dylzkid Posted January 19, 2017 Posted January 19, 2017 Does anybody have Spell Singer animation With BBB someone made it long ago but the DL link is dead & cant cant be found anywhere
myuhinny Posted January 19, 2017 Posted January 19, 2017 @dylzkid Can't find it? Took 1 second to find it on the nexus searching spell singer animation. http://www.nexusmods.com/oblivion/mods/16900/?
dylzkid Posted January 20, 2017 Posted January 20, 2017 @dylzkid Can't find it? Took 1 second to find it on the nexus searching spell singer animation. http://www.nexusmods.com/oblivion/mods/16900/? "WITH BBB" sizustar made a BBB version but the file has been deleted. what im asking for is not the original found in the nexus site.
fejeena Posted January 20, 2017 Posted January 20, 2017 @dylzkid Add it yourself easily with mesh rigger. A tool that can transfer BBB from one body to another body/outfit with a few clicks. http://www.loverslab.com/topic/24797-mesh-rigger-skyrim-fallout-oblivion-beta89f-10-26-2014/ ??? It is a animation Mod, only kf files. How can you add BBB with mesh rigger to a kf file ? With NifSkope I add BBB to a kf file, first 1 hour search to find a BBB animation with exactly the same length/time and in about the same movement. Then copy the Op1 to Op3 bones in the other kf file. It worked but the tit bounce was not synchronized with the movement. It looked funny.
myuhinny Posted January 20, 2017 Posted January 20, 2017 Thought it had a outfit in it. My bad. Never opened the file as I thought it was a outfit post deleted.
fejeena Posted January 20, 2017 Posted January 20, 2017 No ,only cast and staff animations (16 kf files ) and sound and esp.
maz_agoez Posted January 20, 2017 Posted January 20, 2017 Hi, does anyone have CM Emerald by Lucha (and perhaps the armor in the screenshot)? The link from the site is dead It's here http://luchasgrove.blogspot.co.id/2014/04/rel-cm-emerald.html But the texture path for the body is wrong, and i'm too dumb to fix it? can help fix it and send the esp to me?
myuhinny Posted January 20, 2017 Posted January 20, 2017 @maz_agoez UMM no it's not there is nothing at all wrong with the texture paths for the CM Emerald as I just downloaded it and opened the nif file in nifskope and the body rendered correctly. So if the body textures are bad on your end then that would mean that you are using the wrong textures. The body in the armor uses HGEC body textures. The legs are no longer HGEC they have had a new UV map added to them so the body textures will make it look wrong if you try to change the texture path. Also you alter the texture path almost always in the nif not the .esp as the nif is what controls the texture paths. There are a few times where something might be hard coded into the .esp but that is usually rare. If you wanted a new lower body you would have to replace the old with a new lower body but you would also have to alter the lower body to remove part of it to prevent it from clipping out of the boots.
maz_agoez Posted January 21, 2017 Posted January 21, 2017 @myuhinny Yeah it's probably from my end. The author did admit there's something wrong with the texture path in the comment. Probably i don't have the texture requirement coz i have pink body but the rest is okay. Superb race and armor though. Thanks myuhinny, i've recently playing oblivion again with mods of course , so i will take a look at this issue again on my end. Love this community! Cheers!
AceofWind Posted January 21, 2017 Posted January 21, 2017 Does anyone know of a way to fix the npc Saphiria in the mod Saphirias Romance and the Djinni's Chamber so that she's compatible with animation mods like Lovers and Umpa's Dance Animations? I've noticed she has her own idle animations that looks like they may be broken so they might be the reason why. She was also suffering from the googly eyes glitch but I've manage to fix that by replacing them.
TDA Posted January 21, 2017 Posted January 21, 2017 Does anyone know of a way to fix the npc Saphiria in the mod Saphirias Romance and the Djinni's Chamber so that she's compatible with animation mods like Lovers and Umpa's Dance Animations? I've noticed she has her own idle animations that looks like they may be broken so they might be the reason why. She was also suffering from the googly eyes glitch but I've manage to fix that by replacing them. perhaps she has its own skeleton in the actor tab, like HentaiMania2 s maidens. if so, It is necessary to specify the standard, but then its animation (special) will be gone.
