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Posted

@dylzkid

 

Add it yourself easily with mesh rigger. A tool that can transfer BBB from one body to another body/outfit with a few clicks. http://www.loverslab.com/topic/24797-mesh-rigger-skyrim-fallout-oblivion-beta89f-10-26-2014/

 

??? It is a animation Mod, only kf files. How can you add BBB with mesh rigger to a kf file ?

 

With NifSkope I add BBB to a kf file, first 1 hour search to find a BBB animation with exactly the same length/time and in about the same movement.

Then copy the Op1 to Op3 bones in the other kf file.

It worked but the tit bounce was not synchronized with the movement. It looked funny.

Posted

@maz_agoez

 

UMM no it's not there is nothing at all wrong with the texture paths for the CM Emerald as I just downloaded it and opened the nif file in nifskope and the body rendered correctly. So if the body textures are bad on your end then that would mean that you are using the wrong textures. The body in the armor uses HGEC body textures. 

 

The legs are no longer HGEC they have had a new UV map added to them so the body textures will make it look wrong if you try to change the texture path.

 

Also you alter the texture path almost always in the nif not the .esp as the nif is what controls the texture paths. There are a few times where something might be hard coded into the .esp but that is usually rare.

 

If you wanted a new lower body you would have to replace the old with a new lower body but you would also have to alter the lower body to remove part of it to prevent it from clipping out of the boots.

Posted

@myuhinny

 

Yeah it's probably from my end. The author did admit there's something wrong with the texture path in the comment. Probably i don't have the texture requirement coz i have pink body but the rest is okay.

Superb race and armor though.

Thanks myuhinny, i've recently playing oblivion again with mods of course :), so i will take a look at this issue again on my end.

 

Love this community!

 

Cheers!

Posted

Does anyone know of a way to fix the npc Saphiria in the mod Saphirias Romance and the Djinni's Chamber so that she's compatible with animation mods like Lovers and Umpa's Dance Animations? I've noticed she has her own idle animations that looks like they may be broken so they might be the reason why. She was also suffering from the googly eyes glitch but I've manage to fix that by replacing them.

Posted

Does anyone know of a way to fix the npc Saphiria in the mod Saphirias Romance and the Djinni's Chamber so that she's compatible with animation mods like Lovers and Umpa's Dance Animations? I've noticed she has her own idle animations that looks like they may be broken so they might be the reason why. She was also suffering from the googly eyes glitch but I've manage to fix that by replacing them.

perhaps she has its own skeleton in the actor tab, like HentaiMania2 s maidens.

 

if so, It is necessary to specify the standard, but then its animation (special) will be gone.

Posted

 

Does anyone know of a way to fix the npc Saphiria in the mod Saphirias Romance and the Djinni's Chamber so that she's compatible with animation mods like Lovers and Umpa's Dance Animations? I've noticed she has her own idle animations that looks like they may be broken so they might be the reason why. She was also suffering from the googly eyes glitch but I've manage to fix that by replacing them.

perhaps she has its own skeleton in the actor tab, like HentaiMania2 s maidens.

 

if so, It is necessary to specify the standard, but then its animation (special) will be gone.

 

 

Thanks for the response. Well I just tried to replace her Skeleton with the one that comes with LAPF, and assuming I did it right, it didn't seem to fix the animation. She does change position but she doesn't animate.

 

Well let me describe her a little more to see if you guys can pinpoint the problem, this is what I've seen as far as I've gotten with this mod

 

1. You can't start a regular conversation with her under normal circumstances, talking to her brings up a menu of choices, one leads you to a select number of dialogue options exclusive to her like asking how she's feeling and making wishes

 

2. When she enters a body of water deep enough to swim in, the lower half of her body transforms into a mermaid

 

3. If you ask her to dance for you, you won't be able to interact with her until she's finished

Posted

 

 

Does anyone know of a way to fix the npc Saphiria in the mod Saphirias Romance and the Djinni's Chamber so that she's compatible with animation mods like Lovers and Umpa's Dance Animations? I've noticed she has her own idle animations that looks like they may be broken so they might be the reason why. She was also suffering from the googly eyes glitch but I've manage to fix that by replacing them.

perhaps she has its own skeleton in the actor tab, like HentaiMania2 s maidens.

 

if so, It is necessary to specify the standard, but then its animation (special) will be gone.

 

 

Thanks for the response. Well I just tried to replace her Skeleton with the one that comes with LAPF, and assuming I did it right, it didn't seem to fix the animation. She does change position but she doesn't animate.

 

Well let me describe her a little more to see if you guys can pinpoint the problem, this is what I've seen as far as I've gotten with this mod

 

1. You can't start a regular conversation with her under normal circumstances, talking to her brings up a menu of choices, one leads you to a select number of dialogue options exclusive to her like asking how she's feeling and making wishes

 

2. When she enters a body of water deep enough to swim in, the lower half of her body transforms into a mermaid

 

3. If you ask her to dance for you, you won't be able to interact with her until she's finished

 

no,i mean this - custom skeleton folder (not skeleton.nif it is the same) and animation there

5b084dec94b404736df8adff9c2e8e5c.jpg

 

standart 

3304bed352d9862c45b40718c303adc2.jpg

 

For these actors there is a spell (by Touch - Lovers AdultPlay(+))

but if she is heavily scripted, maybe it does not work,  necessary to specifically look at. sorry

Posted

@TDA, that's exactly why I've tried to replace, she was already using the default skeleton meshes. Here's a screenshot of what it looks like in the construction set, she suffers from the googly eye glitch but I fix'd by using an alternate eye mesh. I should also note that initiating sex with her also glitches out my character but no other NPC in this mod as far as I'm aware of has this issue.

