tuxagent7 Posted March 1, 2022 Posted March 1, 2022 11 hours ago, bwagdog669680 said: By the way, the breast reduce pack only works if you are in 1st person 2 hours ago, Kanlaon said: Anyway that surely can be changed using FO4Edit - but to what ? For the ingestible breast reduce pack, i compared between stimpak and it Only thing that is different is the keyword : ObjectTypeStimpak [KYWD:000F4AEB] that is missing in the breast reduce pack so maybe with this keyword added it would work in 3rd person It's a long shot but we could try and test it good find about it working in 1st person, i always thought it was bugged or something 1
Kanlaon Posted March 1, 2022 Posted March 1, 2022 58 minutes ago, tuxagent7 said: For the ingestible breast reduce pack, i compared between stimpak and it Only thing that is different is the keyword : ObjectTypeStimpak [KYWD:000F4AEB] that is missing in the breast reduce pack so maybe with this keyword added it would work in 3rd person It's a long shot but we could try and test it good find about it working in 1st person, i always thought it was bugged or something Simpy use console to add one or more breast reduce packs !
tuxagent7 Posted March 1, 2022 Posted March 1, 2022 (edited) 2 hours ago, Kanlaon said: Simpy use console to add one or more breast reduce packs ! I don't use permanent growing nor milking But if you want to make it work in 3rd person in the keyword section in Fedit remove the anim keyword, i added the stimpack keyword but i don't think it will change anything (maybe) I tested and now you get the message : I dont want to waste it in 1st and 3rd person I think it was the anim keyword that messed it up Edited March 1, 2022 by tuxagent7
Kanlaon Posted March 1, 2022 Posted March 1, 2022 3 hours ago, tuxagent7 said: I don't use permanent growing nor milking But if you want to make it work in 3rd person in the keyword section in Fedit remove the anim keyword, i added the stimpack keyword but i don't think it will change anything (maybe) I tested and now you get the message : I dont want to waste it in 1st and 3rd person I think it was the anim keyword that messed it up Did you make a test what happened if instead of removing the animation keyword, to add the keyword 'objecttypestimpak'. If the animations than work, the total behaviour would be more like this of a stimpak. --> When a stimpak is removed a breast reduce pack could be removed too. Of coarse it is not really possible to prevent the usage of the breast reduction pack and therefore the animation will always play.
Kanlaon Posted March 1, 2022 Posted March 1, 2022 When I try to pickpocket a settler with the option "Restrict naked item buying or changing" on, than it is not really possible. In the script F4B_Container in the function start_changing I added the highlighted 3 lines. I hope it helps. --> To be tested. function start_changing (actor player) player_ref = player Container2track = None if F4B_bDis_Nudetrading.getvalueint () If PlayerRef.IsSneaking() return ; Try to ignore, since plyer wants to steal something endif
tuxagent7 Posted March 1, 2022 Posted March 1, 2022 (edited) 41 minutes ago, Kanlaon said: Did you make a test what happened if instead of removing the animation keyword Tested with Anim Keyword only 3rd = Don't work Tested with Anim Keyword and Stimpak Keyword 3rd = Don't work Tested with only Stimpak keyword no Anim Keyword 3rd = Work get the no waste speech Didn't test with no keyword (Why stimpak ? because when i compared it seemed to use a template of the stimpak ... could maybe use the chem keyword instead maybe should take time to check more but i feel lazy today ) Edited March 1, 2022 by tuxagent7
bwagdog669680 Posted March 1, 2022 Posted March 1, 2022 4 hours ago, tuxagent7 said: I don't use permanent growing nor milking But if you want to make it work in 3rd person in the keyword section in Fedit remove the anim keyword, i added the stimpack keyword but i don't think it will change anything (maybe) I tested and now you get the message : I dont want to waste it in 1st and 3rd person I think it was the anim keyword that messed it up Another thing I have found is that the Breast Reduce Pack wouldn't reduce the Constant (Permanent) Growth below 200 or 20%. Tried 2 different times, both stopped reducing at 200 and got the I don't want to waste the syringe message. Not sure if that is by design or not. I have been doing a lot of tweaking with my mod parameters (with the FO4_NudeBasics.Ini). So this test result of no reducing below 200 may not be the rule, but the exception.
