LongDukDong Posted July 26, 2019 Author Posted July 26, 2019 I see what you may be looking at. The 'order' in the Oblivion Construction Set lists the required files based on a date order. TamagoClub, the original version, has a 2006 date. My copy of Oblivion has a much newer year date, so it is listing it below Tamago. Still, that doesn't change the actual mod order in which they are meant to be used. Next upload after figuring out a special 'CryoPreserve' system, I will take care of that. However, Follow the order as suggested in Fejeena's or Ashal's listings. (Yeah, definitely thinking that a Manual is desired)
LongDukDong Posted July 27, 2019 Author Posted July 27, 2019 UPDATE As reported, the 'listed dependencies' for Lovers TamgoClub were not in order. Cosmetic for those that manually sort their mod order.... I don't know if other systems used this (my mod manager doesn't). But this was a result of my copy of Oblivion having a much later year-date than that of Tamago. Go figure. Well that has been fixed And if some have read in the General Discussion topic, I discovered the uses of two 'Misc Items' not mentioned in the original Japanese readme for TamagoClub, its nature basically lost all this time. These being the CryoPreserve device and the IVF Device. The CryoPreserve device, if put into a chest or other Non-Actor container, will keep fresh and static the genetic material placed therein. In otherwords, if you have a Chest, the device, and some sperm, you could place the device and sperm in the chest and it won't go bad for weeks! As to the IVF device, if put into a chest with an ovum (not fertilized) and sperm, it will allow the two to merge and create a fertilized ovum (or zygote). Now these devices already existed in TamagoClub. But as I said before, these were unknowns. Unfortunately, modders wishing to make actual cabinets or devices that cannot be tampered with would have no use for these. So now TamagoClub has been updated to version 1.15 Rev 4.29, and adds 'non-playable' versions of the two devices (as invisible/hidden clothing items). 1
LongDukDong Posted July 28, 2019 Author Posted July 28, 2019 UPDATE Again with minor faults, the previous update of TamagoClub held within some test messages that I accidentally left behind. These messages were built into the system that tested for CryoPreserve and IVF devices, their existence and purpose only recently discovered. While this would not affect normal gameplay, it would be problematic for anyone playing a game/mod that utilized said devices. Let's say... if anyone continued Calandil's quest in Tamago Fertility Clinic. As towards the code behind TamagoClub's main quest, there was a minor formatting issue that only Movomo and I had seen. This did not cause any issues with gameplay, nor would it have. However, would-be modders studying the code may have had issue. So with the changes, the three packages now boast TamagoClub v 1.15 Rev 4.3.
LongDukDong Posted August 3, 2019 Author Posted August 3, 2019 NEW FROM CONDOM HOUSE PUBLISHING!!! Not an update to the Tamago Hiyoko package, the most recent upload as a BOOK on how to deal with the Tamago/Hiyoko system. A guide, it covers all five plugins you will be using, explanations on each, basics on how they function and what they accomplish, and some info for modders. While it cannot be considered a complete work, it should be enough for every basic user to know the ins and outs of the system, how the revised INI files function and what they hold, and a few debug options for the interested. Of course, it has pictures. 1
LongDukDong Posted August 3, 2019 Author Posted August 3, 2019 2 hours ago, calsimp said: How do you get the book? GLAD you ask. It's in the Downloads Section for this system. The book is standalone. In that, it is not part of the Tamago and Hiyoko set itself, and has no dependencies other than its accompanying .BSA file for all the pretty pictures. All pictures were altered in size to accommodate the book itself. In one case, a character's facial expression was altered to make it appear more pleasurable and less... rapish. For another, character skin tones were altered to give the characters the appearance as dunmer mother and daughter instead of ... well... chocolate elves mayhaps? And the interior cover girl was based on Almalexia... content like tattoos removed. HOWEVER... MISPRINT ALERT: The first upload of the book was a misprint, one of the Q/As being missing. But for those not worried, the question was about some female characters formerly pregnant suddenly not being pregnant at all. This has to deal with the differences between static characters, characters with low-level processing turned off, dynamic (random) characters, and the system's 'REAPING' function. The system, as it is set by default, cleans the Tamago database on a periodic schedule. Characters that are 'persistent references' tend to have their data protected, unless those characters have the checkbox "no low-level processing" turned on. Those are more susceptible to being cleaned. And random encounters, be they road bandits or wilderness creatures, will be reaped just as often. The only times they won't be reaped is if in the presence of the Player. This reaping feature can be adjusted in the TamagoClub.Ini file near the bottom.