 

Saphiria_1.png

 

I'm also including what's listed in the script she's using in the spoiler if anyone wants to take a look at it, I am by no means an expert on any of this so I don't know if there are scripts I need to either remove or change the values of to correct the issue.

 

Edit: I tried changing her script to None but it did not fix the animation issues so I don't think this is being caused by her scripting

 

 

 

Scriptname DschinniScript



short SaphiriasChoice

short SaphiriaFolgtSpieler

short SaphiriasButton

short SaphiriaGlueck

short LoadDisable

float ReEnableTimer

short SaphiriaIstBlind

short MomLev

short MomGes

short MaxGes

short MomMag

short MaxMag

short MomAus

short MaxAus

float SaphiriaBeamTimer

short SaphiriaBeamen

short SaphiriasMomGes

short SaphiriasMaxGes

short SaphiriasErsterTag    

short SaphiriasBegleitdauer

short ErsterTag    

short SaphiriasFirstTalk

short SaphiriasSecTalk

short SaphiriaGehtSchwimmen

short FPT

short FlirtPoints

short FlirtCounter

short PosSympathieTimerStart

short PosSympathieTimer

short NegSympathieTimerStart

short NegSympathieTimer

short LoveMessageGiven

short ErsteStages

short SaphiriaKalif

short SaphiriaZoff

short LEHeilTimer

short SaphiriaErholtSich

short MomentaneLaune

short SaphiriaLoveTalk

short GleichIstSieWeg



begin OnLoad

    if GetCurrentAIProcedure != 0 && GetCurrentAIProcedure != 12 && LoadDisable < 2

        set LoadDisable to 1

    endif

end



begin OnActivate Player

    SetIgnoreFriendlyHits 1



        if SaphiriasFirstTalk == 0

            return

        endif

        if ErsterTag == 0

            set SaphiriasErsterTag to GameDaysPassed

            set ErsterTag to 1

        endif        

            if IsActionRef Player != 1

                Activate

                return

            elseif isActionRef Player == 1 && Player.IsSneaking == 1

                set SaphiriasChoice to 1

                StartConversation player, SaphiriaPsst    

                set SaphiriasChoice to 0            

        elseif isActionRef Player == 1 && SaphiriaRef.IsSneaking == 0

                if SaphiriaFolgtSpieler == 0

                    SaphiriaRef.SetActorValue Marksman 0

                    wait DschinniFollow

                    MessageBox "What do you desire from your Djinni?", "Please follow me.",  "Nothing"
                elseif SaphiriaFolgtSpieler == 1

                    MessageBox "What do you desire from your Djinni?", "Nothing", "Can we talk?", "Please, go inside your Crystal Flask", "< Loot to sell>", "< Loot to collect>", "< Change Weapons & Clothing >", "< How is Djinni? >", " Please wait here for me."
                endif

                set SaphiriasChoice to 1                

        endif

endif

end OnActivate

Begin GameMode

    SetIgnoreFriendlyHits 1



        if Player.GetStage SaphiriasRomance == 10

            if SaphiriasFirstTalk == 0

                SaphiriaRef.StartConversation Player, SaphiriaFirstTalk1

            endif

        endif

        if Player.GetStage SaphiriasRomance == 10

            if SaphiriasFirstTalk == 1

                SetStage SaphiriasRomance 12

                set SaphiriasFirstTalk to 2

            endif

        endif

        set SaphiriasBegleitdauer to (GameDaysPassed - SaphiriaRef.SaphiriasErsterTag)                

        if SaphiriasSecTalk == 0

            if Player.GetStage SaphiriasRomance == 12 && SaphiriasBegleitdauer >= 1 && SaphiriaFolgtSpieler == 1

                set SaphiriasSecTalk to 1

                SaphiriaRef.StartConversation Player, SaphiriaSecTalk1

            endif

        endif

        if SaphiriaKalif == 0

            if Player.GetStage SaphiriasRomance == 30 && SaphiriasBegleitdauer >= 90 && SaphiriaFolgtSpieler == 1

                set SaphiriaKalif to 1

                SaphiriaRef.StartConversation Player, SaphiriaKalif1

            endif

        endif

        if SaphiriaKalif == 2

            Player.AddItem 0000KalifFlakon 1

            set FlirtCounter to 2

            set SaphiriaKalif to 3

        endif

        if SaphiriaZoff == 0

            if Player.GetStage SaphiriasRomance == 44 && SaphiriasBegleitdauer >= 163 && SaphiriaFolgtSpieler == 1

                set SaphiriaZoff to 1

                SaphiriaRef.StartConversation Player, SaphiriaZoff1

            endif

        endif

        if SaphiriaZoff == 2

            Player.removeItem 0000DschinnFlakon 1

            Player.AddItem 0000DschinnFlakon2 1

            set SaphiriaZoff to 3

            set FlirtCounter to 3

        endif

        if SaphiriaLoveTalk == 0

            if Player.GetStage SaphiriasRomance == 60 && SaphiriasBegleitdauer >= 212 && SaphiriaFolgtSpieler == 1

