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Posted (edited)
22 hours ago, Alturistix said:

the first half looks like that you have a mod which replaces the default body of all NPCs with a fair skinned one.

I use a commonly used skin mod (Leyenda Skin); but, only the heads of Redguards and (some) dremora are mismatched with their bodies.  The same thing occurs with another commonly used skin mod ("Fair Skin").  Moreover, if I create a Redguard character, I get no such problem-- it only occurs with NPC's.  Orcs and elves all appear normally, no matter what color skin they have on their bodies.

Edited by Golgo13
Posted
7 hours ago, Golgo13 said:

I use a commonly used skin mod (Leyenda Skin); but, only the heads of Redguards and (some) dremora are mismatched with their bodies.  The same thing occurs with another commonly used skin mod ("Fair Skin").  Moreover, if I create a Redguard character, I get no such problem-- it only occurs with NPC's.  Orcs and elves all appear normally, no matter what color skin they have on their bodies.

That might be because your skin textures for redguard npcs is different. normally, I think PC textures are different from npc textures.

 

As for your other problem, try loading a previous save and trying again. The way skyrim handles resetquest is very weird, and a unique quest will become bugged when using the reset quest. It would have been ok if it was a repeatable quest, but dont hold much hope to complete that quest on that save.

Posted
2 hours ago, Alturistix said:

As for your other problem, try loading a previous save and trying again. The way skyrim handles resetquest is very weird, and a unique quest will become bugged when using the reset quest. It would have been ok if it was a repeatable quest, but dont hold much hope to complete that quest on that save.

 

I didn't use resetquest until I'd already tried everything else on a previous save.  I'd actually forgotten the command existed since I never used it-- I had to Google my issue to rediscover its existence.

 

I'd given up hope of ever getting the quest to work on this playthrough even before trying resetquest; that was just the last trick I could scrape out of the bag.  I then asked if anyone else had any ideas as a final "Hail Mary."  Any older save would be materially identical to that one: I'd merely repeat what I did, stop short of using resetquest and be just as stuck.

 

Thanks for the information, anyway.  I guess this gives me something new to look forward to doing on my next new playthrough.

Posted
21 hours ago, DSHV said:

Do all new NPCs added recently by the mod have this bug? I make a facegen for everyone, but the Creation Kit for SE start behaving weird. There are texture and meshes folders in LE version, maybe they are suitable for SE too?

 

Only Redguards (excepting Rayya's mother, who's a clone of Rayya, who is also fine) and dremora have the issue. 

Posted
22 hours ago, Golgo13 said:

follow the ordinary naming convention,

It's AAASexology. AAATOH...  is only for the quests of main quest of mod. Usually it's just AAA*Name*. You can find most of quest ids in the Readme.

Posted (edited)

Hello again. It's fantastic to see how this mod evolves better and better over time. Thanks you again DSHV.
I'm back to propose a few new contents to enrich the playing experience during the time our (doggie) Heroine spends with Sebastien.
Here under the spoiler I left two quest drafts. They are very basic and my English is poor so feel free to improve it, if you like them.

 

Spoiler

These scenarios are meant to happen when the Heroine is spending her time as Sebastien's dog.
She must be naked, muzzled (and walking on all fours).
Muzzle is necessary to make Heroine words incomprehensible.
If the heroine has (or picks up) clothes or weapons, Sebastien (his script) should remove them from her (she's a dog after all).
Example of Sebastien quote on weapon's removal: "Belle, don't pick up things. We'll play with stick later"

 

1 Quest: Rescue Betty Sue

This quest starts when Heroine and Sebastien see a desperate boy along a road.

 

Desperate Young Boy: Sob. What can I do?
Muzzled Naked Doggy Heroine: Woof? (What happened?)

 

Desperate Young Boy: Sob. I'm Philip. Are you a hunter and... err... his bitch?
MND Heroine: Ar rooff!! (I'm not a dog! Tell this madman to take this muzzle off!)

 

Philip: Sorry, I can't understand your gibberishing, but please help me!
MND Heroine: Arf, Bark (Stay calm. Tell us what happened)

 

Philip: Me and Betty Sue were travelling to "DESTINATION" (i.e: Riften) when bandits ambushed us!  
MND Heroine: Arf? (And?)

