs_InvHelms_Eng_ModKit_Cowl.esp

SJs_InvHelms_Eng_ModKit_DLC1_DawnguardHelmet.esp

SJs_InvHelms_Eng_ModKit_DLC2_BlackguardsHood.esp

SJs_InvHelms_Eng_ModKit_DLC2_DunmerOutfit.esp

SJs_InvHelms_Eng_ModKit_DLC2_SkaalVillagersOutfit.esp

SJs_InvHelms_Eng_ModKit_DLC2_TemplePriestHood.esp

SJs_InvHelms_Eng_ModKit_DragonMasksAll.esp

SJs_InvHelms_Eng_ModKit_EastmarchGuardHelmet.esp

SJs_InvHelms_Eng_ModKit_FalkreathGuardsHelmet.esp

SJs_InvHelms_Eng_ModKit_FurHelmet.esp

SJs_InvHelms_Eng_ModKit_GuildMastersHood.esp

SJs_InvHelms_Eng_ModKit_HjaalmarchGuardsHelmet.esp

SJs_InvHelms_Eng_ModKit_ImperialLightHelmet.esp

SJs_InvHelms_Eng_ModKit_LeatherHelmet.esp

SJs_InvHelms_Eng_ModKit_LeatherHood.esp

SJs_InvHelms_Eng_ModKit_LinwesHood.esp

SJs_InvHelms_Eng_ModKit_MageHood.esp

SJs_InvHelms_Eng_ModKit_MarkathGuardsHelmet.esp

SJs_InvHelms_Eng_ModKit_NoviceHood.esp

SJs_InvHelms_Eng_ModKit_PaleGuardsHelmet.esp

SJs_InvHelms_Eng_ModKit_PenitusOculatusHelmet.esp

SJs_InvHelms_Eng_ModKit_PsiijicHood.esp

SJs_InvHelms_Eng_ModKit_RaggedCap.esp

SJs_InvHelms_Eng_ModKit_RiftenGuardsHelmet.esp

SJs_InvHelms_Eng_ModKit_SolitudeGuardsHelmet.esp

SJs_InvHelms_Eng_ModKit_StormcloakHelmet.esp

SJs_InvHelms_Eng_ModKit_WhiterunGuardsHelmet.esp

SJs_InvHelms_Eng_ModKit_WinterholdGuardsHelmet.esp

Bashed Patch, 0.esp

 

I use also BetterFemale by Bella, NoMoreBlockyFace and UNP body

 

 

Nila follower and bandits/forsworn work correctly not issues, but all other children have issues :(

 

any idea for resolve this problem? help please thanks :)

 

and very special thanks to jiitek for beatiful mod!!!

 

EDIT: i don't play child character i use standard impereal

 

I have try reinstall but i have again bronze head issues i have try only xvision.exp whitout cots.esp but body disappear :( i have try original xvisionrace and this is a solution for bronze head with original mod i have freeze lips grrrrrrr

 

Any idea? Or for now i waiting for R3.. and if it's possible i suggest to create a separate folder for minor conflict with other mods.

 

Thanks

Posted

 

So...  A few months ago, I was playing Skyrim with a small mod I made myself which really just went through and removed the essential flag from NPC children.  I believe that worked, recently, I got lazy and on my reinstall of Skyrim I used the Killable Children mod.  Now adding in Children of the Sky, NPC children are now essential again...Even with Killable Children (might be because the children are now their own "race".  So...anyone know why this is happening?

 

Here's my load order, still needing some tweaks.  I also play on a mid-range laptop, so not much in the way of flashy stuff.

 

00  Skyrim.esm
01  Update.esm
02  Dawnguard.esm
03  HearthFires.esm
04  Dragonborn.esm
05  RaceCompatibility.esm
06  Skyrim Project Optimization - No Homes - Full Version.esm
07  ClimatesOfTamriel.esm
08  WinterholdDestruction.esm
09  Unofficial Skyrim Patch.esp  [Version 1.3.2a]
0A  Unofficial Dawnguard Patch.esp  [Version 1.2.1]
0B  Unofficial Hearthfire Patch.esp  [Version 1.1.0]
0C  Unofficial Dragonborn Patch.esp  [Version 1.0.3]
0D  ClimatesOfTamriel-Sound.esp
0E  CLARALUX.esp
0F  CLARALUX-DG-Patch.esp
10  CLARALUX-HF-Patch.esp
11  StaticMeshImprovementMod.esp
12  Ars Metallica.esp  [Version 1.2.0]
13  Ars Metallica - Dawnguard.esp  [Version 1.2.0]
14  Ars Metallica - Hearthfire.esp  [Version 1.2.0]
15  Ars Metallica - Dragonborn.esp  [Version 1.2.0]
16  FishingInSkyrim.esp
17  SMDropLitTorch.esp
18  SkyUI.esp
19  Weapons & Armor_Fixes.esp
1A  Complete Crafting Overhaul.esp
1B  Killable Children - Quest Important Protected.esp
1C  SkyTEST-RealisticAnimals&Predators.esp
1D  xvisionchildren.esp
1E  YChildren of the Sky.esp
1F  Drinking Fountains of Skyrim.esp
20  ExpandedWinterholdRuins.esp
21  RealisticRoomRental.esp
22  RRR_Hearthfire-Patch.esp
23  RRR_Dragonborn-Patch.esp
24  ClimatesOfTamriel-Dawnguard-Patch.esp
25  ClimatesOfTamriel-Dragonborn-Patch.esp
26  ClimatesOfTamriel-Dungeons-Hardcore.esp
27  ClimatesOfTamriel-Interiors-Warm.esp
28  ClimatesOfTamriel-Nights-Level-6.esp
29  dD - Realistic Ragdoll Force - Realistic.esp
2A  conjure_chest.esp
2B  spelltomeconjureetherealhorse.esp
2C  SustainedSpells.esp
2D  The Dance of Death - Ultimate Edition.esp
2E  ABT - Faster Arrows Improved +50%.esp
2F  ABT - Faster Bolts Improved +50%.esp
30  ABT - Progressive Damage (BS and CCO).esp
31  ABT - Recover +10% Arrows and Bolts.esp
++  ABT - Bolts Renamed for BS and CCO.esp
32  3DNPC.esp
33  RealisticNeedsandDiseases.esp
34  RND_Dawnguard-Patch.esp
35  RND_DrinkingFountains-Patch.esp
36  RND_HearthFires-Patch.esp
37  RND_USKP-Patch.esp
38  RND_Dragonborn-Patch.esp
39  UFO - Ultimate Follower Overhaul.esp
3A  UFO - Dawnguard AddOn.esp
3B  UFO - Heartfire AddOn.esp
3C  UFO - AllwaysDrawWeapons.esp
3D  My Home Is Your Home.esp
3E  Purewaters.esp
3F  PurewatersDG.esp
40  PurewatersDB.esp
41  Bashed Patch, 0.esp

 
As per one of the previous posts, I tried swapping xvisionchildren.esp and YChildren of the Sky.esp, but they were still essential.  I also experienced odd behavior.  Before I open the Creation Kit and see if I can play around with some essential tags (if that's even possible) I'm wondering if someone has a resolution that I might have missed int he previous pages.  I'm also a little leery touching these files considering the odd behavior I'd get when moving the files around....I can imagine what kind fo mess a simple edit might cause. 

 

Xvision touches every NPC child to change the resources it's using for display (skeleton and mesh). I'm sure the problem is in there. Move Killable Children below both Xvision and YChildren.

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