supersaiyangoku1944 Posted February 19, 2020 Posted February 19, 2020 is there any way youd be willing to post a preinstalled 3bbb psysics body for us to download ? so all we have to do is download and install instead of building it in bodyslideÂ
Watrmelons Posted February 19, 2020 Posted February 19, 2020 7 minutes ago, Acro748 said:  If CBPC isn't working completely, try reboot PC or reboot the Mod manager. or try installing CBPC again. If CBPC is working butt, make sure that CBPC does not overwrite the 3BBB settings. I will try that.
Homonculus Posted February 19, 2020 Posted February 19, 2020 5 minutes ago, supersaiyangoku1944 said: is there any way youd be willing to post a preinstalled 3bbb psysics body for us to download ? so all we have to do is download and install instead of building it in bodyslide It's not just body meshes but skse,scripts and more, so i doubt it would work .
Acro748 Posted February 19, 2020 Author Posted February 19, 2020 3 minutes ago, supersaiyangoku1944 said: is there any way youd be willing to post a preinstalled 3bbb psysics body for us to download ? so all we have to do is download and install instead of building it in bodyslide  There's already a 3BBB body mesh prebuilt with all zero sliders. Yeah, i can make it with CBBE Curvy Preset.
Homonculus Posted February 19, 2020 Posted February 19, 2020 45 minutes ago, Acro748 said:  Enable the ctd fix at the MCM in Sexlab.    planning to...  CBBE 3BBB Common 1.CBPC Performance patch (10-20% better than before) 2.Separate CBPC physics preset from boobs size selection. 3.Remove 2 ~ 3 existing CBPC physics presets and add 2 new presets (C cup will alive, and A cup or D cup or maybe not.) 4.The boobs size selection in Fomod will be to select the CBPC collision range presets. 5.Separate SMP physical preset selections from existing Boobs size selection and modify description. (A~D Cup concept is still remain) 6.The A cup will be deleted in CBPC Collision range presets selection and add Low-weight(small range) ~ High-weight(Big range) preset 7.Re-setting for Belly Bulge. 8.Fixed the group setting that did not include CBBE 9.Add preset installation selections including Boobs(non 3B), Belly, and Butt 10.Modified the boobs physics preset of C cup and B cup in SMP boobs cup selection (so that the B cup and C cup can be the middle of the A cup and D cup.) 11.Merge FG/SL compatible patch into 3BBB.esp 12.Added non MCM version is without MCM and hotkeys but has espfe flag and only use spell (In this version, Items that could be selected in the MCM before are will follow the default settings.) 13.SOS physics CBPC support (Floppy, nonfloppy selectable) 14.Modify to can install Racemenu Morph, which could not be installed previously when selecting Only CBPC 15.Delete SMP and CBPC Heavy version. (Because they cannot almost distinction between CBPC and SMP about Butt, Thigh, Calf physics.)  CBBE 3BBB Advanced 16.Modify settings to match update for ASOS and ABC. 17.SL Trigger support (Before, I was going to add features to 3BBB.esp, but i thought it would be better to support SL Triggers, so changed plan.)  I think there were more, but I don't remember. Maybe there isn't.  And after that update, there may be no updates except for modify about the updates in the relevant mods (ABC, ASOS, CBPC, SMP).  Nice,you're adding SL Trigger support instead of adding extra sliders correct ?
Watrmelons Posted February 19, 2020 Posted February 19, 2020 25 minutes ago, Acro748 said:  If CBPC isn't working completely, try reboot PC or reboot the Mod manager. or try installing CBPC again. If CBPC is working butt, make sure that CBPC does not overwrite the 3BBB settings. So I rebooted my pc, reinstalled CBPC, and the only physics I get are the butt and the waist, unless I switch to SMP, and as far as I can tell it hasnt overwritten the cbp 3b file.txt either
Acro748 Posted February 19, 2020 Author Posted February 19, 2020 5 minutes ago, PraedythXVI said: Nice,you're adding SL Trigger support instead of adding extra sliders correct ?  Adding extra sliders may or may not be include in next next update.  I need to know 2 more things.  1. Will the use of Morph about that slider cause a drop fps when equipping clothes that the slider does not support? It was at LE but IDK at SE.  2.How many Modders are willing to can use it? If make extra morph with the OutfitStudio, it will involve a lot of effort. Because the mesh cannot be touched in detail in OutfitStudio. There's bone weight problem too, but pass it.
