jayce113 Posted February 27, 2023 Posted February 27, 2023 13 hours ago, DeepBlueFrog said: I am using SE with the latest version level ,.. so comparable to AE but without most of the bundled mods. I have more than 700 mods installed and I only found one mod so far that I can't use because it need to be updated to the latest version. Take a good look at what you want to use. AE might be good enough now. One thing for sure... with visuals like these, I am not going back to LE. The visuals are the main reason I never went back to LE. The visual updates you can tweak and do to SE are just gorgeous.
Aoromn Posted February 27, 2023 Posted February 27, 2023 Hey, just wanted to ask: Do I need to have the original Warm Bodies installled along the patch or is the SSE patch a standalone, and thus it is enough?
DeepBlueFrog Posted February 27, 2023 Author Posted February 27, 2023 2 hours ago, Aoromn said: Hey, just wanted to ask: Do I need to have the original Warm Bodies installled along the patch or is the SSE patch a standalone, and thus it is enough? I am working on making Warm Bodies into its own download page. The patch available here is standalone. The next update coming soon will add warmth from torches too, in addition to a bug fix that prevented the mod to start at all in some situations.
DeepBlueFrog Posted February 27, 2023 Author Posted February 27, 2023 (edited) 21 hours ago, DeepBlueFrog said: I am using SE with the latest version level ,.. so comparable to AE but without most of the bundled mods. I have more than 700 mods installed and I only found one mod so far that I can't use because it need to be updated to the latest version. Take a good look at what you want to use. AE might be good enough now. One thing for sure... with visuals like these, I am not going back to LE. > May I ask which tree/flora/grass/water mods you are using? That looks awesome. I tried several options but I settled on: - ENB water for the water - Nature of the Wild for trees. Mostly because of the clutter it adds on the ground too. - Folkvangr Grass overhaul. Mostly because it was recommended by Nature of the Wild and the results look great if your machine can handle it - Origin of the Forest 3D grass, with a patch that makes them smaller and another patch that removes them from roads - various Cathedral 3D mods for flowers, with a patch that also makes them smaller - Cathedral weather - Both Volumetric Mists and Mists of Tamriel for the cloudy atmosphere - an ENB based on Rudy ENB for Cathedral weather, and carefully tweaked every chance I get (I will post a download link for that one when I am ready to share) - and DynDoLod to generate the 3D distant trees bilboards Edit: I will add the links to actual mods in a bit. I can't at the moment. Edited February 27, 2023 by DeepBlueFrog 1
DeepBlueFrog Posted February 27, 2023 Author Posted February 27, 2023 That said, if you want to pick a couple of mods for the most dramatic changes, I would recommend starting with Nature of the Wild, Cathedral Weathers and Rudy ENB for Cathedral Weather. Those 3 mods alone make Skyrim feel like a very different game. Like.. I actually got lost for the first time in the Falkreath forest
Luka10 Posted February 28, 2023 Posted February 28, 2023 I'm a dummy i posted in the LE topic and not here so my problem is everything is working, but the outfits do not appear on my character. downloading and installing DD5. + right now to see if it fixes it
DeepBlueFrog Posted February 28, 2023 Author Posted February 28, 2023 59 minutes ago, Luka10 said: I'm a dummy i posted in the LE topic and not here so my problem is everything is working, but the outfits do not appear on my character. downloading and installing DD5. + right now to see if it fixes it DD5 was recently updated to 5.2. I have not tested the mod with that version but there wasn't apparently any breaking change regarding my mods, except maybe for the face hugger. I will test 5.2 myself in a little while but you should be ok to use that version. Remember to build the meshes with Bodyslides after installing DD.
Luka10 Posted February 28, 2023 Posted February 28, 2023 (edited) 52 minutes ago, DeepBlueFrog said: DD5 was recently updated to 5.2. I have not tested the mod with that version but there wasn't apparently any breaking change regarding my mods, except maybe for the face hugger. I will test 5.2 myself in a little while but you should be ok to use that version. Remember to build the meshes with Bodyslides after installing DD. yes i'm using 5.2 and everything works fine just the legs on the hiphugger? are not curled around the body and the tail nearest the body of the creature looks bloated on second i'll see if i can get a screnshot since i use lykiaos i don't think i can test any of the gags... but everything else i tried works even the new spriggan stuff. ON a side note i had an idea for a male version of the charus worm that would suck on the dick of a male... you could use the original model for it,and with some tweaks it would work perfectly. Edited February 28, 2023 by Luka10
zarantha Posted February 28, 2023 Posted February 28, 2023 1 hour ago, Luka10 said: yes i'm using 5.2 and everything works fine just the legs on the hiphugger? are not curled around the body and the tail nearest the body of the creature looks bloated on second i'll see if i can get a screnshot since i use lykiaos i don't think i can test any of the gags... but everything else i tried works even the new spriggan stuff. ON a side note i had an idea for a male version of the charus worm that would suck on the dick of a male... you could use the original model for it,and with some tweaks it would work perfectly. What body do you use? The legs curving around the waist should work with the CBBE/3BA bodyslides. The bloating is really stretching due to weight painting. I might be able to fix that in the bodyslides by removing the thigh weights, but that might also induce clipping while walking/running.
