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SkyrimLL/DeepBlueFrog mods conversion to SSE


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Posted
5 hours ago, igo55 said:

Got around to messing with my mods, I had conflict with animated wings. Anyway thanks. 

20210709022652_1.jpg

 

Things seem in order in that picture. What was the problem?

Posted

Hi everyone..I Don´t know if someone else have this issue..but with the latest version of SexlabHormones, i noticed that my female character when is naked , after a afew seconds start to cover herself ( breasts and pussy) with her arms..before this version i never had this behavior, i dont know if this " effect" is intended or not..but if it is, could you make it optional in MCM?, or maybe explain me what to do to get rid of it..Thx in advance :).

 

SexLab Hormones SE 20210630.7z 40.91 MB · 339 downloads

Posted

Heads up - unless I am distracted by something else, I will be pushing a new update to Parasites later today.

It will be a big one with new content, including some meshes.

 

Posted
1 minute ago, pifesh said:

Hi everyone..I Don´t know if someone else have this issue..but with the latest version of SexlabHormones, i noticed that my female character when is naked , after a afew seconds start to cover herself ( breasts and pussy) with her arms..before this version i never had this behavior, i dont know if this " effect" is intended or not..but if it is, could you make it optional in MCM?, or maybe explain me what to do to get rid of it..Thx in advance :).

 

SexLab Hormones SE 20210630.7z 40.91 MB · 339 downloads 40.91 MB · 341 downloads

 

Do you have Cursed Loot, Defeat, or Sexlab Survival? These mods all provide cover animations. I've not seen the cover animation coming from hormones yet, and i've got it unchecked in those mods.

Posted
2 minutes ago, pifesh said:

Hi everyone..I Don´t know if someone else have this issue..but with the latest version of SexlabHormones, i noticed that my female character when is naked , after a afew seconds start to cover herself ( breasts and pussy) with her arms..before this version i never had this behavior, i dont know if this " effect" is intended or not..but if it is, could you make it optional in MCM?, or maybe explain me what to do to get rid of it..Thx in advance :).

 

SexLab Hormones SE 20210630.7z 40.91 MB · 339 downloads 40.91 MB · 341 downloads

 

That is not intended behavior. 

I think it is controlled by another mod like Arousal or Defeat.

 

If the behavior is triggered by Hormones, I have no idea how to fix it.

Posted
50 minutes ago, zarantha said:

 

Do you have Cursed Loot, Defeat, or Sexlab Survival? These mods all provide cover animations. I've not seen the cover animation coming from hormones yet, and i've got it unchecked in those mods.

Hi , yes, i have Defeat and cursed loot..but before to upgrade hormones to the latest version i had not that " covering" behavior..thx for the reply , anyway

Posted
52 minutes ago, DeepBlueFrog said:

 

That is not intended behavior. 

I think it is controlled by another mod like Arousal or Defeat.

 

If the behavior is triggered by Hormones, I have no idea how to fix it.

ok thx for the reply..i was not sure if this was a new feature or an issue..as i said before ..with the previous version i had not this behavior.. i haven´t added or deleted any other mods in my list and the load order position is the same one..

Posted

@DeepBlueFrog For your notes when you do the DD 5.1 stuff...

 

Haven't seen an issue with the arm bindings from Sanguine yet with DD 5.1, but I am getting an error when he tries to equip the boots from the outfit dialog.

The corset and restrictive gloves equipped just fine, but the corset is invisible. If I remove the corset (I used DDe) and manually equip the same item again, it shows up. It also looks like I'm getting a collar along with the corset. Anyway, maybe invisible devices is what the other person saw when getting the armbindings from Sanguine?