AceofWind Posted January 22, 2017 Posted January 22, 2017 Does anyone know of a way to fix the npc Saphiria in the mod Saphirias Romance and the Djinni's Chamber so that she's compatible with animation mods like Lovers and Umpa's Dance Animations? I've noticed she has her own idle animations that looks like they may be broken so they might be the reason why. She was also suffering from the googly eyes glitch but I've manage to fix that by replacing them. perhaps she has its own skeleton in the actor tab, like HentaiMania2 s maidens. if so, It is necessary to specify the standard, but then its animation (special) will be gone. Thanks for the response. Well I just tried to replace her Skeleton with the one that comes with LAPF, and assuming I did it right, it didn't seem to fix the animation. She does change position but she doesn't animate. Well let me describe her a little more to see if you guys can pinpoint the problem, this is what I've seen as far as I've gotten with this mod 1. You can't start a regular conversation with her under normal circumstances, talking to her brings up a menu of choices, one leads you to a select number of dialogue options exclusive to her like asking how she's feeling and making wishes 2. When she enters a body of water deep enough to swim in, the lower half of her body transforms into a mermaid 3. If you ask her to dance for you, you won't be able to interact with her until she's finished
TDA Posted January 22, 2017 Posted January 22, 2017 Does anyone know of a way to fix the npc Saphiria in the mod Saphirias Romance and the Djinni's Chamber so that she's compatible with animation mods like Lovers and Umpa's Dance Animations? I've noticed she has her own idle animations that looks like they may be broken so they might be the reason why. She was also suffering from the googly eyes glitch but I've manage to fix that by replacing them. perhaps she has its own skeleton in the actor tab, like HentaiMania2 s maidens. if so, It is necessary to specify the standard, but then its animation (special) will be gone. Thanks for the response. Well I just tried to replace her Skeleton with the one that comes with LAPF, and assuming I did it right, it didn't seem to fix the animation. She does change position but she doesn't animate. Well let me describe her a little more to see if you guys can pinpoint the problem, this is what I've seen as far as I've gotten with this mod 1. You can't start a regular conversation with her under normal circumstances, talking to her brings up a menu of choices, one leads you to a select number of dialogue options exclusive to her like asking how she's feeling and making wishes 2. When she enters a body of water deep enough to swim in, the lower half of her body transforms into a mermaid 3. If you ask her to dance for you, you won't be able to interact with her until she's finished no,i mean this - custom skeleton folder (not skeleton.nif it is the same) and animation there standart For these actors there is a spell (by Touch - Lovers AdultPlay(+)) but if she is heavily scripted, maybe it does not work, necessary to specifically look at. sorry
myuhinny Posted January 22, 2017 Posted January 22, 2017 @maz_agoez Pink color for anything means missing textures or textures are in the wrong area make sure you have HGEC body textures installed.
AceofWind Posted January 27, 2017 Posted January 27, 2017 @TDA, that's exactly why I've tried to replace, she was already using the default skeleton meshes. Here's a screenshot of what it looks like in the construction set, she suffers from the googly eye glitch but I fix'd by using an alternate eye mesh. I should also note that initiating sex with her also glitches out my character but no other NPC in this mod as far as I'm aware of has this issue. I'm also including what's listed in the script she's using in the spoiler if anyone wants to take a look at it, I am by no means an expert on any of this so I don't know if there are scripts I need to either remove or change the values of to correct the issue. Edit: I tried changing her script to None but it did not fix the animation issues so I don't think this is being caused by her scripting Scriptname DschinniScriptshort SaphiriasChoiceshort SaphiriaFolgtSpielershort SaphiriasButtonshort SaphiriaGlueckshort LoadDisablefloat ReEnableTimershort SaphiriaIstBlindshort MomLevshort MomGesshort MaxGesshort MomMagshort MaxMagshort MomAusshort MaxAusfloat SaphiriaBeamTimershort SaphiriaBeamenshort SaphiriasMomGesshort SaphiriasMaxGesshort SaphiriasErsterTag short SaphiriasBegleitdauershort ErsterTag short SaphiriasFirstTalkshort SaphiriasSecTalkshort SaphiriaGehtSchwimmenshort FPTshort FlirtPointsshort FlirtCountershort PosSympathieTimerStartshort PosSympathieTimershort NegSympathieTimerStartshort NegSympathieTimershort LoveMessageGivenshort ErsteStagesshort SaphiriaKalifshort SaphiriaZoffshort LEHeilTimershort SaphiriaErholtSichshort MomentaneLauneshort