Jump to content

Recommended Posts

Posted
15 minutes ago, Ulfberto said:

That happens when you start AAF as PCControlled
In that mode, positionTrees are displayed for the user and the user is able to navigate through positionTrees themselves.

As you can see in your bottom left, you have the first branch called (Playing Staged sequence) which was the branch you were on. In this branch, all stages will be played and advanced automatically based on Edge stats. But instead of staying in the playing staged sequence you could press the Right arrow in your keyboard to advance to Play Stage 1 and then to Play Stage 2 until you reach the climax/orgasm branch and AAF is ended when you do.
Note: AAF wont end if you just stay in playing staged sequence.

Now let me show you something:

image.png.a8117c6d51c1474e24f91ae515415a9a.png

when i press right arrow, i now go from [UAP] Leito - Standing Doggy Sequence to [UAP] Leito - Standing Doggy (Stage 1)

image.png.bf77c5beb820a2995fb01dd8e9c43ce7.png

The last branch for this stage is the Climax and it has a door icon. It mean the Climax anim will play and AAF will end.

 

If you need a more automated experience, you need to start AAF as NPCControlled. In the following example, i gonna use AAF Bump Ride to start AAF as NPCControlled
image.png.cd666f28e9ac3e92ecda837b1db21f3b.png

 

As you can see when NPCControlled the user cant see the positionTree. So basically the stages will advance based on the Edge stats bar. So when the Edge bar gets to a certain window of percentage...
image.png.4ddbb379730d509e8a722517659591f0.png

 

the positionTree will auto advance to the next stage. Once the Edge bar is full (100%) it will play the climax anim and then end AAF
image.png.89e2e57a541d1023703f615a578bbae6.png

 

In your case, it has been started as PCControlled, which is normally triggered when you manually start AAF animation with the wizard or the AAF mod you use has the PCControlled/NPCControlled=False flag on, so you can ask the author of AAF mod you using to provide a toggle for that in MCM for example.
To start as NPControlled the mod needs to be NPCControlled=True or by manually starting aaf using 2 NPCs
 

Yeah i see in the package you reduced some of the AAF files that are installed with UAP which might reduce the load for UI/scaleform. I suggest to carefully revise your buffout4 installation. All cases related to crashes using UAP has been reported to be due to bad installation of buffout4

Thanks for the reply. Is the PC vs NPC control something I can change in a .ini file?

Posted
14 hours ago, droopypack said:

Thanks for the reply. Is the PC vs NPC control something I can change in a .ini file?

no, that can only be individually changed for each AAF mod. If the mod doesnt have a MCM option you can toggle (like from AAF Bump Ride), youd need to recompile the script for the mod to have the NPCControlled=True or ask the mod author do it.

Posted

UAP updated v2.6.44 just a quick hotfix
- Added missing isExit="true" definition from Leito F+Dog and M+Dog positionTrees, causing those sequences to never end even in NPCControlled=True

Posted (edited)

I don't know why, but with the latest file, my game ctd's when i open up the perk list. I've disabled all the plugins that come with UAP and it still ctd's upon loading the perk list, so I figure it's not a load order issue of any kind that I've encountered. Has anyone else encountered this?

 

disabling UAP in my mod organizer remedies this, so that's something.

 

edit:

 

I've narrowed it down to something to do with AAF, or something in the AAF folder. My guess is that I need to update AAF to the latest version? Mine is 154.0 beta, and i don't quite know what the latest one is.

 

another edit:

 

It seems that despite updating to the latest aaf, the game still crashes when i load up the perk list.

 

Edited by Chosen Clue
update of info
Posted
Just now, Chosen Clue said:

I don't know why, but with the latest file, my game ctd's when i open up the perk list. I've disabled all the plugins that come with UAP and it still ctd's upon loading the perk list, so I figure it's not a load order issue of any kind that I've encountered. Has anyone else encountered this?

 

disabling UAP in my mod organizer remedies this, so that's something.

 

edit:

 

I've narrowed it down to something to do with AAF, or something in the AAF folder. My guess is that I need to update AAF to the latest version? Mine is 154.0 beta, and i don't quite know what the latest one is.

please revise your buffout 4 installtion. It should fix all crashes related to scaleform

Posted (edited)
16 minutes ago, Ulfberto said:

please revise your buffout 4 installtion. It should fix all crashes related to scaleform

 

Updated Buffout 4 and installed the TBB Redist, and that fixed it! Thanks!

 

Do you know what's the reason behind Scaleform crashes? I noticed Buffout 4 changes the memory allocation it uses. Is this something funny with Adobe Flash? :P

 

OH MY GOD i'm so sorry I didn't see the "Fixes crashes with UI and perk tree" part of the reqs. That's my bad! I'm sorry.

Edited by Chosen Clue
Posted
15 hours ago, Chosen Clue said:

 

Updated Buffout 4 and installed the TBB Redist, and that fixed it! Thanks!

