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Player Slave Encounters (Updated Oct 18)


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Posted

Here. It's probably a mess.

 

 

Oblivion.esm
Beautiful People 2ch-Ed.esm
x117race.esm
Lovers with PK.esm
TamagoClub.esm
HiyokoClub.esm
LoversCreature.esm
DLCShiveringIsles.esp
DLCShiveringIsles Vwalk.esp
Oblivion Vwalk UOS.esp
Bedrollsanyone.esp
FlyingCameraMod.esp
kuerteeAutoFirstThirdPersonView.esp
NPCs Eat More.esp
PTRoamingNPCs.esp
DLCVileLair.esp
DLCMehrunesRazor.esp
DLCMehrunesRazor Vwalk.esp
Tyler's Horses.esp
SBsaddlebags.esp
SellHorses.esp
DLCThievesDen.esp
DLCThievesDen Vwalk.esp
kuerteeWanderingEncounters.esp
Knights.esp
Knights Vwalk.esp
Curseman's Anti Extinction Mod.esp
2nd to 1st person.esp
RandomEncounters.esp
SetBody.esp
TamagoDischarge.esp
LoversTamagoClub.esp
HiyokoGenetics.esp
HiyokoGenerator.esp
TamagoSetBody.esp
LoversCalm.esp
LoversSoundCreature.esp
LoversFSE.esp
LoversAdultPlayPlusforSSP.esp
LoversVoiceSSPplus.esp
LoversRaperS.esp
LoversJoburg.esp
PlayerSlaveEncounters_V0.69.esp
LoversBed.esp
LoversPayBandit.esp
Lovers with PK.esp
LoversCreature.esp
LoversBitch.esp
LoversBackup2.esp
LoversStopCombatEx.esp
LoversUnicorn.esp
BreakArmor.esp
LoversBreakArmor.esp
LoversMB2.esp
Lovers3dorgasmMB2.esp
LoversTrueCrimeEx.esp
LoversSoundVolumeDown.esp
SM Encumbrance and Fatigue.esp
Basic Primary Needs.esp
kuerteeClothingMatters.esp
'Eagle Eye' Realistic Archery v1.0 Fixed.esp
Woman's Move - Animation Replacer.esp
AMB.esp
Head06 Replacer.esp
Anwolf Race.esp
Beautiful People 2ch-Ed Disable BandBlindMask.esp
Beautiful People 2ch-Ed Sheogorath Eye.esp
Beautiful People 2ch-Ed Vanilla Race.esp
Beautiful People 2ch-Ed Merged Hair Modules.esp
Beautiful People 2ch-Ed Merged Eye Modules.esp
Beautiful People 2ch-Ed MS Elves - NoSc.esp
LoversIdleAnimsPriority.esp
Lovers3dorgasm.esp
LoversAnimObjectsPriority.esp
SeasonalWeather.esp
weather inside [seasons] v1.2.2D.esp
EVE_KnightsoftheNine.esp
EVE_ShiveringIslesEasterEggs.esp
EVE_StockEquipmentReplacer.esp
Replacer - Blackwood (mergeable).esp
Replacer - Dwarven (mergeable).esp
Unofficial Oblivion Patch.esp
UOPS Additional Changes.esp
Oblivion Citadel Door Fix.esp
USIPS Additional Changes.esp
UOP Vampire Aging & Face Fix.esp
Unofficial Shivering Isles Patch.esp
Knights - Unofficial Patch.esp
DLCFrostcrag - Unofficial Patch.esp
DLCThievesDen - Unofficial Patch.esp
DLCThievesDen - Unofficial Patch - SSSB.esp
DLCMehrunesRazor - Unofficial Patch.esp
DLCVileLair - Unofficial Patch.esp

 

 

skizzikbr, tried that. No luck.

Posted

Um, yes, that's a mess; not surprised you're having problems.

 

The usual advice - run BOSS to sort your non-lovers plugins, then consult the example load order (link in the first post in this thread)

http://www.loverslab.com/topic/4487-please-read-before-posting-here/

 

and hand-sort your lovers plugins to match. OBMM or WryeBash is a must. It is not an issue if you don't have some of the plugins listed in the example order. Put the lovers plugins after everything else, and pay especial attention to _the ones that must go at the end_

 

Your MBP installation is very incomplete, and will probably lead to missing textures at the least.. I see no bashed patch; this is OK if you're very careful.

Posted

Thanks for the advices!