SaphiriaLoveTalkshort GleichIstSieWegbegin OnLoad if GetCurrentAIProcedure != 0 && GetCurrentAIProcedure != 12 && LoadDisable < 2 set LoadDisable to 1 endifendbegin OnActivate Player SetIgnoreFriendlyHits 1 if SaphiriasFirstTalk == 0 return endif if ErsterTag == 0 set SaphiriasErsterTag to GameDaysPassed set ErsterTag to 1 endif if IsActionRef Player != 1 Activate return elseif isActionRef Player == 1 && Player.IsSneaking == 1 set SaphiriasChoice to 1 StartConversation player, SaphiriaPsst set SaphiriasChoice to 0 elseif isActionRef Player == 1 && SaphiriaRef.IsSneaking == 0 if SaphiriaFolgtSpieler == 0 SaphiriaRef.SetActorValue Marksman 0 wait DschinniFollow MessageBox "What do you desire from your Djinni?", "Please follow me.", "Nothing" elseif SaphiriaFolgtSpieler == 1 MessageBox "What do you desire from your Djinni?", "Nothing", "Can we talk?", "Please, go inside your Crystal Flask", "< Loot to sell>", "< Loot to collect>", "< Change Weapons & Clothing >", "< How is Djinni? >", " Please wait here for me." endif set SaphiriasChoice to 1 endifendifend OnActivateBegin GameMode SetIgnoreFriendlyHits 1 if Player.GetStage SaphiriasRomance == 10 if SaphiriasFirstTalk == 0 SaphiriaRef.StartConversation Player, SaphiriaFirstTalk1 endif endif if Player.GetStage SaphiriasRomance == 10 if SaphiriasFirstTalk == 1 SetStage SaphiriasRomance 12 set SaphiriasFirstTalk to 2 endif endif set SaphiriasBegleitdauer to (GameDaysPassed - SaphiriaRef.SaphiriasErsterTag) if SaphiriasSecTalk == 0 if Player.GetStage SaphiriasRomance == 12 && SaphiriasBegleitdauer >= 1 && SaphiriaFolgtSpieler == 1 set SaphiriasSecTalk to 1 SaphiriaRef.StartConversation Player, SaphiriaSecTalk1 endif endif if SaphiriaKalif == 0 if Player.GetStage SaphiriasRomance == 30 && SaphiriasBegleitdauer >= 90 && SaphiriaFolgtSpieler == 1 set SaphiriaKalif to 1 SaphiriaRef.StartConversation Player, SaphiriaKalif1 endif endif if SaphiriaKalif == 2 Player.AddItem 0000KalifFlakon 1 set FlirtCounter to 2 set SaphiriaKalif to 3 endif if SaphiriaZoff == 0 if Player.GetStage SaphiriasRomance == 44 && SaphiriasBegleitdauer >= 163 && SaphiriaFolgtSpieler == 1 set SaphiriaZoff to 1 SaphiriaRef.StartConversation Player, SaphiriaZoff1 endif endif if SaphiriaZoff == 2 Player.removeItem 0000DschinnFlakon 1 Player.AddItem 0000DschinnFlakon2 1 set SaphiriaZoff to 3 set FlirtCounter to 3 endif if SaphiriaLoveTalk == 0 if Player.GetStage SaphiriasRomance == 60 && SaphiriasBegleitdauer >= 212 && SaphiriaFolgtSpieler == 1 set SaphiriaLoveTalk to 1 SaphiriaRef.StartConversation Player, SaphiriaInLove1 set FlirtCounter to 6 endif endif if LoadDisable == 1 set LoadDisable to 2 Disable Return elseif LoadDisable == 2 set LoadDisable to 3 set ReEnableTimer to 0.5 Enable Return elseif LoadDisable == 3 if ReEnableTimer > 0 set ReEnableTimer to ReEnableTimer - GetSecondsPassed Return else set LoadDisable to 0 endif endif if ( SaphiriaFolgtSpieler == 1 ) if Player.GetSitting > 0 && Player.Getsitting < 4 && (GetSitting == 0 || Getsitting == 4) && GetIsCurrentPackage DschinniSitDown == 0 set SaphiriaNoAnim to 1 RemoveScriptpackage DschinniFollow AddScriptPackage DschinniSitDown endif if (Player.GetSitting == 0 || Player.GetSitting == 4) && GetIsCurrentPackage DschinniSitDown == 1 set SaphiriaNoAnim to 0 RemoveScriptPackage DschinniSitDown AddScriptPackage DschinniFollow endif endif if ( SaphiriaFolgtSpieler == 1 ) if Player.IsSneaking == 0 SetForceSneak 0 endif if ( Player.IsSneaking == 1 && SaphiriaRef.IsInCombat == 0 ) SetForceSneak 1 endif endif if ( SaphiriaRef.IsInCombat == 1 && SaphiriaRef.IsWeaponOut == 1 ) SetForceSneak 0 endif if ( SaphiriaFolgtSpieler == 1 ) if (Player.IsWeaponOut == 1 ) SetAlert 1 else SetAlert 0 endif endif if SaphiriaFolgtSpieler == 1 && SaphiriaRef.IsRidingHorse == 0 if (Player.GetPos z) > ((GetPos z) + 700) MoveTo Player player.PlayMagicEffectVisuals SHLD player.PlayMagicEffectVisuals FOHE player.PlayMagicEffectVisuals COCR player.PlayMagicEffectVisuals NEYE elseif (player.GetPos z) < ((GetPos z) - 700) MoveTo Player player.PlayMagicEffectVisuals SHLD player.PlayMagicEffectVisuals FOHE player.PlayMagicEffectVisuals COCR player.PlayMagicEffectVisuals NEYE elseif (GetDistance Player > 5500) MoveTo Player player.PlayMagicEffectVisuals SHLD player.PlayMagicEffectVisuals FOHE player.PlayMagicEffectVisuals COCR player.PlayMagicEffectVisuals NEYE endif endif if ( SaphiriasChoice == 1 ) set SaphiriasButton to GetButtonPressed if ( SaphiriasButton == 0 ) if ( SaphiriaFolgtSpieler == 1 ) SaphiriaRef.SetActorValue Marksman 1 StopWaiting DschinniFollow set SaphiriaFolgtSpieler to 1 set SaphiriasChoice to 0 return elseif ( SaphiriaFolgtSpieler == 0 ) SaphiriaRef.removeItem 00DanceAmulett 1 SaphiriaRef.SetActorValue Marksman 1 StopWaiting DschinniFollow set SaphiriaFolgtSpieler to 1 set SaphiriasChoice to 0 StartConversation player, SaphiriaKommMit return endif elseif ( SaphiriasButton == 1 ) if ( SaphiriaFolgtSpieler == 1 ) Activate set