Nuka Cherry Posted March 2, 2022 Posted March 2, 2022 On 2/24/2022 at 10:50 AM, Krazyone said: Alt Slot Stripping... I've been trying to track down how to change the Slot Stripping from Slot 33, for the Vanilla Game. To multiple slots, for VTAW, and Clothes Pack mods. I went a different route. I disabled the slot stripping in Nudebasics, and used Rad Morphing Redux to create a tiered system of clothes removal (and whether I need to remove rads or visit a doc for each tier). So as Nora gains weight, she slowly loses clothes, but for the last tiers can keep going with radaway. I also run a fantastic mod called forever radiation https://www.nexusmods.com/fallout4/mods/48231 This makes rads caused by cars, nukes, etc, permanent. So I end up with zones of rads all over, causing problems. I am still tweaking it, but Nudebasics now does "nude rules", gun dropping (which I love), armor damage (alongside combat strip lite 1.4 as the newest one doesn't work for me), but not morphs. I also managed to get rid of AWKCR as a req.
tuxagent7 Posted March 2, 2022 Posted March 2, 2022 45 minutes ago, Nuka Cherry said: (alongside combat strip lite 1.4 as the newest one doesn't work for me) My clothes in combat strip lite didn't destroys themselves until i turned off the Armor Break in Nude Basic Now my clothes are destroyed and removed in combat strip lite
lcewolf Posted March 2, 2022 Posted March 2, 2022 21 hours ago, bwagdog669680 said: Hey. Got the PM, got your v1.07. Soooo much better. Especially the count down for the bomb collar. Big thank you! Question: My "Reset morphs" in the MCM>Nude FO4>Morphings tab (very top), doesn't seem to work. I was wanting to reset the morphs and continue my own tweaks. It says to click, save, and "quit complete" then reload. I've tried so many combos with no success. I've tried click, save (with and without going back in-game). I've tried the same in 1st person & 3rd. I've tried reloading my save and reloading the exit-save. I've turned all the morphs off, clicked reset and done all the above. I have noticed that the visible morphs are gone, but the constant morph (on the paper in Misc Pipboy) is still there. When I reload, my body is reset, then after a couple of seconds, morphs reappear. Any help would be great. (By the way, the breast reduce pack only works if you are in 1st person.) Thanks I once have the same bug few day ago, i solve it by bathing in a river near santuary. Even if it is de-activaed you need to take some rad for reset the effect.
bwagdog669680 Posted March 2, 2022 Posted March 2, 2022 21 minutes ago, lcewolf said: I once have the same bug few day ago, i solve it by bathing in a river near santuary. Even if it is de-activaed you need to take some rad for reset the effect. I'm not sure if I was clear. After I clicked the reset button in the MCM, I got a message saying reset done (or something like that), in the MCM. when I left that menu and went back in-game the morphs were gone visibly. I quickly checked the morph paper you get with the mod in my pip boy and the morphs were still there (constant growing or something) 500. I restarted my game to do more testing I'll try your method. So I go to the river near Sanctuary, get in, start getting rads, then do the Reset? Or do I do the reset, then get in the water? Thanks for the help!