 

The funny thing is, I did all this (BOSS, sorting with OBMM following the example). At some point. And then I got lazy, shame on me =\

 

I would very appreciate if you tip me on how to correctly complete the MBP installation, for I again followed (at least tried to follow) sophisticated instructions on the page that provided the plugins.

 

I also have no clue on how to use WryeBash. Will dig into documentation...

Posted

You don't actually need WryeBash if you have OBMM, although WB gives you some very nice tools without even getting into the heavier lifting part of it - e.g. it will flag missing masters.

 

That's the good news. The bad news is that the simplest way to install MBP is to use the all-in-one http://www.loverslab.com/topic/2590-mbp-allin1-omod-v21beta/

This assumes you're using WB and are going to merge the MBP files into your bashed patch. It is possible, although trickier, to get it to work without a bashed patch, but I don't really recommend it.

 

WB is a bit daunting, but you don't need most of the functionality to do what you want. See http://oblivion.nexusmods.com/mods/35230/?

 

You should end up with around 20 MBP esm/esp's after installing the all-in-one. When building your bashed patch it is absolutely essential that you deactivate _all_ lovers (this includes tamago) plugins (click them off in OBMM) _before_ building the patch. Did I mention that this step is essential? It _is_ .

 

I tend to go a step further and deactivate everything but the bare minimum before building the patch; this stops WB from breaking plugins by merging their scripts into the patch.

 

Once you have built your bashed patch, turn on all the plugins you deactivated. My advice is to move the bashed patch above your lovers/tamago files in your load order, just in case.

 

 

Posted

I did what you suggested: changed load order and built bashed patch from the mods shown in red in the example list.

This canceled some of the benefits of the Unofficial Oblivion Patch, but the game become more stable and "Goblin's Bitch" quest now starts (I did not mentioned this, but previously I had to start it manually through the console).

 

Alas, pressing 'L' still does not do anything.

 

*here's current load order:

 

Oblivion.esm
Beautiful People 2ch-Ed.esm
x117race.esm
Lovers with PK.esm
TamagoClub.esm
HiyokoClub.esm
LoversCreature.esm
Unofficial Oblivion Patch.esp
UOPS Additional Changes.esp
UOP Vampire Aging & Face Fix.esp
Oblivion Citadel Door Fix.esp
DLCShiveringIsles.esp
Unofficial Shivering Isles Patch.esp
USIPS Additional Changes.esp
DLCShiveringIsles Vwalk.esp
Oblivion Vwalk UOS.esp
Bedrollsanyone.esp
FlyingCameraMod.esp
kuerteeAutoFirstThirdPersonView.esp
NPCs Eat More.esp
PTRoamingNPCs.esp
DLCVileLair.esp
DLCVileLair - Unofficial Patch.esp
DLCMehrunesRazor.esp
DLCMehrunesRazor - Unofficial Patch.esp
DLCMehrunesRazor Vwalk.esp
EVE_StockEquipmentReplacer.esp
Tyler's Horses.esp
SellHorses.esp
DLCThievesDen.esp
DLCThievesDen - Unofficial Patch.esp
DLCThievesDen - Unofficial Patch - SSSB.esp
DLCThievesDen Vwalk.esp
kuerteeWanderingEncounters.esp
DLCFrostcrag.esp
DLCFrostcrag - Unofficial Patch.esp
Knights.esp
Knights - Unofficial Patch.esp
Knights Vwalk.esp
EVE_KnightsoftheNine.esp
Curseman's Anti Extinction Mod.esp
EVE_ShiveringIslesEasterEggs.esp
2nd to 1st person.esp
RandomEncounters.esp
weather inside [seasons] v1.2.2D.esp
SeasonalWeather.esp
BreakArmor.esp
Replacer - Blackwood (mergeable).esp
Replacer - Dwarven (mergeable).esp
kuerteeClothingMatters.esp
'Eagle Eye' Realistic Archery v1.0 Fixed.esp
SM Encumbrance and Fatigue.esp
Basic Primary Needs.esp
TamagoDischarge.esp
LoversTamagoClub.esp
HiyokoGenetics.esp
HiyokoGenerator.esp
TamagoSetBody.esp
LoversFSE.esp
LoversAdultPlayPlusforSSP.esp
LoversVoiceSSPplus.esp
LoversRaperS.esp
LoversJoburg.esp
LoversBed.esp
LoversPayBandit.esp
Lovers with PK.esp
LoversBitch.esp
LoversCreature.esp
LoversSoundCreature.esp
LoversStopCombatEx.esp
LoversEscapeRapeVPlayer.esp
LoversUnicorn.esp
PlayerSlaveEncounters_V0.69.esp
LoversTrueCrimeEx.esp
LoversCalm.esp
LoversSoundVolumeDown.esp
LoversBackup2.esp
LoversBreakArmor.esp
SetBody.esp
Woman's Move - Animation Replacer.esp
Anwolf Race.esp
AMB.esp
Head06 Replacer.esp
Bashed Patch, 0.esp
LoversMB2.esp
Lovers3dorgasmMB2.esp
LoversIdleAnimsPriority.esp
Lovers3dorgasm.esp
LoversAnimObjectsPriority.esp