 

Philip: They hit me in the head and kidnapped her. Before fainting I just saw them going towards "PLACE". (You can place the bandits in a suitable place)
Philip: Oh my poor Betty. I can't think to what they might do to her...
MND Heroine: Bay! (Bye!)

 

MND Heroine (to Sebastien): Arff, woof, groowl! (Let's go, blind man. We have to save her!)
Sebastien: Go Belle, use your nose and track them down!

 

New objective: Rescue Betty Sue

 

Doggy Heroine and Sebastien arrive to "PLACE" where tere are 4 male bandits, 1 woman, 1 cow
A sexlab scene - where a male bandit fucks the female - must start or be ongoing when they arrive near the place
There must be a forcegreet before Heroine and Sebastien could attack

 

Bandit Chief: (Forcegreet) Now, now. Freeze there oldman and... bitch? have you lost your way?
MND Heroine: Grroowl, ruff, Ruff!  (Stop raping that girl. I will kill you all!)

 

Bandit Chief: I can't understand what the bitch is saying but it seems to me she's jealous of our whore.
MND Heroine: Yelp? (What?)

 

Bandit Chief: If you're wondering, She's our stimate professional camp whore.
MND Heroine: Whargharble? (Is she not Betty Sue?)

 

Bandit Chief: Maybe, I begin to understand. Are you here for the cow we took from that boy?
MND Heroine: Woof? Ruff! (The cow? Is Betty sue a cow?)

 

Bandit Chief: We stole her because of a merchant we robbed last week. To save his life, He revealed us a new way to get rich: milk economy!
MND Heroine: ...

 

Bandit Chief: He spoke a lot of complicated words and left us a machinery and an instruction book that we're not able to read, but we thought we needed a cow. Isn't it all about milk after all?   
MND Heroine: Ruh-roh? (Are you idiots?)

 

Bandit Chief: Hey oldman, can you read it for me? Let's drink something too, while my boys take care of your bitch.
MND Heroine: Rrowff? Woof. Groowll? Yelp!!!!  (Don't you see he's blind like as a mole? Wait. What are doing? Help!!!!)

 

Bandit A, B, ? We guess you do like it doggy style, don't you?

 

Here you need book or drinking idles for Sebastien and the Bandit chief, while Heroine starts having "fun"  

Sexlab scenes, where Doggy Heroine is fucked multiple times by bandits...
Black Screen
Player regains control of Doggy Heroine
The bandits are gone. There are only Sebastien (sleeping) and the cow

 

MND Heroine (To Sebastien): Hooowwl Hoowwl (They fucked me all night long until I lost consciousceness!)
Sebastien: Hey Belle. Is it morning?

 

MND Heroine: Grroowl Roof! Grr! (Fuck you blind madman. What were you doing!)
Sebastien: Why are you so upset, Belle? Did they not feed you? I had a good time with that guy. I even won the cow playing cards!   

 

MND Heroine: Woof woof arf woof! (Aren't you blind? How could that be possible?)
Sebastien: Let's go and tell that boy his Betty Sue is safe

 

Heroine and sebastien return to Philip

 

MND Heroine (to Philip): Woof. Arf. (Your Betty Sue is safe. You can take her back)
Philip: Thank you Mr Hunter... and bitch too. I have no money left to thank you, but I will tell everyone about your noble deed. Thank you again.

 

Reward: A heartfelt thanks sometimes is worth more than a thousand coins.

 

With "Milk Mod Economy" mod installed, the story could be a little more interesting (with player used as tester for the machinery, lactacid and so on) keeping the structure of the draft above.  
 
  
2 Quest: Purebreed bitch

This quest must start sometime after the quest "Rescue Betty Sue". It starts when a Courier arrives and speaks to Heroine and Sebastien.

 

Courier: Are you Sebastien the Hunter and... well... his bitch?
Player: Ar rooff! Ar Roof! (I already said that: I'm not a dog! Tell this madman to take this muzzle off!)

 

Courier: I've been looking for you. Got something I'm supposed to deliver your hands only. Let's see. It's from the Yarl of Markarth.  He's waiting for you. Now I have to go.

 

The Courier leaves a letter.