Nuka Cherry Posted March 2, 2022 Posted March 2, 2022 (edited) 6 hours ago, tuxagent7 said: My clothes in combat strip lite didn't destroys themselves until i turned off the Armor Break in Nude Basic Now my clothes are destroyed and removed in combat strip lite Combat strip lite 5.0 "body damaged slots" does not prevent requiping of items (for me). 1.4 works perfectly, so I use Nudebasics to add in the armour damage system. Nudebasics handles the nudity effects. Rad morphing redux handles the radiation expansion and slot stripping Combat Strip lite 1.4 handles defeat (using Violate) and damaged limbs. Edited March 2, 2022 by Nuka Cherry
Kanlaon Posted March 2, 2022 Posted March 2, 2022 10 hours ago, bwagdog669680 said: Another thing I have found is that the Breast Reduce Pack wouldn't reduce the Constant (Permanent) Growth below 200 or 20%. Tried 2 different times, both stopped reducing at 200 and got the I don't want to waste the syringe message. Not sure if that is by design or not. I have been doing a lot of tweaking with my mod parameters (with the FO4_NudeBasics.Ini). So this test result of no reducing below 200 may not be the rule, but the exception. The author of the mod was a big fan of the skyrim 'milkmod' where it was not possible to get rid of the cumulated effect. You have already made a decision in MCM to enable permanent growing as in 1.03 all morphings are off by default when I remember right. ? And as an easter egg surprise (?) permanent growing does not stop at 100% (1000), therefore it is really necessary to have something. (If there is a limit, than I have not yet seen it at the moment) Anyway the minimum in the script was 25% (250). Nevertheless you can kindly ask @Krazyone to add a new global for a minimum value to the mod and the MCM. The global instead of the constant than must be used in the script F4B_RedBreastGrowEffectScr. At the moment I myself do not intend to change it. The breast reduce pack was an idea to help the player for higher values of the permanent growing. If it works good or not or if enough are available, I still do not know until now. Maybe something like a 'super breast reduce pack' similar to the superstimpak was necessary too. Anyway regarding the animation or no animation problematic, finally I had an idea that could work. Instead of only one potion we can try to do the trick with 2 different potions. The one in inventory than is only a placebo and gives the message "I do not want to waste" or instead if the growing is high enough it equips the potion with the animation and the reducing effect to the player. This could also be an idea how to solve the 'problem' with stacking stimpaks, where my trials until now does not work.
bwagdog669680 Posted March 2, 2022 Posted March 2, 2022 2 hours ago, Kanlaon said: The author of the mod was a big fan of the skyrim 'milkmod' where it was not possible to get rid of the cumulated effect. You have already made a decision in MCM to enable permanent growing as in 1.03 all morphings are off by default when I remember right. ? And as an easter egg surprise (?) permanent growing does not stop at 100% (1000), therefore it is really necessary to have something. (If there is a limit, than I have not yet seen it at the moment) Anyway the minimum in the script was 25% (250). Okay. Got it. The final number was 20% (200) for me. Which is fine, it's good to know. I can see others like this mod for different reasons, rad morphing, lactating, combat strip, weapon dropping, even the quick looting (strip dead bodies). Me too! It definitely gives us some awesome resources to use. I wish the original mod author hadn't bailed on this. Small note, if you didn't know already, a dead "settler" can still rip your clothes off of you if you loot essentials from them. 1
Kanlaon Posted March 2, 2022 Posted March 2, 2022 15 minutes ago, bwagdog669680 said: Okay. Got it. The final number was 20% (200) for me. Which is fine, it's good to know. I can see others like this mod for different reasons, rad morphing, lactating, combat strip, weapon dropping, even the quick looting (strip dead bodies). Me too! It definitely gives us some awesome resources to use. I wish the original mod author hadn't bailed on this. Small note, if you didn't know already, a dead "settler" can still rip your clothes off of you if you loot essentials from them. Yeah now that you say that it, I believe it on the spot, since no checks are done on the npc as the container yet. I have never played enough by myself, so that it does not yet happen in my game. A solution would be quite easy (!), but I do not have the published version anymore and my testing version has already some new effects and changings. Some of them work, while others not yet. Time for my current favorite game. I still have to flay a few mud crabs. (You really can actually find pelts in dead mud crabs, lol) 1
Krazyone Posted March 2, 2022 Posted March 2, 2022 2 hours ago, bwagdog669680 said: Small note, if you didn't know already, a dead "settler" can still rip your clothes off of you if you loot essentials from them. What mod is this off, or is it in one of the versions of FO4 NudeBasics someones made...
