killer905 Posted October 27, 2021 Posted October 27, 2021 27 minutes ago, Agnot said: hi there! A newbie´s question: merged means i dont need the addons? Thanks for the mod! Yes you don;t need "addons" is you use merged file.
Golgo13 Posted October 28, 2021 Posted October 28, 2021 (edited) In the quest "The Backstabber," I assembled the four recruits in the Night Mammoths' lair; but, I have no guidance as to what I am supposed to do next. I considered using the console to skip stages until I found one I could understand, but thought better of it and decided to seek out a real answer before trying that. What comes next? I tried going back to the Forgotten Regret to ask the new head of the gang, but, he lacks any pertinent dialog option; and none of the four recruits offers a clue, either. ************************************************************************************************************************* While awaiting an answer, I moved on to "Studying of the Dwemer." I've gone to Calcelmo, but, he has no dialog options pertinent to the quest. Did I miss anything, or is the quest missing something? Edited October 28, 2021 by Golgo13
staspidaras2 Posted October 28, 2021 Posted October 28, 2021 10 hours ago, pipaxing said: And if there is any possibility that make a female NPC to be "The Real Dragonborn" ? The core of questline for "Real Dragonborn" is the sexism of nords who can't accept that hero is a woman, if i remember it right, and there is two options: for male PC this quest add a submissive female NPC On 9/23/2019 at 3:08 PM, DSHV said: False and Real Heroes (Submissive female Nord) - Balgruuf the Greater in Dragonreach, Whiterun; for female PC the dominant male NPC On 9/23/2019 at 3:08 PM, DSHV said: Real and False Heroes (Dominant male Nord) - Balgruuf the Greater in Dragonreach, Whiterun; Making a female PC+female NPC is just a nonsense, given the context of this quest.
pipaxing Posted October 28, 2021 Posted October 28, 2021 31 minutes ago, staspidaras2 said: The core of questline for "Real Dragonborn" is the sexism of nords who can't accept that hero is a woman, if i remember it right, and there is two options: for male PC this quest add a submissive female NPC for female PC the dominant male NPC Making a female PC+female NPC is just a nonsense, given the context of this quest. Hi, buddy, I know that and what I think is a new quest. It is not totally the same as The Real and False Dragonborn. The main quest is also some kinds of sexism that men could not accept such a beautiful , brave and immaculate woman to be the dragonborn who will make them so ashamed. Elisif thinks so and she wants a whore to replace PC as dragonborn. The whore is submissive to all men but dominant to PC.This will satify the sexists men in Skyrim.
Alturistix Posted October 28, 2021 Posted October 28, 2021 Hey @DSHVThe death hound toothy keeps trying to kill the PC. my PC is in the dawnguard questline 1
htszu Posted October 28, 2021 Posted October 28, 2021 Just a head's up. The "Women's Torment" location (the house going past the Battle-Born farm in Whiterun) is awfully close to the 'Luxury Suite' if you use the 'Bathing Beauties/Beef Cake Luxury Suite' mod. Like if it was a bit of an inch closer then it would've been overlapping with the Luxury Suite. 2
DSHV Posted October 28, 2021 Author Posted October 28, 2021 (edited) On 10/27/2021 at 6:33 PM, Incubusbul said: Probably a silly question, but when installing the new version, and choose 'merge' instead of 'replace' in the mid game, will it work? Yes, new content is just added to the old one. On 10/27/2021 at 6:48 PM, pipaxing said: And if there is any possibility that make a female NPC to be "The Real Dragonborn" ? I can think about it. Added to the Ideas file. On 10/27/2021 at 7:21 PM, Mazhen said: If this mod is used with Realistic Water Two I haven't changed the water in any way. On 10/28/2021 at 4:16 AM, Golgo13 said: but, I have no guidance as to what I am supposed to do next. Talk to Bruiser in the Night Mammoths den. On 10/28/2021 at 4:16 AM, Golgo13 said: While awaiting an answer, I moved on to "Studying of the Dwemer." For some reason, the falmer-wife's Alias is not fulfilled. I have attached a file for LE with a fix. On 10/28/2021 at 8:19 AM, Alturistix said: The death hound toothy keeps trying to kill the PC. my PC is in the dawnguard questline You can disable him in the console for now. About merged version: Quote Anyone updating from the previous merged version, or switching from the non-merged may want to clean their save. There's a few leftover references but shouldn't be a big deal if they don't clean the saves. I still recommend cleaning them anytime any mod with a plugin is updated though. Edited October 29, 2021 by DSHV More answers 1
killer905 Posted October 28, 2021 Posted October 28, 2021 @DSHV Dawnguard Tardo on the vampire side has no dialogue that results in having sex with Valerica, Seranna or PC by him. His clone on the Dawnguard side has them.
