unwashed biomass Posted June 14, 2025 Posted June 14, 2025 So from checking what changes are made in VR patch to make sexlab works, Utility Plus wound't be possible?
Gudulba Posted June 20, 2025 Posted June 20, 2025 Every now and then, Schlongs of Skyrim seems to interfere somehow with female clothing items (in my case from VTAW 5) in my game. I then cannot dress the PC or an NPC with an upper body dress and a skirt at the same time. These two items mutually exclude each other when the issue occurs.  As soon as I do "Clean schlongified armor", the issue goes away, but eventually will show up again sometime later on.  What could be the problem? I use Osmel's "SOS - Schlongs of Skyrim with PapyrusUtil & SexLab (Tweak)" by the way.
NativeEngoyer Posted June 25, 2025 Posted June 25, 2025 On 6/20/2025 at 10:54 AM, Gudulba said: Every now and then, Schlongs of Skyrim seems to interfere somehow with female clothing items (in my case from VTAW 5) in my game. I then cannot dress the PC or an NPC with an upper body dress and a skirt at the same time. These two items mutually exclude each other when the issue occurs.  As soon as I do "Clean schlongified armor", the issue goes away, but eventually will show up again sometime later on.  What could be the problem? I use Osmel's "SOS - Schlongs of Skyrim with PapyrusUtil & SexLab (Tweak)" by the way. In order to determine wich armors could worn at the same time, each one contains information about slots it should occupy. For schlongs it is 52. For vanilla body armors it's smth like 34 (iirc). But these armors should hide schlong, so SoS adds slot 52 to all cloth that has slot 34.  The skirt apparentely has slot 52, and top is 34. SoS patches top to also have 52. So you can't wear them at the same time.  How to fix it? - You need to explain to sos that your top doesn't cover bottom and mustn't occupy slot 52. If I recall correctly there is a option in sos mcm to mark currently worn clothing as "revealing" - this is exactly what you need
Gudulba Posted June 26, 2025 Posted June 26, 2025 (edited) 15 hours ago, NativeEngoyer said: In order to determine wich armors could worn at the same time, each one contains information about slots it should occupy. For schlongs it is 52. For vanilla body armors it's smth like 34 (iirc). But these armors should hide schlong, so SoS adds slot 52 to all cloth that has slot 34.  The skirt apparentely has slot 52, and top is 34. SoS patches top to also have 52. So you can't wear them at the same time.  How to fix it? - You need to explain to sos that your top doesn't cover bottom and mustn't occupy slot 52. If I recall correctly there is a option in sos mcm to mark currently worn clothing as "revealing" - this is exactly what you need Thank you for the detailed explanation! Yes, the top is slot 32 (Body) and the skirt is indeed 52.  I tried to mark the VTAW top (at that time worn by Haelga), but the revealing option is greyed out -> see screenshot: Spoiler  Edited June 26, 2025 by Gudulba
safado Posted June 26, 2025 Posted June 26, 2025 9 hours ago, Gudulba said: Thank you for the detailed explanation! Yes, the top is slot 32 (Body) and the skirt is indeed 52.  I tried to mark the VTAW top (at that time worn by Haelga), but the revealing option is greyed out -> see screenshot:  Reveal hidden contents   You can try using Quick Armor Rebalance (QAR) from Nexus and set the keywords SOS revealing keyword at runtime. You could set any keywords at runtime, just need to import from keyword source first.  Easier way is for the PC equip the armor/cloth and then use QAR to set the keyword.  The game will only calculate the keyword during equip event, so maybe after setting the keyword on the armor you need to force equip on the NPC.Â
lacoka13 Posted June 30, 2025 Posted June 30, 2025 For some reasons, I can't get SL Utility plus to load at all on my brand new 1.5.97 build. On my previous AE list, it used to work flawlessly out of the box (as long I install Utility after SL Framework is already installed in-game via MCM) but I'm building a new list based on the older 1.5.97 exe and on this one when I press the clean system option, nothing happens, SL Framework gets stuck at the install menu process, without doing anything. I don't get any "animation" or "voices" installed messages for example. I do get the additional mcm options, like furniture options, but when I click the "clean system" option, it doesn't do anything? So far everything else in my setup works perfectly, nothing particular going on, I'm still testing stuffs but all the adult stuffs is fine. I made this tiny list in just few hours the other night, its just to take some screenshot and share to friends. -SL Framework 1.63 -SL Utility Plus SE opt. in the FOMOD -PapyrusUtil 3.9 (for 1.5.97) -Papyrus Extender 6.0.2 -MFG fix 1.6.4 Nothing is