FredOof Posted July 5, 2021 Posted July 5, 2021 2 minutes ago, jfraser said: install or update Fuz ro doh - Silent Voice Yea just did that and fixed, thank you! Btw, is it possible to influence the auction price of my character? 1
jfraser Posted July 5, 2021 Posted July 5, 2021 9 minutes ago, FredOof said: Yea just did that and fixed, thank you! Btw, is it possible to influence the auction price of my character? that was part of the original plan but it never got implemented. I don't think Hex has done that on this version either.
FredOof Posted July 5, 2021 Posted July 5, 2021 3 minutes ago, jfraser said: that was part of the original plan but it never got implemented. I don't think Hex has done that on this version either. Thanks, also my player was sold to the prison quest from DCL, but the quest immediately ended, have I done something wrong again?
jfraser Posted July 5, 2021 Posted July 5, 2021 39 minutes ago, FredOof said: Thanks, also my player was sold to the prison quest from DCL, but the quest immediately ended, have I done something wrong again? that would be a question for DCL, i'm afraid. maybe there wasn't some number attached to you that told it how long you were supposed to be imprisoned?
Hex Bolt Posted July 5, 2021 Author Posted July 5, 2021 31 minutes ago, jfraser said: maybe there wasn't some number attached to you that told it how long you were supposed to be imprisoned? DCL will make its own determination of the length of the prison stay, so it doesn't expect a number. As you said, it's really a question for DCL.
jfraser Posted July 5, 2021 Posted July 5, 2021 44 minutes ago, HexBolt8 said: DCL will make its own determination of the length of the prison stay, so it doesn't expect a number. As you said, it's really a question for DCL. yeah, i wasn't suggesting SS should have sent a number. just speculation on why they were released immediately.
Jimmy_G Posted July 10, 2021 Posted July 10, 2021 y is this crashing my game win i go into rifton and i know it is this mod as win i trined it off i was able to inter the city just fine
Hex Bolt Posted July 10, 2021 Author Posted July 10, 2021 2 minutes ago, Jimmy_G said: crashing my game win i go into rifton Be sure that you're not using any patches for this mod, since they might have bad behavior (as far as I know, the Open Cities door patch works okay, though). If you previously used an older version of the mod, check that that you've completely removed it (along with any loose script files), so you're only running the current version. You should be using the correct download (LE or SE). Otherwise, you shouldn't be getting a crash. This mod does add a few static items to the city, and reposition a woodpile, but that won't crash a game. 1
Jimmy_G Posted July 10, 2021 Posted July 10, 2021 1 hour ago, HexBolt8 said: Be sure that you're not using any patches for this mod, since they might have bad behavior (as far as I know, the Open Cities door patch works okay, though). If you previously used an older version of the mod, check that that you've completely removed it (along with any loose script files), so you're only running the current version. You should be using the correct download (LE or SE). Otherwise, you shouldn't be getting a crash. This mod does add a few static items to the city, and reposition a woodpile, but that won't crash a game. Open Cities door what dose that do and what kind of patches
jfraser Posted July 10, 2021 Posted July 10, 2021 19 minutes ago, Jimmy_G said: Open Cities door what dose that do and what kind of patches Open cities is a mod that makes it so you don't have a loading screen to get into the cities. So entering, say, whiterun is as quick and easy as entering Riverwood. And any patches that you may have downloaded in the past for previous versions of Simple Slavery. 1
Hex Bolt Posted July 10, 2021 Author Posted July 10, 2021 37 minutes ago, Jimmy_G said: Open Cities door what dose that do and what kind of patches Adding to what jfraser said, you'd only need the Open Cities patch if you're using Open Cities. (I want to be clear that I'm not suggesting that you install that mod. In fact, if you're having problems with crashes, a mod like Open Cities that burdens your CPU will make matters worse.) 2
Jimmy_G Posted July 11, 2021 Posted July 11, 2021 5 hours ago, HexBolt8 said: Adding to what jfraser said, you'd only need the Open Cities patch if you're using Open Cities. (I want to be clear that I'm not suggesting that you install that mod. In fact, if you're having problems with crashes, a mod like Open Cities that burdens your CPU will make matters worse.) k
Lenore Posted July 11, 2021 Posted July 11, 2021 I asked DeepBlueFrog of Sanguine Debauchery if we could get more masters to go with his mod through simple slavery: He said it would be a question for the simple slavery owner.
jfraser Posted July 11, 2021 Posted July 11, 2021 34 minutes ago, Lenore said: I asked DeepBlueFrog of Sanguine Debauchery if we could get more masters to go with his mod through simple slavery: He said it would be a question for the simple slavery owner. That is true - SS' SD owners are part of SS. Did you go through all of them in one playthrough? That's impressive, if so.
Lenore Posted July 11, 2021 Posted July 11, 2021 6 minutes ago, jfraser said: That is true - SS' SD owners are part of SS. Did you go through all of them in one playthrough? That's impressive, if so. Maybe not, lol .. how many are there? I got the mage one and was immediately killed.