Luka10 Posted February 28, 2023 Posted February 28, 2023 (edited) 14 minutes ago, zarantha said: What body do you use? The legs curving around the waist should work with the CBBE/3BA bodyslides. The bloating is really stretching due to weight painting. I might be able to fix that in the bodyslides by removing the thigh weights, but that might also induce clipping while walking/running. CBBE 3bbb I dunno how i'm looking at it now and the legs do curve around the body I dunno how that changed... but the thing is still streched. Oh i think i know what happened i redownloaded the textures... and replaced them with the newer download. Edited February 28, 2023 by Luka10
belegost Posted February 28, 2023 Posted February 28, 2023 (edited) On 2/27/2023 at 1:12 AM, DeepBlueFrog said: I am currently involved in setting up the release pages for many of my mods for Special Edition. Oh man, SD+ was the first ever truly adult mod I wanted and it was THE reason I came to LL in the first place and decided to ditch Flower Girls in favour of SL and never look back. SD+ led me to DD and then down the rabbit hole of kinks and depravity I never suspected exists. It also forced me to learn very fast about conflict resolution, proper load order, patching and using tools that had been just meaningless buzz words before. It'll be nice to finally have a proper SE version (just please make sure it still works on 1.5.97). Though I haven't used SD+ in a while because themes of my current playthroughs have been different, it may become a centerpiece of a new load order and if so, I'll do a playthrough specifically around Dreamworld and its story. With that said I would like to thank you for being probably the single reason I am now part of this forum and the community. Edited February 28, 2023 by belegost 3
nemus07 Posted March 2, 2023 Posted March 2, 2023 (edited) Hi, can somebody help me with SD+, i've spent about 18 hours to find, which mod cause this issue. So, when i've found, i've spent about 4-5 hours. So. I've CTD, when enter in Skyrim (world). The most interesting thing, that there aren't any crashlog! Net.Scriptframework neither crash loger SE, nothing. Just CTD when loading after leaving any start location. So, i'm also using ALAL. And there is instant CTD when trying to choose start option, that starts in outer world. I'll upload my loadorder, but. CTD's appears even if esp is disabled. So, something wrong in left column of MO. It's really wierd. I've never seen things like that. Summary, my problem with SD+: instant CTD when enter Skyrim, no crash logs, disabling .esp doesn't help, only deactivating mod in the left pane, so, i don't think that it's problem of the loadorder. plugins.txt Edited March 3, 2023 by nemus07 Left-right 1
phily101 Posted March 3, 2023 Posted March 3, 2023 Just wondering, do you need a new save for sexlab hormones or can it be added to an exisiting game
DeepBlueFrog Posted March 3, 2023 Author Posted March 3, 2023 25 minutes ago, phily101 said: Just wondering, do you need a new save for sexlab hormones or can it be added to an exisiting game You can drop it on an existing game... but I wouldn't recommend removing it from a game.
phily101 Posted March 3, 2023 Posted March 3, 2023 5 hours ago, DeepBlueFrog said: You can drop it on an existing game... but I wouldn't recommend removing it from a game. Ok thkss man!
Megaguardain Posted March 7, 2023 Posted March 7, 2023 So, I'm trying to add SD+ to my game but it causes it to just be a black screen and ambient noise when I load my save. Installing the resources file works okay, but the actual Sanguine's Debauchery Enhanced causes the black screen.
FireSplitter Posted March 8, 2023 Posted March 8, 2023 (edited) Does anyone know/encountered mods that are incompatible with SL Stories? Most aspects of the mod work, but starting Red Wave in any way (alternate start or slavery sell) crashes the game and I have yet to find the culprit. I know it worked pre-AE updates, but a lot has changed since then. crash-2023-03-07-22-16-37.log (plugins are ordered by loot but I moved them last to check something) The rest of the mod seems to work. I found some minor (or at least to be expected) incompatibilities with Demonic Creatures (BroodMaiden). It places some new enemies in some places and when you alternate start there they attack you because Stories does not "know them" to make them peaceful. That is to be expected. Edited March 8, 2023 by FireSplitter
zarantha Posted March 9, 2023 Posted March 9, 2023 19 hours ago, FireSplitter said: Does anyone know/encountered mods that are incompatible with SL Stories? Most aspects of the mod work, but starting Red Wave in any way (alternate start or slavery sell) crashes the game and I have yet to find the culprit. I know it worked pre-AE updates, but a lot has changed since then. crash-2023-03-07-22-16-37.log 41.89 kB · 3 downloads (plugins are ordered by loot but I moved them last to check something) The rest of the mod seems to work. I found some minor (or at least to be expected) incompatibilities with Demonic Creatures (BroodMaiden). It places some new enemies in some places and when you alternate start there they attack you because Stories does not "know them" to make them peaceful. That is to be expected. that looks like it might be a facegen issue. try regenerating the facegen for the mod. The crash log is complaining about this NPC in particular: Name: "Aela the Nord Bitch" FormID: 0xD501CFE6
DeepBlueFrog Posted March 9, 2023 Author Posted March 9, 2023 44 minutes ago, zarantha said: that looks like it might be a facegen issue. try regenerating the facegen for the mod. The crash log is complaining about this NPC in particular: Name: "Aela the Nord Bitch" FormID: 0xD501CFE6 Strange... I just got roped in for the Red Wave by Simple Slavery tonight and Aela is there, without a crash. Maybe a conflict with another mod?
