quercuas Posted January 26, 2024 Posted January 26, 2024 On 12/28/2023 at 10:21 PM, AyseKayali1 said: Hey Pama, do you know why I wouldn't be able to move or command NPC's when using the control spell? I will try to see if a mod's messing with it but I have a lot of mods and could some advice. I used Amazing Followers Tweaks that has a similar option. But the effect is the same. My character freezes on the spot and won't respond to any commands. All that's left is cancel the command. I am trying to pin down the mod that is causing this as well.
Pamatronic Posted January 26, 2024 Author Posted January 26, 2024 5 hours ago, quercuas said: Amazing Followers Tweaks This one has been causing problems for a number of my mods. Try using EFF instead.
quercuas Posted January 26, 2024 Posted January 26, 2024 (edited) 2 hours ago, Pamatronic said: This one has been causing problems for a number of my mods. Try using EFF instead. Thanks for the suggestion! Unfortunately it doesn't solve the problem. But first to important things. Thanks for this mod! It is just awesome! And I don't think this is an issue in your mod. As the EFF follower command has the same reaction. PC gets stuck on the ground, and the cursor commands (ie. wait here, attack etc..) just don't work. You can only tab out, canceling the orders. Unfortunately there's also no error in the console of some kind. Ah well. back to ye olde debug routine. Edited January 26, 2024 by quercuas
ALTERVECTOR Posted February 1, 2024 Posted February 1, 2024 Sorry if this is a stupid question but how to you get followers into furniture that don't work with the zap helper ? I can get them into the garrote when pointing on "use" but the impaler doesn't have a "use" only "activate" . Thanks.
Pamatronic Posted February 6, 2024 Author Posted February 6, 2024 On 2/1/2024 at 4:39 PM, ALTERVECTOR said: Sorry if this is a stupid question but how to you get followers into furniture that don't work with the zap helper ? I can get them into the garrote when pointing on "use" but the impaler doesn't have a "use" only "activate" . Thanks. use and activate makes zero difference.
ALTERVECTOR Posted February 7, 2024 Posted February 7, 2024 22 hours ago, Pamatronic said: use and activate makes zero difference. Thanks for responding. When I use bondage furniture instant lock spell it will work on some of the furniture like garrote and face up guillotine however on other furniture it will say invalid selection. The difference seems to be the furniture that says use and the furniture that only says activate. Is there a better way to put followers in the furniture besides the zap helper ?
sikamikanico78 Posted February 13, 2024 Posted February 13, 2024 hello for LE it requires papyrus extender 3...but there is only 2.5 out
Sinsubstantial Posted February 13, 2024 Posted February 13, 2024 I don't know ow what I'm doing wrong here, downloaded all requirements, start new game and I can get to the test room and things work ok in there but no options in game so nothing else works, help
Pamatronic Posted February 14, 2024 Author Posted February 14, 2024 11 hours ago, sikamikanico78 said: hello for LE it requires papyrus extender 3 where did you get that Idea?
Pamatronic Posted February 14, 2024 Author Posted February 14, 2024 10 hours ago, Sinsubstantial said: no options in game could you elaborate?
sikamikanico78 Posted February 14, 2024 Posted February 14, 2024 2 hours ago, Pamatronic said: where did you get that Idea? Some how my papirius had disappeared... I mean the dll.. I redownloaded the le file and all is OK!
Sinsubstantial Posted February 15, 2024 Posted February 15, 2024 On 2/14/2024 at 6:33 AM, Pamatronic said: could you elaborate? In screenshot of mod it shows mod options in the option menu, to be able to turn on the effects of the mod and get the spells, I just have no extra options tab, other than going to the test room with console commands there's no sign of anything else, am I being the dumb?
