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Posted
56 minutes ago, Arethiel said:



If you're curious, LV works perfectly fine in 3.12 even though there hasn't been an update for it.

oh thanks, I figured the update was big enough that it wouldn't. 

Posted
10 hours ago, Arethiel said:



If you're curious, LV works perfectly fine in 3.12 even though there hasn't been an update for it.

Some stuff with individualist machines is kind of borked, though that's kind of obvious. Namely you can't get LV robot traits in the game because "Biological Mimicry" tech either wants machine intelligence or organic empire's synth techs. But individualist machines aren't former and cant get latter so no traits for them.

Posted
17 hours ago, Arethiel said:



If you're curious, LV works perfectly fine in 3.12 even though there hasn't been an update for it.

 

Ehhhhhh, it works mostly fine.

Posted
24 minutes ago, Lithia<3 said:

Updated!

 

Sorry about the smol delay! The past few weeks have been very eventful for me irl. I got a new fancy pc (yay) and that meant migrating all my work and things over to it. I was also in a minor car accident last week, which made it hard to use my wrists for the past few days.

 

It's still a little hard to work for long periods of time on my pc, butt I should still be able to finish td in about 4 weeks (starting tomorrow)!

 

 

@Tory187 I did ask steam and paradox a few years ago. Steam said it's up to paradox, and paradox politely told me they'd have to tell steam to remove it. I can ask steam again though if their policies changed, I don't mind putting lv on steam if it's allowed now 🙂

Congrats on the new pc, I hope the wrists heal soon. Thanks for the update. Don't push it on the modding though, could disrupt the mending, your health should come first.
Thanks for the reply, sorry I inadvertently distracted this thread by accidentally posting an unknowingly controversial mod lol. And good luck on getting on the workshop, we need more good examples of adult mods on there.

Posted
8 hours ago, Lithia<3 said:

Updated!

 

Sorry about the smol delay! The past few weeks have been very eventful for me irl. I got a new fancy pc (yay) and that meant migrating all my work and things over to it. I was also in a minor car accident last week, which made it hard to use my wrists for the past few days.

 

It's still a little hard to work for long periods of time on my pc, butt I should still be able to finish td in about 4 weeks (starting tomorrow)!

 

 

@Tory187 I did ask steam and paradox a few years ago. Steam said it's up to paradox, and paradox politely told me they'd have to tell steam to remove it. I can ask steam again though if their policies changed, I don't mind putting lv on steam if it's allowed now 🙂

 

We're all perfectly happy to wait however long you need to take.  Please take care of yourself, wrist injuries take a long time to recover.

Posted (edited)
22 hours ago, Xadhoom said:

about balance, i think there should be a "must" to take negative traits in order to get the positives you want.

Regarding how expensive many of the traits are, this is allready the case.

Edited by Zurk
Posted

I wouldn't suggest it as a real balance solution for LV, but my mind quickly goes to thinking about the solution other wackier mods use in regards to balance; Custom enemies/crisis. Makes me wonder what LV crisis would be like.

Posted
35 minutes ago, Trigoniris said:

I wouldn't suggest it as a real balance solution for LV, but my mind quickly goes to thinking about the solution other wackier mods use in regards to balance; Custom enemies/crisis. Makes me wonder what LV crisis would be like.

A big breeding hivemind. They conquer your planets and outbreed all your pops.

Posted
3 hours ago, Fakenet said:

A big breeding hivemind. They conquer your planets and outbreed all your pops.

No, I think a disease would be perfect.

S6Xually transmitted.

Posted
5 hours ago, Fakenet said:

A big breeding hivemind. They conquer your planets and outbreed all your pops.

 

Can confirm.  Playing as a massive breeding hivemind crisis works great until you start hitting performance issues.  I've seen people insisting no, that's not a thing any more, but once I hit around 3k pops, you can start to feel the slow down.  Fortunately Paradox gave us the shiny new pop grinder megastructure.  There just needs to be a way to feed pops to it automatically and it would be amazing.

Posted
16 hours ago, XavierMace said:

 

Can confirm.  Playing as a massive breeding hivemind crisis works great until you start hitting performance issues.  I've seen people insisting no, that's not a thing any more, but once I hit around 3k pops, you can start to feel the slow down.  Fortunately Paradox gave us the shiny new pop grinder megastructure.  There just needs to be a way to feed pops to it automatically and it would be amazing.

I thought we were talking about an endgame crisis, not about becoming the crisis. I guess there could be smaller megastructures the crisis can built, more like habitats so you can't just build one of them. Those would absorb pops as a number and if you are fast enough you can get those pops back.

The MO of the crisis would be to repeteadly raid the other empires and steal their pops, not to populate their conquered planets but to "make them disappear".

Posted
2 hours ago, Fakenet said:

I thought we were talking about an endgame crisis, not about becoming the crisis. I guess there could be smaller megastructures the crisis can built, more like habitats so you can't just build one of them. Those would absorb pops as a number and if you are fast enough you can get those pops back.

The MO of the crisis would be to repeteadly raid the other empires and steal their pops, not to populate their conquered planets but to "make them disappear".

 

I mean it works for either.

Posted

How far is the integration of Starchilds LV Expansion? It was mentioned in the old changelog of 0.7.1, that the next update would include an integration. Can I still use the old LV Expansion from 1 year ago, or are bimbos dead for good?

Posted

Since "absorb the balance mod" is currently winning, could we at least get an in-game option to turn it off? If that's possible? I prefer the unbalanced mess, lol.

Posted
32 minutes ago, Anon_696 said:

Since "absorb the balance mod" is currently winning, could we at least get an in-game option to turn it off? If that's possible? I prefer the unbalanced mess, lol.

