EgoBallistic Posted February 3, 2020 Share Posted February 3, 2020 (edited) AAF Spectators View File AAF Spectators gives your sex acts an audience. When anyone has sex using AAF, NPCs will gather around to cheer and applaud. Mod Features This mod listens for AAF animation events, and collects actors within a configurable radius into an audience. The actors will then walk over to watch, and play cheering and catcalling animations. The actors must not be hostile to the participants. The MCM allows you to configure how far to look for spectators, and whether spectators can include unique actors or your companions. You can specify how close spectators will stand to the actors, and whether they are male, female, or both. You can also select whether spectators will gather for hugging and kissing animations. Animations tagged as Poses will always be ignored. Also, since AAF Violate has its own audience system, animations from that mod will be ignored. This mod will work with any animation played by AAF, whether directly using the AAF Wizard or played by a mod. Solo, paired, and group animations all work. The download section includes an optional Whistle Sound Replacer that changes the annoying, high-pitched whistling sound of one of the idles to a more pleasant human-sounding whistle. Requirements Advanced Animation Framework (AAF) Installation Make sure AAF is installed and working, then install this mod using your favorite mod manager. Permissions I am generally very happy to collaborate with other mod authors, to share code, and for other modders to make patches and extensions to my mods. However, with recent developments, it is time I formally state a few rules so that things don't get out of hand: This mod is only to be hosted on LoversLab and only under my account. You may not publish a fork or port of this mod, or a mod that uses this mod's code to reproduce substantial portions of its features or functionality, without my explicit permission. You may not publish patches for this mod that include any of this mod's code or modify its plugin without my explicit permission. You may not use any code from this mod in a closed-source project, a paywalled project, or a project offered for sale. You may publish translations of this mod, provided the translation is a patch that only replaces or modifies the portions of the mod required to make the translation. Your translation patch must indicate the version(s) of the mod that it applies to, and it must be hosted exclusively on LoversLab. You may use code from this mod in your own projects as long as you publish the source of your project, you allow others to use your code in a similar fashion, and you give credit where it is due. Any patches, forks, translations, etc, of this mod that were published before August 21, 2023 are assumed to be in compliance with these permissions. Submitter EgoBallistic Submitted 02/03/2020 Category Other Requires AAF Edited July 29, 2021 by EgoBallistic 8 Link to comment
DremoraDream Posted February 3, 2020 Share Posted February 3, 2020 Thanks for a release with MCM options. I tweaked the "alpha" file to mess with options but having an MCM just makes it so much smoother to operate. Again, appreciate the work ego! 1 Link to comment
ugibber Posted February 3, 2020 Share Posted February 3, 2020 It works! But NPCs gather painfully slow. is there any chance to make them run? Link to comment
maddadicusrex Posted February 3, 2020 Share Posted February 3, 2020 Will this cause my infamy to blow up with mods like MCG? Hate to have bounty hunters come after me just because I am an exhibitionist. Link to comment
EgoBallistic Posted February 3, 2020 Author Share Posted February 3, 2020 1 hour ago, maddadicusrex said: Will this cause my infamy to blow up with mods like MCG? Hate to have bounty hunters come after me just because I am an exhibitionist. AAF Spectators only listens for AAF events and makes NPCs react via AI packages and vanilla idle animations. It doesn't do anything that would directly affect statistics. However, it may indirectly affect stats because more people will see you having sex. I know it will cause your Sex Reputation to increase faster in TwistedTrebla's Sex Attributes mod, since it will increase the number of actors who can see you having sex. If MCG does the same thing with infamy then I guess that would have the same effect. 2 Link to comment
JB. Posted February 3, 2020 Share Posted February 3, 2020 It's one of those mods that I didn't know I needed. Thank you. And it works very well with Attributes. 1 Link to comment