SaphiriasChoice to 0 elseif ( SaphiriaFolgtSpieler == 0 ) set SaphiriasChoice to 0 return endif elseif ( SaphiriasButton == 2 ) if SaphiriaBeamen == 0 set SaphiriaBeamen to 1 SaphiriaRef.startConversation player, SaphiriaInDieFlasche endif return elseif ( SaphiriasButton == 3 ) ForceActorValue Blindness 0 BeuteTruhe1Placed.Activate Player 1 SaphiriaRef.SetActorValue Marksman 1 StopWaiting DschinniFollow set SaphiriaFolgtSpieler to 1 set SaphiriasChoice to 0 return elseif ( SaphiriasButton == 4 ) ForceActorValue Blindness 0 BeuteTruhe2Placed.Activate Player 1 SaphiriaRef.SetActorValue Marksman 1 StopWaiting DschinniFollow set SaphiriaFolgtSpieler to 1 set SaphiriasChoice to 0 return elseif ( SaphiriasButton == 5 ) ForceActorValue Blindness 0 KleidungsTruheRef.RemoveAllItems SaphiriaRef.RemoveAllItems KleidungsTruheRef KleidungsTruheRef.Activate Player 1 set SaphiriasChoice to 2 return elseif ( SaphiriasButton == 6 ) set SaphiriasChoice to 0 set MomLev to SaphiriaRef.GetLevel set MomGes to SaphiriaRef.GetAV Health set MaxGes to SaphiriaRef.GetBaseAV Health set MomMag to SaphiriaRef.GetAV Magicka set MaxMag to SaphiriaRef.GetBaseAV Magicka set MomAus to SaphiriaRef.GetAV Fatigue set MaxAus to SaphiriaRef.GetBaseAV Fatigueif SaphiriasChoice == 0 ; ########## EgalVariable! Wird sp舩er ev. eine andere eingesetzt.if (MomMag > MaxMag) && (MomGes > MaxGes) && (MomAus > MaxAus)MessageBox "Saphiria is on level %.0f. Her health is %.0f of max %.0f points. Her magicka is %.0f of max %.0f points. Her endurance is %.0f of max %.0f points. All figures are raised by equipment. Saphiria accompanies you now for %.0f days. On a scale from 1-100 you have reached %.0f sympathypoints. " MomLev MomGes MaxGes MomMag MaxMag MomAus MaxAus SaphiriasBegleitdauer FPT "< Exit >"elseif (MomMag > MaxMag) && (MomGes > MaxGes)MessageBox "Saphiria is on level %.0f. Her health is %.0f of max %.0f points.Her magicka is %.0f of max %.0f points, both risen by equipment. Her endurance is %.0f of max %.0f points. Saphiria accompanies you now for %.0f days. On a scale from 1-100 you have reached %.0f sympathypoints." MomLev MomGes MaxGes MomMag MaxMag MomAus MaxAus SaphiriasBegleitdauer FPT "< Exit >"elseif (MomMag > MaxMag) && (MomAus > MaxAus)MessageBox "Saphiria is on level %.0f. Her health is %.0f of max %.0f points. Her magicka is %.0f of max %.0f points. Her endurance is %.0f of max %.0f points - both risen by equipment. Saphiria accompanies you now for %.0f days. On a scale from 1-100 you have reached %.0f sympathypoints." MomLev MomGes MaxGes MomMag MaxMag MomAus MaxAus SaphiriasBegleitdauer FPT "< Exit >"elseif (MomGes > MaxGes) && (MomAus > MaxAus)MessageBox "Saphiria is on level %.0f. Her health is %.0f of max %.0f points - enhanced by magic. Her magicka is at %.0f of max %.0f points. Her endurance is %.0f of max %.0f points, also enhanced artificially. Saphiria accompanies you now for %.0f days. On a scale from 1-100 you have reached %.0f symphatypoints." MomLev MomGes MaxGes MomMag MaxMag MomAus MaxAus SaphiriasBegleitdauer FPT "< Exit >"elseif (MomMag > MaxMag)MessageBox "Saphiria is on level %.0f. Her health is %.0f of max %.0f points, her magicka %.0f of max %.0f points - which means, it's enhanced by equipment. Her endurance is %.0f of max %.0f points. Saphiria accompanies you now for %.0f days. On a scale from 1-100 you have reached %.0f symphatypoints." MomLev MomGes MaxGes MomMag MaxMag MomAus MaxAus SaphiriasBegleitdauer FPT "< Exit >"elseif (MomGes > MaxGes)MessageBox "Saphiria is on level %.0f. Her health is %.0f of max %.0f points - which means, it's artificially enhanced by equipment. Her magicka is at %.0f of max %.0f points. Her endurance is %.0f of max %.0f points. Saphiria accompanies you now for %.0f days. On a scale from 1-100 you have reached %.0f symphatypoints." MomLev MomGes MaxGes MomMag MaxMag MomAus MaxAus SaphiriasBegleitdauer FPT "< Exit >"elseif (MomAus > MaxAus)MessageBox "Saphiria is on level %.0f. Her health is %.0f of max %.0f points, her magica %.0f of max %.0f Punkten. Her endurance is %.0f of max %.0f points - which means, it's enhanced by equipment. Saphiria accompanies you now for %.0f days. On a scale from 1-100 you have reached %.0f symphatypoints." MomLev MomGes MaxGes MomMag MaxMag MomAus MaxAus SaphiriasBegleitdauer FPT "< Exit >"elseMessageBox "Saphiria is on level %.0f. Her health is %.0f of max %.0f points, her magicka %.0f of max %.0f points. Her endurance is %.0f of max %.0f points. Saphiria accompanies you now for %.0f days. On a scale from 1-100 you have reached %.0f symphatypoints." MomLev MomGes MaxGes MomMag MaxMag MomAus MaxAus SaphiriasBegleitdauer FPT "< Exit >" endif endif return elseif ( SaphiriasButton == 7 ) if ( SaphiriaFolgtSpieler == 1 ) SaphiriaRef.SetActorValue Marksman 0 wait DschinniFollow set SaphiriaFolgtSpieler to 0 set SaphiriasChoice to 0 ForceActorValue Blindness 0 set SaphiriaIstBlind to 0 StartConversation player, SaphiriaWarteHier endif endif