                set SaphiriaLoveTalk to 1

                SaphiriaRef.StartConversation Player, SaphiriaInLove1

                set FlirtCounter to 6

            endif

        endif

        if LoadDisable == 1

            set LoadDisable to 2

            Disable

            Return

        elseif LoadDisable == 2

            set LoadDisable to 3

            set ReEnableTimer to 0.5

            Enable

            Return

        elseif LoadDisable == 3

            if ReEnableTimer > 0

                set ReEnableTimer to ReEnableTimer - GetSecondsPassed

                Return

            else

                set LoadDisable to 0

            endif

        endif

        if ( SaphiriaFolgtSpieler == 1 )

            if Player.GetSitting > 0 && Player.Getsitting < 4 && (GetSitting == 0 || Getsitting == 4) && GetIsCurrentPackage DschinniSitDown == 0

                set SaphiriaNoAnim to 1                

                RemoveScriptpackage DschinniFollow

                AddScriptPackage DschinniSitDown

            endif

            if (Player.GetSitting == 0 || Player.GetSitting == 4) && GetIsCurrentPackage DschinniSitDown == 1

                set SaphiriaNoAnim to 0                

                RemoveScriptPackage DschinniSitDown

                AddScriptPackage DschinniFollow

            endif

        endif

        if ( SaphiriaFolgtSpieler == 1 )    

            if Player.IsSneaking == 0     

                SetForceSneak 0

            endif

            if ( Player.IsSneaking == 1 && SaphiriaRef.IsInCombat == 0 )        

                SetForceSneak 1

            endif

        endif

        if ( SaphiriaRef.IsInCombat == 1 && SaphiriaRef.IsWeaponOut == 1 )

            SetForceSneak 0

        endif

        if ( SaphiriaFolgtSpieler == 1 )

            if (Player.IsWeaponOut == 1 )

                SetAlert 1

            else

                SetAlert 0

            endif

        endif

        if SaphiriaFolgtSpieler == 1 && SaphiriaRef.IsRidingHorse == 0

            if (Player.GetPos z) > ((GetPos z) + 700)

                MoveTo Player

                player.PlayMagicEffectVisuals SHLD

                player.PlayMagicEffectVisuals FOHE

                player.PlayMagicEffectVisuals COCR

                player.PlayMagicEffectVisuals NEYE

            elseif (player.GetPos z) < ((GetPos z) - 700)

                MoveTo Player

                player.PlayMagicEffectVisuals SHLD

                player.PlayMagicEffectVisuals FOHE

                player.PlayMagicEffectVisuals COCR

                player.PlayMagicEffectVisuals NEYE

            elseif (GetDistance Player > 5500)

                MoveTo Player

                player.PlayMagicEffectVisuals SHLD

                player.PlayMagicEffectVisuals FOHE

                player.PlayMagicEffectVisuals COCR

                player.PlayMagicEffectVisuals NEYE

            endif

        endif

        if ( SaphiriasChoice == 1 )

            set SaphiriasButton to GetButtonPressed                

                if ( SaphiriasButton == 0 )

                    if ( SaphiriaFolgtSpieler == 1 )                    

                        SaphiriaRef.SetActorValue Marksman 1

                        StopWaiting DschinniFollow

                        set SaphiriaFolgtSpieler to 1

                        set SaphiriasChoice to 0

                        return

                    elseif ( SaphiriaFolgtSpieler == 0 )

                        SaphiriaRef.removeItem 00DanceAmulett 1

                        SaphiriaRef.SetActorValue Marksman 1

                        StopWaiting DschinniFollow

                        set SaphiriaFolgtSpieler to 1

                        set SaphiriasChoice to 0

                        StartConversation player, SaphiriaKommMit

                        return

                    endif

                elseif ( SaphiriasButton == 1 )

                    if ( SaphiriaFolgtSpieler == 1 )

                        Activate

                        set SaphiriasChoice to 0

                    elseif ( SaphiriaFolgtSpieler == 0 )

                        set SaphiriasChoice to 0

                        return

                    endif            

                elseif ( SaphiriasButton == 2 )

                    if SaphiriaBeamen == 0

                        set SaphiriaBeamen to 1

                        SaphiriaRef.startConversation player, SaphiriaInDieFlasche

                    endif

                    return    

                elseif ( SaphiriasButton == 3 )

                    ForceActorValue Blindness 0

                    BeuteTruhe1Placed.Activate Player 1

                    SaphiriaRef.SetActorValue Marksman 1

                    StopWaiting DschinniFollow

                    set SaphiriaFolgtSpieler to 1

                    set SaphiriasChoice to 0

                    return

                elseif ( SaphiriasButton == 4 )

                    ForceActorValue Blindness 0

                    BeuteTruhe2Placed.Activate Player 1

                    SaphiriaRef.SetActorValue Marksman 1

                    StopWaiting DschinniFollow

                    set SaphiriaFolgtSpieler to 1

                    set SaphiriasChoice to 0

                    return

                elseif ( SaphiriasButton == 5 )

                    ForceActorValue Blindness 0

                    KleidungsTruheRef.RemoveAllItems

                    SaphiriaRef.RemoveAllItems KleidungsTruheRef

                    KleidungsTruheRef.Activate Player 1

                    set SaphiriasChoice to 2

                    return

                elseif ( SaphiriasButton == 6 )

                    set SaphiriasChoice to 0

                    set MomLev to SaphiriaRef.GetLevel

                    set MomGes to SaphiriaRef.GetAV Health

                    set MaxGes to SaphiriaRef.GetBaseAV Health

                    set MomMag to SaphiriaRef.GetAV Magicka

                    set MaxMag to SaphiriaRef.GetBaseAV Magicka

                    set MomAus to SaphiriaRef.GetAV Fatigue

                    set MaxAus to SaphiriaRef.GetBaseAV Fatigue

if SaphiriasChoice == 0             ; ########## EgalVariable! Wird sp舩er ev. eine andere eingesetzt.

