Dariem Posted July 25, 2020 Posted July 25, 2020 When transforming, the only things I get are the wings, horns and tail. It doesn't change my skin color (I have it enabled. I even went and transformed, went to racemenu, changed there, went back to MCM and Set the skin color for transformation. Went back as normal body to racemenu to change back the skin color). It also doesn't change my hair color, nor it equips a penis when transformed. I have the following mods installed. Daedras Seducer Gender Bender Could they be conflicting?
shawnsrg007 Posted July 31, 2020 Posted July 31, 2020 There is no need to go into Race menu to change skin tones. All you have to do it enable skin tone transformation and select the color in the menu. Gender Bender works fine along side this mod, how ever this mod will over ride the penis of gender bender if you have equipped when transformed checked or use the hotkey that adds it manually, but this is how Gender bender is set up. This keeps it from being see when armor is worn. Unless you have set up the Armors and or bodies in the right folders you will not get any thing to show if you have Body/armors check for transformation. If these are not checked PSQ will use your current body/armor. This is where you place a copy of the body you use in game, PSQ uses it for turning back into your normal form if you have body transformation checked. This needs to be the same body used in game by your PC , textures and all or when you change back you will look different. ~Data\Meshes\psq\humanbody\female femalebody.tri femalebody_0.nif femalebody_1.nif femalefeet.tri femalefeet_0.nif femalefeet_1.nif femalehands.tri femalehands_0.nif femalehand_1.nif femalehead.tri femalehead.nif The textures for your player body go here. ~Data\textures\psq\humanbody\female femalebody_1.dds femalebody_1_msn.dds femalebody_1_s.dds femalebody_1_sk.dds femalehands_1.dds femalehands_1_msn.dds femalehands_1_s.dds femalehands_1_sk.dds femalehead.dds femalehead_msn.dds femalehead_s.dds femalehead_sk.dds This is where you place a copy of the body you want to use when body transformation is checked. PSQ uses it for turning into the succubus if you have body transformation checked. this Body can be complete different from your player body not just in Shape but also type used. ~Data\Meshes\psq\succubusbody\female femalebody.tri femalebody_0.nif femalebody_1.nif femalefeet.tri femalefeet_0.nif femalefeet_1.nif femalehands.tri femalehands_0.nif femalehand_1.nif femalehead.tri femalehead.nif hair.nif-used when hair transformation is checked eyesfemale.nif-used if eye transformation is checked The textures for your Succubus body go here. Just like the mesh for this section you can use different textures then your player body. ~Data\textures\psq\succubusbody\female femalebody_1.dds femalebody_1_msn.dds femalebody_1_s.dds femalebody_1_sk.dds femalehands_1.dds femalehands_1_msn.dds femalehands_1_s.dds femalehands_1_sk.dds femalehead.dds femalehead_msn.dds femalehead_s.dds femalehead_sk.dds PSQScuccubusEye.dds PSQScuccubusEye_g.dds-glow map used by some eyes These are the penises used by PSQ for human and succubus form. If adding your own, follow the naming. You can use A,B,C,D. ~Data\Meshes\psq\schlong\female SchlongA_0.nif SchlongA_1.nif SchlongB_0.nif SchlongB_1.nif You will need to move the textures from what ever mod you pulled the penis mesh from and drop them here and rename them as follows. Changing the "A" to B,C or D to match that mesh. ~Data\textures\psq\schlong\female SchlongA_1.dds SchlongA_1_msn.dds SchlongA_1_s.dds SchlongA_1_sk.dds This is where you will place all other PSQ transformation Items like Armor,horns,tail and static wings. ~Data\Meshes\psq\succubusarmor\Female boots_0.nif boots_1.nif Cuirass_0.nif Cuirass_1.nif gloves_0.nif gloves_1.nif Horns_0.nif Horns_1.nif Tail_0.nif Tail_1.nif wings_0.nif wings_1.nif-these are the static default wings used by PSQ When building a custom armor the meshes will already be linked to the textures of the mod they come from so no need to place anything in here. Make sure that mod is installed so when the mesh call on the textures they are there. Unless the mod has a BSA you wont need to active it. *Data\textures\psq\succubusarmor\Female- This is for tatts *Data\textures\psq\overlays Body_0.dds Face_0.dds