elseif ( SaphiriasChoice == 2 ) set SaphiriaGlueck to SaphiriaRef.GetBaseActorValue Luck SaphiriaRef.RemoveAllItems KleidungsTruheRef.RemoveAllItems SaphiriaRef SaphiriaRef.SetAV Luck 0 EvaluatePackage "DschinniClear" SaphiriaRef.SetAV Luck 1 EvaluatePackage "DschinniPickup" SaphiriaRef.SetAV Luck SaphiriaGlueck EvaluatePackage "DschinniPickup" if ( SaphiriaFolgtSpieler == 1 ) StopWaiting DschinniFollow endif set SaphiriasChoice to 0 endif endif if SaphiriaBeamen == 1 set SaphiriaBeamen to 0 SaphiriaRef.SetActorValue Marksman 0 wait DschinniFollow set SaphiriaFolgtSpieler to 0 set SaphiriasChoice to 0 Player.PlayMagicEffectVisuals SHLD Player.PlayMagicEffectVisuals FOHE Player.PlayMagicEffectVisuals COCR Player.PlayMagicEffectVisuals NEYE SaphiriaRef.MoveTo DschinnisThronRef, 128, 0, 0 Message "Saphiria is back in her Crystal Flask now." playSound 000SaphiriaInDieFlasche endif if SaphiriaRef.IsSwimming == 1 && SaphiriaGehtSchwimmen == 0 SaphiriaRef.SetDestroyed 1 SaphiriaRef.AddItem DschinnisZauberDerMeere 1 // SaphiriaRef.removeItem DschinnisGlasRock 1 // SaphiriaRef.removeItem DschinnisCuirass 1 // SaphiriaRef.removeItem DschinnisStiefel 1 SaphiriaRef.Cast StandardFortifyAttribLuck2Apprentice Player SaphiriaRef.PlayMagicEffectVisuals SHLD SaphiriaRef.PlayMagicEffectVisuals FOHE SaphiriaRef.PlayMagicEffectVisuals COCR SaphiriaRef.PlayMagicEffectVisuals NEYE set SaphiriaGehtSchwimmen to 1 endif if SaphiriaRef.IsSwimming == 0 && SaphiriaGehtSchwimmen == 1 SaphiriaRef.SetDestroyed 0 SaphiriaRef.removeItem DschinnisZauberDerMeere 1 SaphiriaRef.AddItem DschinnisGlasRock 1 SaphiriaRef.AddItem DschinnisCuirass 1 SaphiriaRef.AddItem DschinnisStiefel 1 SaphiriaRef.Cast StandardFortifyAttribLuck2Apprentice Player SaphiriaRef.PlayMagicEffectVisuals SHLD SaphiriaRef.PlayMagicEffectVisuals FOHE SaphiriaRef.PlayMagicEffectVisuals COCR SaphiriaRef.PlayMagicEffectVisuals NEYE set SaphiriaGehtSchwimmen to 0 set SaphiriasChoice to 2 if ( SaphiriasChoice == 2 ) set SaphiriaGlueck to SaphiriaRef.GetBaseActorValue Luck SaphiriaRef.SetAV Luck 0 EvaluatePackage "DschinniClear" SaphiriaRef.SetAV Luck 1 EvaluatePackage "DschinniPickup" SaphiriaRef.SetAV Luck SaphiriaGlueck EvaluatePackage "DschinniPickup" set SaphiriasChoice to 0 endif endif if ErsteStages == 0 if Player.GetStage SaphiriasRomance == 10 set FlirtCounter to 7 set ErsteStages to 1 endif endif if ErsteStages == 1 if Player.GetStage SaphiriasRomance == 12 set FlirtCounter to 6 set ErsteStages to 2 endif endif if ErsteStages == 2 if Player.GetStage SaphiriasRomance == 14 set FlirtCounter to 1 set ErsteStages to 3 endif endif if SaphiriaFolgtSpieler == 0 && SaphiriaRef.GetInSameCell Player == 0 if SaphiriasBegleitdauer >= 170 && Player.GetStage SaphiriasRomance == 46 setStage SaphiriasRomance 48 set FlirtCounter to 2 endif endifif SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 if SaphiriasBegleitdauer >= 7 && Player.GetStage SaphiriasRomance == 14 setStage SaphiriasRomance 16 set FlirtCounter to 1 endif if SaphiriasBegleitdauer >= 14 && Player.GetStage SaphiriasRomance == 16 setStage SaphiriasRomance 18 set FlirtCounter to 1 endif if SaphiriasBegleitdauer >= 30 && Player.GetStage SaphiriasRomance == 18 setStage SaphiriasRomance 20 set FlirtCounter to 1 endif if SaphiriasBegleitdauer >= 37 && Player.GetStage SaphiriasRomance == 20 setStage SaphiriasRomance 22 set FlirtCounter to 1 endif if SaphiriasBegleitdauer >= 47 && Player.GetStage SaphiriasRomance == 22 setStage SaphiriasRomance 24 set FlirtCounter to 1 endif if SaphiriasBegleitdauer >= 60 && Player.GetStage SaphiriasRomance == 24 setStage SaphiriasRomance 26 set FlirtCounter to 1 endif if SaphiriasBegleitdauer >= 70 && Player.GetStage SaphiriasRomance == 26 setStage SaphiriasRomance 28 set FlirtCounter to 1 endif if SaphiriasBegleitdauer >= 81 && Player.GetStage SaphiriasRomance == 28 setStage SaphiriasRomance 30 set FlirtCounter to 6 endif if SaphiriasBegleitdauer >= 95 && Player.GetStage SaphiriasRomance == 32 setStage SaphiriasRomance 34 set FlirtCounter to 2 endif if SaphiriasBegleitdauer >= 105 && Player.GetStage SaphiriasRomance == 34 setStage SaphiriasRomance 36 set FlirtCounter to 2 endif if SaphiriasBegleitdauer >= 120 && Player.GetStage SaphiriasRomance == 36 setStage SaphiriasRomance 38 player.addItem 00Dschinnblume 1 set FlirtCounter to 2 endif if SaphiriasBegleitdauer >= 135 && Player.GetStage SaphiriasRomance == 38 setStage SaphiriasRomance 40 set FlirtCounter to 2 endif if SaphiriasBegleitdauer >= 142 && Player.GetStage SaphiriasRomance == 40 setStage SaphiriasRomance 42 set FlirtCounter to 3 endif if SaphiriasBegleitdauer >= 159 && Player.GetStage SaphiriasRomance == 42 setStage SaphiriasRomance 44 set FlirtCounter to 3 endif if SaphiriasBegleitdauer >= 181 && Player.GetStage SaphiriasRomance == 48 setStage SaphiriasRomance 50 set FlirtCounter to 6 endif if SaphiriasBegleitdauer >= 187 && Player.GetStage SaphiriasRomance == 50 setStage SaphiriasRomance 52 set