if (MomMag > MaxMag) && (MomGes > MaxGes) && (MomAus > MaxAus)

MessageBox  "Saphiria is on level %.0f. Her health is %.0f of max %.0f points. Her magicka is %.0f of max %.0f points. Her endurance is %.0f of max %.0f points. All figures are raised by equipment. Saphiria accompanies you now for %.0f days. On a scale from 1-100 you have reached %.0f sympathypoints. " MomLev MomGes MaxGes MomMag MaxMag MomAus MaxAus SaphiriasBegleitdauer FPT "< Exit >"
elseif (MomMag > MaxMag) && (MomGes > MaxGes)

MessageBox  "Saphiria is on level %.0f. Her health is %.0f of max %.0f points.Her magicka is %.0f of max %.0f points, both risen by equipment. Her endurance is %.0f of max %.0f points. Saphiria accompanies you now for %.0f days. On a scale from 1-100 you have reached %.0f sympathypoints." MomLev MomGes MaxGes MomMag MaxMag MomAus MaxAus SaphiriasBegleitdauer FPT "< Exit >"
elseif (MomMag > MaxMag) && (MomAus > MaxAus)

MessageBox  "Saphiria is on level %.0f. Her health is %.0f of max %.0f points. Her magicka is %.0f of max %.0f points. Her endurance is %.0f of max %.0f points - both risen by equipment. Saphiria accompanies you now for %.0f days. On a scale from 1-100 you have reached %.0f sympathypoints." MomLev MomGes MaxGes MomMag MaxMag MomAus MaxAus SaphiriasBegleitdauer FPT "< Exit >"
elseif (MomGes > MaxGes) && (MomAus > MaxAus)

MessageBox  "Saphiria is on level %.0f. Her health is %.0f of max %.0f points - enhanced by magic. Her magicka is at %.0f of max %.0f points. Her endurance is %.0f of max %.0f points, also enhanced artificially. Saphiria accompanies you now for %.0f days. On a scale from 1-100 you have reached %.0f symphatypoints." MomLev MomGes MaxGes MomMag MaxMag MomAus MaxAus SaphiriasBegleitdauer FPT "< Exit >"
elseif (MomMag > MaxMag)

MessageBox  "Saphiria is on level %.0f. Her health is %.0f of max %.0f points, her magicka %.0f of max %.0f points - which means, it's enhanced by equipment. Her endurance is %.0f of max %.0f points. Saphiria accompanies you now for %.0f days. On a scale from 1-100 you have reached %.0f symphatypoints." MomLev MomGes MaxGes MomMag MaxMag MomAus MaxAus SaphiriasBegleitdauer FPT "< Exit >"
elseif (MomGes > MaxGes)

MessageBox  "Saphiria is on level %.0f. Her health is %.0f of max %.0f points - which means, it's artificially enhanced by equipment. Her magicka is at %.0f of max %.0f points. Her endurance is %.0f of max %.0f points. Saphiria accompanies you now for %.0f days. On a scale from 1-100 you have reached %.0f symphatypoints." MomLev MomGes MaxGes MomMag MaxMag MomAus MaxAus SaphiriasBegleitdauer FPT "< Exit >"
elseif (MomAus > MaxAus)

MessageBox  "Saphiria is on level %.0f. Her health is %.0f of max %.0f points, her magica %.0f of max %.0f Punkten. Her endurance is %.0f of max %.0f points - which means, it's enhanced by equipment. Saphiria accompanies you now for %.0f days. On a scale from 1-100 you have reached %.0f symphatypoints." MomLev MomGes MaxGes MomMag MaxMag MomAus MaxAus SaphiriasBegleitdauer FPT  "< Exit >"
else

MessageBox  "Saphiria is on level %.0f. Her health is %.0f of max %.0f points, her magicka %.0f of max %.0f points. Her endurance is %.0f of max %.0f points. Saphiria accompanies you now for %.0f days. On a scale from 1-100 you have reached %.0f symphatypoints." MomLev MomGes MaxGes MomMag MaxMag MomAus MaxAus SaphiriasBegleitdauer FPT "< Exit >"
                            endif

                        endif

                        return

                elseif ( SaphiriasButton == 7 )

                    if ( SaphiriaFolgtSpieler == 1 )

                        SaphiriaRef.SetActorValue Marksman 0

                        wait DschinniFollow

                        set SaphiriaFolgtSpieler to 0

                        set SaphiriasChoice to 0

                        ForceActorValue Blindness 0

                        set SaphiriaIstBlind to 0

                        StartConversation player, SaphiriaWarteHier

                    endif

                endif

                elseif ( SaphiriasChoice == 2 )

                    set SaphiriaGlueck to SaphiriaRef.GetBaseActorValue Luck

                    SaphiriaRef.RemoveAllItems

                    KleidungsTruheRef.RemoveAllItems SaphiriaRef

                    SaphiriaRef.SetAV Luck 0

                    EvaluatePackage "DschinniClear"

                    SaphiriaRef.SetAV Luck 1

                    EvaluatePackage "DschinniPickup"

                    SaphiriaRef.SetAV Luck SaphiriaGlueck

                    EvaluatePackage "DschinniPickup"

                        if ( SaphiriaFolgtSpieler == 1 )