 

Posted

I would move your bashed patch to follow BasicPrimaryNeeds.

 

The more mods you have after PSE, the more chance that something's going to hijack the 'L' key. In Oblivion, in case of conflict, the last to load wins. I would suggest moving these up above the Lovers mods too :

 

Woman's Move - Animation Replacer.esp
Anwolf Race.esp
AMB.esp
Head06 Replacer.esp

 

unless you have a really good reason for them being so low.

 

If this makes no difference, you could try moving PSE down to be immediately above LoversMB2.

 

What happened to MBP? Where are all the ESPs?

 

 

Posted

All MBP ESPs except the last one (which I missed somehow from the list, but it's there and activated) are merged into the bashed patch and disabled as is said in comments to the example list.

 

I'll try to move the patch, but it is too on its place according to the example list.

 

I'll report the results shortly.

 

UPD: no, still the same =(

Posted

I'm not sure how you're generating your load list. Use WryeBash to do it, and the merged mods will still show, but their merged state will be indicated. Incomplete load orders can be worse than useless.

 

The example load order is just that, an example. It isn't set in stone, heretical though that may sound. Moving your BP isn't a high-risk operation. Did you move PSE right down?

 

Does the console output show anything when you're trying to escape? It should be updating your escape chance, things like that.

Posted

I've generated load order list using OBMM, that's why merged ESPs are missing.

Yes, I did move BP up and PSE right down.

Console output shows updates on escape and lockpick chances and lockpicks are slowly accumulating in the inventory. If I disable minigame, the character breaks free according to the escape chance alright.

 

No, I did not start a new game. Will try it now...

Posted

Unfortunately, even new game changed nothing.

 

Active Mod Files:

00  Oblivion.esm
01  Beautiful People 2ch-Ed.esm
02  x117race.esm
03  Lovers with PK.esm
04  TamagoClub.esm
05  HiyokoClub.esm
06  LoversCreature.esm
07  Unofficial Oblivion Patch.esp  [Version 3.4.4]
08  UOPS Additional Changes.esp
09  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]
0A  Oblivion Citadel Door Fix.esp
0B  DLCShiveringIsles.esp
0C  Unofficial Shivering Isles Patch.esp  [Version 1.5.2]
0D  USIPS Additional Changes.esp
0E  DLCShiveringIsles Vwalk.esp
0F  Oblivion Vwalk UOS.esp
10  Bedrollsanyone.esp
11  FlyingCameraMod.esp  [Version 1.3]
12  kuerteeAutoFirstThirdPersonView.esp
13  NPCs Eat More.esp
14  PTRoamingNPCs.esp
15  DLCVileLair.esp
16  DLCVileLair - Unofficial Patch.esp  [Version 1.0.9]
17  DLCMehrunesRazor.esp
18  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.6]
19  DLCMehrunesRazor Vwalk.esp
1A  EVE_StockEquipmentReplacer.esp
1B  Tyler's Horses.esp
1C  SBsaddlebags.esp
1D  SellHorses.esp
1E  DLCThievesDen.esp
1F  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.11]
20  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.11]
21  DLCThievesDen Vwalk.esp
22  kuerteeWanderingEncounters.esp
23  DLCFrostcrag.esp
24  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.8]
25  Knights.esp
26  Knights - Unofficial Patch.esp  [Version 1.1.3]
27  Knights Vwalk.esp
28  EVE_KnightsoftheNine.esp
29  Curseman's Anti Extinction Mod.esp
2A  EVE_ShiveringIslesEasterEggs.esp
2B  2nd to 1st person.esp
2C  RandomEncounters.esp
2D  weather inside [seasons] v1.2.2D.esp
2E  SeasonalWeather.esp
2F  BreakArmor.esp  [Version 1.10.f]
30  Replacer - Blackwood (mergeable).esp
31  Replacer - Dwarven (mergeable).esp
32  kuerteeClothingMatters.esp
33  'Eagle Eye' Realistic Archery v1.0 Fixed.esp  [Version 1.0]
34  SM Encumbrance and Fatigue.esp  [Version 2.6]
35  Basic Primary Needs.esp
36  Woman's Move - Animation Replacer.esp
37  Anwolf Race.esp
38  AMB.esp
39  Head06 Replacer.esp
3A  Bashed Patch, 0.esp
3B  TamagoDischarge.esp
3C  LoversTamagoClub.esp
3D  HiyokoGenetics.esp
3E  HiyokoGenerator.esp
3F  TamagoSetBody.esp
40  LoversFSE.esp
41  LoversAdultPlayPlusforSSP.esp
42  LoversVoiceSSPplus.esp
43  LoversRaperS.esp
44  LoversJoburg.esp
45  LoversBed.esp
46  LoversPayBandit.esp
47  Lovers with PK.esp  [Version 96]
48  LoversBitch.esp
49  LoversCreature.esp
4A  LoversSoundCreature.esp  [Version 0.1.0]
4B  LoversStopCombatEx.esp
4C  LoversEscapeRapeVPlayer.esp
4D  LoversUnicorn.esp
4E  LoversTrueCrimeEx.esp
4F  LoversCalm.esp
50  LoversSoundVolumeDown.esp
51  LoversBackup2.esp
52  LoversBreakArmor.esp
53  LoversHooker.esp  [Version 2.2]
54  LoversAdultPlayPlusforSSP_HookerPatch.esp
55  LoversStripper.esp
56  SetBody.esp
57  Beautiful People 2ch-Ed MS Elves - NoSc.esp
58  PlayerSlaveEncounters_V0.69.esp
59  LoversMB2.esp
5A  Lovers3dorgasmMB2.esp
5B  LoversIdleAnimsPriority.esp
5C  Lovers3dorgasm.esp
5D  LoversAnimObjectsPriority.esp

 

 

Posted

Not the reason for your problem, but you don't appear to have anything merged into your bashed patch, and you are missing almost all of MBP (at least a dozen files).

 

It's safer to rename your PSE .esp to PlayerSlaveEncounters.esp, with no version number. I don't think that's your problem either, though.

 

Edit : His BP is where it is because I suggested it, Gregathit, so that's my fault.

Posted

Ok, something is very badly wrong here.  Why is Beautiful People 2ch-Ed MS Elves - NoSc.esp  below your bashed patch?  And where in the heck are the other 8+ MBP esp files?  Your bashed patch should be either just above PSE or just below it.

 

IF you have the other MBP files there they should be showing up in the list with ++ or ** in front of them (instead of a hexadecimal number\letter).

Posted

Either Wapy1s' Rapers, (with version 2 ini), or LPK Extender, (version2), is not working well with this mod. Enslavement sex, at least in Hackdirt, functions normally, up to the finish, but does not end. Had to roll-back both to version 1, to restore functionality. Not sure if this is a known issue, or not, but thought I'd point it out.

Posted

Either Wapy1s' Rapers, (with version 2 ini), or LPK Extender, (version2), is not working well with this mod. Enslavement sex, at least in Hackdirt, functions normally, up to the finish, but does not end. Had to roll-back both to version 1, to restore functionality. Not sure if this is a known issue, or not, but thought I'd point it out.

 

I use Wappy's RaperS with the latest version of PSE and I have no conflicts. My character has been enslaved and escaped several times already.

Posted

PK Extender is not designed to work with rape.  There is a reason you are supposed to set the progression to manual via the jump key (impossible during rape).

PK Extender is only meant for consensual sex.