 

Seconded.  I'm assuming the balance mod is changing base output of jobs.  If so, could those changes be wrapped up inside a no cost edict so players could just choose to "switch" between balanced and not?  Is there enough people playing Stellaris multiplayer with LV to make using this in MP a concern?

Posted (edited)

I can't seem to get your mod to work I have tried mod folder method and irony but nothing shows up in my game. this is the only mod I can't seem to get working, actually it's all loverslab mods all of my steam mods work. please am i doing something wrong

 

Edited by nofatbitches1
Posted
10 hours ago, nofatbitches1 said:

I can't seem to get your mod to work I have tried mod folder method and irony but nothing shows up in my game. this is the only mod I can't seem to get working, actually it's all loverslab mods all of my steam mods work. please am i doing something wrong

 

Probably - it's working for other people.

 

Can you post a screenshot of your mod folder?  That would help us understand exactly what you're doing.

Posted (edited)
On 5/30/2024 at 11:57 AM, XavierMace said:

 

Seconded.  I'm assuming the balance mod is changing base output of jobs.  If so, could those changes be wrapped up inside a no cost edict so players could just choose to "switch" between balanced and not?  Is there enough people playing Stellaris multiplayer with LV to make using this in MP a concern?

Given that this is fetish shit and titillation is the reward, why not have the balance be in line with vanilla even for SP? Stellaris is already easy enough without self-imposed challenges.

 

My vote is for balance. Hell, I'd even like it if LV content was harder than vanilla, a challenge and not a benefit. Why does it make sense for the taboo to be an easy path? I'd prefer my porno mod experience incorporate the friction of such perverse societal features into the gameplay and make them difficult to adopt.

Look at Ian Banks's Culture novels, for all the sexual liberation The Culture has, it's nothing as out there or exploitative as half the stuff in LV, and The Culture is looked upon as weirdos and perverts by other "lesser" (read: not lucky enough to overseen by post-singularity Rogue Servitor) species. Why should stellar societies using LV content not have tons of penalties, at least in the diplomatic sphere for all practices, along with internal instability for exploitative practices? Looking through the game files, Invasive Breeders is the only mechanic with a severe diplomatic penalty.

Edited by Troonshine
Posted
4 hours ago, Troonshine said:

Given that this is fetish shit and titillation is the reward, why not have the balance be in line with vanilla even for SP? Stellaris is already easy enough without self-imposed challenges.

 

My vote is for balance. Hell, I'd even like it if LV content was harder than vanilla, a challenge and not a benefit. Why does it make sense for the taboo to be an easy path? I'd prefer my porno mod experience incorporate the friction of such perverse societal features into the gameplay and make them difficult to adopt.

Look at Ian Banks's Culture novels, for all the sexual liberation The Culture has, it's nothing as out there or exploitative as half the stuff in LV, and The Culture is looked upon as weirdos and perverts by other "lesser" (read: not lucky enough to overseen by post-singularity Rogue Servitor) species. Why should stellar societies using LV content not have tons of penalties, at least in the diplomatic sphere for all practices, along with internal instability for exploitative practices? Looking through the game files, Invasive Breeders is the only mechanic with a severe diplomatic penalty.

 

Are you seriously trying to play a "realism" card right now?  Given this is your only post on the forums, I'm assuming this is a trolling attempt and not a very good one.

Posted
On 5/30/2024 at 11:57 PM, XavierMace said:

 

Seconded.  I'm assuming the balance mod is changing base output of jobs.  If so, could those changes be wrapped up inside a no cost edict so players could just choose to "switch" between balanced and not?  Is there enough people playing Stellaris multiplayer with LV to make using this in MP a concern?


I don't speak for Lithia, but I'm confident that 'an edict you can turn on and off' is more work than 'a module you can turn on and off', and she's already said that's time consuming for her. I wouldn't hold my breath waiting for this solution.

 

As a programmer, the worst possible answer to 'do you want A or B?' is 'Can I have a button to switch between both?'

Posted
6 hours ago, Troonshine said:

Given that this is fetish shit and titillation is the reward, why not have the balance be in line with vanilla even for SP? Stellaris is already easy enough without self-imposed challenges.

 

My vote is for balance. Hell, I'd even like it if LV content was harder than vanilla, a challenge and not a benefit. Why does it make sense for the taboo to be an easy path? I'd prefer my porno mod experience incorporate the friction of such perverse societal features into the gameplay and make them difficult to adopt.

Look at Ian Banks's Culture novels, for all the sexual liberation The Culture has, it's nothing as out there or exploitative as half the stuff in LV, and The Culture is looked upon as weirdos and perverts by other "lesser" (read: not lucky enough to overseen by post-singularity Rogue Servitor) species. Why should stellar societies using LV content not have tons of penalties, at least in the diplomatic sphere for all practices, along with internal instability for exploitative practices? Looking through the game files, Invasive Breeders is the only mechanic with a severe diplomatic penalty.

If you go by that then every empire should have massive diplomatic penalties for every difference.

"What? You eat animals? We only eat plants, like a civilised people."

"What? You eat plants? We only eat stones, like a civilised people."

"What? You eat stones? We only eat people, like a civilised people."

Posted (edited)
13 hours ago, Gelatinous Nudes said:


I don't speak for Lithia, but I'm confident that 'an edict you can turn on and off' is more work than 'a module you can turn on and off', and she's already said that's time consuming for her. I wouldn't hold my breath waiting for this solution.

 

As a programmer, the worst possible answer to 'do you want A or B?' is 'Can I have a button to switch between both?'

An edict would probably also be super performance heavy since the game would have to be constantly checking to see if it's on, afaik. If we get a 'balanced' LV I'd much rather it just be the main mod- even if it's as simple as just reducing how many '+sex job output' you can stack.

Edited by Serela

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