xarxyc Posted August 18, 2019 Posted August 18, 2019 What are the other optional mods from the this line that were mentioned at the end?
fejeena Posted August 18, 2019 Posted August 18, 2019 Other optional Tamago mods TamagoPlayerHUD.esp TamagoBreak.esp TamagoNews.esp TamagoShop.esp TamagoTopic.esp TamagoConfide.esp LoversHiyokoShooter.esp HiyokoFutureDream.esp LoversEncounter.esp HiyokoQuestTarget.esp Hiyoko Generator Brood Mother HiyokoGeneratorGeneForge ... ... Use Google and most Mods you find here: https://www.loverslab.com/topic/6799-lovers-plugin-index-with-direct-links/
LongDukDong Posted December 6, 2019 Author Posted December 6, 2019 UPDATE For some time, the TamagoClub esm allowed you to view information about an actor's womb regarding how many fertilizations, pregnancies, and so forth had generated. However, it had a listing for 'Abortion' which was technically incorrect. This heading actually covered the premature ending of a pregnancy and child loss through an automated system such as 'Tamago Break'; a system which may kill the unborn child if the mother undergoes some trauma. It did not recognize whether the player arbitrarily removed the fetus or embyo herself or whether a mod specific for abortions came into play. So, the new heading for this piece of information has now been changed to "Childloss'. A new addition to TamagoClub's esm was just added as well, and with a reason. The TamagoClub system has a feature where a submissive male may acquire sperm after sex. This sounds weird, but it is there. It is likely that the intent was to enable an option for males to be able to bare children much like the option where females can produce sperm. So now introduced is a new 'function' which allows a modder to introduce a viable womb to any actor regardless of gender. This function does not function as part of the automated Tamago system itself, and will only execute if called with the below command: let data := Call a4tcfAddTamagoDataAny me idx That's pretty much it.
LongDukDong Posted December 30, 2019 Author Posted December 30, 2019 First... you may need to use a FRESH game after changing your new settings. Second, the values in the 'Pregnancy Cycle Settings' are not cumulative nor individual. Their entries are meant to be progressively larger than the last. ; Menstruation cycleset a4tc.MenstrualPhase10 to 60 * 24 * 1 ; Early Follicular Phase (Menstruation) [minutes]set a4tc.MenstrualPhase15 to 60 * 24 * 3 ; Late Follicular Phase [minutes]set a4tc.MenstrualPhase20 to 60 * 24 * 4 ; Ovulation Phase [minutes]set a4tc.MenstrualPhase30 to 60 * 24 * 7 ; Luteal Phase [minutes] The 60 * 24 * 1 is 60 minutes X 24 hours X 1 day. That is easy enough to understand, right? How long the Late Follicular Phase lasts is the difference between the setting of Early Follicular Phase and Late Follicular Phase... 2 days. The Ovulation Phase only lasts one day, the difference between the Late Follicular Phase and the Ovulation Phase. The Luteal Phase lasts 3 days, the span between the Ovulation Phase and Luteal Phase. And Early Follucular itself lasts but a day. ; Pregnancy phaseset a4tc.FetalPhase10 to 60 * 24 * 10 ; Pregnant (1st Trimester) [minutes]set a4tc.FetalPhase20 to 60 * 24 * 15 ; Pregnant (2nd Trimester) [minutes]set a4tc.FetalPhase30 to 60 * 24 * 25 ; Pregnant (3rd Trimester) [minutes] The Pregnancy phases are FUN. The First Trimester lasts 3 days... the difference between it and the Luteal Phase. Get it? I guess if you set it to ... ; Pregnancy phaseset a4tc.FetalPhase10 to 60 * 24 * 9 ; Pregnant (1st Trimester) [minutes]set a4tc.FetalPhase20 to 60 * 24 * 12 ; Pregnant (2nd Trimester) [minutes]set a4tc.FetalPhase30 to 60 * 24 * 15 ; Pregnant (3rd Trimester) [minutes] ... you'll have a much speedier pregnancy. Two days for the first trimester, three days for the others. But values each progressively higher than the previous entry. Oh, did you enjoy the Guide Book in the Master Set's downloads?