Hands_0.dds Feet_0.dds There is no "Out the Box" set up for this mod it takes work. That being said you can also use this really good mod. Its worth checking out. But for those wanting to do their own thing PSQ Transformation file structure.zip this is the file structure listed above to make it easier. No mesh or textures tho. Far to many variables when it comes to what ppl like. Remember when adding custom nifs to adjust the partitions in outfit studio for items or they will not show up in game. Horns-"45 SBP_45_Dragon_Bloodwingl_or_Mod_Neck" Boots-"37 SBP_Feet Cuirass-"31 SBP_32_Body" Gloves-"33 SBP_33_Hands" Hair-"131 SBP_131_Hair" Wings-"44 SBP_44_Dragon_Bloodhead_Or_mod_mouth" Tail-"40 SBP_40_tail" For wings you can use https://www.nexusmods.com/skyrimspecialedition/mods/34571 but you will need this updated esm for it to workPSQ PlayerSuccubusQuest.esm or you can use https://www.nexusmods.com/skyrimspecialedition/mods/8986 It is the "outdated" version but it is what PSQ was built to use. This is my toon using Temptress race covered by me Succubus Armor is a mash up of mods by https://twitter.com/coco2048 and others Mods used are: COCO Chaos Sorcerer-for the outfit COCO Pandora Box V1-for the horns and leg chains BHUNP 3BBB DX Succubus Armor-for the smp tail YunDao HDT Hair SSE HN66's Hands and Nails CBBE 3BBB-for the body Animated Wings Ultimate First Vid is Transformation of skin, hair(color only), horns, tail and Armor (but not body) 2nd is showing PSQ penis transformation 1st then Gender Benders 2nd 3rd is show Full transformation using eye, hair(color and mesh), body, tail, skin, wings, horns (no armor) Skyrim Special Edition 2020-07-31 16-01-02.mp4 Skyrim Special Edition 2020-07-31 16-02-44.mp4 Skyrim Special Edition 2020-08-01 13-58-27.mp4 8
chevalierx Posted August 1, 2020 Posted August 1, 2020 10 hours ago, shawnsrg007 said: Horns-where you get horns ? where you get horns and you could use tail/wings for dx succubus smp version it work better and make it look 10x time better and you don't need mesh/texture for body/head you you can uncheck first option in tranformation tab in mcm and check only change skin color , so it will use your current skin , but just change color= no load or swap of mesh texture
chevalierx Posted August 1, 2020 Posted August 1, 2020 33 minutes ago, shawnsrg007 said: lol where did that Quote come from ? Correct the first 2 vids above in my post are not using body transformation or eyes the 3rd vid that I'm about to update in the post will be using All transformations minus penis As for the wing from Dx, yes they to look nice unless you are using SMP wind like i do. This makes them move all over the place and it looks bad, tho I could adjust the mass of the wings in the xml file. i ask for horns.............
chevalierx Posted August 1, 2020 Posted August 1, 2020 31 minutes ago, shawnsrg007 said: lol my bad I just woke up. Here are a few links from DX succubus ...
Selky Posted August 2, 2020 Posted August 2, 2020 On 7/21/2020 at 4:52 PM, Terrarium said: No. In fact, PSQ inflation is bugged and should never be used, cause at some point it can cause massive FPS drop for some reason. Yes, you need to tick "potential CTD fix" in SexLab. The bodies will float in the air after death, but it won't CTD anymore. It has always been a problem with body transformation. Thx for your help! I did not saw any fps drop but i already disabled the inflation. a bit sad about the cum digestion but... *shrugs* I saw that feature like an kind of magicka regen (or stamina/hp) while digesting cum absorbed.
Ruby Arziendy Posted August 2, 2020 Posted August 2, 2020 Hey, does someone know how exactly the pregnancy works for that mod? Btw is it the same on Oldrim, which the version Im using? I usually play as a futa so I pretty much keep exchanging creampies with my character and its followers (Which I usually make as futas), thing is.... Does it only affect your character or somehow you can impregnate NPC's/Followers? Also is there a rule like, the seed needs to have X size in order to be ovipositioned? I havent found much info talking about it and Im really curious. And another, maybe silly question. Does it need to have the Succubus mode on in order to triger those? And by that I mean, do you have to become a succuby for that to triger?
