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Do you still enjoy Skyrim's basic gameplay?


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43 members have voted

  1. 1. Do you still enjoy Skyrim's basic gameplay?

    • Yes
      29
    • No
      14


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Posted

By gameplay I mean walking around fighting mobs and completing quests. After so many years of playing I mostly boot up Skyrim to try out new mods and immediately quitting afterwards. I use coc liberally because everything between quest locations bores me nowadays. I don't even remember the last time I had a high-level character.

 

But, Skyrim continues to be the best way to experience some things. There's nothing even close to Devious Devices and the multitude of mods that use it in any other game, so I keep playing Skyrim even though it hasn't been about Skyrim for a long time for me.

 

What about you? Do you still play and enjoy Skyrim intended gameplay loop?

 

EDIT: As a secondary question, if you still like the gameplay, what mods did you add?

Posted

Sexy time is nice, but after a while it it get's boring.  I like skyrim because with a few good world mods and retextures, swap an ENB every now and then and just walk around and explore the world.  I do really hope there is a nice open world game similar to skyrim in the works with Unity Book of the Dead, that would be the next level of mind blown

Posted
8 minutes ago, Zagzaguel said:

 

The basic game together with Nexus makes the gameplay itself really intresting and LL adds some.... unique elements to this gameplay

So its like "in between" for me

What kind of nexus mods did you add?

Posted

I modded my game long ago to keep wolves and vampires at bay.

Wolves just howl (to the background music)

and vampires mumble something like

"I am your shield, my thane"

Bandits wonder if they should just pay off their bounty.

"COC" is a godsend. 

 

Mods I like:

Sexlab family of mods.

I just downloaded a mod that makes the character pant.

weapons armor and fingernail mods (and jewelry mods and makeup mods) are not on my list of mods I like.

There's a sword built into the base game #13135 but I can't remember what it's called ("Test vorpal"? no, "sword of amazement")

I agree with everything you wrote, I am just not sure how to respond,

One day I hope you love a game that is modded heavily, and you'll tell us about it.

I used to like "sims 2-3" but it's a lot of work for very little reward, or it was before I found out that mods existed.

But I don't own sims 4.

I get no thrill from champagne or horses or huge castles with nothing but furniture in them...

Once in a while people make mods with lots of npc-people, and even rarer, those people do stuff, and I love those.

 

 

 

Posted

I still like the Skyrim gameplay.

I have to tweak it with a selection of realism mods to make acceptable. Things like Frostfall, iNeed, Loot and Degradation, Living takes Time, Trade and Barter, plus some combat mods: Action Combat, Enhanced Enemy AITK Dodge and Perkus Maximus.

 

But then I usually play the complete standard quests lines, without fast-travel and walk everywhere on foot. With a maximum of graphic modding, 4k textures, better models and ENB, Skyrim still looks better than most new games today.

 

And even with 1500+ hours played I still stumble on new locations and easter eggs, I know no other game that does that. That's one reason why I try to walk everywhere, so I can just follow paths I never took before, or just explore structures I spot. 

Also the wilderness encounters at the roadside are spiced up with sexy times by SL Solutions, which is one of my must have mods. 

 

Beyond that I prepare a character backstory for my playing sessions. I make up goals, professions and morals. On that I then base my decisions in the game or which quests I take on. And depending on the events that happen I let that influence the character development. I sometimes use Take Notes for an in-game diary and mods for random events like SL Defeat, SL Kidnapped, SL Dangerous Nights, SL Skooma Whore, EstrusChaurus, SL Relationship Dialogue System.

  

But that's just my play-style, close to the character and with consistence decisions^^

 

Combining that with some quest mods helps to get some fresh wind, too.

Posted

Are you asking if I like Skyrim's particular vanilla gameplay, or Skyrim's general format.

 

In the case of the general format - yes. You have combat itself, you have quests (mini-stories supplemented by combat) and an overarching story, consisting of a bigger narrative fleshed out with the quests. It's a pretty good framework and a lot of games  follow it. In addition you have the character and world building aspect, decent and minimal for Skyrim, respectively.

