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Devious Devices - Equip (LE)
lurkerfrombelow replied to Inte's topic in Downloads - SexLab Framework LE
Ah, that was it exactly. Thanks for the help! -
Devious Devices - Equip (LE)
lurkerfrombelow replied to Inte's topic in Downloads - SexLab Framework LE
Having a bit of an issue with the SE version. My character got equipped with a handful Red Rope items, but only the gag and blindfold (removed in screenshots) render on my character. The rest of them are sadly missing. I can't see any warnings on the MCM or console (except SUM complaining the latest SexLab ver is untested and suggesting I downgrade...) Any ideas why the ropes aren't showing? I got DDE pretty much for those ^_^ -
Idiot Savant to Idiot Slut
lurkerfrombelow replied to TokHaar Hok Gol's topic in Downloads - Fallout 4 Adult & Sex Mods
The one from the first picture on the linked page would be awesome -
Idiot Savant to Idiot Slut
lurkerfrombelow replied to TokHaar Hok Gol's topic in Downloads - Fallout 4 Adult & Sex Mods
You need to copy both the main file ("idiot slut.esp") to the Data directory, as well as the Interface and Sound directories from the zip. Also, if you are using no mod manager at all, there's a number of annoying steps to go through to make sure mods get loaded properly, so I recommend you start using a manager. You can copy the files by hand and just use NMM to activate the esp and launch fallout. Or you could grab the nexus version of the mod of course (be sure to pick the Ultimate NMM Version). Now a question of my own: Is it possible we could have a customization using Vault Veal instead of Vault Meat for the icon that pops up? Pretty please? -
Animeshoujo plum - Female CBBE/UUNP
lurkerfrombelow replied to Kawaiiborn's topic in Downloads - Skyrim Adult & Sex Mods
Looks like an interesting update when it's ready. I always did enjoy playing pettanko cuties ^.^ -
Animeshoujo plum - Female CBBE/UUNP
lurkerfrombelow replied to Kawaiiborn's topic in Downloads - Skyrim Adult & Sex Mods
Oooh, that is exactly what I was looking for. My character is now based off the Orgabellun preset (so cute!) with small tweaks and elf ears. I'll be sure to keep an eye out for any more presets you make, they are very good! Thanks! <3 -
Animeshoujo plum - Female CBBE/UUNP
lurkerfrombelow replied to Kawaiiborn's topic in Downloads - Skyrim Adult & Sex Mods
Great mod, thanks for all the hard work you have put into not just making it, but helping us make the best of it with detailed instructions for customizing it. Really appreciated Unfortunately, I'm still rather bad when it comes to making heads/faces. I'll go around adjusting every slider to where I think it looks best, but somehow the end result never measures up to the gorgeous screenshots here (or in other mods). If you find yourself with the time and inclination, it would be really helpful if you added a few completed morphs of cute bishoujo faces. Like the "anime face" dds & nif you uploaded somewhere earlier in the thread. Importing it was really easy and it looked great in itself, and was useful as a base to tweak from. More of those would be awesome -
Immersive First Person View
lurkerfrombelow replied to h38fh2mf's topic in Downloads - Skyrim Non Adult Mods
Awesome mod, absolutely indispensable in my setup! Crossing my fingers and hoping you figure out a fix that allows us to use iFaceCrosshair = -2 without completely destroying spell aim. I really liked that setting until I figured out the hard way that all your spells in 1st & 3rd person view will aim at wherever you were pointing last you actually moved (as opposed to where you are, you know, aiming) -
Sexlab Submit 01SEP14 1133
lurkerfrombelow replied to dkatryl's topic in Downloads - SexLab Framework LE
Awesome mod, especially the auto-submit on hardcore mode is fantastic since the latest update. Although.. when you 'escape' on harcore mode (arms still tied but able to run), I wish the bandits (or whatever caught you) wouldn't attack with weapons drawn; seems like a bit of overkill for dealing with an essentially helpless character if they catch up with her. Would be awesome if they'd simply attempt to catch a fleeing player, and if they do, rape and re-tie them instead of trying to kill them with auto-submit maybe re-trigging. Another suggestion: when an enemy first ties the player up, make them leash the player for 10-30 secs; would allow them to drag the player back to their camp/patrol spot/etc. Would make sense that they'd keep their new toy near, and make escape harder. Just seems a bit silly to have them tie you up, only leave you behind if you had pulled them away from their positions for combat. Also related; the triggering of a tied player getting noticed (for enough time passing or horribly failing an escape attempt) seems a bit wonky; sometimes enemies nearby with direct LOS will completely ignore the player, other times an enemy will all but teleport from way off-screen to do the re-rape bit. Would be great if it was LOS and distance dependent so you had to be smarter about timing your escape attempts. Looking forward to see where the mod goes next, especially anything related to hardcore player defeat/submission. A few suggestions: * Getting attacked (staggered?) from behind could count as a knock-out and proceed to rape (just like player sneak attacks can on NPCs) * Other forced submit triggers, would be great if enemies could try to grapple the player. * Revised and expanded outcomes when nude and helpless asking strangers for help; rape could be possible outside, characters of low morale in their own dwelling might decide to keep player as slave (re-tie and keep an eye on escape attempts as well as timed re-rape).- 5081 replies