Enderspry Posted August 4, 2020 Posted August 4, 2020 How do I optimize a transformation package for SSE?
Titan643 Posted August 6, 2020 Posted August 6, 2020 Not sure if someone has already asked but how do you fly?
SP_Iceyy Posted August 10, 2020 Posted August 10, 2020 The only problem I have been having lately with PSQ is on the energy drain; I have it set for succubus spells to drain energy on use, but it hasn't been. Idk if these conflict, but I also have:Succubus Follower, Spells, Player Armor and PSQ Transform Addon 1.3 Succubus Heart These are the only two I could see conflicting.
shawnsrg007 Posted August 14, 2020 Posted August 14, 2020 On 8/4/2020 at 1:51 AM, Enderspry said: How do I optimize a transformation package for SSE? https://www.nexusmods.com/skyrimspecialedition/mods/23316
Snook001 Posted August 14, 2020 Posted August 14, 2020 On 8/6/2020 at 12:01 AM, Titan643 said: Not sure if someone has already asked but how do you fly? You will need real Flying and to reach succubus lvl 4 or what you set in the MCM to fly.
Bananaduke Posted August 15, 2020 Posted August 15, 2020 Hey shawnsrg007, could you tell how you got the tattoo transformation to work? Is it necessary to adhere to a certain naming scheme there as well? I just can't get tattoos to work... Best regards, Simon
shawnsrg007 Posted August 16, 2020 Posted August 16, 2020 10 hours ago, Bananaduke said: Hey shawnsrg007, could you tell how you got the tattoo transformation to work? Is it necessary to adhere to a certain naming scheme there as well? I just can't get tattoos to work... Best regards, Simon I don't use the tattoo overlay system that PSQ has. I use photo shop and layer the tatts I want on the .dds used by PSQ to do a full body transformation (Data\textures\psq\succubusbody\female) same tatts just layered on the .dds vs. race menu doing it for me, freeing up overlay slots for other mods to use. Since I use Temptress Race this makes it so the tatts only show up when I'm in succubus form vs. all the time. That being said Data\textures\psq\overlays - is where they would go for PSQ to use them. body_0.dds face_0.dds Feet_0.dds hands_0.dds Then you would find them in overlays in race menu, like any other tattoo. From what I getting looking at the system used by PSQ once you use the overlays and tick the transformation box in in game PSQ makes adjustments to the overlays itself based off of stats and settings you have set in real time, just like it does for the skin colors. The thing is not all of PSQ SSE is working it needs some of its base script fixed, and since I haven't tried it out I can't say if its working.
V3rni3r Posted August 19, 2020 Posted August 19, 2020 I have managed to get some armors working in game but I have noticed some large gaps that would appear in either the space between the lower leg and the the shoe and/or the arm and the hand. Any suggestions on a fix for this?
