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Posted

So, Like a few other people here, I am struggling to get this working with MME. I have Sexlab Survival and Milk addict as far as other "resizing" mods go. I have downloaded the "tulliusVER" cbbe morph thingy, but it just doesnt work. Even setting values in SLIF to insane levels do nothing, and I even went into racemenu to see if i could set anyhting bigger there and I couldnt. I keep seeing people mentioning the need for a patch for MME +SLIF+ 3BA. If thats a thing, can someone direct me to it? I cannot seem to find it. Otherwise, tips are appreciated.

Posted

Having a hard time with this

The movement in your gifs is amazing, what config would I need to replicate them? also love your character

Posted

So I noticed something interesting. No morphs of any kind work with me trying to scale the breasts. I uninstalled the SLIF to kinda experiment with what might be causing the issue, and I tried increasing the breasts via the CBBE bodymorph settings and the didnt work. The "Bodyscale" options work *kinda*. If wearing clothes, the breast scale fine but the minute the clothes come off the breasts are back to their basic size. Seemingly the only thing that scales the breasts at all is just the default weight slider, nothing else. I feel like something has to be installed wrong or something, but I cant figure out what. I tried reinstalling the body and stuff but im not sure what else I can try at this point.

Posted

dont know HOW i was able to get this to work but thank you so very much for this : ) everything seems to be working. testing a sex scene with serana see if it works with the scene should work well let you know

Posted

So I've been having issues trying to get vagina collisions to work properly with the latest 2.04 version.

 

I've installed 3BA with the full SMP option and all it does is seem to push it just a tiny bit. Creature collisions don't work either. The only thing that overwriates 3BA are the generated bodies and collision  (I keep in separate folder for ease of access.

 

One thing I've noticed is that even with the full smp option, unequiping the collision object will still give some CHPC physics. Do I have to uninstall CBPC if I'm using Full SMP option?

 

1003258886_Screenshot2021-03-31225405.png.8cbd586bd204548af688e52e491e974c.png

ScreenShot1.png

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Posted
16 minutes ago, LaEspada said:

So I've been having issues trying to get vagina collisions to work properly with the latest 2.04 version.

 

I've installed 3BA with the full SMP option and all it does is seem to push it just a tiny bit. Creature collisions don't work either. The only thing that overwriates 3BA are the generated bodies and collision  (I keep in separate folder for ease of access.

 

One thing I've noticed is that even with the full smp option, unequiping the collision object will still give some CHPC physics. Do I have to uninstall CBPC if I'm using Full SMP option?

Do not uninstall CPBC. Firstly, the belly always uses CBPC physics no matter what setting you use last I checked. Secondly, SMP physics aren't used on any actor until you activate the collsion/physics object on them through hotkey or spell, so until then they are using CPBC physics. This is done so that your computer doesn't catch fire.

 

As for the vagina collisions, that can be tweaked via a file called CBPCollisionConfig.txt that you'll find in Data/SKSE/plugins. Not far from the top you'll find a line that says "VaginaOpeningLimit = X.X", the X in this case being a number, I believe the default is 6.0. Crank this number up to your liking, save the file, and you're good to go.

 

NOTE: You may want to make a spare copy of this file just in case.

 

I'm afraid I know nothing about the creatures, but I hope this helped a bit

Posted
37 minutes ago, Scholarly Badger said:

Do not uninstall CPBC. Firstly, the belly always uses CBPC physics no matter what setting you use last I checked. Secondly, SMP physics aren't used on any actor until you activate the collsion/physics object on them through hotkey or spell, so until then they are using CPBC physics. This is done so that your computer doesn't catch fire.

 

As for the vagina collisions, that can be tweaked via a file called CBPCollisionConfig.txt that you'll find in Data/SKSE/plugins. Not far from the top you'll find a line that says "VaginaOpeningLimit = X.X", the X in this case being a number, I believe the default is 6.0. Crank this number up to your liking, save the file, and you're good to go.

 

NOTE: You may want to make a spare copy of this file just in case.

 

I'm afraid I know nothing about the creatures, but I hope this helped a bit

 

My issue with that is that i'm using the Full SMP option, there should be no CHPC collisions.

 

So I reverted back to the 1.55 version (heavy smp option only has CPBC belly) and collisions work perfectly fine there. I genuinely think something is wrong with the 2.04 version with its Full SMP option. (and other smp options)

Posted
4 hours ago, LaEspada said:

 

My issue with that is that i'm using the Full SMP option, there should be no CHPC collisions.