Agnot Posted October 28, 2021 Posted October 28, 2021 18 hours ago, killer905 said: Yes you don;t need "addons" is you use merged file. thanks so much pal!
Alturistix Posted October 28, 2021 Posted October 28, 2021 (edited) @DSHV If you dont mind then I can check the death hound in the creation kit for any leftover data from the default vanilla package causing it to attack PC. Edit: it seems that youre taking all of the faction list and data from the race template. Id guess that DLC1VAmpire faction is causing it to attack PC and removing it should theoretically solve it. Edit 2 : yup it works now. removing the DLC1Vampire faction solved it. Edited October 28, 2021 by Alturistix 1
netwave Posted October 28, 2021 Posted October 28, 2021 (edited) It is impossible to find a person/item just by reading the name in the description. Yes, you can read it in the description of a quest. Markers only appear if it's hard to find. To add markers, I need to add aliases, and this can cause break of ongoing quests. ====== Many of us are having a non-English main game. The names of the characters and locations do not match with your quest descriptions. Not to mention that new players are not familiar with the locations of the game. We just don't know who and where the descriptions are referring to. Quest markers are necessary for completing most quests. Please add them and make it possible for us. Thanks. Edited October 28, 2021 by netwave
Mazhen Posted October 28, 2021 Posted October 28, 2021 I didnt say that you changed the water, all i'm saying is that this mod is not fully compatible with RW2, however i made my own patch to fix the problem so.. 1
Golgo13 Posted October 28, 2021 Posted October 28, 2021 (edited) 15 hours ago, DSHV said: Talk to Bruiser in the Night Mammoths den. "My" Bruiser returned to the Forgotten Regret-- he isn't in the Night Mammoths' den, at all. I went to him in the Forgotten Regret, but he didn't have the appropriate dialog option there to continue. P.S. I got Bruiser's RefID and used that to "moveto" him to my 'toon in the Night Mammoths' lair. After that, his dialog started working. 15 hours ago, DSHV said: For some reason, the falmer-wife's Alias is not fulfilled. I have attached a file for LE with a fix. I'm playing SE, not LE... what can I do? Edited October 29, 2021 by Golgo13
DSHV Posted October 29, 2021 Author Posted October 29, 2021 18 hours ago, killer905 said: Tardo on the vampire side has no dialogue that results in having sex with Valerica, Seranna or PC by him. His clone on the Dawnguard side has them. This is the same dialogues. Conditions are: Tardo's faction (all 3 Tardos, except Tardo clone from Volkihar Cathedral), if Serana or Valerica's clone in a same cell, setstage for Vampires >=60 or >= 40 for Dawnguard.Can you tell us how you checked it? 15 hours ago, netwave said: Please add them and make it possible for us. Unfortunately this will break all ongoing quests if players update the mod on a same save. 10 hours ago, Golgo13 said: I got Bruiser's RefID and used that to "moveto" him to my 'toon in the Night Mammoths' lair. After that, his dialog started working. I rewrite quest text in 2.3.4 and hopefully fix Studying Dwemer. Also Bruiser is a follower. It works for you? Dawnguard add-on 1.1.1 and 2.3.4: bug fixes(mostly fix for Studying Dwemer quest). 3
killer905 Posted October 29, 2021 Posted October 29, 2021 7 hours ago, DSHV said: This is the same dialogues. Conditions are: Tardo's faction (all 3 Tardos, except Tardo clone from Volkihar Cathedral), if Serana or Valerica's clone in a same cell, setstage for Vampires >=60 or >= 40 for Dawnguard.Can you tell us how you checked it? Well i test this after bring Seranna to Volkihar i test this after this new big fixes
netwave Posted October 29, 2021 Posted October 29, 2021 Unfortunately this will break all ongoing quests if players update the mod on a same save. === I understand, but new players count for a large portion of your audience as well. You may create a separate version with quest markers. I am sure it will be welcomed by most new players (and many existing players, as they replay the game.) Thank you for your consideration.