Posted

OK. As it was raising so many questions, I've installed MBP from the abovementiond all-in-one OMOD:

 

Active Mod Files:

00  Oblivion.esm
01  Beautiful People 2ch-Ed.esm
02  x117race.esm
03  Chanpon.esm
04  Lovers with PK.esm
05  TamagoClub.esm
06  HiyokoClub.esm
07  LoversCreature.esm
08  Unofficial Oblivion Patch.esp  [Version 3.3.5]
09  UOP Vampire Aging & Face Fix.esp  [Version 1.0.0]
0A  UOPS Additional Changes.esp
0B  Oblivion Citadel Door Fix.esp
0C  DLCShiveringIsles.esp
0D  Unofficial Shivering Isles Patch.esp  [Version 1.4.2]
0E  USIPS Additional Changes.esp
0F  DLCShiveringIsles Vwalk.esp
10  Oblivion Vwalk UOS.esp
11  Bedrollsanyone.esp
12  FlyingCameraMod.esp  [Version 1.3]
13  kuerteeAutoFirstThirdPersonView.esp
14  NPCs Eat More.esp
15  PTRoamingNPCs.esp
16  DLCVileLair.esp
17  DLCVileLair - Unofficial Patch.esp  [Version 1.0.6]
18  DLCMehrunesRazor.esp
19  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.5]
1A  DLCMehrunesRazor Vwalk.esp
1B  EVE_StockEquipmentReplacer.esp
1C  Tyler's Horses.esp
1D  SellHorses.esp
1E  DLCThievesDen.esp
1F  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.9]
20  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.11]
21  DLCThievesDen Vwalk.esp
22  kuerteeWanderingEncounters.esp
23  DLCFrostcrag.esp
24  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.5]
25  Knights.esp
26  Knights - Unofficial Patch.esp  [Version 1.1]
27  Knights Vwalk.esp
28  EVE_KnightsoftheNine.esp
29  Curseman's Anti Extinction Mod.esp
2A  EVE_ShiveringIslesEasterEggs.esp
2B  2nd to 1st person.esp
2C  RandomEncounters.esp
2D  weather inside [seasons] v1.2.2D.esp
2E  SeasonalWeather.esp
2F  BreakArmor.esp  [Version 1.10.f]
30  Replacer - Blackwood (mergeable).esp
31  Replacer - Dwarven (mergeable).esp
32  kuerteeClothingMatters.esp
33  'Eagle Eye' Realistic Archery v1.0 Fixed.esp  [Version 1.0]
34  SM Encumbrance and Fatigue.esp  [Version 2.6]
35  Basic Primary Needs.esp
36  Woman's Move - Animation Replacer.esp
37  Anwolf Race.esp
38  AMB.esp
39  Head06 Replacer.esp
3A  TamagoDischarge.esp
3B  LoversTamagoClub.esp
3C  HiyokoGenetics.esp
3D  HiyokoGenerator.esp
3E  TamagoSetBody.esp
3F  LoversFSE.esp
40  LoversAdultPlayPlusforSSP.esp
41  LoversVoiceSSPplus.esp
42  LoversRaperS.esp
43  LoversJoburg.esp
44  LoversBed.esp
45  LoversPayBandit.esp
46  Lovers with PK.esp  [Version 96]
47  LoversBitch.esp
48  LoversCreature.esp
49  LoversSoundCreature.esp  [Version 0.1.0]
4A  LoversStopCombatEx.esp
4B  LoversEscapeRapeVPlayer.esp
4C  LoversUnicorn.esp
4D  LoversTrueCrimeEx.esp
4E  LoversCalm.esp
4F  LoversSoundVolumeDown.esp
50  LoversBackup2.esp
51  LoversBreakArmor.esp
52  LoversHooker.esp  [Version 2.2]
53  LoversAdultPlayPlusforSSP_HookerPatch.esp
54  LoversStripper.esp
55  PlayerSlaveEncounters.esp
56  SetBody.esp
++  Beautiful People 2ch-Ed Disable BandBlindMask.esp
57  Beautiful People 2ch-Ed Sheogorath Eye.esp
++  Beautiful People 2ch-Ed Vanilla Race.esp
++  Beautiful People 2ch-Ed Merged Hair Modules.esp
++  Beautiful People 2ch-Ed Merged Eye Modules.esp
++  Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp
++  Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp
++  x117 Merged SKSRENs Hair Modules.esp
++  Beautiful People 2ch-Ed CustomRace.esp
++  Beautiful People 2ch-Ed Chocolate Elves.esp
++  Beautiful People 2ch-Ed Cute Elves.esp
++  Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp
58  Beautiful People 2ch-Ed MS Elves - NoSc.esp
++  Beautiful People 2ch-Ed ENG Race.esp
59  x117race.esp
5A  DiabloEF 6 in 1.esp
5B  Lop-ears Elf.esp
5C  Lop-ears Elf_mini.esp
++  x117Race ENG Race.esp
5D  Bashed Patch, 0.esp
5E  LoversMB2.esp
5F  Lovers3dorgasmMB2.esp
60  LoversIdleAnimsPriority.esp
61  Lovers3dorgasm.esp
62  LoversAnimObjectsPriority.esp