Hex Bolt Posted July 11, 2021 Author Posted July 11, 2021 36 minutes ago, Lenore said: I asked DeepBlueFrog of Sanguine Debauchery if we could get more masters to go with his mod through simple slavery There are 12 available, randomly chosen, though taking into account SD+ gender preference settings you'd see up to 6 in a playthrough. That seems to be a reasonable amount, doesn't it? 1
Lenore Posted July 11, 2021 Posted July 11, 2021 25 minutes ago, HexBolt8 said: There are 12 available, randomly chosen, though taking into account SD+ gender preference settings you'd see up to 6 in a playthrough. That seems to be a reasonable amount, doesn't it? Ohh it does, that's much more than I thought .. sorry to bother you and thank you.
Saya Scarlett Posted July 17, 2021 Posted July 17, 2021 On 7/10/2021 at 4:29 PM, HexBolt8 said: Adding to what jfraser said, you'd only need the Open Cities patch if you're using Open Cities. (I want to be clear that I'm not suggesting that you install that mod. In fact, if you're having problems with crashes, a mod like Open Cities that burdens your CPU will make matters worse.) I've been playing just fine for quite a while. Finished main quest and civil war. Figured i'd go do Dawnguard but when heading into Volkihar, game immediately CTD's right when it should load through the door. Later, i load up the save right next to the boat that leads to Volkihar and immediately CTD's after a few seconds having loaded into the game. Now it just won't load any save at all. I've been disabling mods at a time and the game just refuses to load EXCEPT when this mod is disabled. Now, it doesn't FULLY load though. It loads in the sense that i can see the world and characters but another issue arises.. the dreaded 'save is corrupt and could not be loaded'. This happens with ONLY this mod disabled and not others. Game 'loads' with ONLY this mod disabled and not others. Now, i'm not blaming SS, been using it since forever but it is rather curious. Mostly asking if you have any thoughts on why this might happen with ONLY this mod disabled. And no, i don't have any patches for it installed.
Hex Bolt Posted July 17, 2021 Author Posted July 17, 2021 (edited) 27 minutes ago, Saya_Scarlett said: Now, i'm not blaming SS, been using it since forever but it is rather curious. Mostly asking if you have any thoughts on why this might happen with ONLY this mod disabled. Unfortunately, I've no idea. Unless you're in the slave market, the mod isn't even doing anything except listening for its mod event trigger. I'm assuming that you're using the most recent version. Edited July 17, 2021 by HexBolt8
Saya Scarlett Posted July 17, 2021 Posted July 17, 2021 1 hour ago, HexBolt8 said: Unfortunately, I've no idea. Unless you're in the slave market, the mod isn't even doing anything except listening for its mod event trigger. I'm assuming that you're using the most recent version. Not even in the slave market and i am running the latest version. Been troubleshooting this for a while and i'm honestly lost as to why only without this one the game finally 'loads' but at the same time gets the 'save corrupted and cannot be loaded' error. Since it's just without this one that it finally 'loads', figured i'd ask here but oh well. Time for a restart i guess. 1
gavin621 Posted July 21, 2021 Posted July 21, 2021 So I am troubleshooting and have a couple of probably pretty basic questions. My MCM menu is working and detecting the mods midas lair whatevet else but the mcm menu seems to be missing a tab with the enslave me now option is that a problem occurance? I have been around the forms reinstalled and uninstalled all LL dlc mods to see if i can trigger the auction and get released but i dont seem to be able to trigger it. where is the slave platform located in riften and does it possibly conflict with jk skyrim? any advice aprecieated.
chaimhewast Posted July 21, 2021 Posted July 21, 2021 3 minutes ago, gavin621 said: where is the slave platform located in riften The door should be right next to the door for the barracks.
Hex Bolt Posted July 21, 2021 Author Posted July 21, 2021 (edited) 29 minutes ago, gavin621 said: does it possibly conflict with jk skyrim? As far as I know, it does not. I'm using one of the "lite" versions of JK Riften and there's no problem. The door to the slave market is here. 29 minutes ago, gavin621 said: My MCM menu is working and detecting the mods midas lair whatevet else but the mcm menu seems to be missing a tab with the enslave me now option is that a problem occurance? If you're missing a tab, that's a big problem. The mod isn't working right. Check that you've completely removed any old versions of the mod, especially any loose script files. Check that you're not using any patches for the mod. It doesn't need them. (The only one that you might need is the patch for Open Cities, if and only if you're using Open Cities). Edited July 21, 2021 by HexBolt8 1
Herowynne Posted July 21, 2021 Posted July 21, 2021 50 minutes ago, gavin621 said: does it possibly conflict with jk skyrim? I use JK Skyrim and Dawn of Skyrim and the patch that combines JK Skyrim and Dawn of Skyrim, and there is no conflict with Simple Slavery++. @HexBolt8 provided a link to my post illustrating where the slave market door is located. That is a screenshot from my game, which is using JK Skyrim and Dawn of Skyrim and the combination patch. 1
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