Acro748 Posted February 19, 2020 Author Posted February 19, 2020 19 minutes ago, Watrmelons said: So I rebooted my pc, reinstalled CBPC, and the only physics I get are the butt and the waist, unless I switch to SMP, and as far as I can tell it hasnt overwritten the cbp 3b file.txt either  If CBP(not CBPC) is also installed, it must be removed.  hmm... Or that problem is when CBPCMasterConfig.txt of 3BBB file is overwritten in another mod.
Watrmelons Posted February 19, 2020 Posted February 19, 2020 22 minutes ago, Acro748 said:  If CBP(not CBPC) is also installed, it must be removed.  hmm... Or that problem is when CBPCMasterConfig.txt of 3BBB file is overwritten in another mod. I just have CBPC installed, I tried making another body in bodyslide I thought that would fix it but it didnt.
Watrmelons Posted February 19, 2020 Posted February 19, 2020 This is what the files are looking like right now.
xellon100 Posted February 19, 2020 Posted February 19, 2020 1 hour ago, Acro748 said:  1.Deactivate 3BBB.esp and save the game 2.Cleaning the save file (Recommend https://www.nexusmods.com/skyrimspecialedition/mods/5031) 3.Activate 3BBB.esp and load the save file It may take time for the MCM to be displayed.  Please try it I learn something new every time. I added this to mo2 and used the stable version. I followed the video since I don't know what does what. At first I thought it worked. But once I changed from the default hotkey (num+), it doesn't work anymore. Only the default key works. A-Z, insert, home, pgup/dwn, f1-12, etc, nothing works. Only Num + (didn't try all the keys though)
Acro748 Posted February 19, 2020 Author Posted February 19, 2020 26 minutes ago, Watrmelons said: This is what the files are looking like right now.  Oof, manual installation.... really?  Um... first, please show me the contents of the CBPCMasterConfig.txt file. Or try modify xcbp.dll to cbp.dll
Watrmelons Posted February 19, 2020 Posted February 19, 2020 50 minutes ago, Acro748 said:  If CBP(not CBPC) is also installed, it must be removed.  hmm... Or that problem is when CBPCMasterConfig.txt of 3BBB file is overwritten in another mod. I reinstalled 3BBB and it works now dont know why I had to reinstall it but that did the job thanks for trying to help trouble shoot the problem.
Watrmelons Posted February 19, 2020 Posted February 19, 2020 1 minute ago, Acro748 said:  Oof, manual installation.... really?  Um... first, please show me the contents of the CBPCMasterConfig.txt file. Or try modify xcbp.dll to cbp.dll No it wasnt manual Im using Vortex I was just showing you the folder.
Acro748 Posted February 19, 2020 Author Posted February 19, 2020 7 minutes ago, xellon100 said: I learn something new every time. I added this to mo2 and used the stable version. I followed the video since I don't know what does what. At first I thought it worked. But once I changed from the default hotkey (num+), it doesn't work anymore. Only the default key works. A-Z, insert, home, pgup/dwn, f1-12, etc, nothing works. Only Num + (didn't try all the keys though) Â It worked for me, so Idk why. I'll try test again. Â
Watrmelons Posted February 19, 2020 Posted February 19, 2020 7 minutes ago, Watrmelons said: I reinstalled 3BBB and it works now dont know why I had to reinstall it but that did the job thanks for trying to help trouble shoot the problem. Maybe not sure I have to remake another 3bbb amazing in bodyslide now
Watrmelons Posted February 19, 2020 Posted February 19, 2020 Yeah the reinstall of 3BBB fixed the issue 1
alicedemon Posted February 20, 2020 Posted February 20, 2020 5 hours ago, Acro748 said: Â Enable the ctd fix at the MCM in Sexlab. Â Â Â Â Â thanksÂ
WinterWolverine Posted February 20, 2020 Posted February 20, 2020 Hello, Thank you for this great body mod! Love almost everything about it . I've seen that you recommend clicking (disable Scaling/ctd fix) to deal with wonky physics when companion/partner is using smp physics and a sl animation activates. Is there no other way? or will there be? pretty please? I really don't want to have to adjust every sl animation when there's a race/height difference (the down side to this solution) "even actors height" is incredibly helpful for quick adjustments so I don't spend forever just doing that lol (ruins immersion). For now I'll just have to deal with my character being the only smp char (a bummer since my char's vag doesn't respond to female fingers etc...), other than this "little" issue, I friggin love this mod, mixed with the armor, this is my favorite body so far.