 

This is the onscreen message I see:
[SD] equipDeviceByString FAILED: Boots

 

Here is the relevant papyrus log section:

 

[07/09/2021 - 12:11:52PM] [_sdras_player] Receiving device equip story event [Boots|restrictive] [0] [0.000000]
[07/09/2021 - 12:11:52PM] [_sdras_player]     sDevice = Boots - sTags = Restrictive
[07/09/2021 - 12:11:52PM] [_sdqs_fcts_outfit] setMasterGearByRace -- Setting race to [Race <DarkElfRace (00013742)>]
[07/09/2021 - 12:11:52PM] [_sdqs_fcts_outfit]     - Actor override not found for Boots
[07/09/2021 - 12:11:52PM] [_sdqs_fcts_outfit]     - Racial override not found for Boots
[07/09/2021 - 12:11:52PM] [_sdqs_fcts_outfit] equipDeviceByString - NO override detected - Restrictive
[07/09/2021 - 12:11:52PM] [_sdqs_fcts_outfit] equipDeviceByString: Boots
[07/09/2021 - 12:11:52PM] [_sdqs_fcts_outfit]         keyword: [Keyword <zad_DeviousBoots (09027F29)>]
[07/09/2021 - 12:11:52PM] [_sdqs_fcts_outfit]         equipDeviceByString - tags: Restrictive
[07/09/2021 - 12:11:52PM] [Zad]: GetDeviceByTags([Keyword <zad_DeviousBoots (09027F29)>], Restrictive)
[07/09/2021 - 12:11:52PM] [Zad]: No devices found with tags, falling back to random device
[07/09/2021 - 12:11:52PM] [_sdqs_fcts_outfit]         Device rendered: None
[07/09/2021 - 12:11:52PM] [_sdqs_fcts_outfit]         equipDeviceByString - no device found
[07/09/2021 - 12:11:52PM] [_sdqs_fcts_outfit]         equipDeviceByString - generic:
[07/09/2021 - 12:11:52PM] [_sdqs_fcts_outfit]         equipDeviceByString - Device inventory: None
[07/09/2021 - 12:11:52PM] [_sdqs_fcts_outfit]         Device rendered: None
[07/09/2021 - 12:11:52PM] [_sdqs_fcts_outfit]         equipDeviceByString - no device found
[07/09/2021 - 12:11:52PM] [_sdqs_fcts_outfit]         equipDeviceByString - device equip FAILED for Boots

 

XX027F29 is preset in DDa as keyword Devious Boots. xedit shows it is referenced by 227 objects in the DD mods, and a good bit of the references are ARMO records and some are restrictive.

 

Successful equips:
 

Spoiler

 

Gloves:

[07/09/2021 - 12:13:12PM] [_sdqs_fcts_outfit] clearNonGenericDeviceByString - player is not wearing: WristRestraint
[07/09/2021 - 12:13:14PM] [_sdras_player] Receiving device equip story event [Gloves|restrictive] [0] [0.000000]
[07/09/2021 - 12:13:14PM] [_sdras_player]     sDevice = Gloves - sTags = Restrictive
[07/09/2021 - 12:13:14PM] [_sdqs_fcts_outfit]     - Actor override not found for Gloves
[07/09/2021 - 12:13:14PM] [_sdqs_fcts_outfit]     - Racial override not found for Gloves
[07/09/2021 - 12:13:14PM] [_sdqs_fcts_outfit] equipDeviceByString - NO override detected - Restrictive
[07/09/2021 - 12:13:14PM] [_sdqs_fcts_outfit] equipDeviceByString: Gloves
[07/09/2021 - 12:13:14PM] [_sdqs_fcts_outfit]         keyword: [Keyword <zad_DeviousGloves (0902AFA1)>]
[07/09/2021 - 12:13:14PM] [_sdqs_fcts_outfit]         equipDeviceByString - tags: Restrictive
[07/09/2021 - 12:13:14PM] [Zad]: GetDeviceByTags([Keyword <zad_DeviousGloves (0902AFA1)>], Restrictive)
[07/09/2021 - 12:13:14PM] [_sdqs_fcts_outfit]         Device rendered: [Armor < (09027F27)>]
[07/09/2021 - 12:13:15PM] [Zad]: [SD] equipDevice
[07/09/2021 - 12:13:15PM] [Zad]: LockDevice called for Zara: Black Leather Restrictive Gloves)
[07/09/2021 - 12:13:15PM] [Zad]: OnContainerChanged()
[07/09/2021 - 12:13:15PM] [Zad]: OnEquipped(Zara: Black Leather Restrictive Gloves)
[07/09/2021 - 12:13:15PM] [Zad]: Checking for active unequip operation for [Keyword <zad_DeviousGloves (0902AFA1)>]
[07/09/2021 - 12:13:15PM] [Zad]: No active unequip operation running for [Keyword <zad_DeviousGloves (0902AFA1)>]. Proceeding
[07/09/2021 - 12:13:15PM] [Zad]: No menus are open. Equipping silently.
[07/09/2021 - 12:13:16PM] [Zad]: Sending device event DeviceEquippedGloves(Zara:1)
[07/09/2021 - 12:13:16PM] [Zad]: RestraintScript OnEquippedPost Gloves
[07/09/2021 - 12:13:16PM] [Zad]: Difficulty timer modifier applied: 11.241022 [setting: 6]