 

So I reverted back to the 1.55 version (heavy smp option only has CPBC belly) and collisions work perfectly fine there. I genuinely think something is wrong with the 2.04 version with its Full SMP option. (and other smp options)

I think what's meant here is that even if your character uses full smp setup, the npcs and creatures don't or are supposed to use cbpc unless you specifically make them do so ?

Posted

well hello! Dont know its this mod or ostim but my penis lose hardness when I go sex with ostim.. I closed gentle scaling purifty mod and ostim scaling setting but its not helping.. I use sam with 3bbb also I have sam sos patch I have a menu like sos.. My question is if I switch sos from sam it does stay hard and fit vagina welll or its about ostim.. Dont know sexlab would make diffrence and I wanted to ask someone with experience.. (I dont have hdt sam I unstalled and tried but didint worked)

Posted

Been using this mod for quite a while, and some time ago a weird bug appeared. I'm not sure if I changed something, but now breast collision only works for one person: actors can't collide with other's breast, while vagina collision works just fine. Is there any XML value I should look for to try to fix this?

Posted

ok, i've been trying to solve this on my own for a few days with pretty much zero progress, so i'll try and ask for help here. sorry if it's the wrong place.

i've been trying to install 3BA with the TeraElin2 mod, and every time i do, i end up with this monstrosity....20210405135043_1.jpg.c6074313f29eed9c352b2e6b97acb684.jpg

 

yeah....

 

broken texture (i assume those are unp textures on a cbbe body, based on that seam on the hips) and stretched boobs. before anyone ask, i did chose the Phisycs Extension when installing XPMSSE. all other races are fine, even the modded ones, it's just Elin2 that keeps being broken. anyone has any idea what could be wrong? 

Posted
1 hour ago, falaboom said:

ok, i've been trying to solve this on my own for a few days with pretty much zero progress, so i'll try and ask for help here. sorry if it's the wrong place.

i've been trying to install 3BA with the TeraElin2 mod, and every time i do, i end up with this monstrosity....20210405135043_1.jpg.c6074313f29eed9c352b2e6b97acb684.jpg

 

yeah....

 

broken texture (i assume those are unp textures on a cbbe body, based on that seam on the hips) and stretched boobs. before anyone ask, i did chose the Phisycs Extension when installing XPMSSE. all other races are fine, even the modded ones, it's just Elin2 that keeps being broken. anyone has any idea what could be wrong? 

That can happen when you use cbbe body, unp textures

Posted
5 minutes ago, uscno84 said:

That can happen when you use cbbe body, unp textures

yeah, i figured that's the issue with the textures. still, i can't figure out what's breaking the meshes

Posted
1 hour ago, falaboom said:

yeah, i figured that's the issue with the textures. still, i can't figure out what's breaking the meshes

CBBE 3BA's own version of the Tera Elin 2 skeleton is overwriting the skeleton of the original Tera Elin skeleton.

Posted
38 minutes ago, StankOfTheDank420 said:

CBBE 3BA's own version of the Tera Elin 2 skeleton is overwriting the skeleton of the original Tera Elin skeleton.

so, i should delete the original?

Posted
21 hours ago, falaboom said:

so, i should delete the original?

Well it's not always that simple, you can try deleting the original but make sure you have the original skeleton backed up. Even if you do that you might have the same problem again. If you let Tera Elin overwrite CBBE 3BA the mesh will be fine but it won't be 3BBB. You might have to try to find a skeleton compatible with your version of Tera Elin and CBBE 3BA. It might help to know where you got your Tera Elin 2 race mod.

Posted
23 hours ago, StankOfTheDank420 said:

Well it's not always that simple, you can try deleting the original but make sure you have the original skeleton backed up. Even if you do that you might have the same problem again. If you let Tera Elin overwrite CBBE 3BA the mesh will be fine but it won't be 3BBB. You might have to try to find a skeleton compatible with your version of Tera Elin and CBBE 3BA. It might help to know where you got your Tera Elin 2 race mod.

nevermind, the problem fixed itself somehow. i have no idea why.

all i know is that i installed the teraelin2 remaster (fixed the textures) then Address Library for SKSE Plugins and Dynamic Animation Replacer. i have no idea what did the trick, but it's all working fine now.

Posted
1 hour ago, StankOfTheDank420 said:

Did you rerun FNIS?

yup. gotta do that after installing animation mods, or else evereyone t-poses

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