 
Still, this didn't change anything.
I've figured out how to activate the IchMinigameChest through the console and thus may break free if enslaved, but it of course kills the immersion. And chance-dependent "wrigling-out" is much less entertaining, in my opinion.
So, maybe the author could provide me with edited version of PSE.esp with some debug messages around "HANDLE ESCAPE" logic in the script? =)
Posted

It still seems most likely that something has hijacked the 'L' key. What OBSE plugins do you have installed (and what OBSE version, come to that)?

 

When you say you activated the minigame via the console, what did you do?

 

I could give you a version which uses a different key, and adds some debugging, but I'm kinda busy right now.

Ichabod (the author) is reportedly taking a break from Oblivion and modding FNV at present.

 

As to your load order, that looks much better. You'll find you've benefited from installing MBP, as mods like ImmoralGuards, ImmoralSisters and Bravil Underground will now function (which are must-haves IMO). Fejeena has provided non-MBP versions, but the NPCs are, well, ugly.

 

Note that you should only have one of Lop-ears Elf.esp and Lop-Ears Elf_mini.esp, not both.

 

Posted

Activation through the console:

prid XX0458E1 ;I don't have the esp opened right now, typing refid from memory
lock 7
activate player

OBSE v20

Plugins:

Elys_USV.dll
NPC_tex_tweak.dll
OBSE_Elys_Pluggy.dlx
OBSE_Elys_Pluggy_HUD.dll
obse_jail_fix.dll
obse_training_fix.dll
 
Thanks for advice about the mods, will try them =)
 
About different key: maybe just use some bootstrap script many other mods have to prompt for the key on first run?
E.g. like this from LoversStriper:
scn aaaDanceRingScript

short once
long dancekeys
ref dancer

begin gamemode
	set dancer to getcontainer
	if once == 0
		message "Choose your dance start key"
		set dancekeys to getkeypress 0
		
		if dancekeys > 20 && dancekeys < 26 || dancekeys > 33 && dancekeys < 39 || dancekeys > 46 && dancekeys < 51
			set startkey to dancekeys
			messageboxex "Dance Start Key '%k' %r |Close",startkey,1
			player.additemns aaaDanceRing2 1
			set once to 1
		endif
	endif
end

 

Posted

Don't see any issues in the OBSE plugins either.

 

PSE is something of a mess, structurally. This isn't intended as criticism of Ichabod, who has been a victim of his own and his mod's success; the mod just got away from him a bit (strictly IMO, of course). This being so, it's non-trivial to add code fragments such as you're suggesting at appropriate places, and trivial is all I have time for right now.

 

What I can do really quickly is to store the activator for the minigame in a quest variable rather than have it hardcoded as it is at present; then you can use the console to change the activator - hopefully until you find one that works. Interested?

 

Posted

Seems like a bit of a mess. If I have to be honest, activating the mini-game has been a bit hit or miss for me as well, so just to be sure: have you tried holding down the 'L' key for varying amounts of time? It kinda feels like there is a sweet spot where you have to hold it down for slightly longer than a normal keypress, but not too long either.

 

Otherwise.. I have to admit, the minigame has always been kind of awkward for me; on one hand I want it to be so hard to escape that I can't just wriggle free at will, but on the other hand a lot of the built-in quests assume you can escape (eventually). I haven't ever found a sweet spot for difficulty, so I usually assume my character can't escape until I hit a dead end/loop, then load and escape by hax and go back to not being able to escape captivity next time until the plot has played out to a dead end or loop.

Depending on the excitement you would derive from the old lockpicking UI, this may be a plausible way for you as well, even if it isn't as nice with immersion as a well balanced minigame would be.

Posted

I didn't say what I'd offered was pretty. I'm knee-deep in two other mods at present, and anyway, PSE is Ichabod's mod. He has graciously allowed me to post a modified version (so you can't lose your gear if the sack/chest is bugged) before, but I'm not getting into wholesale restructuring of it.

 

BTW, the lockpick minigame has always worked for me. The function used, IsKeyPressed3, returns 1 for as long as the specified key is held down, so depending on what else is going on, holding it down for longer may well have the desired effect.

 

 

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