zarantha Posted March 9, 2023 Posted March 9, 2023 49 minutes ago, DeepBlueFrog said: Strange... I just got roped in for the Red Wave by Simple Slavery tonight and Aela is there, without a crash. Maybe a conflict with another mod? It could be a conflict (facepaint maybe) or it could be a bad install. Usually the fastest way to fix is just redo the facegen though. or if you're lazy, use that mod that does it on the fly, it can fix some of them, but not all. https://www.nexusmods.com/skyrimspecialedition/mods/42441
FireSplitter Posted March 9, 2023 Posted March 9, 2023 (edited) 5 hours ago, zarantha said: It could be a conflict (facepaint maybe) or it could be a bad install. Usually the fastest way to fix is just redo the facegen though. or if you're lazy, use that mod that does it on the fly, it can fix some of them, but not all. https://www.nexusmods.com/skyrimspecialedition/mods/42441 I already use that mod. I tried looking into CK on SL Stories but I cant find actor "Aela the Nord Bitch". Me stupid, found it. Still crash: crash-2023-03-09-11-30-23.log I wonder how to figure out who is conflicting with... Edited March 9, 2023 by FireSplitter
zarantha Posted March 10, 2023 Posted March 10, 2023 17 hours ago, FireSplitter said: I already use that mod. I tried looking into CK on SL Stories but I cant find actor "Aela the Nord Bitch". Me stupid, found it. Still crash: crash-2023-03-09-11-30-23.log 40.18 kB · 0 downloads I wonder how to figure out who is conflicting with... What mod are providing these? textures\Actors\Character\Character Assets\TintMasks\MaleHeadNordWarPaint_02.dds textures\actors\character\female\FemaleHead_sk.dds data\TEXTURES\actors\character\female\femaleheaddetail_rough.dds in mo2, you can right click, select information and look at the conflicts. or browse the virtual file system using the data tab to see what mod is winning a particular for a particular file. Vortex should do something similar, but i don't remember how.
fred200 Posted March 10, 2023 Posted March 10, 2023 For any mods with conflicts, Vortex makes you choose which one to load first. It can do this on a file by file basis.
FireSplitter Posted March 10, 2023 Posted March 10, 2023 (edited) 6 hours ago, zarantha said: What mod are providing these? textures\Actors\Character\Character Assets\TintMasks\MaleHeadNordWarPaint_02.dds textures\actors\character\female\FemaleHead_sk.dds data\TEXTURES\actors\character\female\femaleheaddetail_rough.dds in mo2, you can right click, select information and look at the conflicts. or browse the virtual file system using the data tab to see what mod is winning a particular for a particular file. Vortex should do something similar, but i don't remember how. None for the first, unless is inside some BSA, but no loose files for MaleHeadNordWarPaint_02.dds The second two are provided by Fair Skin Complexion. And it crashes without Fair Skin Complexion also (then is only CBBE left). I also tried to have WarpaintHD, just to provide the .dds but the effect is the same. Edited March 10, 2023 by FireSplitter
zarantha Posted March 10, 2023 Posted March 10, 2023 11 hours ago, FireSplitter said: None for the first, unless is inside some BSA, but no loose files for MaleHeadNordWarPaint_02.dds The second two are provided by Fair Skin Complexion. And it crashes without Fair Skin Complexion also (then is only CBBE left). I also tried to have WarpaintHD, just to provide the .dds but the effect is the same. I'm not sure then. Normally the messages in your crash log are a facegen issue, but if you've regenerated it and it still occurs, and occurs while disabling the only other mod you know that uses those textures, then all i know is to troubleshoot it the hard way. it might help to reinstall the mod, but if that doesn't work then keep the sl stories and it's requirements, and see if the crash occurs with just that mod on a new game. If it doesn't, add in your mods one at a time until you find the conflict.
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