Opening the "Letter to Sebastien the Hunter", you can read:

 

Sebastien the Hunter,
Allow me to introduce myself. My name is Igmund, and I have the honor to be the Jarl of the proud and ancient city of Markarth.
The fame of how you and your faithful dog alone rescued a prisoner from a lair full of bandits has brought you to my attention.
If you are interested, I invite you to speak to me the next time you are in Markarth.
Aside from the honor to talk I also can tell you privately how your services will prove useful to me.
I look forward to meeting you in person.
I remain,
Jarl Igmund of Markarth

 

New objective: Talk with Jarl Igmund of Markarth

 

MND Heroine (to Sebastien): Woof, woof. (It's fun to see how the rumors are magnified).
Sebastien: Let's go Belle. It's been a long time since I've been in a town but we can't keep the yarl waiting

 

MND Heroine (to Sebastien):
1) Grroowl, Ruff, Ruff! (Are you crazy? I will never go into a town this way!!!).  
2) Woof! (Let's go!)

in case of 1)
Sebastien: Don't be a rebel Bell, or I'll put you on a leash!

 

MND Heroine and Sebastien arrive to the Yarl of Markarth

 

Jarl Igmund of Markarth: Are you Sebastien the Hunter and... I have heard of your deeds and I wanted to see the brave dog who was able to defeat more than 100 bandits, but I wasn't expecting this.
MND Heroine: Caiiinnn (What a shame!)  

Sebastien: Her name is Belle. She's a magnificent doggie. But why do you wanted to see her?

 

Jarl Igmund of Markarth: You see, I have two dogs. I'm proud them. I wished to find a purebred bitch capable of producing fine puppies at their height, but now that I see her..
MND Heroine: Yelp (Please, let's go away)
Sebastien: You are the Yarl and I'm only an humble hunter, but nobody can belittle my Belle. She is more than a purebread. She's brave and obedient and her puppies will surely be fantastic animals!

 

Jarl Igmund of Markarth: You seem sure about that! I will believe you so I grant to your bitch to mate with my purebred dogs.
MND Heroine:
1) Cain!!! Yelp! (Are you crazy? Help!)
2) Uiiiin (Resigned sigh)

 

In case of 1)
Jarl Igmund of Markarth: She seems not to be ready yet. Return to me when when she will go into heat

The player may flee.

 

In case of 2)
Sexlab multiple scenes with the 2 dogs of the Yarl of Markarth
and reputation reward ("purebread bitch") 

 
Edited by xesfer
Posted
1 hour ago, Golgo13 said:

BTW, does anyone know a "crawl on all fours" mod that works with SE?  The only one I could find apparently does not.

Which mod are you using?

 

Posted (edited)

Compatible with Serana dialogue add on and immersive citizens and Dovahkin infamy ? Also how many scenes of lesbian, gangbang, forced and bestialty in this mod?

Edited by waiyan
Posted
6 hours ago, waiyan said:

Compatible with Serana dialogue add on and immersive citizens and Dovahkin infamy ? Also how many scenes of lesbian, gangbang, forced and bestialty in this mod?

Serana and Infamy compatible, this mod just add new dialogs.

Posted

Hi DHSV!

 

Firstly, thanks for your mod and grats for how far it has come. I hardly dare make a suggestion to expand it even more but I have this idea and I think it would fit your mod better than other mods that deal with the same subject.

 

So the player character has been humiliated and is regarded as a slut and a liar. Good citizens of Skyrim don't tolerate vagrants and other parasites - they must make themselves useful in order to justify the ground that they walk on. In every major city in Skyrim there are bouncers that keep an eye on citizens that don't seem to earn their right to existence (could these be regular NPCs? I don't know... Maybe add that purpose to existing ToH NPCs through quest aliases? I don't want to imply that even more NPCs should be added to the world). You can be approached by them and they will demand that you make menial errands for the city - gather wood, mine ore, collect animal pelts, crops, raw food. Flour sacks would be fun too, requiring you to pick wheat and use the mill - something the game never ever forces you to do. One thing that almost never gets asked in Skyrim - gather an amount of ingredients. All of these would require the player to ensure that flora and ore respawns normally in their game - but I wouldn't worry too much, as failure to comply would simply result in you being abused and insulted as the lazy parasite that you are, and allow you to go on with your game. Maybe get a small bounty? Something simple, the idea would be that if you fail, you suffer a punishment but that doesn't affect the game otherwise.

