red3dred Posted June 2, 2022 Posted June 2, 2022 On 6/1/2022 at 2:43 AM, spaccamount said: hey so idk i warped to the lustia and crashed it said it had trouble loading food from a species ig 4 hours ago, Raza_Tau said: I can immediately point to Maple32. Dev tried to give NPCs the food resource that players use as part of a disease system but NPCs were never intended to have such resource values in the first place. While that is amusing to know, the cause appears to be a bit more obvious. Spoiler Overriding duplicate asset source '..\mods\0Lustbound Base' named 'lustbound_base' with higher or equal priority source '..\mods\0Lustbound_Base_TentacleTweak.pak Do remove the Tentacle Tweak version, it's known to cause this problem.
AltOnMainmp4 Posted June 4, 2022 Posted June 4, 2022 Hi, my game crashes after displaying the logo and the exception thrown is that it is having trouble reading /artwork/humanoid/twoactors-centered.animation I have attached the whole log file I have attempted to reinstall everything several times but nothing works. if someone could help me i would greatly appreciate it! starbound.log
red3dred Posted June 4, 2022 Posted June 4, 2022 (edited) 3 hours ago, AltOnMainmp4 said: Hi, my game crashes after displaying the logo and the exception thrown is that it is having trouble reading /artwork/humanoid/twoactors-centered.animation I have attached the whole log file I have attempted to reinstall everything several times but nothing works. if someone could help me i would greatly appreciate it! ... well... Lustbound is a addon for Sexbound... I don't know what you have in "Stage 1" and "Stage 2" folders, but it's being loaded into the game as a unnamed asset, and there is no Sexbound to be seen, so of course, it errors: Caused by: (AssetException) No such asset '/artwork/humanoid/twoactors-centered.animation' ... because trying to patch into nothing usually wields nothing. Might i recommend you install the Sexbound API? That's one of the several requirements for Lustbound. Edited June 4, 2022 by red3dred
Downlook Posted June 4, 2022 Posted June 4, 2022 Hi, I keep getting main-loop(AssetException) Error loading asset/scripts/sexbound_onewaytickettolustia.lua whenever i click on the ticket to Lustia after buying it what does this mean? whenever i delete and reinstall lustbound nothing changes.
AltOnMainmp4 Posted June 4, 2022 Posted June 4, 2022 (edited) 16 hours ago, red3dred said: ... well... Lustbound is a addon for Sexbound... I don't know what you have in "Stage 1" and "Stage 2" folders, but it's being loaded into the game as a unnamed asset, and there is no Sexbound to be seen, so of course, it errors: Caused by: (AssetException) No such asset '/artwork/humanoid/twoactors-centered.animation' ... because trying to patch into nothing usually wields nothing. Might i recommend you install the Sexbound API? That's one of the several requirements for Lustbound. I do have it installed within the stage 1 folder. I was using those folders to place .paks in one and mod folders in the other. EDIT: I managed to get it working. Turns out it was a weird combination of an unknown file type (the mods_go_here file), teratodefeat not wanting to work with dependencies, and most likely my own stupidity Edited June 4, 2022 by AltOnMainmp4 clarification and resolvement edit
red3dred Posted June 4, 2022 Posted June 4, 2022 (edited) 21 minutes ago, AltOnMainmp4 said: I do have it installed within the stage 1 folder. I was using those folders to place .paks in one and mod folders in the other. ... well, you do realize that putting mods inside a folder like that, breaks them right...? You are essentially changing the path to all of them by doing that. Mods are supposed to just go into the mods folder, period, folders or paks, no sub-folders. Hell, if the mods aren't recognized (Since it just views the entire folder "Stage 1" as a single, unnamed mod), any mods with dependencies wouldn't work either, but i guess they aren't being loaded properly either. This is what the log looks like when the mods are installed using proper, common methods: Spoiler [02:40:30.767] [Info] Root: Detected asset source named 'base' at '..\assets\packed.pak' [02:40:30.767] [Info] Root: Detected asset source named 'Futara's Dragon Pixel Full Bright Shader' at '..\mods\Futara's Glow Dongle.pak' [02:40:30.767] [Info] Root: Detected asset source named 'joboffers' at '..\mods\JobsForEveryone.pak' [02:40:30.767] [Info] Root: Detected asset source named 'NonUniform' at '..\mods\Spec - NonUniform' [02:40:30.767] [Info] Root: Detected asset source named 'lox_sexbound' at '..\mods\SxB - API V5.13.0' [02:40:30.767] [Info] Root: Detected asset source named 'SexboundAPI' at '..\mods\SxB - API Legacy 1.17' [02:40:30.767] [Info] Root: Detected asset source named 'shoggothradiomod' at '..\mods\Species - Shog Radios' [02:40:30.767] [Info] Root: Detected asset source named 'Lox_OmniBrowser' at '..