FlirtCounter to 6 endif if SaphiriasBegleitdauer >= 192 && Player.GetStage SaphiriasRomance == 52 setStage SaphiriasRomance 54 set FlirtCounter to 6 endif if SaphiriasBegleitdauer >= 198 && Player.GetStage SaphiriasRomance == 54 setStage SaphiriasRomance 56 set FlirtCounter to 5 endif if SaphiriasBegleitdauer >= 205 && Player.GetStage SaphiriasRomance == 56 setStage SaphiriasRomance 58 set FlirtCounter to 5 endif if SaphiriasBegleitdauer >= 212 && Player.GetStage SaphiriasRomance == 58 setStage SaphiriasRomance 60 set FlirtCounter to 6 endif if SaphiriasBegleitdauer >= 215 if Player.GetStage SaphiriasRomance == 62; if SaphiriaETalk == 0 ; setStage SaphiriasRomance 63 SaphiriaRef.StartConversation player, SaphiriaETalk01 set FlirtCounter to 6 set SaphiriaETalk to 1 ; endif endif endif if SaphiriasBegleitdauer >= 224 if Player.GetStage SaphiriasRomance == 63 setStage SaphiriasRomance 64 set FlirtCounter to 2 endif endif if SaphiriasBegleitdauer >= 233 if Player.GetStage SaphiriasRomance == 64 setStage SaphiriasRomance 66 set FlirtCounter to 2 endif endif if SaphiriasBegleitdauer >= 234 if Player.GetStage SaphiriasRomance == 66 setStage SaphiriasRomance 67 Player.AddItem 0000DschinnisTraene 1 endif endif if SaphiriasBegleitdauer >= 240 if Player.GetStage SaphiriasRomance == 67 && FPT >= 100 setStage SaphiriasRomance 68 endif endifendif if SaphiriaZoff == 3 setStage SaphiriasRomance 46 set SaphiriaZoff to 4 endif if FlirtCounter == 1 set FlirtPoints to (FlirtPoints + 2) set FPT to FlirtPoints set FlirtCounter to 0 endif if FlirtCounter == 2 set FlirtPoints to (FlirtPoints + 1) set FPT to FlirtPoints set FlirtCounter to 0 endif if FlirtCounter == 3 set FlirtPoints to (FlirtPoints - 3) set FPT to FlirtPoints set FlirtCounter to 0 endif if FlirtCounter == 4 set FlirtPoints to (FlirtPoints - 18) set FPT to FlirtPoints set FlirtCounter to 0 endif if FlirtCounter == 5 set FlirtPoints to (FlirtPoints + 3) set FPT to FlirtPoints set FlirtCounter to 0 endif if FlirtCounter == 6 set FlirtPoints to (FlirtPoints + 4) set FPT to FlirtPoints set FlirtCounter to 0 endif if FlirtCounter == 7 set FlirtPoints to FlirtPoints *0 set FPT to FlirtPoints set FlirtCounter to 0 endif endif if LoveMessageGiven == 0 if SaphiriasBegleitdauer >= 10 && Player.GetStage SaphiriasRomance >= 16 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "From the corner of my eye I saw Saphiria shedding a tear." playsound 000SaphiriaInDieFlasche set FlirtCounter to 1 set LoveMessageGiven to 1 endif endif endif if LoveMessageGiven == 1 if SaphiriasBegleitdauer >= 21 && Player.GetStage SaphiriasRomance >= 18 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria flashes me a fearful glimpse." playsound 000SaphiriaInDieFlasche set FlirtCounter to 1 set LoveMessageGiven to 2 endif endif endif if LoveMessageGiven == 2 if SaphiriasBegleitdauer >= 42 && Player.GetStage SaphiriasRomance >= 22 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria shyly smiled at me." playsound 000SaphiriaInDieFlasche set FlirtCounter to 1 set LoveMessageGiven to 3 endif endif endif if LoveMessageGiven == 3 if SaphiriasBegleitdauer >= 53 && Player.GetStage SaphiriasRomance >= 24 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria gave me a friendly smile." playsound 000SaphiriaInDieFlasche set FlirtCounter to 1 set LoveMessageGiven to 4 endif endif endif if LoveMessageGiven == 4 if SaphiriasBegleitdauer >= 65 && Player.GetStage SaphiriasRomance >= 26 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria looks at me with a question in her eye." playsound 000SaphiriaInDieFlasche set FlirtCounter to 1 set LoveMessageGiven to 5 endif endif endif if LoveMessageGiven == 5 if SaphiriasBegleitdauer >= 75 && Player.GetStage SaphiriasRomance >= 28 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria looks over at me bashfully." playsound 000SaphiriaInDieFlasche set FlirtCounter to 1 set LoveMessageGiven to 6 endif endif endif if LoveMessageGiven == 6 if SaphiriasBegleitdauer >= 86 && Player.GetStage SaphiriasRomance >= 30 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria moonily looks at me." playsound 000SaphiriaInDieFlasche set FlirtCounter to 1 set LoveMessageGiven to 7 endif endif endif if LoveMessageGiven == 7 if SaphiriasBegleitdauer >= 99 && Player.GetStage SaphiriasRomance >= 34 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria curiously watches me." playsound 000SaphiriaInDieFlasche set FlirtCounter to 2 set LoveMessageGiven to 8 endif endif endif if LoveMessageGiven == 8 if SaphiriasBegleitdauer >= 112 && Player.GetStage SaphiriasRomance >= 36 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria takes a look at my butt." playsound 000SaphiriaInDieFlasche set FlirtCounter to 2 set LoveMessageGiven to 9 endif endif endif if LoveMessageGiven == 9 if SaphiriasBegleitdauer >= 127 && Player.GetStage SaphiriasRomance >= 38 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "I think Saphiria just blushed." playsound 