Krazyone Posted March 2, 2022 Posted March 2, 2022 Quote: I went a different route. I disabled the slot stripping in Nudebasics, and used Rad Morphing Redux to create a tiered system of clothes removal (and whether I need to remove rads or visit a doc for each tier). So as Nora gains weight, she slowly loses clothes, but for the last tiers can keep going with radaway. == I used to do this with Rad Morphing Redux, until I made FO4 NudeBasics Version 1.07. Now I'm just using FO4 NudeBasics. Quote: I also run a fantastic mod called forever radiation https://www.nexusmods.com/fallout4/mods/48231 This makes rads caused by cars, nukes, etc, permanent. So I end up with zones of rads all over, causing problems. == I've tried that, and been looking at that recently. I haven't been using it, as I was worried about Save Game Bloat, as you'd probably need to be in the same zone for 7 days, for it to dissipate. But I think I might give it a try again, as I have a lot of exploding Cars when playing... Quote: I am still tweaking it, but Nudebasics now does "nude rules", gun dropping (which I love), armor damage (alongside combat strip lite 1.4 as the newest one doesn't work for me), but not morphs. I also managed to get rid of AWKCR as a req. == My FO4 NudeBasics already does possible Gun Dropping when hit, I'm using it now. Unless you've added a new feature... Armour Damage also works great, the Flame On on the Shock Collar even having a chance to destroy Nora's clothes, which I've had happen. AWKCR... not sure what the negative points is of this mod, it's always a permanent install for me anyway.
bwagdog669680 Posted March 2, 2022 Posted March 2, 2022 8 hours ago, Krazyone said: What mod is this off, or is it in one of the versions of FO4 NudeBasics someones made... It's from NudeBasics. I'm not sure if it can be turned off in MCM. I don't usually go around taking my settlers stuff. (Not anymore at least.?). It might just be built into the mod. Sometimes you will come across a dead settler, or one will get killed near you. If you take any armor/weapons/clothing etc. They will tear off your clothes. Weird, but I believe it is just a label they have (Like a faction). Kanlaon said they would need to be labeled as a container to get past that issue.
MrCruelJohn Posted March 2, 2022 Posted March 2, 2022 8 hours ago, Krazyone said: What mod is this off, or is it in one of the versions of FO4 NudeBasics someones made... This is NudeBasics - under the on/off of allow restricted trading or exchanging items. I don't think it was meant to affect "dead" bodies, but it does... and usually at the most inconvenient times - I leave off because I want to swap items with companions - otherwise, they will rip your clothes off as well. John 1
Krazyone Posted March 3, 2022 Posted March 3, 2022 1 hour ago, MrCruelJohn said: This is NudeBasics - under the on/off of allow restricted trading or exchanging items. I don't think it was meant to affect "dead" bodies, but it does... and usually at the most inconvenient times - I leave off because I want to swap items with companions - otherwise, they will rip your clothes off as well. John Inconceivable... I always thought that feature was off of another mod, but It's been just a feature that I never turn on, on a mod I use all the time. 1
lcewolf Posted March 3, 2022 Posted March 3, 2022 22 hours ago, bwagdog669680 said: I'm not sure if I was clear. After I clicked the reset button in the MCM, I got a message saying reset done (or something like that), in the MCM. when I left that menu and went back in-game the morphs were gone visibly. I quickly checked the morph paper you get with the mod in my pip boy and the morphs were still there (constant growing or something) 500. I restarted my game to do more testing I'll try your method. So I go to the river near Sanctuary, get in, start getting rads, then do the Reset? Or do I do the reset, then get in the water? Thanks for the help! I discover this when I wanted to test the morph. After sleep few day and see no result i tried to turn off the feature and reset in the menu. Each time i reload my game big butt and breast.re-appear I turn of all feature i was still stuck with the effect even after few reset. I wanted to see what it will do if i swim again then once i was in the river the effect disapear finally.
tuxagent7 Posted March 3, 2022 Posted March 3, 2022 (edited) On 2/24/2022 at 4:50 AM, Krazyone said: Alt Slot Stripping... I've been trying to track down how to change the Slot Stripping from Slot 33, for the Vanilla Game. To multiple slots, for VTAW, and Clothes Pack mods. I've been unsuccessful, as I don't have the skill needed with coding to recognise them. This would be fantastic with the radiation stripping VTAW using Armor 41/11 for the body part so only the heels strip 33/3 Scanned some files to try and find where would the slot but can't find it Edited March 3, 2022 by tuxagent7
bwagdog669680 Posted March 3, 2022 Posted March 3, 2022 2 hours ago, lcewolf said: I discover this when I wanted to test the morph. After sleep few day and see no result i tried to turn off the feature and reset in the menu. Each time i reload my game big butt and breast.re-appear I turn of all feature i was still stuck with the effect even after few reset. I wanted to see what it will do if i swim again then once i was in the river the effect disapear finally. Okay, Awesome. I'll give it a try tomorrow. Thanks again!!
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