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SexoutBrutalRapers


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Posted

There was effectivly a missing check on IsCreature before selecting a second raper. It should be corrected on the next update.

Posted

With the latest version my courier is being stalked by everything, even if the option for that type is turned off. Males are stalking males, animals are stalking males and both are set to 0 in MCM

Posted

I wonder if Willow is already being supported by BrutalRapers as part of the companions? What ever I do and how long I play, I never saw Willow being raped, both combat rape or stalking rape. I read someone manage to get Willow being raped 50 times, but I never experienced even a single one. Does someone know about this issue?

 

 

With the latest version my courier is being stalked by everything' date=' even if the option for that type is turned off. Males are stalking males, animals are stalking males and both are set to 0 in MCM

[/quote']

 

My Brutal Rape work fine. May be you should try a complete clean save.

Posted

Love your mod, you've done alot of great work. Thank you.

 

Unfortunately my player character had the misfortune of getting sleepraped & drugged with one of the SexoutPreg drugs. Normally I don't mind negative effects, but those things seem to last a minimum of 2days.

So, I thought I'd give a go at changing the drugs that get used during sleeprape. Since I don't use SexoutPreg and don't know if it needs the drugs as they are, I didn't alter your mod. Just made an esp that uses yours as master, to use the new script when my esp is loaded after yours. Hope it's alright with you if I share this here.

 

[spoiler=changelog]

SexoutBrutalRapers -SleepRapeDrugs Ver2

Added SexoutBrutalRapers.esp as Master to SexoutBrutalRapers -SleepRapeDrugs.esp with TESsnip

-now properly uses the new script when SexoutBrutalRapers -SleepRapeDrugs is Loaded after SexoutBrutalRapers.

 

SexoutBrutalRapers -SleepRapeDrugs Ver1

Edited "00SexoutRapersSleepQuestScript"

-drugs used originally included alot of those used for SexoutPreg, which have durations of more than 2days before they wear off.

-changed the drugs used by the script to alcohol, aphrodisiac & date rape drug

 

"00SexoutRapersSleepQuestScript"
	; ===============
	; Sleep Drugging
	; ===============
	if (0 == raper.GetIsCreature)
		if (GetRandomPercent < SexoutRapers.drugChance)
			short drug
			set drug to GetRandomPercent
			if (raper== VFSHighTimesDealer)
				if (50 > drug)
					victim.AddItem SexoutRoofiesDixon 1 1
					victim.EquipItem SexoutRoofiesDixon
				else
					 victim.AddItem WhiskeyDixon 1 1
					 victim.EquipItem WhiskeyDixon
				endif
			elseif (10 > drug)
				victim.AddItem Moonshine 1 1
				victim.EquipItem Moonshine
			elseif (20 > drug)
				victim.AddItem Vodka 1 1
				victim.EquipItem Vodka
			elseif (30 > drug)
				victim.AddItem Whiskey 1 1
				victim.EquipItem Whiskey
			elseif (40 > drug)
				victim.AddItem Scotch 1 1
				victim.EquipItem Scotch
			elseif (50 > drug)
				victim.AddItem Absinthe 1 1
				victim.EquipItem Absinthe
			elseif (60 > drug)
				victim.AddItem VMS18DruggedWine 1 1
				victim.EquipItem VMS18DruggedWine
			elseif (70 > drug)
				victim.AddItem SexoutAphrodisiac 1 1
				victim.EquipItem SexoutAphrodisiac
			elseif (80 > drug)
				victim.AddItem SexoutRoofies 1 1
				victim.EquipItem SexoutRoofies
			else
				victim.AddItem Beer 1 1
				victim.EquipItem Beer
			endif
		endif
	endif

 

 

Posted

I've noticed this issue and actually changed things around recently in SCR so there's a FormList SexoutSFLRapeDrugs & LevelledList SexoutSLLRapeDrugs, take your pick.

Pregnancy adds it's stuff to this list, currently it just contains variations of Jet & Alcohol, till I get LustX & TranqX finished. As It really should be rape drugs rather than Alcohol unless you're in a bar :)

 

I'll get Chase to add LustX from Lust when it's ready, I just need someone to add the List support into BrutalRapers at some point.

