Jump to content

Recommended Posts

Posted
23 hours ago, red3dred said:


... well shit. The same error that has been affecting monsters has been passed onto objects too? God damnit.

Yeah the fix is somewhat easy, just gotta shove a bunch of blank head files for every single dildo "race" into the mod, with the right names, but that's frustrating, as both user and modder. Lustbound is discontinued, and only provided as-is, at most i've dropped a more updated version a while ago, but even then, that version has a few of it's features broken by changes in the main API.

You can either unpack the mod and add the blank files yourself, or sadly, not use the mod/host via dedicated server =/

lol Oh, that's all it is? I could probably do that pretty easily, I think... thanks for the response though! This server is mainly for my wife and I who uhh... quite enjoy the content Sex/Lustbound provides. :P I assume the updated version is the one on the downloads page? But yeah, I think I can manage a few "head" files. Thanks!

Posted (edited)
17 minutes ago, lxfc545 said:

lol Oh, that's all it is? I could probably do that pretty easily, I think... thanks for the response though! This server is mainly for my wife and I who uhh... quite enjoy the content Sex/Lustbound provides. :P I assume the updated version is the one on the downloads page? But yeah, I think I can manage a few "head" files. Thanks!

 

Nope, i've posted it a few pages back, i don't think SirBumpleton uploaded it to the main download page.

Specifically:

 

As for the head files, should be something along the lines of here;

image.png.179439e3b2c0d2bbe290b856a7a3c4dd.png

And you change these couple files?

image.png.203875f122e2b3a6d99c8da461279ba4.png

With "femalehead" and "malehead"? That sounds like it'd make your server stop crashing when they load, but i don't know if that's all you gotta do off the top of my head.
Edit: This is, of course, to all fleshlight/dildo/ whatever's crashing you, preferably for both actor folders.

Edited by red3dred
Addendum;
Posted (edited)
1 hour ago, red3dred said:

=snipped for thread size=

You are uhh... not gonna believe this. So the "fix" I found is quite something... and the real "fix" will be me figuring out which of these files is telling the game where to point stuff too. What I mean is, I tried the fix in the images you posted, but to no effect. What actually made them start working in the server (let's take the apex fleshlight here) was to simply... move the "root/objects/sextoyrare/sexbound_fleshlight_apex" out of sextoyrare and place it in root/objects/sexbound_fleshlight_apex. So it looks like this:

7K2YH5b.png.1534a13d2c60fe89a2c4865dbbd65d54.png

to this:

NwgMQmh.png.b5c8e357b5f3abcf669b2eab8c663fb8.png

 

So there's that solved I suppose! The only way to fix it so far until I can find the file that points to the objects. 

Edited by lxfc545
Posted
1 hour ago, lxfc545 said:

You are uhh... not gonna believe this. So the "fix" I found is quite something... and the real "fix" will be me figuring out which of these files is telling the game where to point stuff too. What I mean is, I tried the fix in the images you posted, but to no effect. What actually made them start working in the server (let's take the apex fleshlight here) was to simply... move the "root/objects/sextoyrare/sexbound_fleshlight_apex" out of sextoyrare and place it in root/objects/sexbound_fleshlight_apex. So it looks like this:

 

So there's that solved I suppose! The only way to fix it so far until I can find the file that points to the objects. 


Well, i'm using a bit of a older version, so these may have changed, but here's the jist of it from my files;
Actor.lua calls this:

image.png.126f096083568665c12bce42d117af41.png

 

As you can see, it's doing something weird.

It's supposed to be looking at "artwork/<objects or humanoid or monsters>/<species>/head_<gender>.png:normal<And then directives>", but it does not do that anymore.

Locuturus changed it at some point so instead of looking for the Sexbound files, it'll default to look for the Vanilla defined namespace (<entityType>/<species>/<gender>head.png)

which is great for humanoid races, like humans, florans, etc, since it'll load modded head files instead of default to Sexbound's artwork ones;


Problem is, it's checking for the same thing, in Objects and Monsters too. Those don't have support for modded head files anyway, and there's not really a reason why this should be this way. Instead it seems to look for the same file-name (malehead/femalehead) in the default folder aswell, which seems to work on my end, unless another update changed that again.