                            StopWaiting DschinniFollow

                        endif

                            set SaphiriasChoice to 0

                endif

        endif

        if SaphiriaBeamen == 1

                set SaphiriaBeamen to 0

                SaphiriaRef.SetActorValue Marksman 0

                wait DschinniFollow

                set SaphiriaFolgtSpieler to 0

                set SaphiriasChoice to 0            

                Player.PlayMagicEffectVisuals SHLD

                Player.PlayMagicEffectVisuals FOHE

                Player.PlayMagicEffectVisuals COCR

                Player.PlayMagicEffectVisuals NEYE

                SaphiriaRef.MoveTo DschinnisThronRef, 128, 0, 0

                Message "Saphiria is back in her Crystal Flask now."
                playSound 000SaphiriaInDieFlasche

        endif

        if SaphiriaRef.IsSwimming == 1 && SaphiriaGehtSchwimmen == 0

            SaphiriaRef.SetDestroyed 1            

            SaphiriaRef.AddItem DschinnisZauberDerMeere 1

            // SaphiriaRef.removeItem DschinnisGlasRock 1

            // SaphiriaRef.removeItem DschinnisCuirass 1

            // SaphiriaRef.removeItem DschinnisStiefel 1

            SaphiriaRef.Cast StandardFortifyAttribLuck2Apprentice Player

            SaphiriaRef.PlayMagicEffectVisuals SHLD

            SaphiriaRef.PlayMagicEffectVisuals FOHE

            SaphiriaRef.PlayMagicEffectVisuals COCR

            SaphiriaRef.PlayMagicEffectVisuals NEYE            

            set SaphiriaGehtSchwimmen to 1

        endif

        if SaphiriaRef.IsSwimming == 0 && SaphiriaGehtSchwimmen == 1

            SaphiriaRef.SetDestroyed 0

            SaphiriaRef.removeItem DschinnisZauberDerMeere 1

            SaphiriaRef.AddItem DschinnisGlasRock 1

            SaphiriaRef.AddItem DschinnisCuirass 1

            SaphiriaRef.AddItem DschinnisStiefel 1

            SaphiriaRef.Cast StandardFortifyAttribLuck2Apprentice Player

            SaphiriaRef.PlayMagicEffectVisuals SHLD

            SaphiriaRef.PlayMagicEffectVisuals FOHE

            SaphiriaRef.PlayMagicEffectVisuals COCR

            SaphiriaRef.PlayMagicEffectVisuals NEYE            

            set SaphiriaGehtSchwimmen to 0

            set SaphiriasChoice to 2    

                if ( SaphiriasChoice == 2 )

                    set SaphiriaGlueck to SaphiriaRef.GetBaseActorValue Luck

                    SaphiriaRef.SetAV Luck 0

                    EvaluatePackage "DschinniClear"

                    SaphiriaRef.SetAV Luck 1

                    EvaluatePackage "DschinniPickup"

                    SaphiriaRef.SetAV Luck SaphiriaGlueck

                    EvaluatePackage "DschinniPickup"

