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Dead or Alive 6 - Modding Thread and Discussion


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Posted
49 minutes ago, Bladе6114 said:

where to copy the rest of the files?

 

 

 

It is only necessary to copy dinput8.dll and REDELBE folder. The other files are a image and a instruction text

Posted
1 hour ago, C3S4RFC1 said:

It is only necessary to copy dinput8.dll and REDELBE folder. The other files are a image and a instruction text

I mean, where to copy the file demist.ini?

 

Posted
5 minutes ago, Bladе6114 said:

I mean, where to copy the file demist.ini?

 

Demist is for DoA VV, if I am not mistaken. That would go into the Mods folder of the game. You need 3dmigoto for that.

Posted
15 hours ago, syunji sаto said:

She was supposed to return in the summer, but now they will certainly postpone her appearance in DOA6.

 

When will they finally return Momiji and Rachel? I will not pay them a single dollar until they return them.

 

 

Posted
2 hours ago, EternalXIllusion said:

Could you clarify how to install these mods? I have 3dMigoto and REDEBLE already installed...

g1m files go into the character editor folder in REDEBLE. Aaaand if you have any g1t files, then they go into the material editor folder.

Posted
3 hours ago, OkNo10 said:

g1m files go into the character editor folder in REDEBLE. Aaaand if you have any g1t files, then they go into the material editor folder.

And where are 3DMigotho going?

Posted
20 hours ago, nоs2 said:

And where are 3DMigotho going?

the instructions state that it has to be in a completely different folder. But mine works best in the DOA 6 game directory, strangely. But it has a Mod folder included, just drag and drop any mod of your choice into it and you're good (no folder creation needed). Make sure the mod has an ini file included. But the whole thing eventually stopped working for me ("crashing" my game consistently), so maybe i am not the best person to answer questions about 3dmigoto, :/ .

Posted

---------------------------
REDELBE
---------------------------
Failed to apply patch "Layer2:PatchBGC"

---------------------------
OK   
---------------------------

 

help

i got no mod in Layer2 why is it still saying this

Posted

Apparently, they have begun working on Mai. This string wasn't there before:

 

Spoiler

1.png.c84f1bad51ccd559add6754c25815013.png

 

 

No info yet for the second KOF character. They call it "SNK" (name of the company...) according to one of those encrypted script files they have in the numeric folders:

 

Spoiler

2.png.2de81c7a3480ee7c7b659fff7bd66ba4.png

 

Posted
9 minutes ago, alikkа said:

Can anyone make a converter for converting mods from DOA5 to DOA6? I have a lot of mods for DOA5, and I would like to see some of them in DOA6.

The tools for DOA6 mod are just being created. You have to be pacient.

Posted
10 hours ago, alikkа said:

Can anyone make a converter for converting mods from DOA5 to DOA6? I have a lot of mods for DOA5, and I would like to see some of them in DOA6.

This is impossible, bc DOA6 models are much more complicated. It will be necessary to spend several weeks above each mod to adapt it to the new game.

Posted
19 hours ago, DeaDHeaD said:

Sup guys. I updated my DLC mod. Now it includes "Pirates of the 7 Seas". Yarrr!

Thank you very much! Very useful and necessary tool.

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