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Posted

Hi Gunslicer! Still love your work so much. You are a very dedicated animater!

 

I was wondering if I could request more? This time they are small animations, mostly static but with breathing.

 

I'm thinking idea something like these poses + breathing animation:

 

image.jpeg.c39b5b01812c3d73c5a90d311bdfb3ff.jpeg

 

image.jpeg.d68bc498027611855f4764c32180cf42.jpeg

 

image.jpeg.0ce657752a98b397ea2cb50f6d34e21e.jpeg

 

image.jpeg.6ec6376647c7827aed6714c6c46a0635.jpeg

 

image.jpeg.6869a0319494f30b4254eb3dbe12697a.jpeg

 

Thanks again!! Your animations are great! ❤️

Posted

I loved your animations in LE and it works perfect with Poser Hotkeys Plus.

For SE I just see an old preset file on the Nexus page (07/2020). Where can I find the Poser Hotkey Plus preset file for the latest GS-pose pack? ?

Posted

Really well done - I admire the amount of work put into this.
Small problem though, and I feel like I'm the only one experiencing this 'cause I'm not seeing anyone else talk about this, but;
I've got everything up and running fluidly and my game usually never ctds unless there's a major conflict in the game - usually one of which I can resolve myself. But for the life of me, I can't figure out why my game crashes when I use any of the poses here. Like I'll try to test them out and I usually get one or 2 off before the entire PC freezes. A whole system crash! You got any ideas how I can fix this? Or recommendations, rather?

Posted

Thanks again for all your great work! These are my favorite poses/animations. :D

? Would you like to do an idle animation, where the player character do some small warmup moves like shaking legs & small jumps (bouncing, yeah!)? The char should not do these moves after 3s idle. Maby 10s would be nice. I always liked to have an idle animation like this in LE.

It would be nice to see a sit animation from you. ?

Posted

hey there Gunslicer i was missing around with poser plus & it obviously didn't work well for me so i uninstalled it now GS pose animation collection doesn't work at all, it's there but it's like my game can't read them ( running SE)

any ideas?

Posted
10 hours ago, aspirine2 said:

hey there Gunslicer i was missing around with poser plus & it obviously didn't work well for me so i uninstalled it now GS pose animation collection doesn't work at all, it's there but it's like my game can't read them ( running SE)

any ideas?


Poser Hotkeys Plus is not working for your SSE?
You just have to install all requirements (I use Mfg Fix instead of opparco mfg Command)!
Install with a Mod Manager and chose the merged module!
Install the pose pack "GSPoses SE XX XX.7z" from this site!
Run FNIS before you start your game!
In Game, wait until the Poser Hotkeys Plus MCM is showing up, clear all hotkeys and set a few hotkeys:

             Show Poser Menu
             Show Pose
             Clear Pose
             Next Pose
             Previous Pose
While walking around ingame, push the hotkey for the menu, chose the GS pack, then any pose and when the menu closes, push the "Show Pose" key!

It runs on my AE and it's not made for AE. So you should not have any problems with your SE.

Posted
On 7/25/2022 at 11:32 PM, uknowhisname said:

Alright how about something a little spicier...

  Hide contents

 

 

 

Did I mention I love you?

I always think of some of these, but need to manually adjust the dick direction in the racemenu to be correct, and it would look a little weird also because of Skyrim's body limitations, but with the new things I've learned I think it's going to be cool.

ps : I threw bees at Malenia.

 

On 7/26/2022 at 6:00 AM, JackChurch187 said:

Hey i installed your mod and eqiped the spell how do a select a pose? thx

There is usually one that equips and one that uses the chosen option.

After using the Spell and choosing, look for the spell that uses the selected pose.

 

On 7/26/2022 at 12:13 PM, Jexsam said:

Anyone else having trouble with the Inn animations not working properly?  I've tested a few other animations both from this pack and others and know it's not an issue with Sexlab in general.  I've made sure "restrict aggressive animations" is turned off as well, so that's not it either.

I was doing some tests the other day and it doesn't work for me either, maybe I broke something. It should be working now, I think.