Posted

I checked the SexoutBrutalRapers file structure using GECK (I'm a bit familiar with the GECK now). I'm trying to find anything about companions, I just only found one in this script: 00SexoutRapersInitQuestScript

 

ListAddForm SexoutRapersListCompanions playerREF

ListAddForm SexoutRapersListCompanions CraigBooneREF

ListAddForm SexoutRapersListCompanions ArcadeREF

ListAddForm SexoutRapersListCompanions LilyREF

ListAddForm SexoutRapersListCompanions VeronicaREF

ListAddForm SexoutRapersListCompanions RoseofSharonCassidyREF

ListAddForm SexoutRapersListCompanions RaulREF

ListAddForm SexoutRapersListCompanions EDE1REF

ListAddForm SexoutRapersListCompanions EDE3REF

ListAddForm SexoutRapersListCompanions EDE2REF

 

ListAddForm SexoutRapersListCompanions "07"

ListAddForm SexoutRapersListCompanions CraigBoone

ListAddForm SexoutRapersListCompanions VFSArcadeGannon

ListAddForm SexoutRapersListCompanions Lily

ListAddForm SexoutRapersListCompanions Veronica

ListAddForm SexoutRapersListCompanions RoseofSharonCassidy

ListAddForm SexoutRapersListCompanions RaulTejada

ListAddForm SexoutRapersListCompanions NVCompanionEdE

ListAddForm SexoutRapersListCompanions NVCompanionEdEupgradeArmor

ListAddForm SexoutRapersListCompanions NVCompanionEdEupgradeWeapons

 

if (0 != SexoutRapers.willowMod)

ref rTemp

if (0 != SexoutRapers.willow)

set rTemp to SexoutRapers.willow

ListAddForm SexoutRapersListCompanions rTemp

endif

if (SexoutRapers.willowJT)

set rTemp to SexoutRapers.willowJT

ListAddForm SexoutRapersListCompanions rTemp

endif

if (SexoutRapers.willowJTref)

set rTemp to SexoutRapers.willowJTref

if (0 != rTemp.GetIsCreature) && (1 != rTemp.GetInFaction DogFaction)

rTemp.AddToFaction DogFaction 1

endif

endif

endif

 

It mentioned about Willow but the combat rape doesn't work. Sunny Smiles is not listed. I wonder, what if I add these lines below it:

 

ListAddForm SexoutRapersListCompanions SunnySmilesREF

ListAddForm SexoutRapersListCompanions WillowREF

 

And

 

ListAddForm SexoutRapersListCompanions SunnySmiles

ListAddForm SexoutRapersListCompanions Willow

 

Is it right? Will it work? I tried to wrote it yesterday, I don't know why but GECK prevent me to save it.

Posted

Companion combat rape specifically target Cass and Veronica. This list is for stalking.

 

So that is why the creatures do nothing other than Cass and Veronica. Btw' date=' which part of SexoutBrutalRapers I need to edit to add Sunny and Willow?

 

 

As for the geck not saving your scripts, download geckPU : http://newvegas.nexusmods.com/mods/41642

You need NVSE and the NVSE plugin for editing sexout mods.

 

I already downloaded the file and follow the installation instruction from geckPU to install in the Fallout New Vegas main folder. Including the "nvse_plugin_geckpu-nv-14.dll", and to run it by using "nvse_loader.exe -editor". When I load SexoutBrutalRapers.esp, there are a lot of messages during loading, is this normal?

Posted

Companion combat rape specifically target Cass and Veronica. This list is for stalking.

 

So that is why the creatures do nothing other than Cass and Veronica. Btw' date=' which part of SexoutBrutalRapers I need to edit to add Sunny and Willow?

 

 

As for the geck not saving your scripts, download geckPU : http://newvegas.nexusmods.com/mods/41642

You need NVSE and the NVSE plugin for editing sexout mods.

 

I already downloaded the file and follow the installation instruction from geckPU to install in the Fallout New Vegas main folder. Including the "nvse_plugin_geckpu-nv-14.dll", and to run it by using "nvse_loader.exe -editor". When I load SexoutBrutalRapers.esp, there are a lot of messages during loading, is this normal?