fejeena Posted December 30, 2019 Posted December 30, 2019 Isn't there a readme? In the original Tamago Mod was a readme with discription of all ini settings ( or most ini settings, some new settings was add later and the readme was not updated. But the menstrual cycle was in the readme )
LongDukDong Posted December 30, 2019 Author Posted December 30, 2019 All of the original readme files had been included. Though there were subtle but required changes.: The Japanese Readme files are now saved with Unicode encoding so it properly shows with its own alphabet The English Readme files were updated to include whatever changes were performed that should be noted, including version numbers. The TamagoClub readme does contain information about the Cycle changing system, though it doesn't really describe how one may wish to alter or change it.
fejeena Posted December 30, 2019 Posted December 30, 2019 This readme (only the menstrual cycle part ) Was TamagoClub v1.12 WITH a ini file , so readme was older and not updated. Spoiler **Settings Settings can be adjusted by changing the values of the quest variables in the console. Example: set a4tc.MenstrualPhase10 to 60*24*2 ;This sets the early follicular phase to end at day #2 All time related settings are based on ingame time. They will be affected by everything that makes time pass like sleeping, resting or fast travelling. Also, since in Oblivion the actual "date" hardly ever changes, the default durations have been shortened drastically. >>Menstruation Cycle Settings long a4tc.MenstrualPhase10 Early Follicular Phase (Menstruation) [minutes] (Default: 60 * 24 * 1) long a4tc.MenstrualPhase15 Late Follicular Phase [minutes] (Default: 60 * 24 * 3) long a4tc.MenstrualPhase20 Ovulation Phase [minutes] (Default: 60 * 24 * 4) long a4tc.MenstrualPhase30 Luteal Phase [minutes] (Default: 60 * 24 * 7) With the default values you will get the following cycle Day #0->Early Follicular Phase (Menstruation)->Day #1->Late Follicular Phase->Day #3->Ovulation Phase->Day #4->Luteal Phase->Day #7 Since the menstruation cycle has a small randomness factor the menstruation for the next cycle will not start precicely at the specified times. It is therefore possible that the elapsed time since the last menstruation exceeds the time set for the luteal phase. The menstruation cycle will fluctuate more if the actor's endurance and luck are low and become more stable the higher these values are. >>Pregnancy Phase Settings long a4tc.FetalPhase10 Pregnant (1st Trimester) [minutes] (Default: 60 * 24 * 10) long a4tc.FetalPhase20 Pregnant (2nd Trimester) [minutes] (Default: 60 * 24 * 15) long a4tc.FetalPhase30 Pregnant (3rd Trimester) [minutes] (Default: 60 * 24 * 25) The origin is the start of the current menstruation cycle. With the default values you will get the following pregnancy phases (->Luteal Phase->Day #7->)Pregnant (1st Trimester)->Day #10->Pregnant (2nd Trimester)->Day #15->Pregnant (3rd Trimester)->Day #25 (->Postterm Pregnancy) In the current version the setting for the 3rd trimester of pregnancy also marks the end of a fetus's lifetime. If the age of a fetus exceeds the value set for the 3rd trimester of pregnancy it is considered a stillbirth. Notice that the origin for counting the number of days the womb is in pregnant state is the time of the last menstruation whereas the origin for counting the age of the fetus is the day of fertilization. __________________________________________________________________________________________________ Full readme [Ero - TamaHiyo] TamagoClub 1.12 English_readme.rtf
LongDukDong Posted January 1, 2020 Author Posted January 1, 2020 Yeah, that's pretty much what's in the readme. It reads like a technical manual to put a ham radio together (circa 1970s).