\mods\OmniBrowser_v1.5.0.pak' [02:40:30.767] [Info] Root: Detected asset source named 'lovelywhipsname' at '..\mods\sexbound-EBsLovelyWhips1.0.5.pak' [02:40:30.767] [Info] Root: Detected asset source named 'Terramons' at '..\mods\BTF Terramons.pak' [02:40:30.767] [Info] Root: Detected asset source named 'Arachne Race Mod' at '..\mods\arachne_race.pak' [02:40:30.767] [Info] Root: Detected asset source named 'Improved Techs' at '..\mods\BetterTechs.pak' The game recognizes the mods inside, orders them, does all necessary tasks according to the mod creators to make sure they work. Loading mods otherwise means you get a jumbled order, mods that patch into other mods would break, if even work at all. If you think what i am telling you is pointless then i cannot provide any further help here, and i'm honestly baffled your game doesn't crash, considering Sexbound by itself would crash if installed incorrectly like this, but alas. 4 hours ago, Downlook said: Hi, I keep getting main-loop(AssetException) Error loading asset/scripts/sexbound_onewaytickettolustia.lua whenever i click on the ticket to Lustia after buying it what does this mean? whenever i delete and reinstall lustbound nothing changes. Might have to get a log for this one, as it sounds you may have a mod or two interferring. The scripts seem to work for others so i'd need that "log" file to figure out why yours isn't working. For reference: Quote So, to better report issues, try providing a description of the issue and recreating the issue in-game, then providing a log file. To find the log file, it should be within your Starbound installation directory, then the storage folder. You should see a text file named starbound.log (Or simply starbound, a plain text file). Paste it into your response as a attached file, or use PasteBin, whichever you prefer. Then users can look into your issues with the necessary information at hand. <Just please don't post the whole thing as text here> Edited June 4, 2022 by red3dred
Downlook Posted June 4, 2022 Posted June 4, 2022 Sorry I'm not great at trouble shooting nor do i know how to dissect this text for the main error, please let me know how to snip this so its not just everything, unless this is fine. starbound.log
red3dred Posted June 4, 2022 Posted June 4, 2022 43 minutes ago, Downlook said: Sorry I'm not great at trouble shooting nor do i know how to dissect this text for the main error, please let me know how to snip this so its not just everything, unless this is fine. Well, let's see, you have TentacleTweak, which breaks Lustbound (Mainly Lustia), so that's likely the culprit. As for any other potential issues: You have several folders, one called "0" and one called "1", they are still being loaded, so beware if any mods are in there, they won't count as installed, and their content may not work properly. And finally, MechiNeki and Neki supports both were released with some bad baked data, which may remove features such as pregnancies, so beware. There should be fixed versions available. Other than that you just seem to have a F' ton of mods, with a bunch of errors even before the game launchers, mainly from FFS projectiles/particles and FU recipes, and after loading in, errors relating to a "Glitch Biology" script. So beware, your mod list maybe too thicc for it's own good.
ThatOneFurryInEveryFandom Posted June 6, 2022 Posted June 6, 2022 I am trying to find lustia's secret area. I've been all over it, fiddled with all the things, done all the quests, and nadda. can I get a hint?
_Nova_ Posted June 8, 2022 Posted June 8, 2022 On 6/6/2022 at 2:06 PM, omegau said: I am trying to find lustia's secret area. I've been all over it, fiddled with all the things, done all the quests, and nadda. can I get a hint? You gotta turn into a ball to fit 1
ThatOneFurryInEveryFandom Posted June 10, 2022 Posted June 10, 2022 On 6/8/2022 at 4:56 AM, _Nova_ said: You gotta turn into a ball to fit Given I'm not seeing anywhere that a ball can go, not really helpful.
SingleForLife Posted June 10, 2022 Posted June 10, 2022 3 hours ago, omegau said: Given I'm not seeing anywhere that a ball can go, not really helpful. it's an invisible passage you can only enter as a ball, that is by design 1
ThatOneFurryInEveryFandom Posted June 10, 2022 Posted June 10, 2022 4 hours ago, SingleForLife said: it's an invisible passage you can only enter as a ball, that is by design I found it. What the hell. Fuckin funny that one.
redch3ck Posted June 11, 2022 Posted June 11, 2022 Either I'm missing something, or right clicking the cards while having the encyclopedia does nothing. The thought occurred that maybe I need to take the card and click the binder manually, but I cannot seem to switch to that tab (I am using an inventory mod for an expanded inventory). Then I tried opening the book manually, and right clicking the card on the interface. Nothing. Over the lock? Nothing. Right clicking the card alone by itself? Nothing. Is there a detail I'm missing...?