 

They'll give you a 12h deadline. After you deliver, there's another 12h cooldown before you can be approached again. Maybe add a random factor to make things less static? And allow for some relief, like every 3 jobs you get a longer cooldown. The idea would be to have some dull work like mining and wood chopping forced upon you - but without making it impossible to go on playing the rest of the game. Chop 40 wood, gather 40 stone or clay (hearthfires), mine 15 ore of common minerals such as iron or corundrum should require you some effort but be doable in a couple hours game time, then you get a cooldown allowing you do go about your business in the city before being bothered again. Always dull and menial work, nothing requiring skills such as alchemy or smithy, or defeat enemies. The PC is just a good-for-nothing impostor.

 

Bouncers could randomly also require you to satisfy them, either or both when they give you a task, and when you deliver.

 

Requirements for the quest to start could be tied to the main Serpent quest, that way players would be able to avoid it if they wanted to.

 

Maybe there's already a mod that does this? I don't know, looked it up quickly and didn't see anything exactly, so I decided to make a suggestion.

 

Thanks again for your mod, have fun!

Posted

Another suggestion - is it really important to keep the dawnguard and dragonborn expansions separate? I mean, it's 2021, does anyone play Skyrim without those... Couldn't the official DLC be a requirement, period? I'm asking because merging those plugins isn't always such a great idea. It all but prevents you from being able to update the mod mid game - not a great idea either, but still. When you patch the merged mod to your mod list, an update of the merged file could break references in your patches, more likely than simply updating one plugin (as especially in the mods down in the merge list, there might be a extra renumbered records).

Posted

Suddenly find that i lost Lydias forcegreet. Is it possible to launch it again? Still present in dialog menu. And in debug menu Lydia quest is misplaced with higher one.

Also voting for more forced events. Consequences wanted. Looks silly most times when some npc or faction knows you as hardcore masohist and do nothing.

Example: Riverwood trader is badly insulted about not fulfillment of contract and send mesages to all traders to spread contract options to all traders faction and to take payment before any trade options.

Posted

@DSHV

I found that in one of the books called lady knight repentance there was a japanese character in a line which caused the text to break, and overlap. AS Skyrim can only use ascii chars, so the jap world caused it to fuck up.

Do you have discord? I can report bugs as soon as I find them there.

 

Posted
14 hours ago, petronius said:

Another suggestion - is it really important to keep the dawnguard and dragonborn expansions separate? I mean, it's 2021, does anyone play Skyrim without those... Couldn't the official DLC be a requirement, period? I'm asking because merging those plugins isn't always such a great idea. It all but prevents you from being able to update the mod mid game - not a great idea either, but still. When you patch the merged mod to your mod list, an update of the merged file could break references in your patches, more likely than simply updating one plugin (as especially in the mods down in the merge list, there might be a extra renumbered records).

I agree with that, but unfortunately the decision is up to the author.

 

15 minutes ago, Alturistix said:

@DSHV

I found that in one of the books called lady knight repentance there was a japanese character in a line which caused the text to break, and overlap. AS Skyrim can only use ascii chars, so the jap world caused it to fuck up.

Do you have discord? I can report bugs as soon as I find them there.

 

Theoretically, it's a good idea, but the amount of bugs and frequency of updates is unlikely to be needed and the forum itself will suffice.

The decision is up to the author, but thumbs for this.

Posted
3 minutes ago, killer905 said:

I agree with that, but unfortunately the decision is up to the author.

 

Thanks for bump, it was just a suggestion, in the end it's the author's decision, of course. Just seems like keeping the patches separate adds layers of complexity and the benefit is probably minor - but I may be wrong. The modding community I usually hang out with have all moved on to SSE since SKSE64 came out of alpha, that is almost 4 years ago... And before that, since 2015 we built our games around a STEP pack that required all the dlc. I admit others may have a completely different experience.

 

Anyways, I updated the mod, checked my patches for errors and to my surprise, there weren't many - other than the "usual" tint layer index not found. One patch had a broken NAVI link that I hope I fixed by resaving in the CK, if not I'll have to check it more thoroughly.

Posted

I'm sorry, could anyone help me with Catherine: Model Show quest? She wants me to roleplay with Lars mother/queen prince or something along the lines. I don't understand what to do. I've talked to Lars' mother but I don't have any dialogue options with her.