Naps-On-Dirt Posted February 3, 2020 Share Posted February 3, 2020 I use Sex Attributes, and I set your actor search range to match SA's range for detecting who can see you. That way no one extra gets added, and I can see if I had witnesses. 1 Link to comment
DremoraDream Posted February 3, 2020 Share Posted February 3, 2020 4 hours ago, Naps-On-Dirt said: I use Sex Attributes, and I set your actor search range to match SA's range for detecting who can see you. That way no one extra gets added, and I can see if I had witnesses. What range is that, I cannot figure it out? Link to comment
Naps-On-Dirt Posted February 4, 2020 Share Posted February 4, 2020 1 hour ago, DremoraDream said: What range is that, I cannot figure it out? Its in the MCM for SA under Sex Reputation / Sex Reputation Scan Radius. Link to comment
GoldenRain Posted February 4, 2020 Share Posted February 4, 2020 Nice. I have two questions/suggestions. First is about Filthy Commonwealth mod's comments. Can they happen and if not could that be something that happens? Secondly does anyone know of any 'camera holding' 'snapping pictures' animations? If so those would be great and work well with TwistedTrebla's Sex Attributes mod since finding pictures is a part of that mod. I'll look into the nexus to see if any animations exist. I mean I found a new way to walk while armed with a side arm animation inside a flashlight mod so a quick search might not be enough. I'll let you know if I find any just because that would be awesome. Link to comment
EgoBallistic Posted February 4, 2020 Author Share Posted February 4, 2020 4 hours ago, GoldenRain said: Nice. I have two questions/suggestions. First is about Filthy Commonwealth mod's comments. Can they happen and if not could that be something that happens? Flirty Commonwealth adds its dialogue to various vanilla HELLO topics. The AI package on the spectators allows them to greet the player and make comments. So if two NPCs are having sex and you walk up to a spectator, the spectator will still make flirty comments to you. But they won't make comments when watching you have sex, because dialogue isn't set up for that. It could be done, but it would require putting the lines into custom topics that can be called via script, and adding scripts to the actors to make them say those topics during animations. Link to comment
Mark Antony Posted February 4, 2020 Share Posted February 4, 2020 this looks awesome, what if spectators could masturbate? 2 Link to comment
seddonac Posted February 5, 2020 Share Posted February 5, 2020 nice mod. any chance we can specify male/female/both for type of spectator? Link to comment
BustyArgonianMaid Posted February 5, 2020 Share Posted February 5, 2020 You're a big tease with that AAF Kidnapped mod. I've been here twiddling my thumbs waiting for that thing for what must be a year now. ? Link to comment
EgoBallistic Posted February 5, 2020 Author Share Posted February 5, 2020 Thank you all for your feedback and suggestions. I am keeping track of them and will add several new options in an update in a few days. In the meantime I am glad folks are enjoying the mod. 2 Link to comment
seddonac Posted February 6, 2020 Share Posted February 6, 2020 another thought, how about variable radius of spectators from character, default is as it is now, but with slider to make them closer Link to comment
Tanglin Posted February 6, 2020 Share Posted February 6, 2020 It's a great feature. I haven't tried it yet, but I'm wondering, if I have SEU's optional file installed and my hugs and kisses are really just public displays of affection and not public sex, would the NPCs get all excited as well? Link to comment
EgoBallistic Posted February 6, 2020 Author Share Posted February 6, 2020 7 hours ago, seddonac said: another thought, how about variable radius of spectators from character, default is as it is now, but with slider to make them closer I like that idea but the AI packages are required to use a fixed radius. There may be a workaround; if the package specifies a zero radius, then a default value set in the game ini (fAIDistanceRadiusMinLocation) is used. I might be able to manipulate that. 6 hours ago, Tanglin said: It's a great feature. I haven't tried it yet, but I'm wondering, if I have SEU's optional file installed and my hugs and kisses are really just public displays of affection and not public sex, would the NPCs get all excited as well? That's what the hugging / kissing toggles in Spectators' MCM are for. By default hugging is ignored but kissing is not. I would have liked to add an option to ignore actors who are dressed, but there are just too many variables to account for. 1 Link to comment