 

On 7/27/2022 at 8:27 PM, obama6923 said:

Hey, Gunslicer. After the conversation with AndragonFirefly about making your pregnancy animation work with DAR for Fertility Mode. I went ahead and worked on it some more, then posted it on nexus to get some help with compatibility, and also for other people to try out. I credited you for the animation and AndragonFirefly for the idea. In no way am I claiming this mod to be my sole creation. However if you wish for it to be taken down, then I will do so. The link is here if you'd like to check it out. This is my first time really putting together a mod, and I'm a sucker for making things look good. So I kinda went all out on it lol.

 

Anyway, with all that. I've been thinking of some animation ideas, and so have others in the mod page comment section. Thought I'd bring them up and see if you'd be interested. Of course they're all pregnancy related.

 

- Pregnant walking, and couching animations

 

The walking animation would just have the character keep an arm on top of their belly while walking. The crouching animation would have the character keep an arm under their belly to help keep themselves balanced.

 

- An over encumbered Idle animation

 

The idea for the over encumbered idle is that the character has reached near the end of pregnancy and their belly is at its limit. It starts with the character holding their belly, just like in the picture. Then occasionally, the hand on top of the belly would move to their back and push, arching the characters back, to try and help with keeping themselves up. Just like in the gif I added, from your original pregnancy idle.

 

- Over encumbered walking, and running animations

 

In both animations the character would have their hands on top of their belly and underneath. Sinc their belly is so inflated at this point, the weight is hard to ignore, and they need to keep constant attention on it.

 

I hope you're interested in these ideas. If you need more images I'll try and search for them. However these kinds of these are hard to find. It's why I try my best to describe it.

 

 

I'm not sure but I think there are a lot of people who use these pregnancy mods, making some motion animations seems like a great idea.

Now that I'm going to start making 1h sword animation, maybe I'll take the opportunity to make a version that keeps the left hand holding the belly, the only problem is the clipping with the belly, usually the size varies a lot or has a certain standard size?

 

On 7/28/2022 at 8:26 AM, gigabytemon said:

Hi Gunslicer! Still love your work so much. You are a very dedicated animater!

 

I was wondering if I could request more? This time they are small animations, mostly static but with breathing.

 

I'm thinking idea something like these poses + breathing animation:

 

Thanks again!! Your animations are great! ❤️

I can do this, I had a maid pose in my mind for a long time like the last one, but it was forgotten in the lack of time.

 

On 7/28/2022 at 4:11 PM, Bayman said:

I loved your animations in LE and it works perfect with Poser Hotkeys Plus.

For SE I just see an old preset file on the Nexus page (07/2020). Where can I find the Poser Hotkey Plus preset file for the latest GS-pose pack? ?

I have no idea.

 

On 7/30/2022 at 5:39 AM, LambofSam said:

Really well done - I admire the amount of work put into this.
Small problem though, and I feel like I'm the only one experiencing this 'cause I'm not seeing anyone else talk about this, but;
I've got everything up and running fluidly and my game usually never ctds unless there's a major conflict in the game - usually one of which I can resolve myself. But for the life of me, I can't figure out why my game crashes when I use any of the poses here. Like I'll try to test them out and I usually get one or 2 off before the entire PC freezes. A whole system crash! You got any ideas how I can fix this? Or recommendations, rather?

I think it must have something to do with HDT, something similar happened to me but it was when I changed hair.

 

On 7/30/2022 at 2:34 PM, Bayman said:

Thanks again for all your great work! These are my favorite poses/animations. :D

? Would you like to do an idle animation, where the player character do some small warmup moves like shaking legs & small jumps (bouncing, yeah!)? The char should not do these moves after 3s idle. Maby 10s would be nice. I always liked to have an idle animation like this in LE.

It would be nice to see a sit animation from you. ?

Maybe, have a video or photo to get an idea. I have an idea for a sitting pose too, the problem is the object.

Maybe I'll try to replace the skyrim animation, then people sit wherever they want.

 

On 7/31/2022 at 5:00 AM, lelik1986 said:
 
is there a way to watch animations GSPoses in skyrim VR?

I don't know.

Posted

Would you consider adding the many masturbation poses you've made to your SLAL pack? You've made a lot of creative ones that I would love to see interacting with actual sex mods.

Posted

Would it be possible to add a pose/SLAL animation like this please? Obviously the facial animation wouldn't be identical but something where the primary actor is being caressed/praised on their booty.