 

In the case of the particular gameplay elements? From least to most potential, I would break Skyrim (and similar games) down like this:

 

  • First of all, stories themselves get old. It's only new the first time. So Skyrim will exhaust its story content. You can temporarily hold this off with quest mods, but not forever.
  • Next there's the world building. You get to choose, say, Stormcloak or Empire in vanilla, but there's not a whole lot of difference you can make in the world. Thankfully, mods have the potentially to radically alter things, if you look at mods like Empty Skyrim or Alone (w/e that other one was called) for survival playthroughs, or if you install any of the zombie apocalypse mods where you can combat the infection progress combined with an "All NPCs can die" mod. Unfortunately, when it comes to being able to make real changes in the world, the biggest items from mods are destructive and not necessarily driven by the player. There's not much out there like... "Create a third faction via sex thrall magic, and drive out both Stormcloaks and Empire" etc.
  • Then there's the character building. This has more potential for replay than the stories, thanks to mods that add a ton of options for character building via skills. When these interact with themselves or the gameworld, even better. The complexity factor adds replay exponentially, since every build you make will take that much longer to really figure out how you can use it, etc.
  • Now we have mods that add their own layers/elements or drastically change vanilla elements in their entirety. Not really classic world building, but they add a new type of content to experience. Also, to the degree they interact (again - complexity ftw - see dwarf fortress as the master of emergent gameplay), they can really spice things up. For example, get a mod for a sea-cave base with sailing boat, get Tundra Defense to build you a little village around it, use a mod to make all other factions hostile, get Paradise Halls and operate a slave trade out of your bandit village, etc.
  • Lastly there's the combat. This has the most replay value hands down, due to the many ways to progressively make combat harder, increase the complexity of the combat system (think mods for timed blocking, dodge buttons, etc) change tactical difficulty (AI mods), add options like better horse combat, and so on. You can basically just keep setting the bar higher infinitely every time you feel you are too close to mastering things. 

 

Posted

Absolutely. Small tweak mods (mostly animations and perks)are the only things that I ever use for it at all. Whenever I ever get tired of it, I can play something else. 

Posted

To an extent I like Skyrim's basic play. Not all of it. Like the endless dungeon crawling. But it's been years since I've played the MQ even up to the point of legally earning my first dragon soul (I use console codes to add them). I play countless side quests, Daedric quests, and guild quests before that. Or DG and DB, which I've not played through in over a year now. If I get tired of it, I'll go play Morrowind or a non-TES title for a while.

Posted
On 3/31/2019 at 8:41 PM, Zagzaguel said:

Vanilla gameplay? nope

I played vanilla for one or two hours ... at most! :classic_laugh:

The last games had a special theme to them and not necessarily the main questline.

 

The current game is a blend where I've put the main quest on hold (April or May 2018: "Delphine, really. You should visit a healer with your Alduin nonsense. No, I won't listen to your cunning plan.)  and play all other quests and mods until I feel the need to finish the game.

Posted

Vanilla? Just say 'No'.

I don't even have vanilla weather, I use Aceeq's Summer Edition. Vanilla quests and whatnot turned off with mods like Timing is Everything. Hostile and friendly factions tweaked to my liking with The Manipulator.

Net result is I can move around Skyrim doing virtually (geddit?) what I want, when I want and to whom I want. Unless it does it to me first. :confounded:

 

Skyrim is a game, I play it for laughs.

Posted
1 hour ago, chevalierx said:

skyrim without mod = burger without meat

Veggieburger?

so,

Skyrim without mods = veggierim

Skyrim with mods = beefrim?

 

 

Posted
9 hours ago, chevalierx said:

skyrim without mod = burger without meat

vanilla skyrim is worst game ever ....... without mods is dead in 2011

Worse than True Crime: New York City? Worse than Ride to Hell? Worse than Retro City Rampage? Worse than Bomber Man Zero? Worse than Hook on the NES?

There is hyperbole then there is this.

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