 

In sum, a faulty implementation of their feature made any older object-type Sexbound support, or monster support, have this issue where it won't run on servers.

I can download the latest version and check this code again, but it seems they really need to add a simple check for "entityType == humanoid" and stop changing the names of internal files. We already leave "female_head" and "male_head" files in the artwork folder, even if they're blanks, because of this very format, and then it changes. I'll leave an angry message about that in the dev channel or something =V

Posted
4 hours ago, red3dred said:

I can download the latest version and check this code again, but it seems they really need to add a simple check for "entityType == humanoid" and stop changing the names of internal files. We already leave "female_head" and "male_head" files in the artwork folder, even if they're blanks, because of this very format, and then it changes. I'll leave an angry message about that in the dev channel or something =V

Yep. So... yikes! I've managed to get the fleshlights and dildos all working by moving folders around out of the root/objects/sextoyrare/[dildo/fleshlight here], save for a couple of them (snowball, sugar fleshlights) that ACTUALLY want to read from root/objects/sextoyrare/[dildo/fleshlight here]. The only things I can't figure out are the body pillows, and the apex cage (IE: the little devices that have mini people in them). All the other cages that are NOT the Apex one work just fine though (like the avian, floran, etc)

error bodypillow.log error apexcage.log

Posted (edited)

can you split the monster card mod to its own mod ? i just notice its really annoying when you aim certain weapon spawn in the chest, but what you get because of this mod i just got a bunch of useless cards instead of many weapons spawn inside it.

 

yeah im talking about every dungeon in vanilla or FU those card even more become annoying to see inside the chest.

 

i want the slut go feature but not the shitty cards in my treasure chest.

Edited by RedCobra75
adding reason why the monster girl card mods is annoying spawning in my treasure chest, i want rare weapons but useless card spawn in.
Posted
On 12/1/2021 at 5:02 AM, RedCobra75 said:

can you split the monster card mod to its own mod ? i just notice its really annoying when you aim certain weapon spawn in the chest, but what you get because of this mod i just got a bunch of useless cards instead of many weapons spawn inside it.

 

yeah im talking about every dungeon in vanilla or FU those card even more become annoying to see inside the chest.

 

i want the slut go feature but not the shitty cards in my treasure chest.

Pretty sure that is a part of omnibrowser...?

 

Also? I think I might have solved all problems. For whatever reason, Sexbound config has a function that tells it to do some things;

 

     * Override all head artwork added by Sexbound with the original head artwork from other installed mods.
     */
    "forceUseOriginalHeadArtwork" : true,

 

Turn this to false, and as if by magic, all the monsters and the dildos, pillows, fleshlights, etc start magically working again. I'm still on version 5.11.15 too. So there's that.

Posted (edited)
22 minutes ago, lxfc545 said:

Pretty sure that is a part of omnibrowser...?

 

Also? I think I might have solved all problems. For whatever reason, Sexbound config has a function that tells it to do some things;

 

     * Override all head artwork added by Sexbound with the original head artwork from other installed mods.
     */
    "forceUseOriginalHeadArtwork" : true,

 

Turn this to false, and as if by magic, all the monsters and the dildos, pillows, fleshlights, etc start magically working again. I'm still on version 5.11.15 too. So there's that.


Yeah that's what i was getting at mostly. This function, which is made to allow the playable races to have their head images replaced (In the Sexbound animations) with the same modded ones as the in-game characters, was applying to things that don't have heads or are a race to begin with.

This was added mostly because of things like people using Cutebound and then shitting their pants when they get into a Sexnode and the humans become potato-faced-beady-eyed creatures again, because the images used by Sexbound were separate from the in-game race's head files. Duplicates, most of the time. It's a faulty implementation on the API side that changes the name of the file it's supposed to look for, for all other things too.