                    set SaphiriasChoice to 0

                endif

        endif

        if ErsteStages == 0

            if Player.GetStage SaphiriasRomance == 10

                set FlirtCounter to 7

                set ErsteStages to 1

            endif

        endif

        if ErsteStages == 1

            if Player.GetStage SaphiriasRomance == 12

                set FlirtCounter to 6

                set ErsteStages to 2

            endif

        endif

        if ErsteStages == 2

            if Player.GetStage SaphiriasRomance == 14

                set FlirtCounter to 1

                set ErsteStages to 3

            endif

        endif

        if SaphiriaFolgtSpieler == 0 && SaphiriaRef.GetInSameCell Player == 0

            if SaphiriasBegleitdauer >= 170 && Player.GetStage SaphiriasRomance == 46     

                setStage SaphiriasRomance 48

                set FlirtCounter to 2

            endif

        endif

if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

    if SaphiriasBegleitdauer >= 7 && Player.GetStage SaphiriasRomance == 14

        setStage SaphiriasRomance 16

        set FlirtCounter to 1

    endif

    if SaphiriasBegleitdauer >= 14 && Player.GetStage SaphiriasRomance == 16        

        setStage SaphiriasRomance 18

        set FlirtCounter to 1

    endif    

    if SaphiriasBegleitdauer >= 30 && Player.GetStage SaphiriasRomance == 18                    

        setStage SaphiriasRomance 20

        set FlirtCounter to 1    

    endif        

    if SaphiriasBegleitdauer >= 37 && Player.GetStage SaphiriasRomance == 20     

        setStage SaphiriasRomance 22

        set FlirtCounter to 1    

    endif    

    if SaphiriasBegleitdauer >= 47 && Player.GetStage SaphiriasRomance == 22     

        setStage SaphiriasRomance 24

        set FlirtCounter to 1    

    endif

    if SaphiriasBegleitdauer >= 60 && Player.GetStage SaphiriasRomance == 24     

        setStage SaphiriasRomance 26

        set FlirtCounter to 1    

    endif    

    if SaphiriasBegleitdauer >= 70 && Player.GetStage SaphiriasRomance == 26     

        setStage SaphiriasRomance 28

        set FlirtCounter to 1    

    endif    

    if SaphiriasBegleitdauer >= 81 && Player.GetStage SaphiriasRomance == 28     

        setStage SaphiriasRomance 30

        set FlirtCounter to 6

    endif    

    if SaphiriasBegleitdauer >= 95 && Player.GetStage SaphiriasRomance == 32     

        setStage SaphiriasRomance 34

        set FlirtCounter to 2

    endif    

    if SaphiriasBegleitdauer >= 105 && Player.GetStage SaphiriasRomance == 34     

        setStage SaphiriasRomance 36

        set FlirtCounter to 2

    endif    

    if SaphiriasBegleitdauer >= 120 && Player.GetStage SaphiriasRomance == 36

        setStage SaphiriasRomance 38

        player.addItem 00Dschinnblume 1

        set FlirtCounter to 2

    endif

    if SaphiriasBegleitdauer >= 135 && Player.GetStage SaphiriasRomance == 38     

        setStage SaphiriasRomance 40

        set FlirtCounter to 2

    endif

    if SaphiriasBegleitdauer >= 142 && Player.GetStage SaphiriasRomance == 40     

        setStage SaphiriasRomance 42

        set FlirtCounter to 3

    endif    

    if SaphiriasBegleitdauer >= 159 && Player.GetStage SaphiriasRomance == 42     

        setStage SaphiriasRomance 44

        set FlirtCounter to 3

    endif    

    if SaphiriasBegleitdauer >= 181 && Player.GetStage SaphiriasRomance == 48     

        setStage SaphiriasRomance 50

        set FlirtCounter to 6

    endif    

    if SaphiriasBegleitdauer >= 187 && Player.GetStage SaphiriasRomance == 50     

        setStage SaphiriasRomance 52

        set FlirtCounter to 6

    endif    

    if SaphiriasBegleitdauer >= 192 && Player.GetStage SaphiriasRomance == 52     

        setStage SaphiriasRomance 54

        set FlirtCounter to 6

    endif

    if SaphiriasBegleitdauer >= 198 && Player.GetStage SaphiriasRomance == 54     

        setStage SaphiriasRomance 56

        set FlirtCounter to 5

    endif        

    if SaphiriasBegleitdauer >= 205 && Player.GetStage SaphiriasRomance == 56     

        setStage SaphiriasRomance 58

        set FlirtCounter to 5

    endif

    if SaphiriasBegleitdauer >= 212 && Player.GetStage SaphiriasRomance == 58    

        setStage SaphiriasRomance 60

        set FlirtCounter to 6

    endif

    if SaphiriasBegleitdauer >= 215

        if Player.GetStage SaphiriasRomance == 62

;            if SaphiriaETalk == 0    

;                setStage SaphiriasRomance 63

                SaphiriaRef.StartConversation player, SaphiriaETalk01

                set FlirtCounter to 6

                set SaphiriaETalk to 1    

;            endif

        endif

    endif

    if SaphiriasBegleitdauer >= 224

        if Player.GetStage SaphiriasRomance == 63

            setStage SaphiriasRomance 64

            set FlirtCounter to 2

        endif

    endif

    if SaphiriasBegleitdauer >= 233

        if Player.GetStage SaphiriasRomance == 64    

            setStage SaphiriasRomance 66

            set FlirtCounter to 2

        endif

    endif    

    if SaphiriasBegleitdauer >= 234

        if Player.GetStage SaphiriasRomance == 66

            setStage SaphiriasRomance 67

            Player.AddItem 0000DschinnisTraene 1

        endif

    endif

    if SaphiriasBegleitdauer >= 240

        if Player.GetStage SaphiriasRomance == 67 && FPT >= 100

            setStage SaphiriasRomance 68

        endif

    endif

endif

        if SaphiriaZoff == 3

            setStage SaphiriasRomance 46

            set SaphiriaZoff to 4

        endif

        if FlirtCounter == 1

            set FlirtPoints to (FlirtPoints + 2)

            set FPT to FlirtPoints

            set FlirtCounter to 0

        endif

        if FlirtCounter == 2

            set FlirtPoints to (FlirtPoints + 1)

            set FPT to FlirtPoints

            set FlirtCounter to 0

        endif

        if FlirtCounter == 3

            set FlirtPoints to (FlirtPoints - 3)

            set FPT to FlirtPoints

            set FlirtCounter to 0

        endif

        if FlirtCounter == 4

            set FlirtPoints to (FlirtPoints - 18)

            set FPT to FlirtPoints

            set FlirtCounter to 0

        endif

        if FlirtCounter == 5

            set FlirtPoints to (FlirtPoints + 3)

            set FPT to FlirtPoints

            set FlirtCounter to 0

        endif

        if FlirtCounter == 6

            set FlirtPoints to (FlirtPoints + 4)

            set FPT to FlirtPoints

            set FlirtCounter to 0

        endif

        if FlirtCounter == 7            

                set FlirtPoints to FlirtPoints *0

                set FPT to FlirtPoints

                set FlirtCounter to 0

            endif

        endif

        if LoveMessageGiven == 0

            if SaphiriasBegleitdauer >= 10 && Player.GetStage SaphiriasRomance >= 16

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "From the corner of my eye I saw Saphiria shedding a tear."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 1

                    set LoveMessageGiven to 1

                endif

            endif

        endif

        if LoveMessageGiven == 1

            if SaphiriasBegleitdauer >= 21 && Player.GetStage SaphiriasRomance >= 18

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria flashes me a fearful glimpse."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 1

                    set LoveMessageGiven to 2

                endif

            endif

        endif

        if LoveMessageGiven == 2

            if SaphiriasBegleitdauer >= 42 && Player.GetStage SaphiriasRomance >= 22

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria shyly smiled at me."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 1

                    set LoveMessageGiven to 3

                endif

            endif

        endif

        if LoveMessageGiven == 3

            if SaphiriasBegleitdauer >= 53 && Player.GetStage SaphiriasRomance >= 24

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria gave me a friendly smile."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 1