 

Do you know what's the reason behind Scaleform crashes? I noticed Buffout 4 changes the memory allocation it uses. Is this something funny with Adobe Flash? :P

 

OH MY GOD i'm so sorry I didn't see the "Fixes crashes with UI and perk tree" part of the reqs. That's my bad! I'm sorry.

it seems fallout 4 by default has a very limited "memory" for scaleform. Even asian players with no mods get crashes i heard because the asian symbols takes a lot of scaleform. So the allocator from buffout 4 is like a script extender but for scaleform.

Posted

Hello,
I have a little problem I installed UAP I installed old version the F11 key of AAF works in the game after I install the Ultimate AAF Patch v2.6.44 Quick Hotfix version and the F11 key no longer comes from the problem ?

 

Posted
On 11/2/2021 at 9:41 PM, NxSeirei said:

Hello,
I have a little problem I installed UAP I installed old version the F11 key of AAF works in the game after I install the Ultimate AAF Patch v2.6.44 Quick Hotfix version and the F11 key no longer comes from the problem ?

 

UAP is prob breaking AAF start due to missing xmls. Try to follow this: https://www.loverslab.com/topic/139374-aaf-fucking-manual-up-to-date-adult-oriented-setup-guide-1october2021/?ct=1636130418

Posted

Hi,

 

Whenever I start a scene that is NPC controlled (AAF Violate) it will only play one position and will not progress through the stages. it will abruptly stop the scene after the set time. if i start a scene that is PC controlled it works as intended, starting with the foreplay scene > intermediate > climax. any idea what might be causing this?

Posted (edited)

Not sure if you know but BP70's Sex Animations has been updated to v2.8, I'm not sure if UAP already supports v2.7 or v2.8.
 

Btw I have the same problem as weis85.

Edited by LukeDuke
Posted
14 hours ago, weis85 said:

Hi,

 

Whenever I start a scene that is NPC controlled (AAF Violate) it will only play one position and will not progress through the stages. it will abruptly stop the scene after the set time. if i start a scene that is PC controlled it works as intended, starting with the foreplay scene > intermediate > climax. any idea what might be causing this?

It depends on the position. Not all of them are positionTrees so they dont have stages to progress

 

 

52 minutes ago, LukeDuke said:

Not sure if you know but BP70's Sex Animations has been updated to v2.8, I'm not sure if UAP already supports v2.7 or v2.8.
 

Btw I have the same problem as weis85.

I'm aware, i still didnt happen to update to latest BP70 but you are still able to install the new BP70 version

Posted
2 hours ago, Ulfberto said:

It depends on the position. Not all of them are positionTrees so they dont have stages to progress

 

 

I'm aware, i still didnt happen to update to latest BP70 but you are still able to install the new BP70 version

None of them progess when npc controlled. I have tried it many times and they never go through the stages

Posted

@Ulfberto Hi!  Your hotfix 2.6.44 broken the "Scene", I can't access it lol. I followed the guide as usual, but nothing change unless I disable your mod. May I ask for help?

Posted

I feel like this problem may have been addressed before, but I can't seem to find a solution anywhere - Dogmeat (both vanilla and Rottweiler version) doesn't swap his flaccid model to the erected one. Other creatures work fine. Any thoughts on what might be causing it?

Posted
On 10/31/2021 at 6:57 AM, Ulfberto said:

That happens when you start AAF as PCControlled
In that mode, positionTrees are displayed for the user and the user is able to navigate through positionTrees themselves.

As you can see in your bottom left, you have the first branch called (Playing Staged sequence) which was the branch you were on. In this branch, all stages will be played and advanced automatically based on Edge stats. But instead of staying in the playing staged sequence you could press the Right arrow in your keyboard to advance to Play Stage 1 and then to Play Stage 2 until you reach the climax/orgasm branch and AAF is ended when you do.
Note: AAF wont end if you just stay in playing staged sequence.

Now let me show you something:

image.png.a8117c6d51c1474e24f91ae515415a9a.png

when i press right arrow, i now go from [UAP] Leito - Standing Doggy Sequence to [UAP] Leito - Standing Doggy (Stage 1)

image.png.bf77c5beb820a2995fb01dd8e9c43ce7.png

The last branch for this stage is the Climax and it has a door icon. It mean the Climax anim will play and AAF will end.

 

If you need a more automated experience, you need to start AAF as NPCControlled. In the following example, i gonna use AAF Bump Ride to start AAF as NPCControlled
image.png.cd666f28e9ac3e92ecda837b1db21f3b.png

 

As you can see when NPCControlled the user cant see the positionTree. So basically the stages will advance based on the Edge stats bar. So when the Edge bar gets to a certain window of percentage...
image.png.4ddbb379730d509e8a722517659591f0.png

 

the positionTree will auto advance to the next stage. Once the Edge bar is full (100%) it will play the climax anim and then end AAF
image.png.89e2e57a541d1023703f615a578bbae6.png

 

In your case, it has been started as PCControlled, which is normally triggered when you manually start AAF animation with the wizard or the AAF mod you use has the PCControlled/NPCControlled=False flag on, so you can ask the author of AAF mod you using to provide a toggle for that in MCM for example.
To start as NPControlled the mod needs to be NPCControlled=True or by manually starting aaf using 2 NPCs
 