Etarnalazure Posted January 27, 2020 Posted January 27, 2020 So, hopefully some kind soul here can help. Game crashes after about 5 seconds of play, I get the first popup about press ctrl to womb or something, then I accept, 4 second later, instant crash. I recently moved everything from a fault harddrive to a new one and I figured its because I was missing some files or something, so I've redownloaded everything. However, I am honestly not sure if this master pack is so "new" that other plugins no longer work well with it. I got the newest LAFP + all the requirements and a bunch of other things, I even deactivated all mods except Alternate start and the mods from this pack and it still crashed, without the Tamago/Hiyoko mods, it runs just dandy. I also tried removing Alternate start, still crashes. Heres the load order with all the mods I'd like to use put in, hopefully someone can go "Heey, that mod is no longer supported and will crash your game if used with blah blah". • 00 Oblivion.esm • 01 Beautiful People 2ch-Ed.esm • 02 Lovers with PK.esm • 03 TamagoClub.esm • 04 HiyokoClub.esm • 05 LoversCreature.esm • 06 x117race.esm • 07 Unofficial Oblivion Patch.esp [Version 3.5.6] • 08 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] • 09 Oblivion Citadel Door Fix.esp • 0A DLCShiveringIsles.esp • 0B Unofficial Shivering Isles Patch.esp [Version 1.5.9] • 0C Redecoration.esp • 0D Real_Mannequin.esp • 0E Gorangas Economy System.esp • 0F kuerteeCleanUp.esp • 10 MigMiscellanea.esp [Version 1.9.1] • 11 DLCHorseArmor.esp • 12 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.9] • 13 DLCOrrery.esp • 14 DLCOrrery - Unofficial Patch.esp [Version 1.0.7] • 15 DLCVileLair.esp • 16 DLCVileLair - Unofficial Patch.esp [Version 1.0.11] • 17 DLCMehrunesRazor.esp • 18 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7] • 19 DLCSpellTomes.esp • ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] • ++ MaleBodyReplacerV5.esp • ++ DMRA BBB Complete Clothing and Armor Replacer.esp • • • StockClothingArmorBBBHGEC_Standard_ECupLBotPPN.esp • 1A DLCThievesDen.esp • 1B DLCThievesDen - Unofficial Patch.esp [Version 1.0.15] • 1C DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.14] • 1D DLCBattlehornCastle.esp • 1E DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.12] • 1F DLCFrostcrag.esp • 20 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.10] • 21 Knights.esp • 22 Knights - Unofficial Patch.esp [Version 1.1.8] • ++ DMRA BBB Knights of the Nine Replacer.esp • 23 Safe Traveling NPC.esp • 24 MBP x110 race.esp • 25 AIRrace Evy x110.esp • 26 LoversTamagoClub.esp • ++ hggf_hiyokoclub_fix.esp • 27 HiyokoGenerator.esp • 28 HiyokoGeneratorGeneForge.esp • 29 HiyokoGeneratorBroodMother.esp • 2A TamagoSetBody.esp • 2B LoversAdultPlayPlusforSSP.esp • 2C LoversVoiceSSPplus.esp • 2D LoversRaperS.esp • 2E LoversJoburg.esp • 2F LoversBed.esp • 30 Lovers with PK.esp [Version 96v5] • 31 LoversCreature.esp • 32 LoversMagic.esp • 33 LoversLight.esp • 34 LoversSlaveTrader.esp • 35 LSTBravilUnderground.esp • 36 PlayerClothingReplacer.esp • 37 Vanilla Maternity Clothes.esp • 38 Alternative Start by Robert Evrae.esp • 39 Active_Inventory_Spell_1.2.esp • 3A BudongsNarcolepsySpell.esp • 3B OblivionReloaded.esp • 3C ClaimThatInterior.esp • 3D SetBody.esp • 3E Animation - Growlfs Body Resizing Mod.esp • 3F Moonshadow Elves - NoSc.esp • 40 Beautiful People 2ch-Ed Disable BandBlindMask.esp • • • Beautiful People 2ch-Ed Sheogorath Eye.esp • 41 Beautiful People 2ch-Ed Vanilla Race.esp • 42 Beautiful People 2ch-Ed Merged Hair Modules.esp • ++ Beautiful People 2ch-Ed Merged Eye Modules.esp • 43 Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp • 44 Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp • 45 x117 Merged SKSRENs Hair Modules.esp • 46 Beautiful People 2ch-Ed CustomRace.esp • 47 Beautiful People 2ch-Ed Chocolate Elves.esp • 48 Beautiful People 2ch-Ed Cute Elves.esp • 49 Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp • 4A Beautiful People 2ch-Ed MS Elves - NoSc.esp • 4B VailenaRace.esp • 4C VailenaCompanionValeria.esp • 4D Better Looking Redguards v2.esp • 4E Oblivion_Character_Overhaul.esp [Version 2.0] • 4F SlaverHouse.esp • 50 Bashed Patch, 0.esp • 51 LoversMB2.esp • 52 LoversIdleAnimsPriority.esp • 53 LoversAnimObjectsPriority.esp