Sinsubstantial Posted February 15, 2024 Posted February 15, 2024 On 2/14/2024 at 6:33 AM, Pamatronic said: could you elaborate? Also, screenshot of mods list in vortex
Pamatronic Posted February 15, 2024 Author Posted February 15, 2024 31 minutes ago, Sinsubstantial said: In screenshot of mod it shows mod options in the option menu, to be able to turn on the effects of the mod and get the spells I´m ASSUMING you are talking about the MCM (mod configuration menu). You need SkyUI in order for that to show up (https://www.nexusmods.com/skyrimspecialedition/mods/12604)
Sinsubstantial Posted February 15, 2024 Posted February 15, 2024 5 minutes ago, Pamatronic said: I´m ASSUMING you are talking about the MCM (mod configuration menu). You need SkyUI in order for that to show up (https://www.nexusmods.com/skyrimspecialedition/mods/12604) Ahh thanks will try this
Pamatronic Posted February 15, 2024 Author Posted February 15, 2024 I did some Animating: 2024-02-15 18-42-47.mp4 slow.mp4 11
Molvaeth Posted February 16, 2024 Posted February 16, 2024 (edited) Just aside, perhaps to be included on the front page: If it's not already known (but I didn't find anything using the search function here or there): After some testing, I'm pretty sure this mod is incompatible with PAH (and especially DoM). You can kill the slaves with your mod, but interactions afterwards cause inconsistencies up to CTD. And: I really like your mod, tyvm for it. It's fun to sneak through a bandit cave and hang them one by one. Or play as a poor victim... ^^ Edited February 16, 2024 by Molvaeth
Deadly Kitten Posted February 19, 2024 Posted February 19, 2024 On 2/15/2024 at 2:21 PM, JahReit said: Nice animation, do some more and publish. You must be new here.
AntimonyF5 Posted February 19, 2024 Posted February 19, 2024 The height of the heels can be added to some furnitures, resulting in characters that are too tall, dangling or mismatched animations. And I can't take off my heels when I'm on furniture, is there a way to fix this?
brewmasterhal Posted February 20, 2024 Posted February 20, 2024 11 hours ago, AntimonyF5 said: The height of the heels can be added to some furnitures, resulting in characters that are too tall, dangling or mismatched animations. And I can't take off my heels when I'm on furniture, is there a way to fix this? Tried enableplayercontrols ?
Sathar Posted February 23, 2024 Posted February 23, 2024 (edited) I'm having the chopping block CTD issue on SE. I see the fix suggested on page 1: Spoiler Crash when using Guilloutine/Chopping Block This is caused by Nioverride. A quick workaround: Open Data\SKSE\Plugins\nioverride.ini try to find [Overlays/Face] and make it look like this [Overlays/Face] ; "Face [Ovl#]" and "Face [SOvl#]" ; Determines how many face overlays there should be iNumOverlays=0 ; Default[3] iSpellOverlays=0 ; Default[1] For special Edition users, this setting can be found in Data\SKSE\Plugins\skee64.ini I don't have a good understanding of the RaceMenu overlay system. Before I zero these settings out, are there consequences for other mods (like Dirt & Blood, Sexlab, Frostfall, or spell effects in general) which I should be aware of? Edited February 23, 2024 by Sathar
Pamatronic Posted February 23, 2024 Author Posted February 23, 2024 40 minutes ago, Sathar said: I don't have a good understanding of the RaceMenu overlay system. Before I zero these settings out, are there consequences for other mods (like Dirt & Blood, Sexlab, Frostfall, or spell effects in general) which I should be aware of? It will disable face overlays. Apart from visuals (or lack thereoff) this wont have any sideEffects. If you REALLY need those overlays to work, Use the "Fake Decap" option in Deadly furnitures MCM.
xtro334 Posted February 23, 2024 Posted February 23, 2024 Hi Pamatronic Since face overlays seems to be the problem both with decapitation and face not changing color in spitroast, is it possible to temporary remove face overlays just before doing those two? 🤔 Removing it permanently kind of uglifies skyrim. 😉
VTFY Posted February 24, 2024 Posted February 24, 2024 Hi, Pama, I'm using the 2.4 version, the Wayrest Guillotine works well, but when I try to use mk2 to suicide, the knife falls down but there is nothing happens. Do you have any idea about this problem?
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