Yeah i see in the package you reduced some of the AAF files that are installed with UAP which might reduce the load for UI/scaleform. I suggest to carefully revise your buffout4 installation. All cases related to crashes using UAP has been reported to be due to bad installation of buffout4

Thanks Bro for reply,, i will do as you told,,will check my buffout installation,

Thanks again

Posted

Good job everything works great except, for crazy rug mod.  This mod is not listed as working with this patch so, I was wondering if there was a way to get it working, the animations work, but there is no erection.    I use this for scene setting in in various locations. like my institute bordello, where synths cam look like anyone, for your pleasure.  diamond city mayor visits the piper synth lol

 

Posted

Hi, I ran into a serious problem using this mod for a while and decided to download Autonomy Enhanced, and noticed that when playing some animations, the frame rate drops very much to 6-7. I really hope that they will help me fix this problem.

  • 2 weeks later...
Posted

Greetings all,

I was wondering of some one might answer this question. Should I have penis/vagina collisions with Leito 21b ? Do I need a vagina morph set for it or is FG alone for it to be working?

Thanks in advance!

Posted

hi @Ulfberto i have a question 

currently i am using bodytalk 2, but if i downloaded atomic muscle does that mean it replaces bodytalk?

 

also my PC uses fusion girl, will there be a conflict in anims with atomic muscle?

 

finally it seems that im having some problem with leito's anims, i had hardship installed and talked to tentacus before about my anims not playing when it should have played. he told me that i have to download leito staged plus and not use the leito xml in uap, well after some experimenting i concluded that both leito staged plus and the xml inside uap doesn't allow me to use the aaf menu (it only does the rotating thing but doesn't work after it stopped), is there something i can do so that not only the leito animations play but it also uses staged leito plus specifically for hardship

 

thank you

Posted
On 11/15/2021 at 5:38 PM, Arcturus7777 said:

Good job everything works great except, for crazy rug mod.  This mod is not listed as working with this patch so, I was wondering if there was a way to get it working, the animations work, but there is no erection.    I use this for scene setting in in various locations. like my institute bordello, where synths cam look like anyone, for your pleasure.  diamond city mayor visits the piper synth lol

 

No plans to cover that version of crazy animations. Just the gun version

 

On 11/21/2021 at 3:03 PM, Mr_Shaky said:

When I have this mod enabled I can't save or quicksave after loading unless it's from the main menu.

Any ideas as to why?

Its probably because of buffout, revise the installation instructions for buffout in description

 

On 11/28/2021 at 5:15 PM, JakeFF said:

Hi, I ran into a serious problem using this mod for a while and decided to download Autonomy Enhanced, and noticed that when playing some animations, the frame rate drops very much to 6-7. I really hope that they will help me fix this problem.

That's a known issue with NPControlled scenes with positionTrees. It happens sometimes but use to auto fix itself after the first or second scene you start on each save load. It has been reported already but no solution found yet.

 

On 12/8/2021 at 1:59 AM, Ragsinn said:

Greetings all,

I was wondering of some one might answer this question. Should I have penis/vagina collisions with Leito 21b ? Do I need a vagina morph set for it or is FG alone for it to be working?

Thanks in advance!

No need. BT and Atomic muscle already have animated penis as for FG you can use it if you wanted animated vagen, but it works just fine if you use CBBE based bodies too (ofc the vagina for them wont be animated
 

Posted
8 hours ago, jondoes505 said:

hi @Ulfberto i have a question 

currently i am using bodytalk 2, but if i downloaded atomic muscle does that mean it replaces bodytalk?

 

also my PC uses fusion girl, will there be a conflict in anims with atomic muscle?

 

finally it seems that im having some problem with leito's anims, i had hardship installed and talked to tentacus before about my anims not playing when it should have played. he told me that i have to download leito staged plus and not use the leito xml in uap, well after some experimenting i concluded that both leito staged plus and the xml inside uap doesn't allow me to use the aaf menu (it only does the rotating thing but doesn't work after it stopped), is there something i can do so that not only the leito animations play but it also uses staged leito plus specifically for hardship

 

thank you

Atomic muscle and Bodytalk are both male body replacers so you can only use one. Also you are not supposed to use UAP with staged leito plus (or with Hardships since it doesnt support all AAF positionTree features). So pick either staged leito plus or UAP leito support

Posted
14 hours ago, Ulfberto said:

Atomic muscle and Bodytalk are both male body replacers so you can only use one. Also you are not supposed to use UAP with staged leito plus (or with Hardships since it doesnt support all AAF positionTree features). So pick either staged leito plus or UAP leito support

Hmm im having the same issue as the person you quoted , I tried doing as you said (and as the guide does). And no matter what its still fails to start the scene wizard (home > start scene > does the little dot loading then nothing) But once I remove "UAP" everything works fine. 

I've tried even launching without the Leito patch all together still fails. At this point I'm just stumped lol.

Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...