angar3 Posted August 20, 2020 Posted August 20, 2020 On 7/31/2020 at 11:18 PM, shawnsrg007 said: Not sure why you are going into Race menu to change skin tones ,that's not needed. All you should have to do it enable skin tone transformation and select the color in the menu. Gender Bender works fine along side this mod, how ever this mod will over ride the penis of gender bender if you have equipped when transformed checked or use the hotkey that adds it manually Unless you have set up the Armors and or bodies in the right folders you will not get any thing to show if you have Body/armors check for transformation. If these are not checked PSQ will use your current body/armor. This is where you place a copy of the body you use in game, PSQ uses it for turning back into your normal form if you have body transformation checked. This needs to be the same body used in game by your toon , textures and all or when you change back you will look different Data\Meshes\psq\humanbody\female femalebody.tri femalebody_0.nif femalebody_1.nif femalefeet.tri femalefeet_0.nif femalefeet_1.nif femalehands.tri femalehands_0.nif femalehand_1.nif femalehead.tri femalehead.nif Data\textures\psq\humanbody\female-the textures for your player body go here This is where you place a copy of the body you want to use when body transformation is checked. PSQ uses it for turning into the succubus if you have body transformation checked. this Body can be complete different from your player body not just in Shape but also type used Data\Meshes\psq\succubusbody\female femalebody.tri femalebody_0.nif femalebody_1.nif femalefeet.tri femalefeet_0.nif femalefeet_1.nif femalehands.tri femalehands_0.nif femalehand_1.nif femalehead.tri femalehead.nif hair.nif-used when hair transformation is checked eyesfemale.nif-used if eye transformation is checked Data\textures\psq\succubusbody\female-the textures for your Succubus body go here. Just like the mesh for this section you can use different textures then your player body PSQScuccubusEye.dds PSQScuccubusEye_g.dds-glow map used by some eyes These are the penises used by PSQ for human and succubus form. If adding your own, follow the naming. You can use A,B,C,D Data\Meshes\psq\schlong\female SchlongA_0.nif SchlongA_1.nif SchlongB_0.nif SchlongB_1.nif Data\textures\psq\schlong\female-these like the .nifs are already in the zip i linked. If using a penis you have added that mesh should be linked to the mod they came from. Make sure that mod is installed so when the mesh call on the textures they are there. Unless the mod has a BSA you wont need to active it This is where you will place all other PSQ transformation Items like Armor,horns,tail and static wings if you have transformation checked for these items Data\Meshes\psq\succubusarmor\Female boots_0.nif boots_1.nif Cuirass_0.nif Cuirass_1.nif gloves_0.nif gloves_1.nif Horns_0.nif Horns_1.nif Tail_0.nif Tail_1.nif wings_0.nif wings_1.nif-these are the static default wings used by PSQ Data\textures\psq\succubusarmor\Female-when building a custom armor the meshes with already be linked to the textures of the mod they come from so no need to place anything in here. Make sure that mod is installed so when the mesh call on the textures they are there. Unless the mod has a BSA you wont need to active it Data\textures\psq\overlays - is where they would go for PSQ to use them. These are for the tattoo's body_0.dds face_0.dds Feet_0.dds hands_0.dds There is no "Out the Box" set up for this mod it takes work. That being said you can also use this really good mod. Its worth checking out. But for those wanting to do their own thing PSQ Transformation.zip this is the file structure listed above to make it easier. It also has the converted and working with SoS penises from the LE version already in there. No mesh or textures for the armor or body tho. Far to many variables when it comes to what ppl like Remember when adding custom nifs to adjust the partitions in outfit studio for items or they will not show up in game Horns-"45 SBP_45_Dragon_Bloodwingl_or_Mod_Neck" Boots-"37 SBP_Feet Cuirass-"31 SBP_32_Body" Gloves-"33 SBP_33_Hands" Hair-"131 SBP_131_Hair" Wings-"44 SBP_44_Dragon_Bloodhead_Or_mod_mouth" Tail-"40 SBP_40_tail" For the wing just install https://www.nexusmods.com/skyrimspecialedition/mods/34571 this is the SSE version needed for the animated wings in PSQ This is my toon using Temptress race covered by me Succubus Armor is a mash up of mods by https://twitter.com/coco2048 and others Mods used are: COCO Chaos Sorcerer-for the outfit COCO Pandora Box V1-for the horns and leg chains BHUNP 3BBB DX Succubus Armor-for the smp tail YunDao HDT Hair SSE HN66's Hands and Nails CBBE 3BBB-for the body Animated Wings Ultimate First Vid is Transformation of skin, hair(color only), horns, tail and Armor (but not body) 2nd is showing PSQ penis transformation 1st then Gender Benders 2nd 3rd is show Full transformation using eye, hair(color and mesh), body, tail, skin, wings, horns (no armor) Skyrim Special Edition 2020-07-31 16-01-02.mp4 50.95 MB · 0 downloads Skyrim Special Edition 2020-07-31 16-02-44.mp4 39.33 MB · 0 downloads Skyrim Special Edition 2020-08-01 13-58-27.mp4 46.01 MB · 0 downloads How do you managed to edit tail partition properly in nifscope or outfit studio?