 

 

Corset:

[07/09/2021 - 12:13:40PM] [_sdqs_fcts_outfit] clearNonGenericDeviceByString - player is not wearing: WristRestraint
[07/09/2021 - 12:13:40PM] [_sdqs_fcts_outfit] clearNonGenericDeviceByString called with message: Sanguine
[07/09/2021 - 12:13:40PM] [_sdqs_fcts_outfit] clearing device string: Collar
[07/09/2021 - 12:13:40PM] [_sdqs_fcts_outfit] clearing device keyword: [Keyword <zad_DeviousCollar (09003DF7)>]
[07/09/2021 - 12:13:42PM] [Zad]: [SD] clearDevice - destroy: [Keyword <zad_DeviousCollar (09003DF7)>]
[07/09/2021 - 12:13:42PM] [Zad]: UnlockDevice called for Zara: Sanguine's Collar)
[07/09/2021 - 12:13:42PM] [Zad]: OnUnequipped(Zara: Sanguine's Collar)
[07/09/2021 - 12:13:42PM] [Zad]: Starting unequip operation for [Keyword <zad_DeviousCollar (09003DF7)>]
[07/09/2021 - 12:13:42PM] [Zad]: Detected removal token. Done.
[07/09/2021 - 12:13:44PM] [_sdras_player] Receiving device equip story event [Collar|restrictive] [0] [0.000000]
[07/09/2021 - 12:13:44PM] [_sdras_player]     sDevice = Collar - sTags = Restrictive
[07/09/2021 - 12:13:44PM] [_sdras_player] Receiving device equip story event [Corset|restrictive] [0] [0.000000]
[07/09/2021 - 12:13:44PM] [_sdras_player]     sDevice = corset - sTags = Restrictive
[07/09/2021 - 12:13:44PM] [_sdqs_fcts_outfit]     - Actor override not found for Collar
[07/09/2021 - 12:13:44PM] [_sdqs_fcts_outfit]     - Racial override detected for Collar
[07/09/2021 - 12:13:44PM] [_sdqs_fcts_outfit] equipDeviceByString: Collar
[07/09/2021 - 12:13:44PM] [_sdqs_fcts_outfit]         keyword: [Keyword <zad_DeviousCollar (09003DF7)>]
[07/09/2021 - 12:13:44PM] [_sdqs_fcts_outfit]         equipDeviceByString - tags: collar,posture,leather,red
[07/09/2021 - 12:13:44PM] [Zad]: GetDeviceByTags([Keyword <zad_DeviousCollar (09003DF7)>], collar,posture,leather,red)
[07/09/2021 - 12:13:44PM] [_sdqs_fcts_outfit]     - Actor override not found for corset
[07/09/2021 - 12:13:44PM] [_sdqs_fcts_outfit]     - Racial override not found for corset
[07/09/2021 - 12:13:44PM] [_sdqs_fcts_outfit] equipDeviceByString - NO override detected - Restrictive
[07/09/2021 - 12:13:45PM] [_sdqs_fcts_outfit] equipDeviceByString: corset
[07/09/2021 - 12:13:45PM] [_sdqs_fcts_outfit]         keyword: [Keyword <zad_DeviousCorset (09027F28)>]
[07/09/2021 - 12:13:45PM] [_sdqs_fcts_outfit]         equipDeviceByString - tags: Restrictive
[07/09/2021 - 12:13:45PM] [Zad]: No devices found with tags, falling back to random device
[07/09/2021 - 12:13:45PM] [_sdqs_fcts_outfit]         Device rendered: [Armor < (09016155)>]
[07/09/2021 - 12:13:45PM] [Zad]: GetDeviceByTags([Keyword <zad_DeviousCorset (09027F28)>], Restrictive)
[07/09/2021 - 12:13:45PM] [_sdqs_fcts_outfit]         Device rendered: [Armor < (09028F53)>]
[07/09/2021 - 12:13:45PM] [Zad]: [SD] equipDevice
[07/09/2021 - 12:13:45PM] [Zad]: [SD] equipDevice
[07/09/2021 - 12:13:45PM] [Zad]: LockDevice called for Zara: Black Leather Restrictive Corset)
[07/09/2021 - 12:13:45PM] [Zad]: OnContainerChanged()
[07/09/2021 - 12:13:45PM] [Zad]: LockDevice called for Zara: Black Leather Collar (Harness))
[07/09/2021 - 12:13:45PM] [Zad]: OnEffectStart(): Belly
[07/09/2021 - 12:13:45PM] [Zad]: OnContainerChanged()
[07/09/2021 - 12:13:45PM] [Zad]: OnEffectStart(ShoutStaggerEffect)
[07/09/2021 - 12:13:45PM] [Zad]: OnEquipped(Zara: Black Leather Restrictive Corset)
[07/09/2021 - 12:13:45PM] [Zad]: Checking for active unequip operation for [Keyword <zad_DeviousCorset (09027F28)>]
[07/09/2021 - 12:13:45PM] [Zad]: No active unequip operation running for [Keyword <zad_DeviousCorset (09027F28)>]. Proceeding
[07/09/2021 - 12:13:45PM] [Zad]: OnEquipped aborted - item is already worn.
[07/09/2021 - 12:13:45PM] [Zad]: OnEquipped(Zara: Black Leather Collar (Harness))
[07/09/2021 - 12:13:45PM] [Zad]: Checking for active unequip operation for [Keyword <zad_DeviousCollar (09003DF7)>]
[07/09/2021 - 12:13:45PM] [Zad]: No active unequip operation running for [Keyword <zad_DeviousCollar (09003DF7)>]. Proceeding
[07/09/2021 - 12:13:46PM] [Zad]: No menus are open. Equipping silently.
[07/09/2021 - 12:13:46PM] [Zad]: Sending device event DeviceEquippedCollar(Zara:1)