                    set LoveMessageGiven to 4

                endif

            endif

        endif

        if LoveMessageGiven == 4

            if SaphiriasBegleitdauer >= 65 && Player.GetStage SaphiriasRomance >= 26

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria looks at me with a question in her eye."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 1

                    set LoveMessageGiven to 5

                endif

            endif

        endif

        if LoveMessageGiven == 5

            if SaphiriasBegleitdauer >= 75 && Player.GetStage SaphiriasRomance >= 28

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria looks over at me bashfully."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 1

                    set LoveMessageGiven to 6

                endif

            endif

        endif

        if LoveMessageGiven == 6

            if SaphiriasBegleitdauer >= 86 && Player.GetStage SaphiriasRomance >= 30

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria moonily looks at me."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 1

                    set LoveMessageGiven to 7

                endif

            endif

        endif

        if LoveMessageGiven == 7

            if SaphiriasBegleitdauer >= 99 && Player.GetStage SaphiriasRomance >= 34

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria curiously watches me."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 2

                    set LoveMessageGiven to 8

                endif

            endif

        endif

        if LoveMessageGiven == 8

            if SaphiriasBegleitdauer >= 112 && Player.GetStage SaphiriasRomance >= 36

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria takes a look at my butt."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 2

                    set LoveMessageGiven to 9

                endif

            endif

        endif

        if LoveMessageGiven == 9

            if SaphiriasBegleitdauer >= 127 && Player.GetStage SaphiriasRomance >= 38

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "I think Saphiria just blushed."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 2

                    set LoveMessageGiven to 10

                endif

            endif

        endif

        if LoveMessageGiven == 10

            if SaphiriasBegleitdauer >= 147 && Player.GetStage SaphiriasRomance >= 42

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria sends me a sulking glance."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 3

                    set LoveMessageGiven to 11

                endif

            endif

        endif

        if LoveMessageGiven == 11

            if SaphiriasBegleitdauer >= 152 && Player.GetStage SaphiriasRomance >= 42

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria throws an angry look at me."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 3

                    set LoveMessageGiven to 12

                endif

            endif

        endif

        if LoveMessageGiven == 12

            if SaphiriasBegleitdauer >= 157 && Player.GetStage SaphiriasRomance >= 42

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria throws a seriously angry look at me."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 3

                    set LoveMessageGiven to 14

                endif

            endif

        endif

        if LoveMessageGiven == 14

            if SaphiriasBegleitdauer >= 166 && Player.GetStage SaphiriasRomance >= 46

                if SaphiriaFolgtSpieler == 0 && SaphiriaRef.GetInSameCell Player == 0

                    Message "I can hear Saphiria quietly weeping in her Crystal Flask."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 4

                    set LoveMessageGiven to 15

                endif

            endif

        endif

        if LoveMessageGiven == 15

            if SaphiriasBegleitdauer >= 174 && Player.GetStage SaphiriasRomance >= 48

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria pokes her tongue out at me."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 3

                    set LoveMessageGiven to 16

                endif

            endif

        endif

        if LoveMessageGiven == 16

            if SaphiriasBegleitdauer >= 181 && Player.GetStage SaphiriasRomance >= 48

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria is still sulking."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 3

                    set LoveMessageGiven to 17

                endif

            endif

        endif

        if LoveMessageGiven == 17

            if SaphiriasBegleitdauer >= 195 && Player.GetStage SaphiriasRomance >= 54

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria curiously watches me."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 1

                    set LoveMessageGiven to 18

                endif

            endif

        endif

        if LoveMessageGiven == 18

            if SaphiriasBegleitdauer >= 202 && Player.GetStage SaphiriasRomance >= 56

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria gives me a questioning look."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 5

                    set LoveMessageGiven to 19

                endif

            endif

        endif

        if LoveMessageGiven == 19

            if SaphiriasBegleitdauer >= 208 && Player.GetStage SaphiriasRomance >= 58

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria winked at me."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 2

                    set LoveMessageGiven to 20

                endif

            endif

        endif

        if LoveMessageGiven == 20

            if SaphiriasBegleitdauer >= 218 && Player.GetStage SaphiriasRomance >= 62

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria gives me a loving look."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 6

                    set LoveMessageGiven to 21

                endif

            endif

        endif

        if LoveMessageGiven == 21

            if SaphiriasBegleitdauer >= 229 && Player.GetStage SaphiriasRomance >= 64

                if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

                    Message "Saphiria just gave me a slap on my butt."
                    playsound 000SaphiriaInDieFlasche        

                    set FlirtCounter to 6

                    set LoveMessageGiven to 22

                endif

            endif

        endif

    if PosSympathieTimerStart == 0 && AyleidenTot == 1

        if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

            set PosSympathieTimer to SaphiriasBegleitdauer

            set PosSympathieTimerStart to 1

        endif

    endif

    if PosSympathieTimerStart == 1 && AyleidenTot == 1

        if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

            set NegSympathieTimerStart to 0

                if (PosSympathieTimer + 4) <= SaphiriasBegleitdauer

                    set FlirtPoints to (FlirtPoints + 1)

                    set FPT to FlirtPoints

                    set PosSympathieTimerStart to 0

                endif

        endif

    endif

    if NegSympathieTimerStart == 0 && AyleidenTot == 1

        if SaphiriaFolgtSpieler == 0 && SaphiriaRef.GetInSameCell Player == 0

            set NegSympathieTimer to SaphiriasBegleitdauer

            set NegSympathieTimerStart to 1

        endif

    endif

    if NegSympathieTimerStart == 1 && AyleidenTot == 1

        if SaphiriaFolgtSpieler == 0 && SaphiriaRef.GetInSameCell Player == 0            

            if (NegSympathieTimer + 2) <= SaphiriasBegleitdauer

                set PosSympathieTimerStart to 0

                set FlirtPoints to FlirtPoints - 2

                set FPT to FlirtPoints

                set NegSympathieTimerStart to 0

            endif

        endif

    endif

    if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1

            set MomentaneLaune to (SaphiriaRef.GetDisposition Player)

                if MomentaneLaune < 90

                    set MomentaneLaune to ( MomentaneLaune + 10 )