 

yes

Posted

@ Jaam

If you have time, could you look into making rapes track participants' Arousal from SexoutLust, as well?

 

I very clearly remember that everyone involved in stalking/combat rapes could orgasm (including Cass and Veronica as victims), but some part of SNG/SCR/BR/SL/else updated in the last month or so has caused that not to work anymore, and I can't figure out what.

Posted

Companion combat rape specifically target Cass and Veronica. This list is for stalking.

 

So that is why the creatures do nothing other than Cass and Veronica. Btw' date=' which part of SexoutBrutalRapers I need to edit to add Sunny and Willow?

 

 

As for the geck not saving your scripts, download geckPU : http://newvegas.nexusmods.com/mods/41642

You need NVSE and the NVSE plugin for editing sexout mods.

 

I already downloaded the file and follow the installation instruction from geckPU to install in the Fallout New Vegas main folder. Including the "nvse_plugin_geckpu-nv-14.dll", and to run it by using "nvse_loader.exe -editor". When I load SexoutBrutalRapers.esp, there are a lot of messages during loading, is this normal?

 

yes

 

Ok, I will start to edit the BrutalRapers, I hope it will success. :cool:

Posted

@ Jaam

If you have time' date=' could you look into making rapes track participants' Arousal from SexoutLust, as well?

 

I very clearly remember that everyone involved in stalking/combat rapes could orgasm (including Cass and Veronica as victims), but some part of SNG/SCR/BR/SL/else updated in the last month or so has caused that not to work anymore, and I can't figure out what.

[/quote']

 

I think Chase Roxand already answered you page 97.

Posted
I think Chase Roxand already answered you page 97.

Er' date=' not quite:

Santr, this is because BR uses predefined lengths for sex (so it doesn't run until orgasm, ever) and the player doesn't orgasm as easily when raped. It's not a bug or conflict.

As I said:

I very clearly remember that everyone involved in stalking/combat rapes could orgasm (including Cass and Veronica as victims)' date=' but some part of SNG/SCR/BR/SL/else updated in the last month or so has caused that [u']not to work anymore[/u]

I'm not saying it's a bug/conflict, I'm saying something changed and asking if those changes could be reversed or worked around to get the same effect.

Posted

As far as I know the only change is that the formula for sex duration was changed by prideslayer to be relative to the MCM settings from SexoutNG rather than being arbitrary set by SBR. I don't use Lust and have'nt check it but is it not simply that sex is too short ?

Posted
I don't use Lust and have'nt check it but is it not simply that sex is too short ?

Nope, same as ever. Plus Arousal isn't reset after sex, so multiple combat rapes should get the victim to orgasm eventually.

I'm guessing the new sex duration formula could be what isn't allowing SexoutLust to take over to do its thing? Is it something that can be compatibility-patched to use SL's way of handling it?

Posted

Since this mod was one of my favorites when I last played Sexout (a few months back) I tried to figure out what was added since then. But I'd have to read a lot of pages for that so I just wanted to ask first: is there an up-to-date list of features and known issues somewhere in this thread or do I really have to read all the post since my last download?

Posted

Since this mod was one of my favorites when I last played Sexout (a few months back) I tried to figure out what was added since then. But I'd have to read a lot of pages for that so I just wanted to ask first: is there an up-to-date list of features and known issues somewhere in this thread or do I really have to read all the post since my last download?

 

http://www.loverslab.com/showthread.php?tid=2107&pid=234818#pid234818

Posted

I didn't notice this problem before, when I played as all female companions team.

 

I started a male PC with a mix between male-female companions, and I noticed something. Well, I set on in the MCM stalking rape, Monster rape Female......And it seems Arcade is recognized as female and get raped by Wild Dogs multiple times.

Posted

I think for future additions brutal raper, you can activate if the player wants a more hard again.

Let me explain by activating a checkbox Brutal raper could become harder thereby giving animals (A all instinct rape instead of instinct to kill) The rape would be on all the characters and the PNC.

 

More could be activated by another allow the monsters multiply overnight.

 

In another measure having ambush for guys or women or both violate our character.