greenmango12 Posted February 20, 2020 Posted February 20, 2020 18 hours ago, Acro748 said: 1. Will the use of Morph about that slider cause a drop fps when equipping clothes that the slider does not support? It was at LE but IDK at SE.  2.How many Modders are willing to can use it? If make extra morph with the OutfitStudio, it will involve a lot of effort. Because the mesh cannot be touched in detail in OutfitStudio. There's bone weight problem too, but pass it.  mm,, About 1 I do not know, but usually I add custom slider for body, but other clothing basically do not have thesee slider, so they just ignore, but I do not see FPS problem,,,, though I do not seriously check FPS,,  about 2   I do not know,, how many user may understand usage,, (but clothing modder may easy understand, the purpose, though I do not know they will use it or not,, at all,,^^;)  But sexlab mod user, may interesting to deform clothing, (reveal skin etc,,) I suppose,,  what I suppose is,, slightly deform only.. but it can be used to clothing adjust with scale. (so it can only change scale along to normal,, in game) or I plan to use with ABBA, arousal system,,,  eg,, I am now converting some zaz items, which have not been used,,,(because they have not converted for SE) when set Custom1 value to 1.00 it hide vagina , then 0.00 as keep visible,,  then can change with arousal level etc,, (though as for me,, only manually change and render is OK ^^; at least now I can 2 option,, for rope item, ,reveal or not reveal,, and can adjust them in game,,    I do not hope to generate 2 clothing,, just for slide some part,, so there is no limit, how to use them,, (though hard deform should cause issue, but it is same about body morph too,, ,, (eg just scale up donw with normal direction, slightly may offer good option. for most of clothing adjustment)
fatumex Posted February 21, 2020 Posted February 21, 2020 On 1/30/2020 at 1:55 AM, Waveslider1 said: UPDATE: Looks like the issue is related to FNIS Sexy Move and having the 360 degree walk feature activated...kind of a bummer not to be able to use that with this mod...I like seeing my character walk from the front as well as the back...makes a lot of them "physics" go to waste...back to regular old CBBE I'll be going I'm afraid...bit of a deal breaker...just damn This happened to me as well, but only when I had the selected sexy move as 5 or higher. No weird Vagina clipping or anus clipping on sexy move 1 through 4
Kalessin42 Posted February 21, 2020 Posted February 21, 2020 Word of warning about converting bodyslides from CBBE SE to 3BBB (Amazing or regular): if when you edit an outfit in outfit studio, CBBE is not on the bottom of the list of meshes, you may have to edit the .esp in order for the textures for that outfit to work properly. The problem is that the .esp seems to use an index into the list of meshes to indicate which mesh a texture is for, and when you delete CBBE from the beginning of the list of meshes and then add 3BBB, 3BBB is at the end of the list instead of the beginning, and the indices aren't the same anymore. So, if a texture affected the 3rd mesh in the list previously, its index in the esp would have been 2 (since indices start at 0), but after CBBE was removed, and that mesh became the 2nd item in the list, the esp would need to use index 1 to refer to it instead of 2, but of course, the esp doesn't get updated just because you edited the outfit using bodyslide. So, the index in the esp is then wrong. If 3BBB could be added in exactly the same spot that CBBE was in (with the meshes for the genitals going at the end so that they didn't change the order of any of the existing meshes), then the indices would stay the same, but as far as I can tell, you can't control the order of the meshes in outfit studio. There may be a cleaner or easier way to fix the problem, but as far as I can tell, the only way to fix it is to edit the esp so that affected indices are all one less. Â In particular, this seems to mean going into the "Armor Addon" section of the esp in xedit and editing the records there. If you click on one of them, then on the right-hand side, you have the section "Female world model." Under it should be the field "MOD3 - Model FileName" which points to the related .nif file. Under that may be "MO3S - Alternate Textures" with a list of "Alternate Texture" sections. If any Alternate Texture sections are there, there will be a "3D Index" in each, which tells the game which mesh that texture should be affecting in the .nif. If CBBE was at the top of the list of meshes in outfit studio, then with it removed, those "3D Index" fields are going to be 1 too large and need to be edited to be 1 smaller. The attached image has one of those fields highlighted. In this case, I have already edited both of the indices, but originally, they were 2 and 1 instead of 1 and 0. It's possible that some mods may require making edits elsewhere, but with the outfits I was having problems with, this was all I had to edit to get the textures to point to the right place. Â Fortunately, none of this is an issue if the outfit in question has CBBE at the bottom of the list of meshes (and from what I've seen, most outfits do have it at the bottom), since then deleting it doesn't screw up the order of the other meshes, but since it took me several hours to figure out exactly what the problem was, I figured that I'd pass the info along. It may be obvious to someone who's done a lot more with mod creation than I have, but it sure wasn't obvious to me.
Torsten Torsten Posted February 21, 2020 Posted February 21, 2020 3 Quick Questions 1.Is there a way to get the Racemenu Sliders to Work? 2.How do i acctually convert cbbe things to it? Even tough ive read it twice or more i didnt understand it, 3.How do i set it for other NPC and Followers it doesnt work...
greenmango12 Posted February 21, 2020 Posted February 21, 2020 1 hour ago, Kalessin42 said: In particular, this seems to mean going into the "Armor Addon" section of the esp in xedit and editing the records there. If you click on one of them, then on the right-hand side, you have the section "Female world model." Under it should be the field "MOD3 - Model FileName" which points to the related .nif file. Under that may be "MO3S - Alternate Textures" with a list of "Alternate Texture" sections. If any Alternate Texture sections are there, there will be a "3D Index" in each, which tells the game which mesh that texture should be affecting in the .nif. If CBBE was at the top of the list of meshes in outfit studio, then with it removed, those "3D Index" fields are going to be 1 too large and need to be edited to be 1 smaller. The attached image has one of those fields highlighted. In this case, I have already edited both of the indices, but originally, they were 2 and 1 instead of 1 and 0. It's possible that some mods may require making edits elsewhere, but with the outfits I was having problems with, this was all I had to edit to get the textures to point to the right place.  Fortunately, none of this is an issue if the outfit in question has CBBE at the bottom of the list of meshes (and from what I've seen, most outfits do have it at the bottom), since then deleting it doesn't screw up the order of the other meshes, but since it took me several hours to figure out exactly what the problem was, I figured that I'd pass the info along. It may be obvious to someone who's done a lot more with mod creation than I have, but it sure wasn't obvious to me. Good heads -up, thanks.  I suppose there should be case, we need to check esp armor add on texture set, carefully. (though most of case, I did not check esp,  and it may work, then  I did not see problem still)  I can understand, what may cause issue... It may be more  clear with CK.  if we re-load "3bbb clothing nif " of the armor add-on, CK will change 3d-index with current 3bbb nif . then may be there will be case, we need to re-assgin texture set for each shape again.   I think if there is option to force up-date 3d-index with current nif in TessVedit, but I do not know.Â
Torsten Torsten Posted February 21, 2020 Posted February 21, 2020 2 hours ago, Torsten Torsten said: 3 Quick Questions 1.Is there a way to get the Racemenu Sliders to Work? 2.How do i acctually convert cbbe things to it? Even tough ive read it twice or more i didnt understand it, 3.How do i set it for other NPC and Followers it doesnt work... Sorry for the Stupid Questions but im getting into Skyrim SE modding again and its very confusing
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now