overwriting my SL utility plus scripts, even the overwrite folder. My order look very solid too. My install order is the exact same as my load order (except for the esm(s) & esl sitting at the top obviously) I just separate category with disabled esp dummy separators to keep thing clean. I really need this mod because it fixes the annoying facial animation bug when the tongue is clipping trough the closed mouth during nsfw animations (ahegao from SL Survival), its indispensable for my use. Maybe you don't actually have to do the clean system? The only option left I can think of is disabling other mods one by one hoping to find if anything is breaking it... Here's the modlist's text file. Utility is not currently installed on it but I would typically put it just after SLSO.  modlist.txt
safado Posted July 1, 2025 Posted July 1, 2025 (edited) 6 hours ago, lacoka13 said: For some reasons, I can't get SL Utility plus to load at all on my brand new 1.5.97 build. Did you read the requirements in description?  Did you read the requirement in descriptions? You likely did not activated special papyrusUtils in the install menu for 1.5 version. Or the stand-alone version of Papyrusutils is overriding SLU+. The special papyrusutils have 4.x functions but reports as 3.9 for legacy compatibility. SLU+ depends on those new functions.   There are old mods with broken papyrus utils files,Campfire and Simply knock are the mayor suspects overwrite them with newer papyrus always. Spoiler  The new furniture system required: powerofthree's Papyrus Extender and The version of PapyrusUtil for SE included on the SLU+ setup.    Edited July 1, 2025 by safado
Gudulba Posted July 1, 2025 Posted July 1, 2025 On 6/26/2025 at 6:33 PM, safado said:  You can try using Quick Armor Rebalance (QAR) from Nexus and set the keywords SOS revealing keyword at runtime. You could set any keywords at runtime, just need to import from keyword source first.  Easier way is for the PC equip the armor/cloth and then use QAR to set the keyword.  The game will only calculate the keyword during equip event, so maybe after setting the keyword on the armor you need to force equip on the NPC. Thank you for your suggestion. I ended up changing the handful Vtaw clothing items with slot 52 to slot 55 in SSEedit and Outfit Studio to avoid conflict with SoS.
lacoka13 Posted July 1, 2025 Posted July 1, 2025 21 hours ago, safado said:  Did you read the requirement in descriptions? You likely did not activated special papyrusUtils in the install menu for 1.5 version. Or the stand-alone version of Papyrusutils is overriding SLU+. The special papyrusutils have 4.x functions but reports as 3.9 for legacy compatibility. SLU+ depends on those new functions.   There are old mods with broken papyrus utils files,Campfire and Simply knock are the mayor suspects overwrite them with newer papyrus always.  Reveal hidden contents  The new furniture system required: powerofthree's Papyrus Extender and The version of PapyrusUtil for SE included on the SLU+ setup.    I ended up fixing it but the sad truth is, I did so much testing that I don't even know how exactly... I already had all the requirements too, all I know for sure is it was related to the mod "ssanimationslot 3000". Did a bunch of reinstall and testing, tried with or without the scripts, etc..... now everything work. The clean system option took a solid 3-4 minutes to finish, but if everything works, I'm happy. The irony is I made this list in just about 3-4 hours, but it took me 2-3 days just to fix this single issueÂ
iiziilel2 Posted July 6, 2025 Posted July 6, 2025 Hello, could you make fixed spine while in animation?  https://www.nexusmods.com/skyrimspecialedition/mods/30488  Â
theman123 Posted July 7, 2025 Posted July 7, 2025 Hi, is it safe to flag/compact esl SexLab Utility Plus?
Talesien Posted July 7, 2025 Posted July 7, 2025 2 hours ago, theman123 said: Hi, is it safe to flag/compact esl SexLab Utility Plus? Last time I checked the plugin is already compacted, all that needs to be done is esl flag it. 1
DoroLL Posted July 11, 2025 Posted July 11, 2025 (edited) On 5/31/2025 at 4:26 AM, Talesien said: No, it is build for 4.06, if you use it with another version you will encounter problems. Hello. Well, I can't play SexLab Aroused Creatures SE 4.16 on SexLab Utility Plus v20240407? OsmelMC's SLAC 4.12 Tweak is available for download, but SLAC 4.12 is currently not available for download (4.14 or later). Has anyone tried this? Guess I'll just have to try it myself...  PS. Tested with dogs, horses, giants, mammoths. Skyrim v1.59.7, SL Framework v1.6.3, SL Utility Plus v20240407. SL Aroused Creatures SE v4.16. These seem to work fine. Edited July 11, 2025 by DoroLL
jperrins66 Posted July 13, 2025 Posted July 13, 2025 Is the Unofficial Skyrim Modders Patch for se still valid ?