 

Love the mod and poses, big thanks!

b6e6f025412ce843038c1b61ba5b51ac.jpg

ebdaeab041ad9cd3143c4945dc974141.jpeg

Posted
On 8/1/2022 at 7:04 AM, Gunslicer said:

I'm not sure but I think there are a lot of people who use these pregnancy mods, making some motion animations seems like a great idea.

Now that I'm going to start making 1h sword animation, maybe I'll take the opportunity to make a version that keeps the left hand holding the belly, the only problem is the clipping with the belly, usually the size varies a lot or has a certain standard size?

 

It's great to hear you like the idea! Sadly though, clipping will kind of always be a potential issue with these types of things. There's no real standard I've seen when it comes to inflated bellies because everyone is different and runs their own settings. The best thing to do is to just attempt going for a normal size and let users adjust on their end.

 

If you remember what your hand position was on your pregnancy idle, then you could probably stick with that or something similar for the animations. An alternative Idea would be making a custom standard. So, create a character with a belly inflated to what you would consider max. Then work off of that as your basis for the animations.

 

For the animations, it seems these tend to be the general idea

 

- Regular Pregnant Walking

Basically. just a walking version of your pregnant idle animation. The character's right hand stays on their belly as they walk. (Just as a side note from me personally, you don't have to do this at all. I use Victoria's High Heel Walk whenever a character has High Heels equipped. I tried your idle out, but it's a bit excessive for me. It would be cool if you could make a regular pregnant walk animation, and a High Heel variant. Though that is completely up to you!)

 

- Regular Pregnant Running

Similar story as the walking animation. The character has their right hand on their belly while running. Just like in your pregnant Idle animation. Since you've already made a running animation, you could use that as your basis to work off of. Have the same running animation, but instead, make it so that the character keeps their right hand on their belly.

 

- Regular Pregnant Crouching

This one seems tough imo. I was thinking you could maybe do something similar to this mod: crawl on all fours (more specifically, the catwoman variant. The normal variant has the head facing down and it's very weird.) The idea mostly stemmed from the idle for that mod, as seen attached. You could make a similar idle, but instead, the character's right hand would be holding on to their belly. Then once the character started moving, the animation would transition to a crawling on all fours animation.

 

- Regular Pregnant Sitting

Another rather straight-forward idea. The character has their legs spread open to leave room for their belly, with their right hand on top of their belly, and the left on the lower half of their belly, or maybe on their lap. You can make it so that over time the animation would shift. So, it starts with the character's right hand on their belly, then it shifts and now they have both hands under their belly with their back arched back a bit, then it would shift right back to the beginning with their hand on their belly. Perhaps Pretty Sit Idles could help with some ideas?

 

- Over Encumbered Pregnant Idle

These may be harder to describe, but they're simply just tier 2 of their original animations.

For the Idle animation, you can work off easily from your regular pregnant Idle. Make it so that the character looks more tired and aware of their inflated belly. You could do that by making them hunch over some more, to give off the idea that it's cumbersome for them to be standing. In your regular pregnant Idle, the character only has one hand on their belly from the start. Well, how about in this version, the character has both hands on their belly. When the animation changes in your regular pregnant Idle, the character places both of their hands on their back. In this version. you can make it so that the character doesn't move the hand under their belly, and instead only uses their right hand to arch their back. This would help to give off the weight of their belly, and how they can't take their attention off of it for long.

 

- Over Encumbered Pregnant Walking

Once again, similar story here. Work off of the encumbered pregnant idle. The character could be hunched over a bit, with both hands on their belly, one on top and one underneath. It's basically a walking version of your idle.

 

- Over Encumbered Pregnant Running

I have a hard time picturing this one if I'm being honest... If any, you could genuinely just completely skip over this one.

The most I can imagine is something similar to the regular pregnant running animation idea. Instead this version would simply have both hands on their belly.

 

The "Over Encumbered" set of animations really isn't needed. They just would help with more immersion and add some more to the pregnancy side of the game. Though, if you don't wish to do those, that's totally understandable! Same for combat Idles, while they would be great, if it's too much work, then don't sweat about it! I'll continue trying to find some good example images and perhaps making some images myself to help clarify and make the process better, if you need. I look forward to seeing what you make!