... and all of this can be solved with a easy check in that part of the code =V

Edited by red3dred
Posted (edited)

i keep geting this error when its tring to generate the (dungeon/lustbound base) it apear to be related to the arcade section... how could i fix this? 
Edit: The game work and the word is fine as long as i dont go to that place... 

a.PNG

Edited by ReizarSheizen
Posted (edited)
9 hours ago, laserace0 said:

RIP, I CALLED THEM ON THE SHIP SO I GUESS IM STUCK WITH THEM NOW.

this mod on the steam workshop can kill npcs (crewmates that are part of your crew that die just respawn on the ship, they immediately respawn if killed while on the ship)

Edited by ptmc2112
Posted (edited)

In Lustia, does the monsters building actually have anything else to do besides the vendor selling the sex box item? I have Teratophilia installed but there's nothing special. Just wondering if it's more cosmetic or if the vendor should say/sell something else too

 

edit: I found the patch, however, after updating my Lustbound files I get this error when I try to teleport to Lustia (be it teleporter or ticket).

What could be messing it up? I'd really appreciate any help (シ_ _ )シ

 

error.png

Edited by Merc_
Posted
8 hours ago, Merc_ said:

I found the patch, however, after updating my Lustbound files I get this error when I try to teleport to Lustia (be it teleporter or ticket).

What could be messing it up? I'd really appreciate any help (シ_ _ )シ


It would help greatly in checking out this issue if you provided a Log, the Starbound Log. As is tradition, i copy-paste the following:

Quote

So, to better report issues, try providing a description of the issue and recreating the issue in-game, then providing a log file.

To find the log file, it should be within your Starbound installation directory, then the storage folder. You should see a text file named starbound.log (Or simply starbound, a plain text file). Paste it into your response as a attached file, or use PasteBin, whichever you prefer. Then users can look into your issues with the necessary information at hand.

 

<Just please don't post the whole thing as text here>

 

Hopefully if you can provide that, i can take a look at your issue with more info.

All the crash error mentions is that it tried to spawn the dungeon but failed, which isn't completely impossible by itself, but it's usually caused by other mods like the "Tentacle plant fix" mod. I'd need the log to make sure, but yeah.

Posted
9 hours ago, felice chan said:

hellow. here is my log

 

i purchased a one way ticket to lustia and when i tried to go there it spat out an error message lmfao

 

yes i tried deleting tentacle tweak....it doesn't work lmfao

 

Are you sure about that? ?

image.png.aaf46bf60ea82b0a35933d020ec48d67.png

 

This isn't the latest log, if that's what you were trying to send. Log.1 means "the second log", as another log (no number) was made, and the previous log was renamed to log.1. I know it can be a bit confusing but that's what Starbound does, sorry about that.

Tentacle Tweak is by itself, a replacement for Lustbound, but it has faulty code that bricks Lustia from what i understand, so i'm not just telling people not to use it because i feel like it =V

That said written, if this is your last log where you tried to do this, i'd recommend using the non-tentacletweak version, preferably the optimized version i've posted earlier in the thread (And i have no clue how far back it is, sorry) that helps prevent issues with the updated version of Sexbound.

Posted
7 hours ago, welp . . . said:

So when i tried to go to lustia, it spews this error message, and the game closes after i closed that error log, also, reading the reply above, i think Tentacle tweak somehow crashes the game?


Yes, Tentacle Tweak causes crashes related to Lustia, so if you have it installed, it is recommended to remove it and try again.

 

Posted (edited)

I tried to combine dildos from Lustbound with Sexbound POV, and i did it successfully. I have not seen it anywhere else, so I want to share it with you.

Maybe someone will make something full.

pov.rarDildo_POV.png.e4d3852a888ddbac1390f4cd4fba2b61.png

Edited by Kirill_zp
  • 3 weeks later...
Posted

So I've used the hormone patch on my female characters to futa which worked, but for my male avali character, didn't change him to a cuntboy. Wonder what's causing that issue?

Posted
3 hours ago, FlakTaryd said:

So I've used the hormone patch on my female characters to futa which worked, but for my male avali character, didn't change him to a cuntboy. Wonder what's causing that issue?


Sexbound.

 

Posted
4 hours ago, red3dred said:


Sexbound.

 

Ahhhh gotcha, so Lustbound is integrated within Sexbound from what I've heard. I wonder what's going on with the subgenders specifically for cuntboy within the main mod?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...