shawnsrg007 Posted August 21, 2020 Posted August 21, 2020 On 8/18/2020 at 6:46 PM, V3rni3r said: I have managed to get some armors working in game but I have noticed some large gaps that would appear in either the space between the lower leg and the the shoe and/or the arm and the hand. Any suggestions on a fix for this? Yes you need to open the armor in OS and adjust the body partitions to slot 32_body. Atm the "body" in the armor you are using is split into 3 diff slots just like the body being used by the game. Those being body, forearms and calves. Once you change the partitions from 34 and 38 to use 32 you will see them in game
shawnsrg007 Posted August 21, 2020 Posted August 21, 2020 9 hours ago, angar3 said: How do you managed to edit tail partition properly in nifscope or outfit studio? I use outfit studio to change partitions. 1. load the Nif 2. select the mesh and click partition box in the upper right side of OS 3. where it says "type" is where you chose the partition you want, then hit apply 4. export nif replacing the original
angar3 Posted August 24, 2020 Posted August 24, 2020 I have CTD every time eqquiping creating penis. Adding schlong via sos works fine. Any ideas?
Sillius_Maximus Posted August 26, 2020 Posted August 26, 2020 im kind of confused about how soul gem pregnancy- especially the oviposition power works. I did succubus things, got pregnant. gave birth to 2 gems.so, I got that far ^ Now, during my travels so far, I have plenty of empty and full soul gems. (regular soul gems) of all sizes - common-->grand. Everytime i activate the oviposition power, it says "no soul gems" ---------- Is this a bug? or what am i missing? I figured out how Oviposition works. I was expecting pregnancy to automatically trigger birth at term. However, it appears labor is only? manually triggered via oviposition... /longer it bakes, the bigger the gem. Also, at definately appears to be the case that those that die in act- get soul trapped into said gems. as some gems i gave birth to were full, others empty.
pling94 Posted August 26, 2020 Posted August 26, 2020 I guess I will seek some aid here. My issue is that when I transform the body changes does not reflect on the armor I'm wearing. I.E I have increased the boob size and butt. But will only show when I remove the armor pieces. Is there a way to link the morph of the armor to the PSQ morph?
angar3 Posted August 31, 2020 Posted August 31, 2020 On 8/26/2020 at 7:31 PM, pling94 said: I guess I will seek some aid here. My issue is that when I transform the body changes does not reflect on the armor I'm wearing. I.E I have increased the boob size and butt. But will only show when I remove the armor pieces. Is there a way to link the morph of the armor to the PSQ morph? You probably need to generate morph for outfit used as a Succubus armor (Cuirass_0 and _1) and named it "Cuirass.tri"
pling94 Posted August 31, 2020 Posted August 31, 2020 15 minutes ago, angar3 said: You probably need to generate morph for outfit used as a Succubus armor (Cuirass_0 and _1) and named it "Cuirass.tri" Alright thanks ❤️
mukuro Posted September 1, 2020 Posted September 1, 2020 Hello all! So everything is working fine after starting a new game (which was annoying, but whatever). I used the mod "ERF Succubus Follower - Armor" to have an easy time with things (I was getting pretty frustrated so I pressed the easy button lol). But of course there is no tail in this mod which is fine. I went to go add my own from the DX Succubus Armor mod but I didn't see the data\meshes\psq\ folder. Sorry for being a total noob, but where would the tail go otherwise? I might also want to do tattoos but I am fine without them. I still can't seem to find the psq folder. Thanks in advance~!
pling94 Posted September 1, 2020 Posted September 1, 2020 2 hours ago, mukuro said: Hello all! So everything is working fine after starting a new game (which was annoying, but whatever). I used the mod "ERF Succubus Follower - Armor" to have an easy time with things (I was getting pretty frustrated so I pressed the easy button lol). But of course there is no tail in this mod which is fine. I went to go add my own from the DX Succubus Armor mod but I didn't see the data\meshes\psq\ folder. Sorry for being a total noob, but where would the tail go otherwise? I might also want to do tattoos but I am fine without them. I still can't seem to find the psq folder. Thanks in advance~! Data\Meshes\ERF_Succubus | Data\textures\ERF_Succubus Good luck with putting the tail in, I failed in my attempt. If you find a way @ me
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