000SaphiriaInDieFlasche set FlirtCounter to 2 set LoveMessageGiven to 10 endif endif endif if LoveMessageGiven == 10 if SaphiriasBegleitdauer >= 147 && Player.GetStage SaphiriasRomance >= 42 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria sends me a sulking glance." playsound 000SaphiriaInDieFlasche set FlirtCounter to 3 set LoveMessageGiven to 11 endif endif endif if LoveMessageGiven == 11 if SaphiriasBegleitdauer >= 152 && Player.GetStage SaphiriasRomance >= 42 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria throws an angry look at me." playsound 000SaphiriaInDieFlasche set FlirtCounter to 3 set LoveMessageGiven to 12 endif endif endif if LoveMessageGiven == 12 if SaphiriasBegleitdauer >= 157 && Player.GetStage SaphiriasRomance >= 42 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria throws a seriously angry look at me." playsound 000SaphiriaInDieFlasche set FlirtCounter to 3 set LoveMessageGiven to 14 endif endif endif if LoveMessageGiven == 14 if SaphiriasBegleitdauer >= 166 && Player.GetStage SaphiriasRomance >= 46 if SaphiriaFolgtSpieler == 0 && SaphiriaRef.GetInSameCell Player == 0 Message "I can hear Saphiria quietly weeping in her Crystal Flask." playsound 000SaphiriaInDieFlasche set FlirtCounter to 4 set LoveMessageGiven to 15 endif endif endif if LoveMessageGiven == 15 if SaphiriasBegleitdauer >= 174 && Player.GetStage SaphiriasRomance >= 48 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria pokes her tongue out at me." playsound 000SaphiriaInDieFlasche set FlirtCounter to 3 set LoveMessageGiven to 16 endif endif endif if LoveMessageGiven == 16 if SaphiriasBegleitdauer >= 181 && Player.GetStage SaphiriasRomance >= 48 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria is still sulking." playsound 000SaphiriaInDieFlasche set FlirtCounter to 3 set LoveMessageGiven to 17 endif endif endif if LoveMessageGiven == 17 if SaphiriasBegleitdauer >= 195 && Player.GetStage SaphiriasRomance >= 54 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria curiously watches me." playsound 000SaphiriaInDieFlasche set FlirtCounter to 1 set LoveMessageGiven to 18 endif endif endif if LoveMessageGiven == 18 if SaphiriasBegleitdauer >= 202 && Player.GetStage SaphiriasRomance >= 56 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria gives me a questioning look." playsound 000SaphiriaInDieFlasche set FlirtCounter to 5 set LoveMessageGiven to 19 endif endif endif if LoveMessageGiven == 19 if SaphiriasBegleitdauer >= 208 && Player.GetStage SaphiriasRomance >= 58 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria winked at me." playsound 000SaphiriaInDieFlasche set FlirtCounter to 2 set LoveMessageGiven to 20 endif endif endif if LoveMessageGiven == 20 if SaphiriasBegleitdauer >= 218 && Player.GetStage SaphiriasRomance >= 62 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria gives me a loving look." playsound 000SaphiriaInDieFlasche set FlirtCounter to 6 set LoveMessageGiven to 21 endif endif endif if LoveMessageGiven == 21 if SaphiriasBegleitdauer >= 229 && Player.GetStage SaphiriasRomance >= 64 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 Message "Saphiria just gave me a slap on my butt." playsound 000SaphiriaInDieFlasche set FlirtCounter to 6 set LoveMessageGiven to 22 endif endif endif if PosSympathieTimerStart == 0 && AyleidenTot == 1 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 set PosSympathieTimer to SaphiriasBegleitdauer set PosSympathieTimerStart to 1 endif endif if PosSympathieTimerStart == 1 && AyleidenTot == 1 if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 set NegSympathieTimerStart to 0 if (PosSympathieTimer + 4) <= SaphiriasBegleitdauer set FlirtPoints to (FlirtPoints + 1) set FPT to FlirtPoints set PosSympathieTimerStart to 0 endif endif endif if NegSympathieTimerStart == 0 && AyleidenTot == 1 if SaphiriaFolgtSpieler == 0 && SaphiriaRef.GetInSameCell Player == 0 set NegSympathieTimer to SaphiriasBegleitdauer set NegSympathieTimerStart to 1 endif endif if NegSympathieTimerStart == 1 && AyleidenTot == 1 if SaphiriaFolgtSpieler == 0 && SaphiriaRef.GetInSameCell Player == 0 if (NegSympathieTimer + 2) <= SaphiriasBegleitdauer set PosSympathieTimerStart to 0 set FlirtPoints to FlirtPoints - 2 set FPT to FlirtPoints set NegSympathieTimerStart to 0 endif endif endif if SaphiriaFolgtSpieler == 1 && SaphiriaRef.GetInSameCell Player == 1 set MomentaneLaune to (SaphiriaRef.GetDisposition Player) if MomentaneLaune < 90 set MomentaneLaune to ( MomentaneLaune + 10 ) ModDisposition Player MomentaneLaune endif endif if GetStage SaphiriasRomance >= 10 if SaphiriaFolgtSpieler == 0 && SaphiriaRef.GetInSameCell Player == 0 if GleichIstSieWeg == 0 if FPT <= 4 Message "Saphiria is very unhappy." playsound 000SaphiriaInDieFlasche set GleichIstSieWeg to 1 endif endif endif endif if GleichIstSieWeg == 1 && FPT > 2 set GleichIstSieWeg to 0 endif if SaphiriaFolgtSpieler == 0 && SaphiriaRef.GetInSameCell Player == 0 if FPT <= 0 setStage SaphiriasRomance 100 endif endif end GameMode