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Player Slave Encounters (Updated Oct 18)
lurkerfrombelow replied to Ichabod's topic in Downloads - Lovers with PK
Hint: If you have to be ugly to gain Namira's favor...- 2519 replies
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Player Slave Encounters (Updated Oct 18)
lurkerfrombelow replied to Ichabod's topic in Downloads - Lovers with PK
You might have caught the wrong drift if I understand what you're getting at. The extra addition to Namira's shrine you stumbled upon is an easter egg (or early test left in according to Icha). It's triggered if you offend Namira, and Namira's followers are the only ones who will be doing evil. Or were you simply referring to the fortuitous fact that your character isn't quite evil enough to pray at Namira's shrine (and thus remaining blisfully unaware of the fate that could have befallen her)?- 2519 replies
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Player Slave Encounters (Updated Oct 18)
lurkerfrombelow replied to Ichabod's topic in Downloads - Lovers with PK
The No Greeting issue with Ganredhel comes up every so often in this thread. IIRC it's a mod order/incompatibility issue. Reading back in this thread should tell why and how to resolve. I've tried getting trapped under the bridge during pathing in slaver camp once, was a real mess. It was a freak accident though, only happened once out of a dozen times. And I never saw the mistress get trapped, this was simply the usual shenanigans that can happen when you're force-following a master.- 2519 replies
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Player Slave Encounters (Updated Oct 18)
lurkerfrombelow replied to Ichabod's topic in Downloads - Lovers with PK
Seems like a bit of a mess. If I have to be honest, activating the mini-game has been a bit hit or miss for me as well, so just to be sure: have you tried holding down the 'L' key for varying amounts of time? It kinda feels like there is a sweet spot where you have to hold it down for slightly longer than a normal keypress, but not too long either. Otherwise.. I have to admit, the minigame has always been kind of awkward for me; on one hand I want it to be so hard to escape that I can't just wriggle free at will, but on the other hand a lot of the built-in quests assume you can escape (eventually). I haven't ever found a sweet spot for difficulty, so I usually assume my character can't escape until I hit a dead end/loop, then load and escape by hax and go back to not being able to escape captivity next time until the plot has played out to a dead end or loop. Depending on the excitement you would derive from the old lockpicking UI, this may be a plausible way for you as well, even if it isn't as nice with immersion as a well balanced minigame would be.- 2519 replies
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Player Slave Encounters (Updated Oct 18)
lurkerfrombelow replied to Ichabod's topic in Downloads - Lovers with PK
What script and what line should I edit to get the main character killed? I want main player character to die on gallows instead of hanging forever. I haven't tested this at all, but here's where I would start if I were to try making that change: Script: IchRoughJustice line 732: If TimerToggle == 1 && Player.GetAV Health >= 2 Change ">= 2" to ">= 1" so that the following line will end up setting your health to 0, which (if I recall correctly) will kill you. Whether the game can handle you dying in the gallows, especially with the rest of this script trying to run as normal (you may have to break the rest of the execution of that if statement), that I cannot tell without testing it. That does it for Rough Justice. There's a hanging game in Waterfront Whore too, for which I'd modify the following script: IchWaterfrontWhore line 196 (change "> 2" to "> 1", this game subtracts 2 every time it runs to kill you twice as fast) IchWaterfrontWhore line 907 (change ">= 3" to ">= 2") The first entry is for the spoon game, the second is for if the madam ever loses patience with you and decides you're too stupid/stubborn to live. Since the code has never been run with the character actually dying, you're in uncharted territory. It might simply work, you might CTD, who knows. I do wish you the best of luck with it, I can easily understand your desire for this.- 2519 replies
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Player Slave Encounters (Updated Oct 18)
lurkerfrombelow replied to Ichabod's topic in Downloads - Lovers with PK
The hanging events always end like that; 1 hp and dangling helplessly in an animation suggesting you're dead and everyone declaring it is so. I think it's because PSE doesn't include a deathcam mod like "No Load Screen on Death" (not sure what Champion's Death does), so leaving you technically alive is PSE's way of letting you see what happens around your character as she expires. For roleplaying purposes you should consider your character dead at that point, and proceed to load an earlier save or start a new character. And unless you have some mod or cheat to help, it's not like you have any other ways out.- 2519 replies
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