 

 

Posted

Thanks.. I was planning on testing that this week but I got sucked in by a flurry of fixes for Parasites.

 

I will look into that next.

Posted
4 minutes ago, pifesh said:

Hi , yes, i have Defeat and cursed loot..but before to upgrade hormones to the latest version i had not that " covering" behavior..thx for the reply , anyway

 

I'm using the same version of hormones that I converted myself and I don't get any covering animations from hormones. Maybe recheck the options in those mods?

Posted
7 minutes ago, zarantha said:

 

I'm using the same version of hormones that I converted myself and I don't get any covering animations from hormones. Maybe recheck the options in those mods?

Thx for your support and for pointing the probable cause of the issue....it was in fact  " Cursed loot" as soon as i removed the mod and re-enabled your converted version  all was fine again..so thx..now will try to figure why  Cursed loot was working with the previous version of Hormones but not with the latest..i Thx again :)

 

Posted
56 minutes ago, pifesh said:

Thx for your support and for pointing the probable cause of the issue....it was in fact  " Cursed loot" as soon as i removed the mod and re-enabled your converted version  all was fine again..so thx..now will try to figure why  Cursed loot was working with the previous version of Hormones but not with the latest..i Thx again :)

 

 there should be an option in the cursed loot mcm that disables the naked covering animations (i think it is under misc) in case you wanna keep using the mod.