Etarnalazure Posted January 27, 2020 Posted January 27, 2020 24 minutes ago, Etarnalazure said: So, hopefully some kind soul here can help. Game crashes after about 5 seconds of play, I get the first popup about press ctrl to womb or something, then I accept, 4 second later, instant crash. I recently moved everything from a fault harddrive to a new one and I figured its because I was missing some files or something, so I've redownloaded everything. However, I am honestly not sure if this master pack is so "new" that other plugins no longer work well with it. I got the newest LAFP + all the requirements and a bunch of other things, I even deactivated all mods except Alternate start and the mods from this pack and it still crashed, without the Tamago/Hiyoko mods, it runs just dandy. I also tried removing Alternate start, still crashes. Heres the load order with all the mods I'd like to use put in, hopefully someone can go "Heey, that mod is no longer supported and will crash your game if used with blah blah". • 00 Oblivion.esm • 01 Beautiful People 2ch-Ed.esm • 02 Lovers with PK.esm • 03 TamagoClub.esm • 04 HiyokoClub.esm • 05 LoversCreature.esm • 06 x117race.esm • 07 Unofficial Oblivion Patch.esp [Version 3.5.6] • 08 UOP Vampire Aging & Face Fix.esp [Version 1.0.0] • 09 Oblivion Citadel Door Fix.esp • 0A DLCShiveringIsles.esp • 0B Unofficial Shivering Isles Patch.esp [Version 1.5.9] • 0C Redecoration.esp • 0D Real_Mannequin.esp • 0E Gorangas Economy System.esp • 0F kuerteeCleanUp.esp • 10 MigMiscellanea.esp [Version 1.9.1] • 11 DLCHorseArmor.esp • 12 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.9] • 13 DLCOrrery.esp • 14 DLCOrrery - Unofficial Patch.esp [Version 1.0.7] • 15 DLCVileLair.esp • 16 DLCVileLair - Unofficial Patch.esp [Version 1.0.11] • 17 DLCMehrunesRazor.esp • 18 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.7] • 19 DLCSpellTomes.esp • ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] • ++ MaleBodyReplacerV5.esp • ++ DMRA BBB Complete Clothing and Armor Replacer.esp • • • StockClothingArmorBBBHGEC_Standard_ECupLBotPPN.esp • 1A DLCThievesDen.esp • 1B DLCThievesDen - Unofficial Patch.esp [Version 1.0.15] • 1C DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.14] • 1D DLCBattlehornCastle.esp • 1E DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.12] • 1F DLCFrostcrag.esp • 20 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.10] • 21 Knights.esp • 22 Knights - Unofficial Patch.esp [Version 1.1.8] • ++ DMRA BBB Knights of the Nine Replacer.esp • 23 Safe Traveling NPC.esp • 24 MBP x110 race.esp • 25 AIRrace Evy x110.esp • 26 LoversTamagoClub.esp • ++ hggf_hiyokoclub_fix.esp • 27 HiyokoGenerator.esp • 28 HiyokoGeneratorGeneForge.esp • 29 HiyokoGeneratorBroodMother.esp • 2A TamagoSetBody.esp • 2B LoversAdultPlayPlusforSSP.esp • 2C LoversVoiceSSPplus.esp • 2D LoversRaperS.esp • 2E LoversJoburg.esp • 2F LoversBed.esp • 30 Lovers with PK.esp [Version 96v5] • 31 LoversCreature.esp • 32 LoversMagic.esp • 33 LoversLight.esp • 34 LoversSlaveTrader.esp • 35 LSTBravilUnderground.esp • 36 PlayerClothingReplacer.esp • 37 Vanilla Maternity Clothes.esp • 38 Alternative Start by Robert Evrae.esp • 39 Active_Inventory_Spell_1.2.esp • 3A BudongsNarcolepsySpell.esp • 3B OblivionReloaded.esp • 3C ClaimThatInterior.esp • 3D SetBody.esp • 3E Animation - Growlfs Body Resizing Mod.esp • 3F Moonshadow Elves - NoSc.esp • 40 Beautiful People 2ch-Ed Disable BandBlindMask.esp • • • Beautiful People 2ch-Ed Sheogorath Eye.esp • 41 Beautiful People 2ch-Ed Vanilla Race.esp • 42 Beautiful People 2ch-Ed Merged Hair Modules.esp • ++ Beautiful People 2ch-Ed Merged Eye Modules.esp • 43 Beautiful People 2ch-Ed Merged SKSRENs Hair Modules.esp • 44 Beautiful People 2ch-Ed Merged RoseSims Hair Modules.esp • 45 x117 Merged SKSRENs Hair Modules.esp • 46 Beautiful People 2ch-Ed CustomRace.esp • 47 Beautiful People 2ch-Ed Chocolate Elves.esp • 48 Beautiful People 2ch-Ed Cute Elves.esp • 49 Beautiful People 2ch-Ed Nec Mystic High Elf Remake.esp • 4A Beautiful People 2ch-Ed MS Elves - NoSc.esp • 4B VailenaRace.esp • 4C VailenaCompanionValeria.esp • 4D Better Looking Redguards v2.esp • 4E Oblivion_Character_Overhaul.esp [Version 2.0] • 4F SlaverHouse.esp • 50 Bashed Patch, 0.esp • 51 LoversMB2.esp • 52 LoversIdleAnimsPriority.esp • 53 LoversAnimObjectsPriority.esp I swear, this is just like with programming.. You get stuck on a problem for days, you cant figure out why, you finally find someone else to see if they can find the error, and boom, suddenly if fucking works ^.- I think it had to do with enb. I redownloaded it and increased the RAM available and suddenly it worked, I think it crashed just before the message about Hiyoko names would get added and that it might freeze the game for a bit, because it was about when the game would usually crash I finally got that message instead.. So, hopefully it all works now.