red3dred Posted June 12, 2022 Posted June 12, 2022 8 hours ago, redch3ck said: Either I'm missing something, or right clicking the cards while having the encyclopedia does nothing. The thought occurred that maybe I need to take the card and click the binder manually, but I cannot seem to switch to that tab (I am using an inventory mod for an expanded inventory). Then I tried opening the book manually, and right clicking the card on the interface. Nothing. Over the lock? Nothing. Right clicking the card alone by itself? Nothing. Is there a detail I'm missing...? The mod wasn't made with such inventory mods in mind, as you are supposed to right-click the cards into the binder, same way you apply augments and dyes, you could kindly complain to the creator of the inventory mod and ask they fix this category mismatch, however... If you remember, there is a middleground, a inventory where both items can be placed into, regardless of Inventory mods. That's right, a container of any kind. Put the binder into a box/chest/barrel/hole that contains items, and right-click the cards into the binder item. At least i hear from other users that works, so good luck.
redch3ck Posted June 26, 2022 Posted June 26, 2022 On 6/11/2022 at 8:30 PM, red3dred said: The mod wasn't made with such inventory mods in mind, as you are supposed to right-click the cards into the binder, same way you apply augments and dyes, you could kindly complain to the creator of the inventory mod and ask they fix this category mismatch, however... If you remember, there is a middleground, a inventory where both items can be placed into, regardless of Inventory mods. That's right, a container of any kind. Put the binder into a box/chest/barrel/hole that contains items, and right-click the cards into the binder item. At least i hear from other users that works, so good luck. Great call. Complaining to the creator is a decent call to a point. I'm from the school of thought that says, "Community first, then creator." That's just my approach. Some folks take umbrage to it, some don't. I'm just trying to respect the creator's time. I don't know what kind of time the creator puts to reviewing the forums. But I know the community at large checks. That much is there, at least. ?♂️ Either way: Thank you. 1
Nanaten11 Posted June 28, 2022 Posted June 28, 2022 The monster girl encyclopedia doesnt seems to be working, it looks like this, I already tried putting the cards in
Jazarthecat Posted June 28, 2022 Posted June 28, 2022 (edited) so i can't seem to find any arcade, cards, or slut2go phone, i have the omnibrowser addon installed. The Lustia area ends at the Misc. shop and the outfit shop Edited June 28, 2022 by Jazarthecat
polarityhearts Posted July 9, 2022 Posted July 9, 2022 HI! Would it be safe for me to add my own dialog to the hooker's choices? I had some ideas for lines for them to say, and I think I have a grasp of how the config works, but I wanted to check first to make sure it wouldn't ruin anything. Thanks!
polarityhearts Posted July 9, 2022 Posted July 9, 2022 Hi, me again, I can't seem to get the splorcher dildo working. When I use it, i just sit down either next to it or near it like its a chair. No animation or anything. I have sexbound, lustbound, and lustbound base manager in the customizable file form, but the addons in .pak form. This is all the mods I have installed. Am I missing something? Or did I install something wrong? Thank you for your help!
Salomon_69 Posted July 13, 2022 Posted July 13, 2022 question, what are the infinity sexstones and how can i get each one? I got the Sexstone I of impregnator, but it was kind of accidental! (unintentional pun)
ForstbeardBaldur Posted July 26, 2022 Posted July 26, 2022 Heyho. Game crashed today, when trying to use the Slutphone - the game also crashed yesterday, when something happend in Lustria, rendering most of my storage-files corrupt. Maybe someone can point my problem out. <: starbound.log 1
red3dred Posted July 26, 2022 Posted July 26, 2022 20 minutes ago, ForstbeardBaldur said: Heyho. Game crashed today, when trying to use the Slutphone - the game also crashed yesterday, when something happend in Lustria, rendering most of my storage-files corrupt. Maybe someone can point my problem out. <: You're caught lacking the Omnibrowser mod, despite having the Omnibrowser Addon. I see nothing that would screw your storage files, but i see a bunch of other errors from the workshop mods that maybe related. Good luck on that front.
Salomon_69 Posted July 26, 2022 Posted July 26, 2022 1 hour ago, ForstbeardBaldur said: Heyho. Game crashed today, when trying to use the Slutphone - the game also crashed yesterday, when something happend in Lustria, rendering most of my storage-files corrupt. Maybe someone can point my problem out. <: starbound.log 59.36 kB · 1 download this also happened to me when i tried to use the cell phone That's why I always create a personality specifically to test items
doctorpotato Posted July 27, 2022 Posted July 27, 2022 (edited) I have been poking around in the common.treasurepools.patch trying to work out a nice way of reducing the shear amount of cards one tends to find during game play, at first it was novel but now its just annoying. I feel a good balance in finding one is to make them rare or just one or two in a find not like 6. anyways I'm not too sure how to go about it, hoping for some directions. Edited July 27, 2022 by doctorpotato 1
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