Guest jenny2011 Posted May 28, 2012 Posted May 28, 2012 Sleep Rape and Combat Rape don't seem to be happening. Any ideas?
sen4mi Posted May 31, 2012 Posted May 31, 2012 I saw this mentioned in the technical support forums: http://www.loverslab.com/showthread.php?tid=6258& This mod has a number of configuration options which should work in fallout, and which would make sense...
Bullw Posted May 31, 2012 Posted May 31, 2012 Question, what the frack is 'CONF.', sometimes after rape u get effect brutally raped: Conf. -40 ?
zippy57 Posted May 31, 2012 Posted May 31, 2012 Question' date=' what the frack is 'CONF.', sometimes after rape u get effect brutally raped: Conf. -40 ? [/quote']It stands for Confidence.
Bullw Posted May 31, 2012 Posted May 31, 2012 xD yea i guessed that, but what does it do?? cant find any original actor value in fonv wiki called 'confidence'
zippy57 Posted June 1, 2012 Posted June 1, 2012 xD yea i guessed that' date=' but what does it do?? cant find any original actor value in fonv wiki called 'confidence' [/quote']The word confidence in my post is a link. Click on it and it will tell you.
sen4mi Posted June 1, 2012 Posted June 1, 2012 xD yea i guessed that' date=' but what does it do?? cant find any original actor value in fonv wiki called 'confidence' [/quote']The word confidence in my post is a link. Click on it and it will tell you. It is used by the NPC Combat AI (http://geck.bethsoft.com/index.php/Stats_List). To my knowledge, nothing that the PC does cares about this (but of course, someone could build a mod which adds sensitivity to this value for the player).
Dielos Posted June 3, 2012 Posted June 3, 2012 Hi, I'm having a problem with armor damage in the last posted version 20120525-2. I have armor damage enabled but it gets repaired instead, and sometimes I even recover health. I tried with damage cap on lower levels and also at 100%. Any reason why this might be happening? Could it be a conflict with another mod? Also, although I have drop items enabled, that also never happens, they return back to the inventory. The rest is working fine.
HanzoTheRazor Posted June 4, 2012 Posted June 4, 2012 I just wanted to report that the stalkers in BR seem to stop stalking when running alongside the Melissa Lewis companion mod (http://newvegas.nexusmods.com/mods/39675). I noticed they stopped stalking after installing that mod, so I set all my stalker settings to max. Still nothing. Then I uninstalled the Melissa mod, and the stalkers were lining up for their turn. Combat rape still happens with Melissa, but it breaks the stalkers. I'll be dropping Melissa for Willow, but I figured it would be best to call this to your attention.
ryanshowseason3 Posted June 4, 2012 Posted June 4, 2012 What is the best way to figure out if Combat Raping is working? Also that combat rape rate seems to be able to be changed to any value you want. What is the normal range for this value and what does it mean?
zippy57 Posted June 4, 2012 Posted June 4, 2012 What is the best way to figure out if Combat Raping is working?Begin combat and see if you get raped.
ryanshowseason3 Posted June 5, 2012 Posted June 5, 2012 Settings though max combat health at 100? There are a bunch of sliders that don't have a whole lot of documentation. I'm trying to figure out a surefire way to get raped. Because I suspect it isn't working. So if I can walk into that situation and not have it trigger I know something is amiss. Also can any creature rape me?
ryanshowseason3 Posted June 5, 2012 Posted June 5, 2012 The rape rate for me can go as high as you want. If you set it to 500 you can set it again in MCM to 1000 then so on and so forth. It goes forever... Anyways don't think its working back to the drawing board.
ryanshowseason3 Posted June 5, 2012 Posted June 5, 2012 Alright got it working. Menu options for brutal rapers disappeared from the MCM menu though. Thanks for the suggestions User29.
Halstrom Posted June 5, 2012 Posted June 5, 2012 Also don't forget SexoutNG doesn't work with sex for all creatures, Feral Ghouls, Gecko's, Canine, Centaurs, Cazadors, Deathclaws, maybe Mantis, Scorpion & Bloatflys. other animations have been created for Robots & Bighorners, but not added yet.
iron_jack Posted June 6, 2012 Posted June 6, 2012 I seem to recall Pride saying creatures created via leveled lists don't work. So only the hand-placed baddies (like the geckos outside of Goodsprings for instance) will actually get to rape you.
Halstrom Posted June 6, 2012 Posted June 6, 2012 I seem to recall Pride saying creatures created via leveled lists don't work. So only the hand-placed baddies (like the geckos outside of Goodsprings for instance) will actually get to rape you. Quite possibly, I check against the factions as well to try and be sure.
4nk8r Posted June 6, 2012 Posted June 6, 2012 I seem to recall Pride saying creatures created via leveled lists don't work. So only the hand-placed baddies (like the geckos outside of Goodsprings for instance) will actually get to rape you. Quite possibly' date=' I check against the factions as well to try and be sure. [/quote'] My PC has been combat raped by the Deathclaws near Sloan. I'm not sure if those are created via leveled lists or not.
iron_jack Posted June 7, 2012 Posted June 7, 2012 I think they are mixed. From my experiences there, some will rape at the drop of a hat (at max settings) and some never ever will. So I'm thinking there are some hand-placed and some LL ones.
OdjinTaketomo Posted June 7, 2012 Posted June 7, 2012 It seems that no matter what I set the settings to, my char never gets 'battle raped' and very, very, very, rarely gets raped at all.... My char can rape just fine. And sometimes people just follow me without raping and talking to them just ... well talks. >.
ryanshowseason3 Posted June 10, 2012 Posted June 10, 2012 What is the confidence active effect I keep seeing after being raped? What does it effect?
KainsChylde Posted June 10, 2012 Posted June 10, 2012 Confidence affects whether a character will attack or flee after an event. It doesn't really do much of anything to the PC, but its what causes NPCs to cower and run away after rape.
Fuchsia Bunny Posted June 22, 2012 Posted June 22, 2012 I had an issue with some NPC's getting ignored by the combat rape refwalk, 100% chance and it still wouldnt happen. After reading this post: http://www.gameskyrim.com/detecting-dead-npcs-via-refwalk-t48696.html I applied the fix there and a savegame that I was using to reproduce the bug instantly worked and got me raped. Edited using 'SexoutBrutalRapers-20120525-2.zip' from post #745 of this thread. Scripts modified; 00SexoutRapersCombatScript 00SexoutRapersQuestScript 00SexoutRapersSleepQuestScript 00SexoutRapersStalker Anywhere 'set x to GetNextRef' was used I added 'set x to Pencil01' on the line before. Also did some minor edits to make it do things I want; 1: Rapists abort if you aim/block at them 2: Rapists abort if their target is already sexing
emo877 Posted June 25, 2012 Posted June 25, 2012 2: Rapists abort if their target is already sexing Yeah, abort, then wait end of sex and beat unconsious victim to death.. May be they'll just wait for their turn? Gather threesome by chance ? Thanks for bug description, think i should look at some scripts too..
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