Crawling side preview.jpg

Posted
On 8/1/2022 at 10:04 AM, Gunslicer said:

I was doing some tests the other day and it doesn't work for me either, maybe I broke something. It should be working now, I think.

I installed the newest release and tested the animations again.  Unfortunately they still don't appear to be working.  I haven't attempted more in-depth troubleshooting such as resetting the animation registry yet but I'm not certain that would even do anything.

Posted

 

 

On 8/1/2022 at 9:04 AM, Gunslicer said:

I was doing some tests the other day and it doesn't work for me either, maybe I broke something. It should be working now, I think.

 

 

7 hours ago, Jexsam said:

I installed the newest release and tested the animations again.  Unfortunately they still don't appear to be working.  I haven't attempted more in-depth troubleshooting such as resetting the animation registry yet but I'm not certain that would even do anything.

 

I can't find them in the FNIS_GS_SLAL_List.txt. Basically, they'll never play because FNIS doesn't know they exist.  Add them yourself or wait for Gunslicer to fix it.

I think Dual05 is also missing.

Posted
On 8/1/2022 at 4:17 AM, Bayman said:


Poser Hotkeys Plus is not working for your SSE?
You just have to install all requirements (I use Mfg Fix instead of opparco mfg Command)!
Install with a Mod Manager and chose the merged module!
Install the pose pack "GSPoses SE XX XX.7z" from this site!
Run FNIS before you start your game!
In Game, wait until the Poser Hotkeys Plus MCM is showing up, clear all hotkeys and set a few hotkeys:

             Show Poser Menu
             Show Pose
             Clear Pose
             Next Pose
             Previous Pose
While walking around ingame, push the hotkey for the menu, chose the GS pack, then any pose and when the menu closes, push the "Show Pose" key!

It runs on my AE and it's not made for AE. So you should not have any problems with your SE.

thanks i got GS to work again, but Goma pero doesn't work anymore on my current save, sadly i may want to start a new game if i ever wanted to use the poser. thanks

Posted

hello, I am newbie for this mod, can someone help me how to use this mod ?

I have already install Poser Module 2.0 for OSA, GSPoses SE 01 08, and  GS_SLAL SE 01 08... but still cant use the pose.. it written the pose Undefinied like this..

 

ScreenShot3.png

Posted
17 hours ago, wolfbread said:

I can't find them in the FNIS_GS_SLAL_List.txt. Basically, they'll never play because FNIS doesn't know they exist.  Add them yourself or wait for Gunslicer to fix it.

I think Dual05 is also missing.

I haven't the foggiest how to do that.  Never messed with that side of things.  I'm more than happy to wait for Gunslicer to get around to it whenever.

 

How would one add them to the list, though?  Is it as simple as editing the .txt file, or are there other steps involving the FNIS generator?

Posted (edited)
3 hours ago, Jexsam said:

I haven't the foggiest how to do that.  Never messed with that side of things.  I'm more than happy to wait for Gunslicer to get around to it whenever.

 

How would one add them to the list, though?  Is it as simple as editing the .txt file, or are there other steps involving the FNIS generator?

Yeah, after adding them to the txt.  you have to go to FNIS folder, Tools -> GenerateFNISforModders.  This generates a new behavior file in the native FNIS behaviors folder. So you'll have to get in there and cut/paste it into proper GS SLAL behavior folder. Rerun regular fnis.

Inn02 also uses a animobject, guessing a table.  I did not add that when I tested.  The animations did play though.

Edited by wolfbread
Posted

Hi, fantastic mod. Just a simple animation question.

 

If I wanted to edit (for personal use) one of the animations to make it play once and stop (not an infinite repetition) how would I go about that? Would I need to edit the FNIS list or open up blender. 

 

Basically I want to call one of the idles and have it stop on it's own.

Posted
4 hours ago, Last_Light said:

Hi, fantastic mod. Just a simple animation question.

 

If I wanted to edit (for personal use) one of the animations to make it play once and stop (not an infinite repetition) how would I go about that? Would I need to edit the FNIS list or open up blender. 

 

Basically I want to call one of the idles and have it stop on it's own.

I'm on the path of figuring out how to edit animations to fit my 9.5 hight character and the tutorials are so messy or outdated. 

If I am successful then this might be my next endeavor to fit it into other Dar animation spots. 

Idk how to replace Fnis animations from other mods. 

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