Amonshinky13 Posted July 14, 2025 Posted July 14, 2025 I like the tool, but it's a latecomer that doesn't yet have an update for Ahegao languages and the closed mouth issue.
doternoob Posted July 26, 2025 Posted July 26, 2025 Help me please, i tried this mod as alternative to furniture framework, but for some reason SLU uses furniture animations even in scenes with no furniture. Is there a way to make it filter animations ? I used billyy's invisible furniture slal to test it. Probably im missing something, but i didnt find any furniture filter in sexlab mcm.
Iev1athan Posted July 30, 2025 Posted July 30, 2025 I installed the SOS no dll version so I can use it for vr I install SOS vr, delete the dll, and install this mod, start a new game But the mod doesn't load properly No addons load and none of the spells are in my inventory, I tried pressing restart on the mod but it does nothing. So I'm at a loss I have PapyrusUtil vr installed so I don't know why it isn't working
Mizusawa_omega Posted July 30, 2025 Posted July 30, 2025 Â hello, can you help me find what does this zaz furniture scale bug? after using u+ it happens, only happen on my player character not on npc with any scale. the zaz furniture scaled to 1.0 but my character scale is 0.83. i can only set my character scale to 1.0 to avoid this bug. i wonder how to fix this when i use other scale, thank you
safado Posted July 30, 2025 Posted July 30, 2025 (edited) 5 hours ago, Mizusawa_omega said:  hello, can you help me find what does this zaz furniture scale bug? after using u+ it happens, only happen on my player character not on npc with any scale. the zaz furniture scaled to 1.0 but my character scale is 0.83. i can only set my character scale to 1.0 to avoid this bug. i wonder how to fix this when i use other scale, thank you   Your character scale is not standard, try a mod like Sexlab scaler for a workaround. It also could be the heels-offset-remove-during-animation feature being applied twice by slu and another mod, try the animations without heels.(wild guess)  You may also have a hack\patch overwriting code in sexlab\slu, because animations are blocked for characters with scale 0.91 or less and is hardcoded. I mean, there could be a bug in that hack\patch and should not be expected to be supported by OsmelMC.  Edited July 30, 2025 by safado
Mizusawa_omega Posted July 31, 2025 Posted July 31, 2025 (edited) 4 hours ago, safado said:  Your character scale is not standard, try a mod like Sexlab scaler for a workaround. It also could be the heels-offset-remove-during-animation feature being applied twice by slu and another mod, try the animations without heels.(wild guess)  You may also have a hack\patch overwriting code in sexlab\slu, because animations are blocked for characters with scale 0.91 or less and is hardcoded. I mean, there could be a bug in that hack\patch and should not be expected to be supported by OsmelMC.  i think i find out! i set character scale to 1 in racemenu, and then i use command setscale to 0.83, all problems are sovled Edited July 31, 2025 by Mizusawa_omega 1
hothot995 Posted August 2, 2025 Posted August 2, 2025 On 4/27/2025 at 12:23 PM, Foxwlf said: I have issue with furniture sex, tested near the counter in Ragged Flagon. Enabled furniture system but it does not even ask if I want to use the furniture.  I’m having the same issue. Does anyone have any ideas?
Serenity_XXI Posted August 11, 2025 Posted August 11, 2025 Anyone know why using sex animations with furniture (like chair) aligns the animations 180° the wrong way? I tested most recently with Billyy's canine animations, but for human animations it was the same probem. I'm using latest version of SexLab Utility Plus (v20240407), and I applied all the SLATE tags.
no_way Posted August 16, 2025 Posted August 16, 2025 On 8/11/2025 at 11:35 AM, Serenity_XXI said: Anyone know why using sex animations with furniture (like chair) aligns the animations 180° the wrong way? I tested most recently with Billyy's canine animations, but for human animations it was the same probem. I'm using latest version of SexLab Utility Plus (v20240407), and I applied all the SLATE tags. having the same issue and two more that I just can’t track down the cause of:  1) I can only change the scene being played once using the sexlab hotkey.  Repeat presses do nothing.  I can get another single scene change by first using the hotkey to move the scene location and wait for it to start playing again.  2)  furniture WALL animations align about a meter off the wall instead of pressed up against them.   any help much appreciatedÂ
Batkix Posted August 18, 2025 Posted August 18, 2025 (edited) Whenever I try to set a tongue in the expression editor, it just resets to the default. Anyone know how to fix that? Â Edited August 18, 2025 by Batkix
good2010 Posted August 19, 2025 Posted August 19, 2025 (edited) I'm currently using SOS plus "SOS - B3lisario UNP Addon - no balls v0.8", but I noticed that the upward angle is a little too high. It looks like it's being inserted into the butt, rather than my vagina. I've adjusted it using SEXLAB's built-in function, but it always returns to its original upward angle after I switch to the next stage or start a new cycle. How can I permanently set SOS to the height I want? Edited August 19, 2025 by good2010
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