Posted

I have a question: How people add a custom NPC ID (or REF) into the script?

 

I try to add SunnySmiles and Willow in CombatRape. I search it quite long and I found it listed in "SexoutRapersQuestScript:

 

 

if (useCombatRape) && (0 == player.IsSpellTarget SexoutRapersCombat)

player.CastImmediateOnSelf SexoutRapersCombat

endif

if (useCombatRape) && (0 == RoseOfSharonCassidyRef.IsSpellTarget SexoutRapersCombat)

RoseOfSharonCassidyRef.CastImmediateOnSelf SexoutRapersCombat

endif

if (useCombatRape) && (0 == VeronicaRef.IsSpellTarget SexoutRapersCombat)

VeronicaRef.CastImmediateOnSelf SexoutRapersCombat

endif

if (0 == useCombatRape) && (player.IsSpellTarget SexoutRapersCombat)

player.Dispel SexoutRapersCombat

endif

if (0 == useCombatRape) && (RoseOfSharonCassidyRef.IsSpellTarget SexoutRapersCombat)

RoseOfSharonCassidyRef.Dispel SexoutRapersCombat

endif

if (0 == useCombatRape) && (VeronicaRef.IsSpellTarget SexoutRapersCombat)

VeronicaRef.Dispel SexoutRapersCombat

 

 

I try to add SunnySmilesREF and WillowREF like this:

 

 

if (useCombatRape) && (0 == player.IsSpellTarget SexoutRapersCombat)

player.CastImmediateOnSelf SexoutRapersCombat

endif

if (useCombatRape) && (0 == RoseOfSharonCassidyRef.IsSpellTarget SexoutRapersCombat)

RoseOfSharonCassidyRef.CastImmediateOnSelf SexoutRapersCombat

endif

if (useCombatRape) && (0 == VeronicaRef.IsSpellTarget SexoutRapersCombat)

VeronicaRef.CastImmediateOnSelf SexoutRapersCombat

endif

if (useCombatRape) && (0 == SunnySmilesRef.IsSpellTarget SexoutRapersCombat)

SunnySmilesRef.CastImmediateOnSelf SexoutRapersCombat

endif

if (useCombatRape) && (0 == WillowRef.IsSpellTarget SexoutRapersCombat)

WillowRef.CastImmediateOnSelf SexoutRapersCombat

endif

if (0 == useCombatRape) && (player.IsSpellTarget SexoutRapersCombat)

player.Dispel SexoutRapersCombat

endif

if (0 == useCombatRape) && (RoseOfSharonCassidyRef.IsSpellTarget SexoutRapersCombat)

RoseOfSharonCassidyRef.Dispel SexoutRapersCombat

endif

if (0 == useCombatRape) && (VeronicaRef.IsSpellTarget SexoutRapersCombat)

VeronicaRef.Dispel SexoutRapersCombat

endif

if (useCombatRape) && (0 == SunnySmilesRef.IsSpellTarget SexoutRapersCombat)

SunnySmilesRef.CastImmediateOnSelf SexoutRapersCombat

endif

if (useCombatRape) && (0 == WillowRef.IsSpellTarget SexoutRapersCombat)

WillowRef.CastImmediateOnSelf SexoutRapersCombat

 

 

Everytime I try to save the script, it said they can't find any reference about "WillowREF". So I delete anything about WillowREF, the message change into they can't find any reference about "Willow". It seems the "Willow" is in the original script:

 

 

; Willow

short willowMod

ref willow

ref willowJT

ref willowJTref

 

 

What should I do to add WillowREF into the script to be recognized so I able to save it?

Posted

Just checking; you have the Willow plugin loaded in the GECK along with BrutalRapers' date=' right?

[/quote']

 

Yes, I load NVWillow.esp and SexoutBrutalRapers.esp (active file).

Posted

Is a "SexoutRapers" file required for this "BrutalRapers" version to work? I keep seeing a normal "SexoutRapers" mentioned, but I can't find it anywhere to download.

Posted

SexoutRapers is outdated and no longer works. BrutalRapers was designed as a version of Rapers with a lot more options, but as Rapers fell by the wayside it has become the program to use for Stalking or Battlerape.

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