                    ModDisposition Player MomentaneLaune

                endif

    endif

    if GetStage SaphiriasRomance >= 10

        if SaphiriaFolgtSpieler == 0 && SaphiriaRef.GetInSameCell Player == 0

            if GleichIstSieWeg == 0    

                if FPT <= 4

                    Message "Saphiria is very unhappy."
                    playsound 000SaphiriaInDieFlasche    

                    set GleichIstSieWeg to 1

                endif

            endif

        endif

    endif

    if GleichIstSieWeg == 1 && FPT > 2

        set GleichIstSieWeg to 0

    endif

    if SaphiriaFolgtSpieler == 0 && SaphiriaRef.GetInSameCell Player == 0    

        if FPT <= 0

            setStage SaphiriasRomance 100

        endif

    endif

    

end GameMode
 

 

 

 

  • 2 weeks later...
Posted

 

It was by colourwheel, it is just a different mod by her.  It is actually included I think in the mod that was cited.

 

Here is the direct link to the corpse mod:  http://www.nexusmods.com/oblivion/mods/42214/?

 

that's one of them, the other like I said changed the hanging pods in oblivion worlds to trapped girls, if I can find the pic i'll post it

 

 

sorry for the bump, by a stroke of luck i found the oblivion mod i was looking for >.<

 

 

http://www.nexusmods.com/oblivion/mods/42180/?

 

body's in the loot sacks in oblivion >.< (incase anybody is still interested) and adding to skyrim!

Posted

Hi, I'm new here, though I've lurked for a long time. Perhaps someone can help me; I'm trying to find a specific tattoo texture shown in the picture here:

 

post-163098-0-63012600-1486782030_thumb.jpg

 

I've been trying to find it for a long time now, and I used to have it on my old computer but ever since it fried I haven't had the chance to get it back.  Hopefully someone can point me in the right direction.

Posted

crawling on all fours animation

 

In the Lovers Bitch Mod

data\meshes\characters\_male\specialanims

4backward.kf
4forward.kf
4idle.kf
4left.kf
4right.kf
4turnleft.kf
4turnright.kf

 

No fastforward, so if you or the NPC is running he use the Upright human fastforward ani.

But you can rename a copy of the 4forward.kf ( to 4fastforward.kf ), does not look good but it's ok.

Posted

Hi, I'm new here, though I've lurked for a long time. Perhaps someone can help me; I'm trying to find a specific tattoo texture shown in the picture here:

 

 

attachicon.gifup001234.jpg

 

 

I've been trying to find it for a long time now, and I used to have it on my old computer but ever since it fried I haven't had the chance to get it back.  Hopefully someone can point me in the right direction.

 

That looks like maybe one of flingingfeces tattoo textures. (Not 100% sure though) Looks like one of the chocolate elves texture choices.

 

Posted

Joburg  or  LoversStalkerM

It is stalker sex but it is rape. The less clothes you wear, the more likely it is that someone rapes you.

But that is not exactly what you're looking for, because the break armor is not removed when full broken, so Joburg  or  LoversStalkerM does not recognize the player or NPC as naked.

A rape Mod that checks break-armor stages does not exists.

Posted

@Scythe Molter Yowl: it seems, Lovers RaperS - WappyOne's edition does that for chance of combat rape, corresponding setting is "Armor Protection" (there are also many other to adjust for your prefs):

>> Armor Protection - Average combined durability of upper+lower armor slots are multiplied by this number and applied as a penalty to rape chance.
ps. %me not using "break-armor" (but i use "unequip broken armor"), i just hope what "broken" elements have lesser AR\durability numbers, not only "more broken look"..
Posted

@ Emo877:    Oh, dang, Emo877, I saw that setting in there and wasn't too sure what it actually did since the setting description didnt make sense to me, thanks for helping man, that sounds like it would do the job I suppose.
 
@ Fejeena:    Eh, since you know what you're doing with this stuff, do ya think its possible for a mod to do what I described above (Check the players clothes and if naked, upon hit engage rape) it sounds easy enough, I just want to check to see if its possible. If it is I think I'll go about making that for my first actual mod ^w^

Posted

It is possible but my script knowledge is not good enough.

 

WappyOnes Rapers does all you want during a fight.  Naked = highest rape chance, then clothes, Broken armor, armor.

But after a fight it does nothing.

If you go in a town with a destroyed break armor nobody cares. And Joburg and LoversStalkerM checks only if equipment slots have clothes or armors, not the condition of armor.

If you are naked in town ,and you use higher Joburg setting, everyone will stalk and rape you.

.............................

You must check the LoversRapers script and find out how it handles armor durability. ( Script: xLoversRaperSGetArmorDurability  )

Then add it in the Joburg or LoversStalkerM esp.

But don't ask me how.

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