Golgo13 Posted October 29, 2021 Posted October 29, 2021 (edited) 13 hours ago, DSHV said: I rewrite quest text in 2.3.4 and hopefully fix Studying Dwemer. Also Bruiser is a follower. It works for you? I tried getting Bruiser as a follower from the Forgotten Regret (that does work) and just leading him into the Night Mammoths' lair; but, until I used "moveto," he refused to enter the lair after I'd made him the boss. I would enter the lair and he'd just wait for me outside until I came out, again. After I used "moveto" to get him into the lair, however, he seemed content to remain there. *********************************************************************************************************************************************** I updated everything; but, when I go up to Calcelmo, he still gives me no dialog option to start a new quest. Edited October 29, 2021 by Golgo13
Lilzt3hcat Posted October 30, 2021 Posted October 30, 2021 Small request (that might not be easy todo?) to make testing the main quest additions quicker/easier (considering its best with each mod update to start with a clean save): A mcm skip so that all the npcs that are supposed to be at the forgotten regret are already there. 1
DSHV Posted October 30, 2021 Author Posted October 30, 2021 9 hours ago, Golgo13 said: he still gives me no dialog option to start a new quest. You need to talk to Grym for this quest first, and then with Calcelmo. Merged 2.3.4 SE version by nomkaz. 2
Golgo13 Posted October 30, 2021 Posted October 30, 2021 (edited) 4 hours ago, DSHV said: You need to talk to Grym for this quest first, and then with Calcelmo. kk. On my quest log, it just tells me to go to Calcelmo. Thx. **************************************************************************************************************** BTW, Kjon the Cocklover has a Redguard head and a fair-skinned body. Same with Rayya's step-father. Not so with Rayya/her mother. Is there any way to match the heads to the bodies on Kjon and Rayya's step-dad? Incidentally, one thing that Rayya and her mother can control about their appearances is their hair style. Since most people want to be individuals, and someone under a curse such as theirs would probably feel this especially keenly, wouldn't it make more sense for Rayya and her mother to have dissimilar hairstyles? ****************************************************************************************************************** The ghost concubine stopped accepting inputs. If I tell her to follow me, she agrees; then, retreats back into her own, little world and just stands there in the same spot, forever. ****************************************************************************************************************** I went back to Grym, but, he will not tell me to go to Calcelmo, again... it's already on my log. I've done far too much other stuff, now, to simply go back to an earlier save from before I took the quest. I tried "resetquest" and talking to Grym, again. He sent me off to talk to Calcelmo, again, but, Calcelmo still had no further instructions for me. Is there a console command that will fix this? Edited October 30, 2021 by Golgo13
ck2modfan Posted October 30, 2021 Posted October 30, 2021 Very new to ToH. It is very impressive on how much content has been created and how often new features are being added! A couple of basic questions: - Is the intent for the PC to fight a losing fight on being humiliated and find themselves helpless or to roleplay and go along with the quests? - Outside of main quest, should PC go look for side quests or will they happen to PC through normal gameplay? - Is there any mod integration with Skooma Whore or Milk Mod Economy / Milk Addict where Dragonborn is corrupted / humiliated by being regularly dosed and becoming addicted to Skooma or Lactacid? Looking forward to exploring this mod!
Simon_Says Posted October 30, 2021 Posted October 30, 2021 (edited) How long should it take to get Bruiser to join the guild? anyway I can see what my Dignity level is? I can see it being removed but I don't know what its at. Been doing his stuff for 3 hours now, getting a little bored of him. Edited October 30, 2021 by Simon_Says
Miaa11 Posted October 30, 2021 Posted October 30, 2021 Is it safe to instal in mid-play?Or new game is a must?
Golgo13 Posted October 30, 2021 Posted October 30, 2021 3 hours ago, Simon_Says said: anyway I can see what my Dignity level is? There's a token in your inventory that indicates your dignity level.
Alturistix Posted October 30, 2021 Posted October 30, 2021 9 hours ago, Golgo13 said: kk. On my quest log, it just tells me to go to Calcelmo. Thx. **************************************************************************************************************** BTW, Kjon the Cocklover has a Redguard head and a fair-skinned body. Same with Rayya's step-father. Not so with Rayya/her mother. Is there any way to match the heads to the bodies on Kjon and Rayya's step-dad? Incidentally, one thing that Rayya and her mother can control about their appearances is their hair style. Since most people want to be individuals, and someone under a curse such as theirs would probably feel this especially keenly, wouldn't it make more sense for Rayya and her mother to have dissimilar hairstyles? ****************************************************************************************************************** The ghost concubine stopped accepting inputs. If I tell her to follow me, she agrees; then, retreats back into her own, little world and just stands there in the same spot, forever. ****************************************************************************************************************** I went back to Grym, but, he will not tell me to go to Calcelmo, again... it's already on my log. I've done far too much other stuff, now, to simply go back to an earlier save from before I took the quest. I tried "resetquest" and talking to Grym, again. He sent me off to talk to Calcelmo, again, but, Calcelmo still had no further instructions for me. Is there a console command that will fix this? I have free time to pass, so ill look into your stuff. the first half looks like that you have a mod which replaces the default body of all NPCs with a fair skinned one. Ill look into the ghost concubine, seems like there is a problem with the follow package for the third half. reset quest often fucks up things than fix them. try using sqs to get quest stages, and then skip the stage altogether. Ill also look into the quest dialogue, but don't expect much, as dialogues are a complicated mess. 1
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