Posted
8 hours ago, DeepBlueFrog said:

 

Things seem in order in that picture. What was the problem?

I had this before, and the wings were not working. I forgot this mod works off animated wings, anyway just an update to say its working fine.

20210706020628_1.jpg

Posted
10 minutes ago, igo55 said:

I had this before, and the wings were not working. I forgot this mod works off animated wings, anyway just an update to say its working fine.

20210706020628_1.jpg

 

Ah yes... Parasites detect three Fly/Wings mods which are all based on the same system.

If you upgrade from one to the other, the default wing style might change,

 

I don't have a way to allow you to pick the style you want yet.

Posted

parasites: 1. it seems to crash when as the chaurus queen i activate estrus on an npc with acid spit/digest (when the animation starts)

2. the regular dwemer explorer outfit (im using the 3ba bodyslides) seems to be unalinged with the characters feet and hands (hands clip out glove part and boots stop at ankles)

Posted
12 minutes ago, Reena_Ribona said:

parasites: 1. it seems to crash when as the chaurus queen i activate estrus on an npc with acid spit/digest (when the animation starts)

 

Could be a problem with Estrus Chaurus. 

Are you crashing when collecting Chaurus Eggs?

 

12 minutes ago, Reena_Ribona said:

2. the regular dwemer explorer outfit (im using the 3ba bodyslides) seems to be unalinged with the characters feet and hands (hands clip out glove part and boots stop at ankles)

 

The meshes are just not fitted for all body types. 

Someone would have to come up with a conversion for 3ba bodyslides.

Posted (edited)
21 minutes ago, Reena_Ribona said:

parasites: 1. it seems to crash when as the chaurus queen i activate estrus on an npc with acid spit/digest (when the animation starts)

2. the regular dwemer explorer outfit (im using the 3ba bodyslides) seems to be unalinged with the characters feet and hands (hands clip out glove part and boots stop at ankles)

 

#2 - I'll take a look at it, but since the hands and feet aren't separate pieces for that armor, there may not be much I can do. There's an alternate mesh for the dwemer suit that you should be able to build and use that won't have that problem. Or if it does, let me know :D

Edited by zarantha
Posted
1 minute ago, Reena_Ribona said:

JUST tested it and yes it did

 

Then your next stop is to make sure Estrus Chaurus is properly installed and working for SE.

Posted
Just now, zarantha said:

 

#2 - I'll take a look at it, but since the hands and feet aren't separate pieces for that armor, there may not be much I can do. There's an alternate mesh for the dwemer suit that you should be able to build and use that won't have that problem.

sighs yeah i know i alternated to that one but for some reason i liked the other one if its not really do able i can tolerate the alternate mesh

Posted
Just now, DeepBlueFrog said:

 

Then your next stop is to make sure Estrus Chaurus is properly installed and working for SE.

eh? its not? but i installed the latest version on both reg estrus and estrus+

Posted
1 minute ago, Reena_Ribona said:

sighs yeah i know i alternated to that one but for some reason i liked the other one if its not really do able i can tolerate the alternate mesh

 

From what I understand, DBF will have another parasites update up soon with mesh updates, so i will be looking through the meshes and bodyslides for updates this weekend. If it's just a few, it won't take too long.  I'll tag you if I figure out the issue with the dwemer outfit.

Posted
Just now, zarantha said:

 

From what I understand, DBF will have another parasites update up soon with mesh updates, so i will be looking through the meshes and bodyslides for updates this weekend. If it's just a few, it won't take too long.  I'll tag you if I figure out the issue with the dwemer outfit.

k thanks

Posted
2 minutes ago, Reena_Ribona said:

eh? its not? but i installed the latest version on both reg estrus and estrus+

 

Are you installing the SE conversion, or the LE version? If its' the LE version, run the mod through CAO. Unconverted meshes can cause CTDs.

 

Posted
2 minutes ago, zarantha said:

 

Are you installing the SE conversion, or the LE version? If its' the LE version, run the mod through CAO. Unconverted meshes can cause CTDs.

 

the estrus se from nexus and the estrus + that piffy did 

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