Posted
On 11/2/2021 at 4:54 AM, waiyan said:

Also how many scenes of lesbian, gangbang, forced and bestialty in this mod?

A lot. The mod mostly about humiliations and maledom.

On 11/2/2021 at 2:23 PM, petronius said:

Maybe there's already a mod that does this? I don't know, looked it up quickly and didn't see anything exactly, so I decided to make a suggestion.

There are Devious Device - More Devious Quest. I remember that people gave out random tasks, like delivery drinks, clean a sword, sweepthe floor, feed chickens, etc with animations. But it's abandoned and outdated.

On 11/2/2021 at 2:30 PM, petronius said:

Another suggestion - is it really important to keep the dawnguard and dragonborn expansions separate?

I tried to combine them myself, but I didn't succeed. Plus addons change vanilla content and can break other mods. I don’t know, I just feel that this will potentially cause a bunch of problems and a bunch of complaints.

17 hours ago, crococat said:

Suddenly find that i lost Lydias forcegreet.

This is not forcegreet, but a phrase, which blocks other and have cooldown. And quest is only by this option [Stop] Yes, mistress. Please give shape to this sinful slave.

12 hours ago, Alturistix said:

I found that in one of the books called lady knight repentance there was a japanese character in a line which caused the text to break,

This is very strange since my keyboard does not support Japanese.

11 hours ago, petronius said:

checked my patches for errors and to my surprise, there weren't many

Don't worry, most of the bugs are in the wrong grammar and erroneous logic inside the mod. :)

1 hour ago, PHSummoner364 said:

I'm sorry, could anyone help me with Catherine: Model Show quest?

You need to talk to lars in the clothes that were just given to you.

Posted
27 minutes ago, DSHV said:

There are Devious Device - More Devious Quest. I remember that people gave out random tasks, like delivery drinks, clean a sword, sweepthe floor, feed chickens, etc with animations. But it's abandoned and outdated.

Thanks! I hadn't used that mod, looks pretty interesting. I wonder if despite the dependency on an older version of DD it would still work.

Posted
35 minutes ago, DSHV said:

This is not forcegreet, but a phrase, which blocks other and have cooldown. And quest is only by this option [Stop] Yes, mistress. Please give shape to this sinful slave.

Later she stopped me with "what" at dialog attempt after some time passed. Now not. Maybe i reached some point. But i newer had this responce option.

 

12 minutes ago, petronius said:

Thanks! I hadn't used that mod, looks pretty interesting. I wonder if despite the dependency on an older version of DD it would still work.

Check if you have SexLabSexualFame, it may conflict, as it is prototype.

Posted
24 minutes ago, crococat said:

Check if you have SexLabSexualFame, it may conflict, as it is prototype.

I don't - but I think that Sexual Fame doesn't do everything that More Devious Quest does, or does it?

Posted
3 hours ago, DSHV said:

A lot. The mod mostly about humiliations and maledom.

There are Devious Device - More Devious Quest. I remember that people gave out random tasks, like delivery drinks, clean a sword, sweepthe floor, feed chickens, etc with animations. But it's abandoned and outdated.

I tried to combine them myself, but I didn't succeed. Plus addons change vanilla content and can break other mods. I don’t know, I just feel that this will potentially cause a bunch of problems and a bunch of complaints.

This is not forcegreet, but a phrase, which blocks other and have cooldown. And quest is only by this option [Stop] Yes, mistress. Please give shape to this sinful slave.

This is very strange since my keyboard does not support Japanese.

Don't worry, most of the bugs are in the wrong grammar and erroneous logic inside the mod. :)

You need to talk to lars in the clothes that were just given to you.

Lars, a kid in Whiterun, right?

Posted
11 hours ago, DSHV said:

This is very strange since my keyboard does not support Japanese.

 

 

I think its simply just an error in compilation or conversion to SE. Dont have any idea what exactly caused this, but i found japanese or chinese kanji in there in some books which were causing overlap of texts in SE

Posted
  • New Home for Homeless: Small quest for recruiting a dirty pathetic follower behind the Bannered Mare (If you need a male follower, for example, for Sexlab Survival);

He wasn't behind the inn after I got his dagger, searched Whiterun, no quest marker, can't find him anywhere. Is finding him part of the quest?

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