LongDukDong Posted January 28, 2020 Author Posted January 28, 2020 Well, almost. Move your x117.esm up so it is right underneath the Beautiful People 2ch-Ed.esm. After that, THEN you have Lovers on down. I've been thinking about adding (or trying to add) new 'options' that can be used by outside mods. Utilities for end-users of a sort. AND, if there are too many 'objects' running in a game (like 1000+ wombs, 500+fetus, 750+ sperm), use the RESET DATA option in the TamagoSettings script to clear/erase all wombs and content from all NPCs. If you're playing a female, your womb resets. If anyone is pregnant... nope, not anymore. Less destructive than resetting data in the HiyokoClub Settings as that would eliminate all Hiyoko NPCs.
Etarnalazure Posted January 29, 2020 Posted January 29, 2020 On 1/28/2020 at 7:19 AM, LongDukDong said: Well, almost. Move your x117.esm up so it is right underneath the Beautiful People 2ch-Ed.esm. After that, THEN you have Lovers on down. I've been thinking about adding (or trying to add) new 'options' that can be used by outside mods. Utilities for end-users of a sort. AND, if there are too many 'objects' running in a game (like 1000+ wombs, 500+fetus, 750+ sperm), use the RESET DATA option in the TamagoSettings script to clear/erase all wombs and content from all NPCs. If you're playing a female, your womb resets. If anyone is pregnant... nope, not anymore. Less destructive than resetting data in the HiyokoClub Settings as that would eliminate all Hiyoko NPCs. Works just fine like it is, its how I used to have it before i "upgraded" the Hiyoko/Tamago mods as well. Reason I dont want to move them around is because I've made a few mods for personal use, 1 is an empty house outside Bravil with 4 female dancers (They use the dancing from the Bravil Underground mod) and some beds, I basically use it to house the slaves I have. Another mod that I made is basically just for "breeding", all the races that dont appear naturally in the world have been stuffed into the basement of the Rosethorn house, (Bunny girl, Dremora, Cat girls etc.). If I move the mods around too much I'll have to update the mods, and with how often the Construction kit crashes, I dont really want to deal with it.
fejeena Posted January 29, 2020 Posted January 29, 2020 Construction set with CS Extender almost doesn't crash. Only the landscape editing still sometimes crash. And you can move Mods as often you want, no need to use the CS. Only if you want to change the masterfile ( But that you should do with Gecko or Tes4Edit , not the CS ) Use CS Extender 51 , it can do all you need and has fewer requirements as versions 60+ See my yellow Link below how to get it to work with OBSE 21. -------------------- A house with 4 dancing NPCs does not need a masterfile, (only Oblivion esm) The dance in Bravil underground is vanilla ( Dance kf files from Shivering isle: Characters\_Male\IdleAnims\sedance.kf . So only Oblivion esm needed ) And if you want no virgins ( had sex or was raped token ) all you need is the Lovers with PK.esm All " had sex, was raped, block sex, contraceptive, had raped,... " token are in the Lovers esm.