Cock Sucker Posted February 7, 2017 Posted February 7, 2017 It was by colourwheel, it is just a different mod by her. It is actually included I think in the mod that was cited. Here is the direct link to the corpse mod: http://www.nexusmods.com/oblivion/mods/42214/? that's one of them, the other like I said changed the hanging pods in oblivion worlds to trapped girls, if I can find the pic i'll post it sorry for the bump, by a stroke of luck i found the oblivion mod i was looking for >.< http://www.nexusmods.com/oblivion/mods/42180/? body's in the loot sacks in oblivion >.< (incase anybody is still interested) and adding to skyrim!
LoveFreak12 Posted February 11, 2017 Posted February 11, 2017 Hi, I'm new here, though I've lurked for a long time. Perhaps someone can help me; I'm trying to find a specific tattoo texture shown in the picture here: I've been trying to find it for a long time now, and I used to have it on my old computer but ever since it fried I haven't had the chance to get it back. Hopefully someone can point me in the right direction.
Grom424 Posted February 15, 2017 Posted February 15, 2017 Would anyone know a mod or modder resource with a crawling on all fours animation?
fejeena Posted February 15, 2017 Posted February 15, 2017 crawling on all fours animation In the Lovers Bitch Mod data\meshes\characters\_male\specialanims 4backward.kf4forward.kf4idle.kf4left.kf4right.kf4turnleft.kf4turnright.kf No fastforward, so if you or the NPC is running he use the Upright human fastforward ani. But you can rename a copy of the 4forward.kf ( to 4fastforward.kf ), does not look good but it's ok.
varenne Posted February 15, 2017 Posted February 15, 2017 Hi, I'm new here, though I've lurked for a long time. Perhaps someone can help me; I'm trying to find a specific tattoo texture shown in the picture here: up001234.jpg I've been trying to find it for a long time now, and I used to have it on my old computer but ever since it fried I haven't had the chance to get it back. Hopefully someone can point me in the right direction. That looks like maybe one of flingingfeces tattoo textures. (Not 100% sure though) Looks like one of the chocolate elves texture choices.
Scythe Molter Yowl Posted February 17, 2017 Posted February 17, 2017 Yeah, I need to find something that would initiate rape regardless of stats when the characters armor breaks/ is naked, I think this would be cool with Break Armour and would give it some risk/ reward
fejeena Posted February 17, 2017 Posted February 17, 2017 Joburg or LoversStalkerM It is stalker sex but it is rape. The less clothes you wear, the more likely it is that someone rapes you. But that is not exactly what you're looking for, because the break armor is not removed when full broken, so Joburg or LoversStalkerM does not recognize the player or NPC as naked. A rape Mod that checks break-armor stages does not exists.
emo877 Posted February 17, 2017 Posted February 17, 2017 @Scythe Molter Yowl: it seems, Lovers RaperS - WappyOne's edition does that for chance of combat rape, corresponding setting is "Armor Protection" (there are also many other to adjust for your prefs): >> Armor Protection - Average combined durability of upper+lower armor slots are multiplied by this number and applied as a penalty to rape chance. ps. %me not using "break-armor" (but i use "unequip broken armor"), i just hope what "broken" elements have lesser AR\durability numbers, not only "more broken look"..
Scythe Molter Yowl Posted February 17, 2017 Posted February 17, 2017 @ Emo877: Oh, dang, Emo877, I saw that setting in there and wasn't too sure what it actually did since the setting description didnt make sense to me, thanks for helping man, that sounds like it would do the job I suppose. @ Fejeena: Eh, since you know what you're doing with this stuff, do ya think its possible for a mod to do what I described above (Check the players clothes and if naked, upon hit engage rape) it sounds easy enough, I just want to check to see if its possible. If it is I think I'll go about making that for my first actual mod ^w^
fejeena Posted February 17, 2017 Posted February 17, 2017 It is possible but my script knowledge is not good enough. WappyOnes Rapers does all you want during a fight. Naked = highest rape chance, then clothes, Broken armor, armor. But after a fight it does nothing. If you go in a town with a destroyed break armor nobody cares. And Joburg and LoversStalkerM checks only if equipment slots have clothes or armors, not the condition of armor. If you are naked in town ,and you use higher Joburg setting, everyone will stalk and rape you. ............................. You must check the LoversRapers script and find out how it handles armor durability. ( Script: xLoversRaperSGetArmorDurability ) Then add it in the Joburg or LoversStalkerM esp. But don't ask me how.
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