Tanglin Posted February 7, 2020 Share Posted February 7, 2020 16 hours ago, EgoBallistic said: That's what the hugging / kissing toggles in Spectators' MCM are for. By default hugging is ignored but kissing is not. I would have liked to add an option to ignore actors who are dressed, but there are just too many variables to account for. Great! I'll just turn them off. Thanks! 1 Link to comment
GoldenRain Posted February 8, 2020 Share Posted February 8, 2020 On 2/4/2020 at 4:46 AM, EgoBallistic said: Flirty Commonwealth adds its dialogue to various vanilla HELLO topics. The AI package on the spectators allows them to greet the player and make comments. So if two NPCs are having sex and you walk up to a spectator, the spectator will still make flirty comments to you. But they won't make comments when watching you have sex, because dialogue isn't set up for that. It could be done, but it would require putting the lines into custom topics that can be called via script, and adding scripts to the actors to make them say those topics during animations. Sorry about the typo it's Flirty Commonwealth, it's on here by VaultCourier and on the Nexus by VaultFalcone. Presumably its the same modder see spoiler Spoiler <- this is from Flirty Commonwealth on Loverslab -> downloads -> Fo4 -> Regular -> Other -> 2'nd page <- on nexusmods on the Flirty Commonwealth mod page (edited) is where this is from ^^^ On the nexus the last update was in January of 2019 On here, Loverlab, August 2017 VaultCourier's last post on the LL was in January 2018 Any chance we can use the audio files? I do not see anything here, loverslab nor on the nexus support pages saying yes or no. Only that Vault has asked someone of the community to take over and that no one currently has permission to upload Flirty Commonwealth anywhere. (Edit) I bring this up because there are many ways the audio files could be used if it is allowed. One of my favourites is "I'd totally eat that ass" . The first time I remember hearing that line Ms. Anna was walking out of the DC after hiding for 2 days after being Raped by the Mayor. I immediately yelled back (in real life) "You're not helping!" Link to comment
VonHelton Posted February 10, 2020 Share Posted February 10, 2020 On 2/3/2020 at 1:25 PM, EgoBallistic said: AAF Spectators only listens for AAF events and makes NPCs react via AI packages and vanilla idle animations. It doesn't do anything that would directly affect statistics. However, it may indirectly affect stats because more people will see you having sex. I know it will cause your Sex Reputation to increase faster in TwistedTrebla's Sex Attributes mod, since it will increase the number of actors who can see you having sex. If MCG does the same thing with infamy then I guess that would have the same effect. Does it grab my followers, by chance? It's kinda aggravating having my followers literally bumping into me........ Link to comment
EgoBallistic Posted February 10, 2020 Author Share Posted February 10, 2020 9 minutes ago, VonHelton said: Does it grab my followers, by chance? It's kinda aggravating having my followers literally bumping into me........ Only if you enable both Allow Unique Actors and Allow Companions in the MCM. And they wouldn't bump into you, they stay at dialogue distance. Link to comment
VonHelton Posted February 11, 2020 Share Posted February 11, 2020 19 hours ago, EgoBallistic said: Only if you enable both Allow Unique Actors and Allow Companions in the MCM. And they wouldn't bump into you, they stay at dialogue distance. No, they are bumping into me now. That's why I hoped I could make them spectators, so they would stay back........At least a foot or 2. When I get up out of bed, they are literally nose to nose with me...........ALL OF THEM.... I could breathe on their necks! Link to comment
EgoBallistic Posted February 11, 2020 Author Share Posted February 11, 2020 36 minutes ago, VonHelton said: No, they are bumping into me now. That's why I hoped I could make them spectators, so they would stay back........At least a foot or 2. When I get up out of bed, they are literally nose to nose with me...........ALL OF THEM.... I could breathe on their necks! Well that has nothing to do with this mod. Link to comment
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