Etarnalazure Posted January 30, 2020 Posted January 30, 2020 6 hours ago, fejeena said: Construction set with CS Extender almost doesn't crash. Only the landscape editing still sometimes crash. And you can move Mods as often you want, no need to use the CS. Only if you want to change the masterfile ( But that you should do with Gecko or Tes4Edit , not the CS ) Use CS Extender 51 , it can do all you need and has fewer requirements as versions 60+ See my yellow Link below how to get it to work with OBSE 21. -------------------- A house with 4 dancing NPCs does not need a masterfile, (only Oblivion esm) The dance in Bravil underground is vanilla ( Dance kf files from Shivering isle: Characters\_Male\IdleAnims\sedance.kf . So only Oblivion esm needed ) And if you want no virgins ( had sex or was raped token ) all you need is the Lovers with PK.esm All " had sex, was raped, block sex, contraceptive, had raped,... " token are in the Lovers esm. Thanks, may look into it in the future, but I'm not too fussed currently. Not feeling in the mood for modding, and the game is running fine for now, so it suits my needs.
LongDukDong Posted January 30, 2020 Author Posted January 30, 2020 Kewl. Well, the actual mods are pretty much NOT new. The bulk of what I did was just translate any non-english text into English, add more comments for any future modders to study, and add some niceties and an understanding why the mods work. OFFTOPIC (though this is my topic): Oh, if you ever see code in the scripts (or in LoversVoice dialog) that looks like this: ;20100801 ¢ŠÒ‚ł͂Ȃ¢ƒXƒyƒ‹‚àƒfƒBƒXƒyƒ‹‚µ‚Ä‚µ‚Ü‚¤ƒoƒOC³ it is actually Japanese text improperly read in a browser NOT set to recognize Japanese Unicode like this: ;20100801 召還ではないスペルもディスペルしてしまうバグ修正 That's what I had to deal with, double-translating... convert screwed up text into actual Japanese, and then paraphrase/translate into English. Whew... (I'm assuming your browser is reading Japanese unicode )
LongDukDong Posted February 27, 2020 Author Posted February 27, 2020 TIME FOR AN UPDATE I updated the TamagoClub master file to revision 4.32. Why? I added a new "Epicine Ensured" flag. Er, Epicine roughly translates into Hermaphrodite. And with this flag, ANY Actor (creature or NPC) is ensured to have a womb regardless of its gender. It is not directly added to anyone in TamagoClub, but it is an option which can be employed by an outside mod. I also added two 'Sex Drive' flags, one for each gender. These would denote whether a character's masculine drive is revved up or normal, and/or if their feminine drives are heightened or not. This would be like if a female character's biological clock is ticking and has a more maternal nature than others. These ARE added by TamagoClub when you meet/encounter any NPC, but they do not have any consequence with TamagoClub itself,. They are meant solely for outside mods. That's that.
LongDukDong Posted March 6, 2020 Author Posted March 6, 2020 FOR THE LOVE OF YOUR BEAUTIFUL CHILD A very entertaining new option has been added to the HiyokoClub masterfile, now having become version 1.10 revision 4.0. So what is this update and what's with the title??? Have you ever found you needed to reset and erase your Hiyoko Children for resources, even though you had one or two children you trained and taught to be young and strong NPCs? It was a real shame that you couldn't save them from... the dreaded purge of the "Clean-Up" feature in HiyokoClub. Until now. The revision adds a new option that lets you safely tag Hiyoko Children through their 'Umbilical Cord' inventory object. The Umbilical Cord object's menu now includes a Protect Child/Unprotect Child option. And as long as the child is protected, it will not be erased by HiyokoClub's Clean up protocol. Surprisingly, their individual form ID generated remains the same. ♦ ♦ ♦ Oh, I also updated the Tamago and Hiyoko Guidebook a little... Nothing that I didn't just mention here other than updating version numbers in the book and added a minor Q/A entry.
Eden Posted May 8, 2020 Posted May 8, 2020 Have a stange isue, after a kid is born the game becomes bugy. Sumoned Creatures just stay around and u can walk true them and u cant no longer kill any enemys u can stager them but they dont take any damage.
LongDukDong Posted May 8, 2020 Author Posted May 8, 2020 I have never seen or encountered such an issue. You did follow the proper mod order as described? That is to say, right below your Lovers with PK.esm master file, you have both TamagoClub.esm and HiyokoClub.esm respectively, and before the LoversCreatures.esm masterfile? Likewise, the LoversHiyokoClub,esp, HiyokoGenetics.esp and HiyokoGenerator.esp files appear before Lovers with PK.esp?
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